Deep Learning
Deep Sets
Zaheer, Manzil, Kottur, Satwik, Ravanbakhsh, Siamak, Poczos, Barnabas, Salakhutdinov, Ruslan R., Smola, Alexander J.
We study the problem of designing models for machine learning tasks defined on sets. In contrast to the traditional approach of operating on fixed dimensional vectors, we consider objective functions defined on sets and are invariant to permutations. Such problems are widespread, ranging from the estimation of population statistics, to anomaly detection in piezometer data of embankment dams, to cosmology. Our main theorem characterizes the permutation invariant objective functions and provides a family of functions to which any permutation invariant objective function must belong. This family of functions has a special structure which enables us to design a deep network architecture that can operate on sets and which can be deployed on a variety of scenarios including both unsupervised and supervised learning tasks. We demonstrate the applicability of our method on population statistic estimation, point cloud classification, set expansion, and outlier detection.
Bayesian Compression for Deep Learning
Louizos, Christos, Ullrich, Karen, Welling, Max
Compression and computational efficiency in deep learning have become a problem of great significance. In this work, we argue that the most principled and effective way to attack this problem is by adopting a Bayesian point of view, where through sparsity inducing priors we prune large parts of the network. We introduce two novelties in this paper: 1) we use hierarchical priors to prune nodes instead of individual weights, and 2) we use the posterior uncertainties to determine the optimal fixed point precision to encode the weights. Both factors significantly contribute to achieving the state of the art in terms of compression rates, while still staying competitive with methods designed to optimize for speed or energy efficiency.
Language Modeling with Recurrent Highway Hypernetworks
We present extensive experimental and theoretical support for the efficacy of recurrent highway networks (RHNs) and recurrent hypernetworks complimentary to the original works. Where the original RHN work primarily provides theoretical treatment of the subject, we demonstrate experimentally that RHNs benefit from far better gradient flow than LSTMs in addition to their improved task accuracy. The original hypernetworks work presents detailed experimental results but leaves several theoretical issues unresolved--we consider these in depth and frame several feasible solutions that we believe will yield further gains in the future. We demonstrate that these approaches are complementary: by combining RHNs and hypernetworks, we make a significant improvement over current state-of-the-art character-level language modeling performance on Penn Treebank while relying on much simpler regularization. Finally, we argue for RHNs as a drop-in replacement for LSTMs (analogous to LSTMs for vanilla RNNs) and for hypernetworks as a de-facto augmentation (analogous to attention) for recurrent architectures.
Learning to Compose Domain-Specific Transformations for Data Augmentation
Ratner, Alexander J., Ehrenberg, Henry, Hussain, Zeshan, Dunnmon, Jared, Rรฉ, Christopher
Data augmentation is a ubiquitous technique for increasing the size of labeled training sets by leveraging task-specific data transformations that preserve class labels. While it is often easy for domain experts to specify individual transformations, constructing and tuning the more sophisticated compositions typically needed to achieve state-of-the-art results is a time-consuming manual task in practice. We propose a method for automating this process by learning a generative sequence model over user-specified transformation functions using a generative adversarial approach. Our method can make use of arbitrary, non-deterministic transformation functions, is robust to misspecified user input, and is trained on unlabeled data. The learned transformation model can then be used to perform data augmentation for any end discriminative model. In our experiments, we show the efficacy of our approach on both image and text datasets, achieving improvements of 4.0 accuracy points on CIFAR-10, 1.4 F1 points on the ACE relation extraction task, and 3.4 accuracy points when using domain-specific transformation operations on a medical imaging dataset as compared to standard heuristic augmentation approaches.
Net-Trim: Convex Pruning of Deep Neural Networks with Performance Guarantee
Aghasi, Alireza, Abdi, Afshin, Nguyen, Nam, Romberg, Justin
We introduce and analyze a new technique for model reduction for deep neural networks. While large networks are theoretically capable of learning arbitrarily complex models, overfitting and model redundancy negatively affects the prediction accuracy and model variance. Our Net-Trim algorithm prunes (sparsifies) a trained network layer-wise, removing connections at each layer by solving a convex optimization program. This program seeks a sparse set of weights at each layer that keeps the layer inputs and outputs consistent with the originally trained model. The algorithms and associated analysis are applicable to neural networks operating with the rectified linear unit (ReLU) as the nonlinear activation. We present both parallel and cascade versions of the algorithm. While the latter can achieve slightly simpler models with the same generalization performance, the former can be computed in a distributed manner. In both cases, Net-Trim significantly reduces the number of connections in the network, while also providing enough regularization to slightly reduce the generalization error. We also provide a mathematical analysis of the consistency between the initial network and the retrained model. To analyze the model sample complexity, we derive the general sufficient conditions for the recovery of a sparse transform matrix. For a single layer taking independent Gaussian random vectors of length $N$ as inputs, we show that if the network response can be described using a maximum number of $s$ non-zero weights per node, these weights can be learned from $\mathcal{O}(s\log N)$ samples.
