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 Deep Learning


Convergent Block Coordinate Descent for Training Tikhonov Regularized Deep Neural Networks

Neural Information Processing Systems

By lifting the ReLU function into a higher dimensional space, we develop a smooth multi-convex formulation for training feed-forward deep neural networks (DNNs). This allows us to develop a block coordinate descent (BCD) training algorithm consisting of a sequence of numerically well-behaved convex optimizations. Using ideas from proximal point methods in convex analysis, we prove that this BCD algorithm will converge globally to a stationary point with R-linear convergence rate of order one. In experiments with the MNIST database, DNNs trained with this BCD algorithm consistently yielded better test-set error rates than identical DNN architectures trained via all the stochastic gradient descent (SGD) variants in the Caffe toolbox.


QSGD: Communication-Efficient SGD via Gradient Quantization and Encoding

Neural Information Processing Systems

Parallel implementations of stochastic gradient descent (SGD) have received significant research attention, thanks to its excellent scalability properties. A fundamental barrier when parallelizing SGD is the high bandwidth cost of communicating gradient updates between nodes; consequently, several lossy compresion heuristics have been proposed, by which nodes only communicate quantized gradients. Although effective in practice, these heuristics do not always guarantee convergence, and it is not clear whether they can be improved. In this paper, we propose Quantized SGD (QSGD), a family of compression schemes for gradient updates which provides convergence guarantees. QSGD allows the user to smoothly trade off \emph{communication bandwidth} and \emph{convergence time}: nodes can adjust the number of bits sent per iteration, at the cost of possibly higher variance. We show that this trade-off is inherent, in the sense that improving it past some threshold would violate information-theoretic lower bounds. QSGD guarantees convergence for convex and non-convex objectives, under asynchrony, and can be extended to stochastic variance-reduced techniques. When applied to training deep neural networks for image classification and automated speech recognition, QSGD leads to significant reductions in end-to-end training time. For example, on 16GPUs, we can train the ResNet152 network to full accuracy on ImageNet 1.8x faster than the full-precision variant.


Positive-Unlabeled Learning with Non-Negative Risk Estimator

Neural Information Processing Systems

From only positive (P) and unlabeled (U) data, a binary classifier could be trained with PU learning, in which the state of the art is unbiased PU learning. However, if its model is very flexible, empirical risks on training data will go negative, and we will suffer from serious overfitting. In this paper, we propose a non-negative risk estimator for PU learning: when getting minimized, it is more robust against overfitting, and thus we are able to use very flexible models (such as deep neural networks) given limited P data. Moreover, we analyze the bias, consistency, and mean-squared-error reduction of the proposed risk estimator, and bound the estimation error of the resulting empirical risk minimizer. Experiments demonstrate that our risk estimator fixes the overfitting problem of its unbiased counterparts.


Deep Dynamic Poisson Factorization Model

Neural Information Processing Systems

A new model, named as deep dynamic poisson factorization model, is proposed in this paper for analyzing sequential count vectors. The model based on the Poisson Factor Analysis method captures dependence among time steps by neural networks, representing the implicit distributions. Local complicated relationship is obtained from local implicit distribution, and deep latent structure is exploited to get the long-time dependence. Variational inference on latent variables and gradient descent based on the loss functions derived from variational distribution is performed in our inference. Synthetic datasets and real-world datasets are applied to the proposed model and our results show good predicting and fitting performance with interpretable latent structure.


Deep Learning with Topological Signatures

Neural Information Processing Systems

Inferring topological and geometrical information from data can offer an alternative perspective on machine learning problems. Methods from topological data analysis, e.g., persistent homology, enable us to obtain such information, typically in the form of summary representations of topological features. However, such topological signatures often come with an unusual structure (e.g., multisets of intervals) that is highly impractical for most machine learning techniques. While many strategies have been proposed to map these topological signatures into machine learning compatible representations, they suffer from being agnostic to the target learning task. In contrast, we propose a technique that enables us to input topological signatures to deep neural networks and learn a task-optimal representation during training. Our approach is realized as a novel input layer with favorable theoretical properties. Classification experiments on 2D object shapes and social network graphs demonstrate the versatility of the approach and, in case of the latter, we even outperform the state-of-the-art by a large margin.


