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Learning-to-Ask: Knowledge Acquisition via 20 Questions

arXiv.org Artificial Intelligence

Almost all the knowledge empowered applications rely upon accurate knowledge, which has to be either collected manually with high cost, or extracted automatically with unignorable errors. In this paper, we study 20 Questions, an online interactive game where each question-response pair corresponds to a fact of the target entity, to acquire highly accurate knowledge effectively with nearly zero labor cost. Knowledge acquisition via 20 Questions predominantly presents two challenges to the intelligent agent playing games with human players. The first one is to seek enough information and identify the target entity with as few questions as possible, while the second one is to leverage the remaining questioning opportunities to acquire valuable knowledge effectively, both of which count on good questioning strategies. To address these challenges, we propose the Learning-to-Ask (LA) framework, within which the agent learns smart questioning strategies for information seeking and knowledge acquisition by means of deep reinforcement learning and generalized matrix factorization respectively. In addition, a Bayesian approach to represent knowledge is adopted to ensure robustness to noisy user responses. Simulating experiments on real data show that LA is able to equip the agent with effective questioning strategies, which result in high winning rates and rapid knowledge acquisition. Moreover, the questioning strategies for information seeking and knowledge acquisition boost the performance of each other, allowing the agent to start with a relatively small knowledge set and quickly improve its knowledge base in the absence of constant human supervision.


The Foundations of Deep Learning with a Path Towards General Intelligence

arXiv.org Artificial Intelligence

Like any field of empirical science, AI may be approached axiomatically. We formulate requirements for a general-purpose, human-level AI system in terms of postulates. We review the methodology of deep learning, examining the explicit and tacit assumptions in deep learning research. Deep Learning methodology seeks to overcome limitations in traditional machine learning research as it combines facets of model richness, generality, and practical applicability. The methodology so far has produced outstanding results due to a productive synergy of function approximation, under plausible assumptions of irreducibility and the efficiency of back-propagation family of algorithms. We examine these winning traits of deep learning, and also observe the various known failure modes of deep learning. We conclude by giving recommendations on how to extend deep learning methodology to cover the postulates of general-purpose AI including modularity, and cognitive architecture. We also relate deep learning to advances in theoretical neuroscience research.


Deep Reinforcement Learning: An Overview

arXiv.org Artificial Intelligence

In recent years, a specific machine learning method called deep learning has gained huge attraction, as it has obtained astonishing results in broad applications such as pattern recognition, speech recognition, computer vision, and natural language processing. Recent research has also been shown that deep learning techniques can be combined with reinforcement learning methods to learn useful representations for the problems with high dimensional raw data input. This chapter reviews the recent advances in deep reinforcement learning with a focus on the most used deep architectures such as autoencoders, convolutional neural networks and recurrent neural networks which have successfully been come together with the reinforcement learning framework.


Deploying Deep Neural Networks in the Embedded Space

arXiv.org Artificial Intelligence

Recently, Deep Neural Networks (DNNs) have emerged as the dominant model across various AI applications. In the era of IoT and mobile systems, the efficient deployment of DNNs on embedded platforms is vital to enable the development of intelligent applications. This paper summarises our recent work on the optimised mapping of DNNs on embedded settings. By covering such diverse topics as DNN-to-accelerator toolflows, high-throughput cascaded classifiers and domain-specific model design, the presented set of works aim to enable the deployment of sophisticated deep learning models on cutting-edge mobile and embedded systems.


Many-Goals Reinforcement Learning

arXiv.org Artificial Intelligence

All-goals updating exploits the off-policy nature of Q-learning to update all possible goals an agent could have from each transition in the world, and was introduced into Reinforcement Learning (RL) by Kaelbling (1993). In prior work this was mostly explored in small-state RL problems that allowed tabular representations and where all possible goals could be explicitly enumerated and learned separately. In this paper we empirically explore 3 different extensions of the idea of updating many (instead of all) goals in the context of RL with deep neural networks (or DeepRL for short). First, in a direct adaptation of Kaelbling's approach we explore if many-goals updating can be used to achieve mastery in non-tabular visual-observation domains. Second, we explore whether many-goals updating can be used to pre-train a network to subsequently learn faster and better on a single main task of interest. Third, we explore whether many-goals updating can be used to provide auxiliary task updates in training a network to learn faster and better on a single main task of interest. We provide comparisons to baselines for each of the 3 extensions.