Adversarial Ranking for Language Generation
Lin, Kevin, Li, Dianqi, He, Xiaodong, Zhang, Zhengyou, Sun, Ming-ting
Generative adversarial networks (GANs) have great successes on synthesizing data. However, the existing GANs restrict the discriminator to be a binary classifier, and thus limit their learning capacity for tasks that need to synthesize output with rich structures such as natural language descriptions. In this paper, we propose a novel generative adversarial network, RankGAN, for generating high-quality language descriptions. Rather than training the discriminator to learn and assign absolute binary predicate for individual data sample, the proposed RankGAN is able to analyze and rank a collection of human-written and machine-written sentences by giving a reference group. By viewing a set of data samples collectively and evaluating their quality through relative ranking scores, the discriminator is able to make better assessment which in turn helps to learn a better generator. The proposed RankGAN is optimized through the policy gradient technique. Experimental results on multiple public datasets clearly demonstrate the effectiveness of the proposed approach.
Shallow Updates for Deep Reinforcement Learning
Levine, Nir, Zahavy, Tom, Mankowitz, Daniel J., Tamar, Aviv, Mannor, Shie
Deep reinforcement learning (DRL) methods such as the Deep Q-Network (DQN) have achieved state-of-the-art results in a variety of challenging, high-dimensional domains. This success is mainly attributed to the power of deep neural networks to learn rich domain representations for approximating the value function or policy. Batch reinforcement learning methods with linear representations, on the other hand, are more stable and require less hyper parameter tuning. Yet, substantial feature engineering is necessary to achieve good results. In this work we propose a hybrid approach -- the Least Squares Deep Q-Network (LS-DQN), which combines rich feature representations learned by a DRL algorithm with the stability of a linear least squares method. We do this by periodically re-training the last hidden layer of a DRL network with a batch least squares update. Key to our approach is a Bayesian regularization term for the least squares update, which prevents over-fitting to the more recent data. We tested LS-DQN on five Atari games and demonstrate significant improvement over vanilla DQN and Double-DQN. We also investigated the reasons for the superior performance of our method. Interestingly, we found that the performance improvement can be attributed to the large batch size used by the LS method when optimizing the last layer.
Hierarchical Attentive Recurrent Tracking
Kosiorek, Adam, Bewley, Alex, Posner, Ingmar
Class-agnostic object tracking is particularly difficult in cluttered environments as target specific discriminative models cannot be learned a priori. Inspired by how the human visual cortex employs spatial attention and separate ``where'' and ``what'' processing pathways to actively suppress irrelevant visual features, this work develops a hierarchical attentive recurrent model for single object tracking in videos. The first layer of attention discards the majority of background by selecting a region containing the object of interest, while the subsequent layers tune in on visual features particular to the tracked object. This framework is fully differentiable and can be trained in a purely data driven fashion by gradient methods. To improve training convergence, we augment the loss function with terms for auxiliary tasks relevant for tracking. Evaluation of the proposed model is performed on two datasets: pedestrian tracking on the KTH activity recognition dataset and the more difficult KITTI object tracking dataset.
Continual Learning with Deep Generative Replay
Shin, Hanul, Lee, Jung Kwon, Kim, Jaehong, Kim, Jiwon
Attempts to train a comprehensive artificial intelligence capable of solving multiple tasks have been impeded by a chronic problem called catastrophic forgetting. Although simply replaying all previous data alleviates the problem, it requires large memory and even worse, often infeasible in real world applications where the access to past data is limited. Inspired by the generative nature of the hippocampus as a short-term memory system in primate brain, we propose the Deep Generative Replay, a novel framework with a cooperative dual model architecture consisting of a deep generative model ("generator") and a task solving model ("solver"). With only these two models, training data for previous tasks can easily be sampled and interleaved with those for a new task. We test our methods in several sequential learning settings involving image classification tasks.
Deep Voice 2: Multi-Speaker Neural Text-to-Speech
Gibiansky, Andrew, Arik, Sercan, Diamos, Gregory, Miller, John, Peng, Kainan, Ping, Wei, Raiman, Jonathan, Zhou, Yanqi
We introduce a technique for augmenting neural text-to-speech (TTS) with low-dimensional trainable speaker embeddings to generate different voices from a single model. As a starting point, we show improvements over the two state-of-the-art approaches for single-speaker neural TTS: Deep Voice 1 and Tacotron. We introduce Deep Voice 2, which is based on a similar pipeline with Deep Voice 1, but constructed with higher performance building blocks and demonstrates a significant audio quality improvement over Deep Voice 1. We improve Tacotron by introducing a post-processing neural vocoder, and demonstrate a significant audio quality improvement. We then demonstrate our technique for multi-speaker speech synthesis for both Deep Voice 2 and Tacotron on two multi-speaker TTS datasets. We show that a single neural TTS system can learn hundreds of unique voices from less than half an hour of data per speaker, while achieving high audio quality synthesis and preserving the speaker identities almost perfectly.