Gradient Descent
Rank-1 Matrix Completion with Gradient Descent and Small Random Initialization
The nonconvex formulation of the matrix completion problem has received significant attention in recent years due to its affordable complexity compared to the convex formulation. Gradient Descent (GD) is a simple yet efficient baseline algorithm for solving nonconvex optimization problems. The success of GD has been witnessed in many different problems in both theory and practice when it is combined with random initialization. However, previous works on matrix completion require either careful initialization or regularizers to prove the convergence of GD. In this paper, we study the rank-1 symmetric matrix completion and prove that GD converges to the ground truth when small random initialization is used. We show that in a logarithmic number of iterations, the trajectory enters the region where local convergence occurs.
Gradient Flossing: Improving Gradient Descent through Dynamic Control of Jacobians
Training recurrent neural networks (RNNs) remains a challenge due to the instability of gradients across long time horizons, which can lead to exploding and vanishing gradients. Recent research has linked these problems to the values of Lyapunov exponents for the forward-dynamics, which describe the growth or shrinkage of infinitesimal perturbations. Here, we propose gradient flossing, a novel approach to tackling gradient instability by pushing Lyapunov exponents of the forward dynamics toward zero during learning. We achieve this by regularizing Lyapunov exponents through backpropagation using differentiable linear algebra. This enables us to "floss" the gradients, stabilizing them and thus improving network training.
A Communication-efficient Algorithm with Linear Convergence for Federated Minimax Learning
In this paper, we study a large-scale multi-agent minimax optimization problem, which models many interesting applications in statistical learning and game theory, including Generative Adversarial Networks (GANs). The overall objective is a sum of agents' private local objective functions. We focus on the federated setting, where agents can perform local computation and communicate with a central server. Most existing federated minimax algorithms either require communication per iteration or lack performance guarantees with the exception of Local Stochastic Gradient Descent Ascent (SGDA), a multiple-local-update descent ascent algorithm which guarantees convergence under a diminishing stepsize. By analyzing Local SGDA under the ideal condition of no gradient noise, we show that generally it cannot guarantee exact convergence with constant stepsizes and thus suffers from slow rates of convergence.
Provably Efficient Neural Estimation of Structural Equation Models: An Adversarial Approach
Structural equation models (SEMs) are widely used in sciences, ranging from economics to psychology, to uncover causal relationships underlying a complex system under consideration and estimate structural parameters of interest. We study estimation in a class of generalized SEMs where the object of interest is defined as the solution to a linear operator equation. We formulate the linear operator equation as a min-max game, where both players are parameterized by neural networks (NNs), and learn the parameters of these neural networks using the stochastic gradient descent. We consider both 2-layer and multi-layer NNs with ReLU activation functions and prove global convergence in an overparametrized regime, where the number of neurons is diverging. The results are established using techniques from online learning and local linearization of NNs, and improve in several aspects the current state-of-the-art.
On Single-Index Models beyond Gaussian Data
Sparse high-dimensional functions have arisen as a rich framework to study the behavior of gradient-descent methods using shallow neural networks, and showcasing its ability to perform feature learning beyond linear models. Amongst those functions, the simplest are single-index models f(x) \phi( x \cdot \theta *), where the labels are generated by an arbitrary non-linear link function \phi of an unknown one-dimensional projection \theta * of the input data. By focusing on Gaussian data, several recent works have built a remarkable picture, where the so-called information exponent (related to the regularity of the link function) controls the required sample complexity. In essence, these tools exploit the stability and spherical symmetry of Gaussian distributions.In this work, we explore extensions of this picture beyond the Gaussian setting, where both stability or symmetry might be violated. Focusing on the planted setting where \phi is known, our main results establish that Stochastic Gradient Descent recovers the unknown direction \theta * with constant probability in the high-dimensional regime, under mild assumptions that significantly extend [Yehudai and Shamir,20].
