Deep Learning
A Visual Diagnostics Framework for District Heating Data: Enhancing Data Quality for AI-Driven Heat Consumption Prediction
Christensen, Kristoffer, Jรธrgensen, Bo Nรธrregaard, Ma, Zheng Grace
High-quality data is a prerequisite for training reliable Artificial Intelligence (AI) models in the energy domain. In district heating networks, sensor and metering data often suffer from noise, missing values, and temporal inconsistencies, which can significantly degrade model performance. This paper presents a systematic approach for evaluating and improving data quality using visual diagnostics, implemented through an interactive web-based dashboard. The dashboard employs Python-based visualization techniques, including time series plots, heatmaps, box plots, histograms, correlation matrices, and anomaly-sensitive KPIs such as skewness and anomaly detection based on the modified z-scores. These tools al-low human experts to inspect and interpret data anomalies, enabling a human-in-the-loop strategy for data quality assessment. The methodology is demonstrated on a real-world dataset from a Danish district heating provider, covering over four years of hourly data from nearly 7000 meters. The findings show how visual analytics can uncover systemic data issues and, in the future, guide data cleaning strategies that enhance the accuracy, stability, and generalizability of Long Short-Term Memory and Gated Recurrent Unit models for heat demand forecasting. The study contributes to a scalable, generalizable framework for visual data inspection and underlines the critical role of data quality in AI-driven energy management systems.
Target Population Synthesis using CT-GAN
Rastogi, Tanay, Jonsson, Daniel
Agent-based models used in scenario planning for transportation and urban planning usually require detailed population information from the base as well as target scenarios. These populations are usually provided by synthesizing fake agents through deterministic population synthesis methods. However, these deterministic population synthesis methods face several challenges, such as handling high-dimensional data, scalability, and zero-cell issues, particularly when generating populations for target scenarios. This research looks into how a deep generative model called Conditional Tabular Generative Adversarial Network (CT-GAN) can be used to create target populations either directly from a collection of marginal constraints or through a hybrid method that combines CT-GAN with Fitness-based Synthesis Combinatorial Optimization (FBS-CO). The research evaluates the proposed population synthesis models against travel survey and zonal-level aggregated population data. Results indicate that the stand-alone CT-GAN model performs the best when compared with FBS-CO and the hybrid model. CT-GAN by itself can create realistic-looking groups that match single-variable distributions, but it struggles to maintain relationships between multiple variables. However, the hybrid model demonstrates improved performance compared to FBS-CO by leveraging CT-GAN ability to generate a descriptive base population, which is then refined using FBS-CO to align with target-year marginals. This study demonstrates that CT-GAN represents an effective methodology for target populations and highlights how deep generative models can be successfully integrated with conventional synthesis techniques to enhance their performance.
Gather-Scatter Mamba: Accelerating Propagation with Efficient State Space Model
Ko, Hyun-kyu, Kim, Youbin, Park, Jihyeon, Park, Dongheok, Kang, Gyeongjin, Cho, Wonjun, Yi, Hyung, Park, Eunbyung
State Space Models (SSMs)-most notably RNNs-have historically played a central role in sequential modeling. Although attention mechanisms such as Transformers have since dominated due to their ability to model global context, their quadratic complexity and limited scalability make them less suited for long sequences. Video super-resolution (VSR) methods have traditionally relied on recurrent architectures to propagate features across frames. However, such approaches suffer from well-known issues including vanishing gradients, lack of parallelism, and slow inference speed. Recent advances in selective SSMs like Mamba offer a compelling alternative: by enabling input-dependent state transitions with linear-time complexity, Mamba mitigates these issues while maintaining strong long-range modeling capabilities. Despite this potential, Mamba alone struggles to capture fine-grained spatial dependencies due to its causal nature and lack of explicit context aggregation. To address this, we propose a hybrid architecture that combines shifted window self-attention for spatial context aggregation with Mamba-based selective scanning for efficient temporal propagation. Furthermore, we introduce Gather-Scatter Mamba (GSM), an alignment-aware mechanism that warps features toward a center anchor frame within the temporal window before Mamba propagation and scatters them back afterward, effectively reducing occlusion artifacts and ensuring effective redistribution of aggregated information across all frames. The official implementation is provided at: https://github.com/Ko-Lani/GSMamba.
