Gradient Descent
Markov Chain Score Ascent: A Unifying Framework of Variational Inference with Markovian Gradients
Minimizing the inclusive Kullback-Leibler (KL) divergence with stochastic gradient descent (SGD) is challenging since its gradient is defined as an integral over the posterior. Recently, multiple methods have been proposed to run SGD with biased gradient estimates obtained from a Markov chain. This paper provides the first non-asymptotic convergence analysis of these methods by establishing their mixing rate and gradient variance. To do this, we demonstrate that these methods--which we collectively refer to as Markov chain score ascent (MCSA) methods--can be cast as special cases of the Markov chain gradient descent framework. Furthermore, by leveraging this new understanding, we develop a novel MCSA scheme, parallel MCSA (pMCSA), that achieves a tighter bound on the gradient variance.
Implicit Bias of Gradient Descent on Reparametrized Models: On Equivalence to Mirror Descent
As part of the effort to understand implicit bias of gradient descent in overparametrized models, several results have shown how the training trajectory on the overparametrized model can be understood as mirror descent on a different objective. The main result here is a complete characterization of this phenomenon under a notion termed commuting parametrization, which encompasses all the previous results in this setting. It is shown that gradient flow with any commuting parametrization is equivalent to continuous mirror descent with a related mirror map. Conversely, continuous mirror descent with any mirror map can be viewed as gradient flow with a related commuting parametrization. The latter result relies upon Nash's embedding theorem.
Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games
We study the problem of finding the Nash equilibrium in a two-player zero-sum Markov game. Due to its formulation as a minimax optimization program, a natural approach to solve the problem is to perform gradient descent/ascent with respect to each player in an alternating fashion. However, due to the non-convexity/non-concavity of the underlying objective function, theoretical understandings of this method are limited. In our paper, we consider solving an entropy-regularized variant of the Markov game. The regularization introduces structures into the optimization landscape that make the solutions more identifiable and allow the problem to be solved more efficiently.
On the generalization of learning algorithms that do not converge
Generalization analyses of deep learning typically assume that the training converges to a fixed point. But, recent results indicate that in practice, the weights of deep neural networks optimized with stochastic gradient descent often oscillate indefinitely. To reduce this discrepancy between theory and practice, this paper focuses on the generalization of neural networks whose training dynamics do not necessarily converge to fixed points. Our main contribution is to propose a notion of statistical algorithmic stability (SAS) that extends classical algorithmic stability to non-convergent algorithms and to study its connection to generalization. This ergodic-theoretic approach leads to new insights when compared to the traditional optimization and learning theory perspectives.
Differentiable Spike: Rethinking Gradient-Descent for Training Spiking Neural Networks
Spiking Neural Networks (SNNs) have emerged as a biology-inspired method mimicking the spiking nature of brain neurons. This bio-mimicry derives SNNs' energy efficiency of inference on neuromorphic hardware. However, it also causes an intrinsic disadvantage in training high-performing SNNs from scratch since the discrete spike prohibits the gradient calculation. To overcome this issue, the surrogate gradient (SG) approach has been proposed as a continuous relaxation. Yet the heuristic choice of SG leaves it vacant how the SG benefits the SNN training. In this work, we first theoretically study the gradient descent problem in SNN training and introduce finite difference gradient to quantitatively analyze the training behavior of SNN.
Sobolev Acceleration and Statistical Optimality for Learning Elliptic Equations via Gradient Descent
In this paper, we study the statistical limits in terms of Sobolev norms of gradient descent for solving inverse problem from randomly sampled noisy observations using a general class of objective functions. Our class of objective functions includes Sobolev training for kernel regression, Deep Ritz Methods (DRM), and Physics Informed Neural Networks (PINN) for solving elliptic partial differential equations (PDEs) as special cases. We consider a potentially infinite-dimensional parameterization of our model using a suitable Reproducing Kernel Hilbert Space and a continuous parameterization of problem hardness through the definition of kernel integral operators. We prove that gradient descent over this objective function can also achieve statistical optimality and the optimal number of passes over the data increases with sample size. Based on our theory, we explain an implicit acceleration of using a Sobolev norm as the objective function for training, inferring that the optimal number of epochs of DRM becomes larger than the number of PINN when both the data size and the hardness of tasks increase, although both DRM and PINN can achieve statistical optimality.
