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 Gradient Descent


Can Biologically Plausible Temporal Credit Assignment Rules Match BPTT for Neural Similarity? E-prop as an Example

arXiv.org Artificial Intelligence

Understanding how the brain learns may be informed by studying biologically plausible learning rules. These rules, often approximating gradient descent learning to respect biological constraints such as locality, must meet two critical criteria to be considered an appropriate brain model: (1) good neuroscience task performance and (2) alignment with neural recordings. While extensive research has assessed the first criterion, the second remains underexamined. Employing methods such as Procrustes analysis on well-known neuroscience datasets, this study demonstrates the existence of a biologically plausible learning rule -- namely e-prop, which is based on gradient truncation and has demonstrated versatility across a wide range of tasks -- that can achieve neural data similarity comparable to Backpropagation Through Time (BPTT) when matched for task accuracy. Our findings also reveal that model architecture and initial conditions can play a more significant role in determining neural similarity than the specific learning rule. Furthermore, we observe that BPTT-trained models and their biologically plausible counterparts exhibit similar dynamical properties at comparable accuracies. These results underscore the substantial progress made in developing biologically plausible learning rules, highlighting their potential to achieve both competitive task performance and neural data similarity.


Zeroth-Order Optimization Finds Flat Minima

arXiv.org Machine Learning

Zeroth-order methods are extensively used in machine learning applications where gradients are infeasible or expensive to compute, such as black-box attacks, reinforcement learning, and language model fine-tuning. Existing optimization theory focuses on convergence to an arbitrary stationary point, but less is known on the implicit regularization that provides a fine-grained characterization on which particular solutions are finally reached. We show that zeroth-order optimization with the standard two-point estimator favors solutions with small trace of Hessian, which is widely used in previous work to distinguish between sharp and flat minima. We further provide convergence rates of zeroth-order optimization to approximate flat minima for convex and sufficiently smooth functions, where flat minima are defined as the minimizers that achieve the smallest trace of Hessian among all optimal solutions. Experiments on binary classification tasks with convex losses and language model fine-tuning support our theoretical findings.


Reusing Trajectories in Policy Gradients Enables Fast Convergence

arXiv.org Artificial Intelligence

Policy gradient (PG) methods are a class of effective reinforcement learning algorithms, particularly when dealing with continuous control problems. These methods learn the parameters of parametric policies via stochastic gradient ascent, typically using on-policy trajectory data to estimate the policy gradient. However, such reliance on fresh data makes them sample-inefficient. Indeed, vanilla PG methods require $O(ε^{-2})$ trajectories to reach an $ε$-approximate stationary point. A common strategy to improve efficiency is to reuse off-policy information from past iterations, such as previous gradients or trajectories. While gradient reuse has received substantial theoretical attention, leading to improved rates of $O(ε^{-3/2})$, the reuse of past trajectories remains largely unexplored from a theoretical perspective. In this work, we provide the first rigorous theoretical evidence that extensive reuse of past off-policy trajectories can significantly accelerate convergence in PG methods. We introduce a power mean correction to the multiple importance weighting estimator and propose RPG (Retrospective Policy Gradient), a PG algorithm that combines old and new trajectories for policy updates. Through a novel analysis, we show that, under established assumptions, RPG achieves a sample complexity of $\widetilde{O}(ε^{-1})$, the best known rate in the literature. We further validate empirically our approach against PG methods with state-of-the-art rates.


Policy Optimization for Continuous-time Linear-Quadratic Graphon Mean Field Games

arXiv.org Artificial Intelligence

Multi-agent reinforcement learning, despite its popularity and empirical success, faces significant scalability challenges in large-population dynamic games. Graphon mean field games (GMFGs) offer a principled framework for approximating such games while capturing heterogeneity among players. In this paper, we propose and analyze a policy optimization framework for continuous-time, finite-horizon linear-quadratic GMFGs. Exploiting the structural properties of GMFGs, we design an efficient policy parameterization in which each player's policy is represented as an affine function of their private state, with a shared slope function and player-specific intercepts. We develop a bilevel optimization algorithm that alternates between policy gradient updates for best-response computation under a fixed population distribution, and distribution updates using the resulting policies. We prove linear convergence of the policy gradient steps to best-response policies and establish global convergence of the overall algorithm to the Nash equilibrium. The analysis relies on novel landscape characterizations over infinite-dimensional policy spaces. Numerical experiments demonstrate the convergence and robustness of the proposed algorithm under varying graphon structures, noise levels, and action frequencies.


Semi-Implicit Variational Inference via Kernelized Path Gradient Descent

arXiv.org Artificial Intelligence

Semi-implicit variational inference (SIVI) is a powerful framework for approximating complex posterior distributions, but training with the Kullback-Leibler (KL) divergence can be challenging due to high variance and bias in high-dimensional settings. While current state-of-the-art semi-implicit variational inference methods, particularly Kernel Semi-Implicit Variational Inference (KSIVI), have been shown to work in high dimensions, training remains moderately expensive. In this work, we propose a kernelized KL divergence estimator that stabilizes training through nonparametric smoothing. To further reduce the bias, we introduce an importance sampling correction. We provide a theoretical connection to the amortized version of the Stein variational gradient descent, which estimates the score gradient via Stein's identity, showing that both methods minimize the same objective, but our semi-implicit approach achieves lower gradient variance. In addition, our method's bias in function space is benign, leading to more stable and efficient optimization. Empirical results demonstrate that our method outperforms or matches state-of-the-art SIVI methods in both performance and training efficiency.