Erase to Improve: Erasable Reinforcement Learning for Search-Augmented LLMs
Wang, Ziliang, An, Kang, Zheng, Xuhui, Qian, Faqiang, Zhang, Weikun, Ouyang, Cijun, Cai, Jialu, Wang, Yuhang, Wu, Yichao
While search-augmented large language models (LLMs) exhibit impressive capabilities, their reliability in complex multi-hop reasoning remains limited. This limitation arises from three fundamental challenges: decomposition errors, where tasks are incorrectly broken down; retrieval missing, where key evidence fails to be retrieved; and reasoning errors, where flawed logic propagates through the reasoning chain. A single failure in any of these stages can derail the final answer. We propose Erasable Reinforcement Learning (ERL), a novel framework that transforms fragile reasoning into a robust process. ERL explicitly identifies faulty steps, erases them, and regenerates reasoning in place, preventing defective logic from propagating through the reasoning chain. This targeted correction mechanism turns brittle reasoning into a more resilient process. Models trained with ERL, termed ESearch, achieve substantial improvements on HotpotQA, MuSiQue, 2Wiki, and Bamboogle, with the 3B model achieving +8.48% EM and +11.56% F1, and the 7B model achieving +5.38% EM and +7.22% F1 over previous state-of-the-art(SOTA) results. These findings suggest that erasable reinforcement learning provides a powerful paradigm shift for robust multi-step reasoning in LLMs.
Population Synthesis using Incomplete Information
Rastogi, Tanay, Jonsson, Daniel, Karlstrรถm, Anders
This paper presents a population synthesis model that utilizes the Wasserstein Generative-Adversarial Network (WGAN) for training on incomplete microsamples. By using a mask matrix to represent missing values, the study proposes a WGAN training algorithm that lets the model learn from a training dataset that has some missing information. The proposed method aims to address the challenge of missing information in microsamples on one or more attributes due to privacy concerns or data collection constraints. The paper contrasts WGAN models trained on incomplete microsamples with those trained on complete microsamples, creating a synthetic population. We conducted a series of evaluations of the proposed method using a Swedish national travel survey. We validate the efficacy of the proposed method by generating synthetic populations from all the models and comparing them to the actual population dataset. The results from the experiments showed that the proposed methodology successfully generates synthetic data that closely resembles a model trained with complete data as well as the actual population. The paper contributes to the field by providing a robust solution for population synthesis with incomplete data, opening avenues for future research, and highlighting the potential of deep generative models in advancing population synthesis capabilities.
ManagerBench: Evaluating the Safety-Pragmatism Trade-off in Autonomous LLMs
Simhi, Adi, Herzig, Jonathan, Tutek, Martin, Itzhak, Itay, Szpektor, Idan, Belinkov, Yonatan
As large language models (LLMs) evolve from conversational assistants into autonomous agents, evaluating the safety of their actions becomes critical. Prior safety benchmarks have primarily focused on preventing generation of harmful content, such as toxic text. However, they overlook the challenge of agents taking harmful actions when the most effective path to an operational goal conflicts with human safety. To address this gap, we introduce ManagerBench, a benchmark that evaluates LLM decision-making in realistic, human-validated managerial scenarios. Each scenario forces a choice between a pragmatic but harmful action that achieves an operational goal, and a safe action that leads to worse operational performance. A parallel control set, where potential harm is directed only at inanimate objects, measures a model's pragmatism and identifies its tendency to be overly safe. Our findings indicate that the frontier LLMs perform poorly when navigating this safety-pragmatism trade-off. Many consistently choose harmful options to advance their operational goals, while others avoid harm only to become overly safe and ineffective. Critically, we find this misalignment does not stem from an inability to perceive harm, as models' harm assessments align with human judgments, but from flawed prioritization. ManagerBench is a challenging benchmark for a core component of agentic behavior: making safe choices when operational goals and alignment values incentivize conflicting actions. Benchmark & code available at https://github.com/technion-cs-nlp/ManagerBench.
Can World Models Benefit VLMs for World Dynamics?
Zhang, Kevin, Ge, Kuangzhi, Chi, Xiaowei, Zhang, Renrui, Shi, Shaojun, Dong, Zhen, Han, Sirui, Zhang, Shanghang
Trained on internet-scale video data, generative world models are increasingly recognized as powerful world simulators that can generate consistent and plausible dynamics over structure, motion, and physics. This raises a natural question: with the advent of strong video foundational models, might they supplant conventional vision encoder paradigms for general-purpose multimodal understanding? While recent studies have begun to explore the potential of world models on common vision tasks, these explorations typically lack a systematic investigation of generic, multimodal tasks. In this work, we strive to investigate the capabilities when world model priors are transferred into Vision-Language Models: we re-purpose a video diffusion model as a generative encoder to perform a single denoising step and treat the resulting latents as a set of visual embedding. We empirically investigate this class of models, which we refer to as World-Language Models (WorldLMs), and we find that generative encoders can capture latents useful for downstream understanding that show distinctions from conventional encoders. Naming our best-performing variant Dynamic Vision Aligner (DyVA), we further discover that this method significantly enhances spatial reasoning abilities and enables single-image models to perform multi-frame reasoning. Through the curation of a suite of visual reasoning tasks, we find DyVA to surpass both open-source and proprietary baselines, achieving state-of-the-art or comparable performance. We attribute these gains to WorldLM's inherited motion-consistency internalization from video pre-training. Finally, we systematically explore extensive model designs to highlight promising directions for future work. We hope our study can pave the way for a new family of VLMs that leverage priors from world models and are on a promising path towards generalist vision learners.
