Gradient Descent
Asynchronous Decentralized SGD under Non-Convexity: A Block-Coordinate Descent Framework
Decentralized optimization has become vital for leveraging distributed data without central control, enhancing scalability and privacy. However, practical deployments face fundamental challenges due to heterogeneous computation speeds and unpredictable communication delays. This paper introduces a refined model of Asynchronous Decentralized Stochastic Gradient Descent (ADSGD) under practical assumptions of bounded computation and communication times. To understand the convergence of ADSGD, we first analyze Asynchronous Stochastic Block Coordinate Descent (ASBCD) as a tool, and then show that ADSGD converges under computation-delay-independent step sizes. The convergence result is established without assuming bounded data heterogeneity. Empirical experiments reveal that ADSGD outperforms existing methods in wall-clock convergence time across various scenarios. With its simplicity, efficiency in memory and communication, and resilience to communication and computation delays, ADSGD is well-suited for real-world decentralized learning tasks.
Rapid Overfitting of Multi-Pass Stochastic Gradient Descent in Stochastic Convex Optimization
Vansover-Hager, Shira, Koren, Tomer, Livni, Roi
We study the out-of-sample performance of multi-pass stochastic gradient descent (SGD) in the fundamental stochastic convex optimization (SCO) model. While one-pass SGD is known to achieve an optimal $Θ(1/\sqrt{n})$ excess population loss given a sample of size $n$, much less is understood about the multi-pass version of the algorithm which is widely used in practice. Somewhat surprisingly, we show that in the general non-smooth case of SCO, just a few epochs of SGD can already hurt its out-of-sample performance significantly and lead to overfitting. In particular, using a step size $η= Θ(1/\sqrt{n})$, which gives the optimal rate after one pass, can lead to population loss as large as $Ω(1)$ after just one additional pass. More generally, we show that the population loss from the second pass onward is of the order $Θ(1/(ηT) + η\sqrt{T})$, where $T$ is the total number of steps. These results reveal a certain phase-transition in the out-of-sample behavior of SGD after the first epoch, as well as a sharp separation between the rates of overfitting in the smooth and non-smooth cases of SCO. Additionally, we extend our results to with-replacement SGD, proving that the same asymptotic bounds hold after $O(n \log n)$ steps. Finally, we also prove a lower bound of $Ω(η\sqrt{n})$ on the generalization gap of one-pass SGD in dimension $d = \smash{\widetilde O}(n)$, improving on recent results of Koren et al.(2022) and Schliserman et al.(2024).
IN-RIL: Interleaved Reinforcement and Imitation Learning for Policy Fine-Tuning
Gao, Dechen, Wang, Hang, Zhou, Hanchu, Ammar, Nejib, Mishra, Shatadal, Moradipari, Ahmadreza, Soltani, Iman, Zhang, Junshan
Imitation learning (IL) and reinforcement learning (RL) each offer distinct advantages for robotics policy learning: IL provides stable learning from demonstrations, and RL promotes generalization through exploration. While existing robot learning approaches using IL-based pre-training followed by RL-based fine-tuning are promising, this two-step learning paradigm often suffers from instability and poor sample efficiency during the RL fine-tuning phase. In this work, we introduce IN-RIL, INterleaved Reinforcement learning and Imitation Learning, for policy fine-tuning, which periodically injects IL updates after multiple RL updates and hence can benefit from the stability of IL and the guidance of expert data for more efficient exploration throughout the entire fine-tuning process. Since IL and RL involve different optimization objectives, we develop gradient separation mechanisms to prevent destructive interference during \ABBR fine-tuning, by separating possibly conflicting gradient updates in orthogonal subspaces. Furthermore, we conduct rigorous analysis, and our findings shed light on why interleaving IL with RL stabilizes learning and improves sample-efficiency. Extensive experiments on 14 robot manipulation and locomotion tasks across 3 benchmarks, including FurnitureBench, OpenAI Gym, and Robomimic, demonstrate that \ABBR can significantly improve sample efficiency and mitigate performance collapse during online finetuning in both long- and short-horizon tasks with either sparse or dense rewards. IN-RIL, as a general plug-in compatible with various state-of-the-art RL algorithms, can significantly improve RL fine-tuning, e.g., from 12\% to 88\% with 6.3x improvement in the success rate on Robomimic Transport. Project page: https://github.com/ucd-dare/IN-RIL.
The Power of Random Features and the Limits of Distribution-Free Gradient Descent
We study the relationship between gradient-based optimization of parametric models (e.g., neural networks) and optimization of linear combinations of random features. Our main result shows that if a parametric model can be learned using mini-batch stochastic gradient descent (bSGD) without making assumptions about the data distribution, then with high probability, the target function can also be approximated using a polynomial-sized combination of random features. The size of this combination depends on the number of gradient steps and numerical precision used in the bSGD process. This finding reveals fundamental limitations of distribution-free learning in neural networks trained by gradient descent, highlighting why making assumptions about data distributions is often crucial in practice. Along the way, we also introduce a new theoretical framework called average probabilistic dimension complexity (adc), which extends the probabilistic dimension complexity developed by Kamath et al. (2020). We prove that adc has a polynomial relationship with statistical query dimension, and use this relationship to demonstrate an infinite separation between adc and standard dimension complexity.
