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 Deep Learning


The Roles of Supervised Machine Learning in Systems Neuroscience

arXiv.org Machine Learning

Over the last several years, the use of machine learning (ML) in neuroscience has been increasing exponentially. Here, we review ML's contributions, both realized and potential, across several areas of systems neuroscience. We describe four primary roles of ML within neuroscience: 1) creating solutions to engineering problems, 2) identifying predictive variables, 3) setting benchmarks for simple models of the brain, and 4) serving itself as a model for the brain. The breadth and ease of its applicability suggests that machine learning should be in the toolbox of most systems neuroscientists.


Learning to Optimize Tensor Programs

arXiv.org Machine Learning

We introduce a learning-based framework to optimize tensor programs for deep learning workloads. Efficient implementations of tensor operators, such as matrix multiplication and high dimensional convolution, are key enablers of effective deep learning systems. However, existing systems rely on manually optimized libraries such as cuDNN where only a narrow range of server class GPUs are well-supported. The reliance on hardware-specific operator libraries limits the applicability of high-level graph optimizations and incurs significant engineering costs when deploying to new hardware targets. We use learning to remove this engineering burden. We learn domain-specific statistical cost models to guide the search of tensor operator implementations over billions of possible program variants. We further accelerate the search by effective model transfer across workloads. Experimental results show that our framework delivers performance competitive with state-of-the-art hand-tuned libraries for low-power CPU, mobile GPU, and server-class GPU.


Meta-learning with differentiable closed-form solvers

arXiv.org Machine Learning

Adapting deep networks to new concepts from few examples is extremely challenging, due to the high computational and data requirements of standard fine-tuning procedures. Most works on meta-learning and few-shot learning have thus focused on simple learning techniques for adaptation, such as nearest neighbors or gradient descent. Nonetheless, the machine learning literature contains a wealth of methods that learn non-deep models very efficiently. In this work we propose to use these fast convergent methods as the main adaptation mechanism for few-shot learning. The main idea is to teach a deep network to use standard machine learning tools, such as logistic regression, as part of its own internal model, enabling it to quickly adapt to novel tasks. This requires back-propagating errors through the solver steps. While normally the matrix operations involved would be costly, the small number of examples works to our advantage, by making use of the Woodbury identity. We propose both iterative and closed-form solvers, based on logistic regression and ridge regression components. Our methods achieve excellent performance on three few-shot learning benchmarks, showing competitive performance on Omniglot and surpassing all state-of-the-art alternatives on miniImageNet and CIFAR-100.


Small steps and giant leaps: Minimal Newton solvers for Deep Learning

arXiv.org Machine Learning

We propose a fast second-order method that can be used as a drop-in replacement for current deep learning solvers. Compared to stochastic gradient descent (SGD), it only requires two additional forward-mode automatic differentiation operations per iteration, which has a computational cost comparable to two standard forward passes and is easy to implement. Our method addresses long-standing issues with current second-order solvers, which invert an approximate Hessian matrix every iteration exactly or by conjugate-gradient methods, a procedure that is both costly and sensitive to noise. Instead, we propose to keep a single estimate of the gradient projected by the inverse Hessian matrix, and update it once per iteration. This estimate has the same size and is similar to the momentum variable that is commonly used in SGD. No estimate of the Hessian is maintained. We first validate our method, called CurveBall, on small problems with known closed-form solutions (noisy Rosenbrock function and degenerate 2-layer linear networks), where current deep learning solvers seem to struggle. We then train several large models on CIFAR and ImageNet, including ResNet and VGG-f networks, where we demonstrate faster convergence with no hyperparameter tuning. Code is available.


Bidirectional Learning for Robust Neural Networks

arXiv.org Machine Learning

A multilayer perceptron can behave as a generative classifier by applying bidirectional learning (BL). It consists of training an undirected neural network to map input to output and vice-versa; therefore it can produce a classifier in one direction, and a generator in the opposite direction for the same data. In this paper, two novel learning techniques are introduced which use BL for improving robustness to white noise static and adversarial examples. The first method is bidirectional propagation of errors, which the error propagation occurs in backward and forward directions. Motivated by the fact that its generative model receives as input a constant vector per class, we introduce as a second method the hybrid adversarial networks (HAN). Its generative model receives a random vector as input and its training is based on generative adversarial networks (GAN). To assess the performance of BL, we perform experiments using several architectures with fully and convolutional layers, with and without bias. Experimental results show that both methods improve robustness to white noise static and adversarial examples, but have different behaviour depending on the architecture and task, being more beneficial to use the one or the other. Nevertheless, HAN using a convolutional architecture with batch normalization presents outstanding robustness, reaching state-of-the-art accuracy on adversarial examples of hand-written digits.


Anime Style Space Exploration Using Metric Learning and Generative Adversarial Networks

arXiv.org Machine Learning

Deep learning-based style transfer between images has recently become a popular area of research. A common way of encoding "style" is through a feature representation based on the Gram matrix of features extracted by some pre-trained neural network or some other form of feature statistics. Such a definition is based on an arbitrary human decision and may not best capture what a style really is. In trying to gain a better understanding of "style", we propose a metric learning-based method to explicitly encode the style of an artwork. In particular, our definition of style captures the differences between artists, as shown by classification performances, and such that the style representation can be interpreted, manipulated and visualized through style-conditioned image generation through a Generative Adversarial Network. We employ this method to explore the style space of anime portrait illustrations.


