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 Deep Learning


A Better Way to Pretrain Deep Boltzmann Machines

Neural Information Processing Systems

We describe how the pre-training algorithm for Deep Boltzmann Machines (DBMs) is related to the pre-training algorithm for Deep Belief Networks and we show that under certain conditions, the pre-training procedure improves the variational lower bound of a two-hidden-layer DBM. Based on this analysis, we develop a different method of pre-training DBMs that distributes the modelling work more evenly over the hidden layers. Our results on the MNIST and NORB datasets demonstrate that the new pre-training algorithm allows us to learn better generative models.


Discriminative Learning of Sum-Product Networks

Neural Information Processing Systems

Sum-product networks are a new deep architecture that can perform fast, exact inference on high-treewidth models. Only generative methods for training SPNs have been proposed to date. In this paper, we present the first discriminative training algorithms for SPNs, combining the high accuracy of the former with the representational power and tractability of the latter. We show that the class of tractable discriminative SPNs is broader than the class of tractable generative ones, and propose an efficient backpropagation-style algorithm for computing the gradient of the conditional log likelihood. Standard gradient descent suffers from the diffusion problem, but networks with many layers can be learned reliably using "hard" gradient descent, where marginal inference is replaced by MPE inference (i.e., inferring the most probable state of the non-evidence variables). The resulting updates have a simple and intuitive form. We test discriminative SPNs on standard image classification tasks. We obtain the best results to date on the CIFAR-10 dataset, using fewer features than prior methods with an SPN architecture that learns local image structure discriminatively. We also report the highest published test accuracy on STL-10 even though we only use the labeled portion of the dataset.


Deep Learning of Invariant Features via Simulated Fixations in Video

Neural Information Processing Systems

We apply salient feature detection and tracking in videos to simulate fixations and smooth pursuit in human vision. With tracked sequences as input, a hierarchical network of modules learns invariant features using a temporal slowness constraint. The network encodes invariance which are increasingly complex with hierarchy. Although learned from videos, our features are spatial instead of spatial-temporal, and well suited for extracting features from still images. We applied our features to four datasets (COIL-100, Caltech 101, STL-10, PubFig), and observe a consistent improvement of 4% to 5% in classification accuracy. With this approach, we achieve state-of-the-art recognition accuracy 61% on STL-10 dataset.


Convolutional-Recursive Deep Learning for 3D Object Classification

Neural Information Processing Systems

Recent advances in 3D sensing technologies make it possible to easily record color and depth images which together can improve object recognition. Most current methods rely on very well-designed features for this new 3D modality. We introduce a model based on a combination of convolutional and recursive neural networks (CNN and RNN) for learning features and classifying RGB-D images. The CNN layer learns low-level translationally invariant features which are then given as inputs to multiple, fixed-tree RNNs in order to compose higher order features. RNNs can be seen as combining convolution and pooling into one efficient, hierarchical operation. Our main result is that even RNNs with random weights compose powerful features. Our model obtains state of the art performance on a standard RGB-D object dataset while being more accurate and faster during training and testing than comparable architectures such as two-layer CNNs.


Discriminative Learning of Sum-Product Networks

Neural Information Processing Systems

Sum-product networks are a new deep architecture that can perform fast, exact inference on high-treewidth models. Only generative methods for training SPNs have been proposed to date. In this paper, we present the first discriminative training algorithms for SPNs, combining the high accuracy of the former with the representational power and tractability of the latter. We show that the class of tractable discriminative SPNs is broader than the class of tractable generative ones, and propose an efficient backpropagation-style algorithm for computing the gradient of the conditional log likelihood. Standard gradient descent suffers from the diffusion problem, but networks with many layers can be learned reliably using "hard" gradient descent, where marginal inference is replaced by MPE inference (i.e., inferring the most probable state of the non-evidence variables). The resulting updates have a simple and intuitive form. We test discriminative SPNs on standard image classification tasks. We obtain the best results to date on the CIFAR-10 dataset, using fewer features than prior methods with an SPN architecture that learns local image structure discriminatively. We also report the highest published test accuracy on STL-10 even though we only use the labeled portion of the dataset.