LLM Routing with Dueling Feedback
Chiang, Chao-Kai, Ishida, Takashi, Sugiyama, Masashi
We study LLM routing, the problem of selecting the best model for each query while balancing user satisfaction, model expertise, and inference cost. We formulate routing as contextual dueling bandits, learning from pairwise preference feedback rather than absolute scores, thereby yielding label-efficient and dynamic adaptation. Building on this formulation, we introduce Category-Calibrated Fine-Tuning (CCFT), a representation-learning method that derives model embeddings from offline data using contrastive fine-tuning with categorical weighting. These embeddings enable the practical instantiation of Feel-Good Thompson Sampling for Contextual Dueling Bandits (FGTS.CDB), a theoretically grounded posterior-sampling algorithm. We propose four variants of the categorical weighting that explicitly integrate model quality and cost, and we empirically evaluate the proposed methods on the RouterBench and MixInstruct datasets. Across both benchmarks, our methods achieve lower cumulative regret and faster convergence, with better robustness and performance-cost balance than strong baselines built with a general-purpose OpenAI embedding model. The potential of large language models (LLMs) is so great that they have become a necessary part of daily life, with applications ranging from office assistance and fashion/dining suggestions to entertainment. LLM routing refers to a problem of dynamically selecting the most suitable LLM from a set of candidates for each query in a sequence of questions. Before the emergence of a universally dominant and affordable foundation model, routing is important because the choice of LLM must align with user traits, model expertise, and cost. To balance these three key factors, cascading algorithms such as FrugalGPT (Chen et al., 2024) and AutoMix (Aggarwal et al., 2024) were first proposed. The idea is to query a cheaper model first and advance the query to a more expensive one if the current response is unlikely to meet the user's expectation. A drawback of cascading is the accumulated cost and latency caused by calling multiple LLM candidates to generate the final response.
RTFF: Random-to-Target Fabric Flattening Policy using Dual-Arm Manipulator
Tang, Kai, Bhattacharya, Dipankar, Xu, Hang, Tokuda, Fuyuki, Tien, Norman C., Kosuge, Kazuhiro
Robotic fabric manipulation in garment production for sewing, cutting, and ironing requires reliable flattening and alignment, yet remains challenging due to fabric deformability, effectively infinite degrees of freedom, and frequent occlusions from wrinkles, folds, and the manipulator's End-Effector (EE) and arm. To address these issues, this paper proposes the first Random-to-Target Fabric Flattening (RTFF) policy, which aligns a random wrinkled fabric state to an arbitrary wrinkle-free target state. The proposed policy adopts a hybrid Imitation Learning-Visual Servoing (IL-VS) framework, where IL learns with explicit fabric models for coarse alignment of the wrinkled fabric toward a wrinkle-free state near the target, and VS ensures fine alignment to the target. Central to this framework is a template-based mesh that offers precise target state representation, wrinkle-aware geometry prediction, and consistent vertex correspondence across RTFF manipulation steps, enabling robust manipulation and seamless IL-VS switching. Leveraging the power of mesh, a novel IL solution for RTFF-Mesh Action Chunking Transformer (MACT)-is then proposed by conditioning the mesh information into a Transformer-based policy. The RTFF policy is validated on a real dual-arm tele-operation system, showing zero-shot alignment to different targets, high accuracy, and strong generalization across fabrics and scales. Project website: https://kaitang98.github.io/RTFF_Policy/
What You See is What You Ask: Evaluating Audio Descriptions
Kala, Divy, Khandelwal, Eshika, Tapaswi, Makarand
Audio descriptions (ADs) narrate important visual details in movies, enabling Blind and Low Vision (BLV) users to understand narratives and appreciate visual details. Existing works in automatic AD generation mostly focus on few-second trimmed clips, and evaluate them by comparing against a single ground-truth reference AD. However, writing ADs is inherently subjective. Through alignment and analysis of two independent AD tracks for the same movies, we quantify the subjectivity in when and whether to describe, and what and how to highlight. Thus, we show that working with trimmed clips is inadequate. We propose ADQA, a QA benchmark that evaluates ADs at the level of few-minute long, coherent video segments, testing whether they would help BLV users understand the story and appreciate visual details. ADQA features visual appreciation (VA) questions about visual facts and narrative understanding (NU) questions based on the plot. Through ADQA, we show that current AD generation methods lag far behind human-authored ADs. We conclude with several recommendations for future work and introduce a public leaderboard for benchmarking.