Unregularized limit of stochastic gradient method for Wasserstein distributionally robust optimization

arXiv.org Machine Learning

Distributionally robust optimization offers a compelling framework for model fitting in machine learning, as it systematically accounts for data uncertainty. Focusing on Wasserstein distributionally robust optimization, we investigate the regularized problem where entropic smoothing yields a sampling-based approximation of the original objective. We establish the convergence of the approximate gradient over a compact set, leading to the concentration of the regularized problem critical points onto the original problem critical set as regularization diminishes and the number of approximation samples increases. Finally, we deduce convergence guarantees for a projected stochastic gradient method. Our analysis covers a general machine learning situation with an unbounded sample space and mixed continuous-discrete data.


Do Neural Networks Need Gradient Descent to Generalize? A Theoretical Study

arXiv.org Machine Learning

Conventional wisdom attributes the mysterious generalization abilities of overparameterized neural networks to gradient descent (and its variants). The recent volume hypothesis challenges this view: it posits that these generalization abilities persist even when gradient descent is replaced by Guess & Check (G&C), i.e., by drawing weight settings until one that fits the training data is found. The validity of the volume hypothesis for wide and deep neural networks remains an open question. In this paper, we theoretically investigate this question for matrix factorization (with linear and non-linear activation)--a common testbed in neural network theory. We first prove that generalization under G&C deteriorates with increasing width, establishing what is, to our knowledge, the first case where G&C is provably inferior to gradient descent. Conversely, we prove that generalization under G&C improves with increasing depth, revealing a stark contrast between wide and deep networks, which we further validate empirically. These findings suggest that even in simple settings, there may not be a simple answer to the question of whether neural networks need gradient descent to generalize well.


Asymptotics of SGD in Sequence-Single Index Models and Single-Layer Attention Networks

arXiv.org Machine Learning

We study the dynamics of stochastic gradient descent (SGD) for a class of sequence models termed Sequence Single-Index (SSI) models, where the target depends on a single direction in input space applied to a sequence of tokens. This setting generalizes classical single-index models to the sequential domain, encompassing simplified one-layer attention architectures. We derive a closed-form expression for the population loss in terms of a pair of sufficient statistics capturing semantic and positional alignment, and characterize the induced high-dimensional SGD dynamics for these coordinates. Our analysis reveals two distinct training phases: escape from uninformative initialization and alignment with the target subspace, and demonstrates how the sequence length and positional encoding influence convergence speed and learning trajectories. These results provide a rigorous and interpretable foundation for understanding how sequential structure in data can be beneficial for learning with attention-based models.


GCFL: A Gradient Correction-based Federated Learning Framework for Privacy-preserving CPSS

arXiv.org Artificial Intelligence

--Federated learning, as a distributed architecture, shows great promise for applications in Cyber-Physical-Social Systems (CPSS). In order to mitigate the privacy risks inherent in CPSS, the integration of differential privacy with federated learning has attracted considerable attention. Existing research mainly focuses on dynamically adjusting the noise added or discarding certain gradients to mitigate the noise introduced by differential privacy. However, these approaches fail to remove the noise that hinders convergence and correct the gradients affected by the noise, which significantly reduces the accuracy of model classification. T o overcome these challenges, this paper proposes a novel framework for differentially private federated learning that balances rigorous privacy guarantees with accuracy by introducing a server-side gradient correction mechanism. Specifically, after clients perform gradient clipping and noise perturbation, our framework detects deviations in the noisy local gradients and employs a projection mechanism to correct them, mitigating the negative impact of noise. Simultaneously, gradient projection promotes the alignment of gradients from different clients and guides the model towards convergence to a global optimum. We evaluate our framework on several benchmark datasets, and the experimental results demonstrate that it achieves state-of-the-art performance under the same privacy budget. HE proliferation of Cyber-Physical Systems (CPSS) has revolutionized a wide range of sectors, including smart manufacturing, autonomous driving [1], and healthcare [2], [3], driving substantial advancements in both efficiency and intelligence [4]. By seamlessly integrating computation, communication, and physical processes, CPSS enables sophisticated real-time monitoring and control within complex systems, offering significant improvements in operational performance and decision-making processes [5]. Jiayi Wan is with the School of Software Engineering, Nanjing University of Information Science and Technology, Nanjing, China (email: wanjiayi117@gmail.com). Xiang Zhu is with the College of Meteorology and Oceanography, National University of Defense Technology, Changsha, China (email: zhuxi-ang@nudt.edu.cn).


Incremental Gradient Descent with Small Epoch Counts is Surprisingly Slow on Ill-Conditioned Problems

arXiv.org Artificial Intelligence

Recent theoretical results demonstrate that the convergence rates of permutation-based SGD (e.g., random reshuffling SGD) are faster than uniform-sampling SGD; however, these studies focus mainly on the large epoch regime, where the number of epochs $K$ exceeds the condition number $κ$. In contrast, little is known when $K$ is smaller than $κ$, and it is still a challenging open question whether permutation-based SGD can converge faster in this small epoch regime (Safran and Shamir, 2021). As a step toward understanding this gap, we study the naive deterministic variant, Incremental Gradient Descent (IGD), on smooth and strongly convex functions. Our lower bounds reveal that for the small epoch regime, IGD can exhibit surprisingly slow convergence even when all component functions are strongly convex. Furthermore, when some component functions are allowed to be nonconvex, we prove that the optimality gap of IGD can be significantly worse throughout the small epoch regime. Our analyses reveal that the convergence properties of permutation-based SGD in the small epoch regime may vary drastically depending on the assumptions on component functions. Lastly, we supplement the paper with tight upper and lower bounds for IGD in the large epoch regime.