Learning Multiple Tasks with Multilinear Relationship Networks

Neural Information Processing Systems

Deep networks trained on large-scale data can learn transferable features to promote learning multiple tasks. Since deep features eventually transition from general to specific along deep networks, a fundamental problem of multi-task learning is how to exploit the task relatedness underlying parameter tensors and improve feature transferability in the multiple task-specific layers. This paper presents Multilinear Relationship Networks (MRN) that discover the task relationships based on novel tensor normal priors over parameter tensors of multiple task-specific layers in deep convolutional networks. By jointly learning transferable features and multilinear relationships of tasks and features, MRN is able to alleviate the dilemma of negative-transfer in the feature layers and under-transfer in the classifier layer. Experiments show that MRN yields state-of-the-art results on three multi-task learning datasets.


Learning Affinity via Spatial Propagation Networks

Neural Information Processing Systems

In this paper, we propose a spatial propagation networks for learning affinity matrix. We show that by constructing a row/column linear propagation model, the spatially variant transformation matrix constitutes an affinity matrix that models dense, global pairwise similarities of an image. Specifically, we develop a three-way connection for the linear propagation model, which (a) formulates a sparse transformation matrix where all elements can be the output from a deep CNN, but (b) results in a dense affinity matrix that is effective to model any task-specific pairwise similarity. Instead of designing the similarity kernels according to image features of two points, we can directly output all similarities in a pure data-driven manner. The spatial propagation network is a generic framework that can be applied to numerous tasks, which traditionally benefit from designed affinity, e.g., image matting, colorization, and guided filtering, to name a few. Furthermore, the model can also learn semantic-aware affinity for high-level vision tasks due to the learning capability of the deep model. We validate the proposed framework by refinement of object segmentation. Experiments on the HELEN face parsing and PASCAL VOC-2012 semantic segmentation tasks show that the spatial propagation network provides general, effective and efficient solutions for generating high-quality segmentation results.


TernGrad: Ternary Gradients to Reduce Communication in Distributed Deep Learning

Neural Information Processing Systems

High network communication cost for synchronizing gradients and parameters is the well-known bottleneck of distributed training. In this work, we propose TernGrad that uses ternary gradients to accelerate distributed deep learning in data parallelism. Our approach requires only three numerical levels {-1,0,1}, which can aggressively reduce the communication time. We mathematically prove the convergence of TernGrad under the assumption of a bound on gradients. Guided by the bound, we propose layer-wise ternarizing and gradient clipping to improve its convergence. Our experiments show that applying TernGrad on AlexNet does not incur any accuracy loss and can even improve accuracy. The accuracy loss of GoogLeNet induced by TernGrad is less than 2% on average. Finally, a performance model is proposed to study the scalability of TernGrad. Experiments show significant speed gains for various deep neural networks. Our source code is available.


Adaptive stimulus selection for optimizing neural population responses

Neural Information Processing Systems

Adaptive stimulus selection methods in neuroscience have primarily focused on maximizing the firing rate of a single recorded neuron. When recording from a population of neurons, it is usually not possible to find a single stimulus that maximizes the firing rates of all neurons. This motivates optimizing an objective function that takes into account the responses of all recorded neurons together. We propose “Adept,” an adaptive stimulus selection method that can optimize population objective functions. In simulations, we first confirmed that population objective functions elicited more diverse stimulus responses than single-neuron objective functions. Then, we tested Adept in a closed-loop electrophysiological experiment in which population activity was recorded from macaque V4, a cortical area known for mid-level visual processing. To predict neural responses, we used the outputs of a deep convolutional neural network model as feature embeddings. Images chosen by Adept elicited mean neural responses that were 20% larger than those for randomly-chosen natural images, and also evoked a larger diversity of neural responses. Such adaptive stimulus selection methods can facilitate experiments that involve neurons far from the sensory periphery, for which it is often unclear which stimuli to present.


Shape and Material from Sound

Neural Information Processing Systems

Hearing an object falling onto the ground, humans can recover rich information including its rough shape, material, and falling height. In this paper, we build machines to approximate such competency. We first mimic human knowledge of the physical world by building an efficient, physics-based simulation engine. Then, we present an analysis-by-synthesis approach to infer properties of the falling object. We further accelerate the process by learning a mapping from a sound wave to object properties, and using the predicted values to initialize the inference. This mapping can be viewed as an approximation of human commonsense learned from past experience. Our model performs well on both synthetic audio clips and real recordings without requiring any annotated data. We conduct behavior studies to compare human responses with ours on estimating object shape, material, and falling height from sound. Our model achieves near-human performance.