On the Stability and Scalability of Node Perturbation Learning
To survive, animals must adapt synaptic weights based on external stimuli and rewards. And they must do so using local, biologically plausible, learning rules -- a highly nontrivial constraint. One possible approach is to perturb neural activity (or use intrinsic, ongoing noise to perturb it), determine whether performance increases or decreases, and use that information to adjust the weights. This algorithm -- known as node perturbation -- has been shown to work on simple problems, but little is known about either its stability or its scalability with respect to network size. We investigate these issues both analytically, in deep linear networks, and numerically, in deep nonlinear ones.We show analytically that in deep linear networks with one hidden layer, both learning time and performance depend very weakly on hidden layer size. However, unlike stochastic gradient descent, when there is model mismatch between the student and teacher networks, node perturbation is always unstable.
Averaging on the Bures-Wasserstein manifold: dimension-free convergence of gradient descent
We study first-order optimization algorithms for computing the barycenter of Gaussian distributions with respect to the optimal transport metric. Although the objective is geodesically non-convex, Riemannian gradient descent empirically converges rapidly, in fact faster than off-the-shelf methods such as Euclidean gradient descent and SDP solvers. This stands in stark contrast to the best-known theoretical results, which depend exponentially on the dimension. In this work, we prove new geodesic convexity results which provide stronger control of the iterates, yielding a dimension-free convergence rate. Our techniques also enable the analysis of two related notions of averaging, the entropically-regularized barycenter and the geometric median, providing the first convergence guarantees for these problems.
Stability and Generalization of the Decentralized Stochastic Gradient Descent Ascent Algorithm
The growing size of available data has attracted increasing interest in solving minimax problems in a decentralized manner for various machine learning tasks. Previous theoretical research has primarily focused on the convergence rate and communication complexity of decentralized minimax algorithms, with little attention given to their generalization. In this paper, we investigate the primal-dual generalization bound of the decentralized stochastic gradient descent ascent (D-SGDA) algorithm using the approach of algorithmic stability under both convex-concave and nonconvex-nonconcave settings. Our theory refines the algorithmic stability in a decentralized manner and demonstrates that the decentralized structure does not destroy the stability and generalization of D-SGDA, implying that it can generalize as well as the vanilla SGDA in certain situations. Our results analyze the impact of different topologies on the generalization bound of the D-SGDA algorithm beyond trivial factors such as sample sizes, learning rates, and iterations.
Clipped Stochastic Methods for Variational Inequalities with Heavy-Tailed Noise
Stochastic first-order methods such as Stochastic Extragradient (SEG) or Stochastic Gradient Descent-Ascent (SGDA) for solving smooth minimax problems and, more generally, variational inequality problems (VIP) have been gaining a lot of attention in recent years due to the growing popularity of adversarial formulations in machine learning. While high-probability convergence bounds are known to more accurately reflect the actual behavior of stochastic methods, most convergence results are provided in expectation. Moreover, the only known high-probability complexity results have been derived under restrictive sub-Gaussian (light-tailed) noise and bounded domain assumptions [Juditsky et al., 2011]. In this work, we prove the first high-probability complexity results with logarithmic dependence on the confidence level for stochastic methods for solving monotone and structured non-monotone VIPs with non-sub-Gaussian (heavy-tailed) noise and unbounded domains. In the monotone case, our results match the best known ones in the light-tails case [Juditsky et al., 2011], and are novel for structured non-monotone problems such as negative comonotone, quasi-strongly monotone, and/or star-cocoercive ones. We achieve these results by studying SEG and SGDA with clipping.