A Tensor-Based Sub-Mode Coordinate Algorithm for Stock Prediction

arXiv.org Machine Learning

The investment on the stock market is prone to be affected by the Internet. For the purpose of improving the prediction accuracy, we propose a multi-task stock prediction model that not only considers the stock correlations but also supports multi-source data fusion. Our proposed model first utilizes tensor to integrate the multi-sourced data, including financial Web news, investors' sentiments extracted from the social network and some quantitative data on stocks. In this way, the intrinsic relationships among different information sources can be captured, and meanwhile, multi-sourced information can be complemented to solve the data sparsity problem. Secondly, we propose an improved sub-mode coordinate algorithm (SMC). SMC is based on the stock similarity, aiming to reduce the variance of their subspace in each dimension produced by the tensor decomposition. The algorithm is able to improve the quality of the input features, and thus improves the prediction accuracy. And the paper utilizes the Long Short-Term Memory (LSTM) neural network model to predict the stock fluctuation trends. Finally, the experiments on 78 A-share stocks in CSI 100 and thirteen popular HK stocks in the year 2015 and 2016 are conducted. The results demonstrate the improvement on the prediction accuracy and the effectiveness of the proposed model.


Streaming MANN: A Streaming-Based Inference for Energy-Efficient Memory-Augmented Neural Networks

arXiv.org Machine Learning

With the successful development of artificial intelligence using deep learning, there has been growing interest in its deployment. The mobile environment is the closest hardware platform to real life, and it has become an important platform for the success or failure of artificial intelligence. Memory-augmented neural networks (MANNs) are neural networks proposed to efficiently handle question-and-answer (Q&A) tasks, well-suited for mobile devices. As a MANN requires various types of operations and recurrent data paths, it is difficult to accelerate the inference in the structure designed for other conventional neural network models, which is one of the biggest obstacles to deploying MANNs in mobile environments. To address the aforementioned issues, we propose Streaming MANN. This is the first attempt to implement and demonstrate the architecture for energy-efficient inference of MANNs with the concept of streaming processing. To achieve the full potential of the streaming process, we propose a novel approach, called inference thresholding, using Bayesian approach considering the characteristics of natural language processing (NLP) tasks. To evaluate our proposed approaches, we implemented the architecture and method in a field-programmable gate array (FPGA) which is suitable for streaming processing. We measured the execution time and power consumption of the inference for the bAbI dataset. The experimental results showed that the performance efficiency per energy (FLOPS/kJ) of the Streaming MANN increased by a factor of up to about 126 compared to the results of NVIDIA TITAN V, and up to 140 if inference thresholding is applied.


SmoothOut: Smoothing Out Sharp Minima for Generalization in Large-Batch Deep Learning

arXiv.org Machine Learning

In distributed deep learning, a large batch size in Stochastic Gradient Descent is required to fully exploit the computing power in distributed systems. However, generalization gap (accuracy loss) was observed because large-batch training converges to sharp minima which have bad generalization [1][2]. This contradiction hinders the scalability of distributed deep learning. We propose SmoothOut to smooth out sharp minima in Deep Neural Networks (DNNs) and thereby close generalization gap. SmoothOut perturbs multiple copies of the DNN in the parameter space and averages these copies. We prove that SmoothOut can eliminate sharp minima. Perturbing and training multiple DNN copies is inefficient, we propose a stochastic version of SmoothOut which only introduces overhead of noise injection and denoising per iteration. We prove that the Stochastic SmoothOut is an unbiased approximation of the original SmoothOut. In experiments on a variety of DNNs and datasets, SmoothOut consistently closes generalization gap in large-batch training within the same epochs. Moreover, SmoothOut can guide small-batch training to flatter minima and improve generalization. Our source code is in https://github.com/wenwei202/smoothout


GANE: A Generative Adversarial Network Embedding

arXiv.org Machine Learning

Network embedding has become a hot research topic recently which can provide low-dimensional feature representations for many machine learning applications. Current work focuses on either (1) whether the embedding is designed as an unsupervised learning task by explicitly preserving the structural connectivity in the network, or (2) whether the embedding is a by-product during the supervised learning of a specific discriminative task in a deep neural network. In this paper, we focus on bridging the gap of the two lines of the research. We propose to adapt the Generative Adversarial model to perform network embedding, in which the generator is trying to generate vertex pairs, while the discriminator tries to distinguish the generated vertex pairs from real connections (edges) in the network. Wasserstein-1 distance is adopted to train the generator to gain better stability. We develop three variations of models, including GANE which applies cosine similarity, GANE-O1 which preserves the first-order proximity, and GANE-O2 which tries to preserves the second-order proximity of the network in the low-dimensional embedded vector space. We later prove that GANE-O2 has the same objective function as GANE-O1 when negative sampling is applied to simplify the training process in GANE-O2. Experiments with real-world network datasets demonstrate that our models constantly outperform state-of-the-art solutions with significant improvements on precision in link prediction, as well as on visualizations and accuracy in clustering tasks.