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 Deep Learning


A Practitioner's Guide to Continual Multimodal Pretraining

Neural Information Processing Systems

However, practical model deployment often operates in the gap between these two limit cases, as real-world applications demand adaptation to specific subdomains, tasks or concepts -- spread over the entire, varying life cycle of a model.






Ex Uno Pluria: Insights on Ensembling in Low Precision Number Systems

Neural Information Processing Systems

While ensembling deep neural networks has shown promise in improving generalization performance, scaling current ensemble methods for large models remains challenging. Given that recent progress in deep learning is largely driven by the scale, exemplified by the widespread adoption of large-scale neural network architectures, scalability emerges an increasingly critical issue for machine learning algorithms in the era of large-scale models. In this work, we first showcase the potential of low precision ensembling, where ensemble members are derived from a single model within low precision number systems in a training-free manner. Our empirical analysis demonstrates the effectiveness of our proposed low precision ensembling method compared to existing ensemble approaches.


Large Language Models Play StarCraft II: Benchmarks and A Chain of Summarization Approach Weiyu Ma

Neural Information Processing Systems

With the continued advancement of Large Language Models (LLMs) Agents in reasoning, planning, and decision-making, benchmarks have become crucial in evaluating these skills. However, there is a notable gap in benchmarks for real-time strategic decision-making. StarCraft II (SC2), with its complex and dynamic nature, serves as an ideal setting for such evaluations. To this end, we have developed TextStarCraft II, a specialized environment for assessing LLMs in real-time strategic scenarios within SC2. Addressing the limitations of traditional Chain of Thought (CoT) methods, we introduce the Chain of Summarization (CoS) method, enhancing LLMs' capabilities in rapid and effective decision-making. Our key experiments included: 1. LLM Evaluation: Tested 10 LLMs in TextStarCraft II, most of them defeating L V5 build-in AI, showcasing effective strategy skills.