Quantum Codes from Neural Networks

arXiv.org Artificial Intelligence

We report on the usefulness of using neural networks as a variational state ansatz for many-body quantum systems in the context of quantum information-processing tasks. In the neural network state ansatz, the complex amplitude function of a quantum state is computed by a neural network. The resulting multipartite entanglement structure captured by this ansatz has proven rich enough to describe the ground states and unitary dynamics of various physical systems of interest. In the present paper, we supply further evidence for the usefulness of neural network states to describe multipartite entanglement. We demonstrate that neural network states are capable of efficiently representing quantum codes for quantum information transmission and quantum error correction. In particular, we show that a) neural network states yield quantum codes with a high coherent information for two important quantum channels, the depolarizing channel and the dephrasure channel; b) neural network states can be used to represent absolutely maximally entangled states, a special type of quantum error correction codes. In both cases, the neural network state ansatz provides an efficient and versatile means as variational parametrization of these states.


A Predictive Model for Music Based on Learned Interval Representations

arXiv.org Artificial Intelligence

Connectionist sequence models (e.g., RNNs) applied to musical sequences suffer from two known problems: First, they have strictly "absolute pitch perception". Therefore, they fail to generalize over musical concepts which are commonly perceived in terms of relative distances between pitches (e.g., melodies, scale types, modes, cadences, or chord types). Second, they fall short of capturing the concepts of repetition and musical form. In this paper we introduce the recurrent gated autoencoder (RGAE), a recurrent neural network which learns and operates on interval representations of musical sequences. The relative pitch modeling increases generalization and reduces sparsity in the input data. Furthermore, it can learn sequences of copy-and-shift operations (i.e. chromatically transposed copies of musical fragments)---a promising capability for learning musical repetition structure. We show that the RGAE improves the state of the art for general connectionist sequence models in learning to predict monophonic melodies, and that ensembles of relative and absolute music processing models improve the results appreciably. Furthermore, we show that the relative pitch processing of the RGAE naturally facilitates the learning and the generation of sequences of copy-and-shift operations, wherefore the RGAE greatly outperforms a common absolute pitch recurrent neural network on this task.


Meta-Learning by the Baldwin Effect

arXiv.org Artificial Intelligence

The scope of the Baldwin effect was recently called into question by two papers that closely examined the seminal work of Hinton and Nowlan. To this date there has been no demonstration of its necessity in empirically challenging tasks. Here we show that the Baldwin effect is capable of evolving few-shot supervised and reinforcement learning mechanisms, by shaping the hyperparameters and the initial parameters of deep learning algorithms. Furthermore it can genetically accommodate strong learning biases on the same set of problems as a recent machine learning algorithm called MAML "Model Agnostic Meta-Learning" which uses second-order gradients instead of evolution to learn a set of reference parameters (initial weights) that can allow rapid adaptation to tasks sampled from a distribution. Whilst in simple cases MAML is more data efficient than the Baldwin effect, the Baldwin effect is more general in that it does not require gradients to be backpropagated to the reference parameters or hyperparameters, and permits effectively any number of gradient updates in the inner loop. The Baldwin effect learns strong learning dependent biases, rather than purely genetically accommodating fixed behaviours in a learning independent manner.


The Next Big Thing in Data Science is …. Biology

#artificialintelligence

Summary: Computational Synthetic Biology (CSB) is likely to be both the next big thing and perhaps most important field to exploit data science. As the name implies, this lies at the intersection of data science and biological research. Big advancements and big investments are already starting to occur here. Data scientists with deep learning skills will want to check this out. And the next big thing in data science is (wait for it) – biology!


O'Reilly Book: Machine Learning is Changing the Rules

#artificialintelligence

Author Peter Morgan is CEO of Deep Learning Partnership, a company that consults and trains on the latest in deep learning and artificial intelligence algorithms and full stack solutions . He runs the Deep Learning Lab meetup group in London. He is also authoring a book on Quantum Computing for Springer and a paper on active inference, a general theory of intelligence, with Professor Karl Friston at the UCL. In a past life, Peter was a theoretical high energy physicist, and a Solutions Architect for companies such as IBM, BT Labs, and Cisco Systems. He enjoys frisbee and golfing.