Bad Global Minima Exist and SGD Can Reach Them
Several works have aimed to explain why overparameterized neural networks generalize well when trained by Stochastic Gradient Descent (SGD). The consensus explanation that has emerged credits the randomized nature of SGD for the bias of the training process towards low-complexity models and, thus, for implicit regularization. We take a careful look at this explanation in the context of image classification with common deep neural network architectures. We find that if we do not regularize \emph{explicitly}, then SGD can be easily made to converge to poorly-generalizing, high-complexity models: all it takes is to first train on a random labeling on the data, before switching to properly training with the correct labels. In contrast, we find that in the presence of explicit regularization, pretraining with random labels has no detrimental effect on SGD.
Accelerating Rescaled Gradient Descent: Fast Optimization of Smooth Functions
We present a family of algorithms, called descent algorithms, for optimizing convex and non-convex functions. We also introduce a new first-order algorithm, called rescaled gradient descent (RGD), and show that RGD achieves a faster convergence rate than gradient descent provided the function is strongly smooth - a natural generalization of the standard smoothness assumption on the objective function. When the objective function is convex, we present two frameworks for "accelerating" descent methods, one in the style of Nesterov and the other in the style of Monteiro and Svaiter. Rescaled gradient descent can be accelerated under the same strong smoothness assumption using both frameworks. We provide several examples of strongly smooth loss functions in machine learning and numerical experiments that verify our theoretical findings.
Reparameterizing Mirror Descent as Gradient Descent
Most of the recent successful applications of neural networks have been based on training with gradient descent updates. However, for some small networks, other mirror descent updates learn provably more efficiently when the target is sparse. We present a general framework for casting a mirror descent update as a gradient descent update on a different set of parameters. In some cases, the mirror descent reparameterization can be described as training a modified network with standard backpropagation. The reparameterization framework is versatile and covers a wide range of mirror descent updates, even cases where the domain is constrained.
Efficiently escaping saddle points on manifolds
Smooth, non-convex optimization problems on Riemannian manifolds occur in machine learning as a result of orthonormality, rank or positivity constraints. First- and second-order necessary optimality conditions state that the Riemannian gradient must be zero, and the Riemannian Hessian must be positive semidefinite. Generalizing Jin et al.'s recent work on perturbed gradient descent (PGD) for optimization on linear spaces [How to Escape Saddle Points Efficiently (2017), Stochastic Gradient Descent Escapes Saddle Points Efficiently (2019)], we study a version of perturbed Riemannian gradient descent (PRGD) to show that necessary optimality conditions can be met approximately with high probability, without evaluating the Hessian. Specifically, for an arbitrary Riemannian manifold \mathcal{M} of dimension d, a sufficiently smooth (possibly non-convex) objective function f, and under weak conditions on the retraction chosen to move on the manifold, with high probability, our version of PRGD produces a point with gradient smaller than \epsilon and Hessian within \sqrt{\epsilon} of being positive semidefinite in O((\log{d}) 4 / \epsilon {2}) gradient queries. This matches the complexity of PGD in the Euclidean case. Crucially, the dependence on dimension is low, which matters for large-scale applications including PCA and low-rank matrix completion, which both admit natural formulations on manifolds.
Chaotic Dynamics are Intrinsic to Neural Network Training with SGD
With the advent of deep learning over the last decade, a considerable amount of effort has gone into better understanding and enhancing Stochastic Gradient Descent so as to improve the performance and stability of artificial neural network training. Active research fields in this area include exploiting second order information of the loss landscape and improving the understanding of chaotic dynamics in optimization. This paper exploits the theoretical connection between the curvature of the loss landscape and chaotic dynamics in neural network training to propose a modified SGD ensuring non-chaotic training dynamics to study the importance thereof in NN training. Building on this, we present empirical evidence suggesting that the negative eigenspectrum - and thus directions of local chaos - cannot be removed from SGD without hurting training performance. Extending our empirical analysis to long-term chaos dynamics, we challenge the widespread understanding of convergence against a confined region in parameter space.