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 Deep Learning


Prioritizing Samples in Reinforcement Learning with Reducible Loss

Neural Information Processing Systems

Most reinforcement learning algorithms take advantage of an experience replay buffer to repeatedly train on samples the agent has observed in the past. Not all samples carry the same amount of significance and simply assigning equal importance to each of the samples is a naive strategy. In this paper, we propose a method to prioritize samples based on how much we can learn from a sample.






Construction of Hierarchical Neural Architecture Search Spaces based on Context-free Grammars

Neural Information Processing Systems

The discovery of neural architectures from simple building blocks is a longstanding goal of Neural Architecture Search (NAS). Hierarchical search spaces are a promising step towards this goal but lack a unifying search space design framework and typically only search over some limited aspect of architectures. In this work, we introduce a unifying search space design framework based on context-free grammars that can naturally and compactly generate expressive hierarchical search spaces that are 100s of orders of magnitude larger than common spaces from the literature. By enhancing and using their properties, we effectively enable search over the complete architecture and can foster regularity. Further, we propose an efficient hierarchical kernel design for a Bayesian Optimization search strategy to efficiently search over such huge spaces.



Theoretical

Neural Information Processing Systems

The question of if and how rank collapse affects training is still largelyunanswered, anditsinvestigation isnecessary foramore comprehensive understanding ofthisarchitecture.