Enhanced Photonic Chip Design via Interpretable Machine Learning Techniques
Pira, Lirandë, Antony, Airin, Prathap, Nayanthara, Peace, Daniel, Romero, Jacquiline
Photonic chip design has seen significant advancements with the adoption of inverse design methodologies, offering flexibility and efficiency in optimizing device performance. However, the black-box nature of the optimization approaches, such as those used in inverse design in order to minimize a loss function or maximize coupling efficiency, poses challenges in understanding the outputs. This challenge is prevalent in machine learning-based optimization methods, which can suffer from the same lack of transparency. To this end, interpretability techniques address the opacity of optimization models. In this work, we apply interpretability techniques from machine learning, with the aim of gaining understanding of inverse design optimization used in designing photonic components, specifically two-mode multiplexers. We base our methodology on the widespread interpretability technique known as local interpretable model-agnostic explanations, or LIME. As a result, LIME-informed insights point us to more effective initial conditions, directly improving device performance. This demonstrates that interpretability methods can do more than explain models -- they can actively guide and enhance the inverse-designed photonic components. Our results demonstrate the ability of interpretable techniques to reveal underlying patterns in the inverse design process, leading to the development of better-performing components.
Adaptive Diffusion Policy Optimization for Robotic Manipulation
Recent studies have shown the great potential of diffusion models in improving reinforcement learning (RL) by modeling complex policies, expressing a high degree of multi-modality, and efficiently handling high-dimensional continuous control tasks. However, there is currently limited research on how to optimize diffusion-based polices (e.g., Diffusion Policy) fast and stably. In this paper, we propose an Adam-based Diffusion Policy Optimization (ADPO), a fast algorithmic framework containing best practices for fine-tuning diffusion-based polices in robotic control tasks using the adaptive gradient descent method in RL. Adaptive gradient method is less studied in training RL, let alone diffusion-based policies. We confirm that ADPO outperforms other diffusion-based RL methods in terms of overall effectiveness for fine-tuning on standard robotic tasks. Concretely, we conduct extensive experiments on standard robotic control tasks to test ADPO, where, particularly, six popular diffusion-based RL methods are provided as benchmark methods. Experimental results show that ADPO acquires better or comparable performance than the baseline methods. Finally, we systematically analyze the sensitivity of multiple hyperparameters in standard robotics tasks, providing guidance for subsequent practical applications. Our video demonstrations are released in https://github.com/Timeless-lab/ADPO.git.
Online Learning and Unlearning
Hu, Yaxi, Schölkopf, Bernhard, Sanyal, Amartya
We formalize the problem of online learning-unlearning, where a model is updated sequentially in an online setting while accommodating unlearning requests between updates. After a data point is unlearned, all subsequent outputs must be statistically indistinguishable from those of a model trained without that point. We present two online learner-unlearner (OLU) algorithms, both built upon online gradient descent (OGD). The first, passive OLU, leverages OGD's contractive property and injects noise when unlearning occurs, incurring no additional computation. The second, active OLU, uses an offline unlearning algorithm that shifts the model toward a solution excluding the deleted data. Under standard convexity and smoothness assumptions, both methods achieve regret bounds comparable to those of standard OGD, demonstrating that one can maintain competitive regret bounds while providing unlearning guarantees.
A stochastic gradient method for trilevel optimization
Giovannelli, Tommaso, Kent, Griffin Dean, Vicente, Luis Nunes
With the success that the field of bilevel optimization has seen in recent years, similar methodologies have started being applied to solving more difficult applications that arise in trilevel optimization. At the helm of these applications are new machine learning formulations that have been proposed in the trilevel context and, as a result, efficient and theoretically sound stochastic methods are required. In this work, we propose the first-ever stochastic gradient descent method for solving unconstrained trilevel optimization problems and provide a convergence theory that covers all forms of inexactness of the trilevel adjoint gradient, such as the inexact solutions of the middle-level and lower-level problems, inexact computation of the trilevel adjoint formula, and noisy estimates of the gradients, Hessians, Jacobians, and tensors of third-order derivatives involved. We also demonstrate the promise of our approach by providing numerical results on both synthetic trilevel problems and trilevel formulations for hyperparameter adversarial tuning.
Analytic theory of dropout regularization
Mori, Francesco, Mignacco, Francesca
Dropout is a regularization technique widely used in training artificial neural networks to mitigate overfitting. It consists of dynamically deactivating subsets of the network during training to promote more robust representations. Despite its widespread adoption, dropout probabilities are often selected heuristically, and theoretical explanations of its success remain sparse. Here, we analytically study dropout in two-layer neural networks trained with online stochastic gradient descent. In the high-dimensional limit, we derive a set of ordinary differential equations that fully characterize the evolution of the network during training and capture the effects of dropout. We obtain a number of exact results describing the generalization error and the optimal dropout probability at short, intermediate, and long training times. Our analysis shows that dropout reduces detrimental correlations between hidden nodes, mitigates the impact of label noise, and that the optimal dropout probability increases with the level of noise in the data. Our results are validated by extensive numerical simulations.
Convergence of Time-Averaged Mean Field Gradient Descent Dynamics for Continuous Multi-Player Zero-Sum Games
The approximation of mixed Nash equilibria (MNE) for zero-sum games with mean-field interacting players has recently raised much interest in machine learning. In this paper we propose a mean-field gradient descent dynamics for finding the MNE of zero-sum games involving $K$ players with $K\geq 2$. The evolution of the players' strategy distributions follows coupled mean-field gradient descent flows with momentum, incorporating an exponentially discounted time-averaging of gradients. First, in the case of a fixed entropic regularization, we prove an exponential convergence rate for the mean-field dynamics to the mixed Nash equilibrium with respect to the total variation metric. This improves a previous polynomial convergence rate for a similar time-averaged dynamics with different averaging factors. Moreover, unlike previous two-scale approaches for finding the MNE, our approach treats all player types on the same time scale. We also show that with a suitable choice of decreasing temperature, a simulated annealing version of the mean-field dynamics converges to an MNE of the initial unregularized problem.