Deep Learning of Invariant Features via Simulated Fixations in Video

Neural Information Processing Systems

We apply salient feature detection and tracking in videos to simulate fixations and smooth pursuit in human vision. With tracked sequences as input, a hierarchical network of modules learns invariant features using a temporal slowness constraint. The network encodes invariance which are increasingly complex with hierarchy. Although learned from videos, our features are spatial instead of spatial-temporal, and well suited for extracting features from still images. We applied our features to four datasets (COIL-100, Caltech 101, STL-10, PubFig), and observe a consistent improvement of 4% to 5% in classification accuracy. With this approach, we achieve state-of-the-art recognition accuracy 61% on STL-10 dataset.


Convolutional-Recursive Deep Learning for 3D Object Classification

Neural Information Processing Systems

Recent advances in 3D sensing technologies make it possible to easily record color and depth images which together can improve object recognition. Most current methods rely on very well-designed features for this new 3D modality. We introduce a model based on a combination of convolutional and recursive neural networks (CNN and RNN) for learning features and classifying RGB-D images. The CNN layer learns low-level translationally invariant features which are then given as inputs to multiple, fixed-tree RNNs in order to compose higher order features. RNNs can be seen as combining convolution and pooling into one efficient, hierarchical operation. Our main result is that even RNNs with random weights compose powerful features. Our model obtains state of the art performance on a standard RGB-D object dataset while being more accurate and faster during training and testing than comparable architectures such as two-layer CNNs.


Emergence of Object-Selective Features in Unsupervised Feature Learning

Neural Information Processing Systems

Recent work in unsupervised feature learning has focused on the goal of discovering high-level features from unlabeled images. Much progress has been made in this direction, but in most cases it is still standard to use a large amount of labeled data in order to construct detectors sensitive to object classes or other complex patterns in the data. In this paper, we aim to test the hypothesis that unsupervised feature learning methods, provided with only unlabeled data, can learn high-level, invariant features that are sensitive to commonly-occurring objects. Though a handful of prior results suggest that this is possible when each object class accounts for a large fraction of the data (as in many labeled datasets), it is unclear whether something similar can be accomplished when dealing with completely unlabeled data. A major obstacle to this test, however, is scale: we cannot expect to succeed with small datasets or with small numbers of learned features. Here, we propose a large-scale feature learning system that enables us to carry out this experiment, learning 150,000 features from tens of millions of unlabeled images. Based on two scalable clustering algorithms (K-means and agglomerative clustering), we find that our simple system can discover features sensitive to a commonly occurring object class (human faces) and can also combine these into detectors invariant to significant global distortions like large translations and scale.


Learning visual motion in recurrent neural networks

Neural Information Processing Systems

We present a dynamic nonlinear generative model for visual motion based on a latent representation of binary-gated Gaussian variables. Trained on sequences of images, the model learns to represent different movement directions in different variables. We use an online approximate-inference scheme that can be mapped to the dynamics of networks of neurons. Probed with drifting grating stimuli and moving bars of light, neurons in the model show patterns of responses analogous to those of direction-selective simple cells in primary visual cortex. Most model neurons also show speed tuning and respond equally well to a range of motion directions and speeds aligned to the constraint line of their respective preferred speed. We show how these computations are enabled by a specific pattern of recurrent connections learned by the model.


ImageNet Classification with Deep Convolutional Neural Networks

Neural Information Processing Systems

We trained a large, deep convolutional neural network to classify the 1.2 million high-resolution images in the ImageNet LSVRC-2010 contest into the 1000 different classes.On the test data, we achieved top-1 and top-5 error rates of 37.5% and 17.0% which is considerably better than the previous state-of-the-art. The neural network, which has 60 million parameters and 650,000 neurons, consists of five convolutional layers, some of which are followed by max-pooling layers, and three fully-connected layers with a final 1000-way softmax. To make training faster,we used non-saturating neurons and a very efficient GPU implementation ofthe convolution operation. To reduce overfitting in the fully-connected layers we employed a recently-developed regularization method called "dropout" that proved to be very effective. We also entered a variant of this model in the ILSVRC-2012 competition and achieved a winning top-5 test error rate of 15.3%, compared to 26.2% achieved by the second-best entry.