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Applications of Reinforcement Learning in Real World

#artificialintelligence

While Convolution Neural Network (CNN) and Recurrent Neural Network (RNN) are becoming more important for businesses due to their applications in Computer Vision (CV) and Natural Language Processing (NLP), Reinforcement Learning (RL) as a framework for computational neuroscience to model decision making process seems to be undervalued. Besides, there seems to be very little resources detailing how RL is applied in different industries. Despite the criticisms about RL's weaknesses, RL should never be neglected in the space of corporate research given its huge potentials in assisting decision making. Therefore, this article aims to 1)investigate the breadth and depth of RL applications in real world; 2)view RL from different aspects; and 3)persuade the decision makers and researchers to put more efforts on RL research. The rest of the article is organized as follows.


Deploying Keras Deep Learning Models with Java โ€“ Towards Data Science

#artificialintelligence

The Keras library provides an approachable interface to deep learning, making neural networks accessible to a broad audience. However, one of the challenges I've faced is transitioning from exploring models in Keras to productizing models. Keras is written in Python, and until recently had limited support outside of these languages. While tools such as Flask, PySpark, and Cloud ML make it possible to productize these models directly in Python, I usually prefer Java for deploying models. Projects such as ONNX are moving towards standardization of deep learning, but the runtimes that support these formats are still limited.


Artificial Intelligence and Machine Learning

#artificialintelligence

This spotlight session at Science 2018 will feature four Pitt scientists sharing brief presentations of some of their latest research and findings on the theme of "Artificial Intelligence and Machine Learning."


Deep PDF: Probabilistic Surface Optimization and Density Estimation

arXiv.org Machine Learning

A probability density function (pdf) encodes the entire stochastic knowledge about data distribution, where data may represent stochastic observations in robotics, transition state pairs in reinforcement learning or any other empirically acquired modality. Inferring data pdf is of prime importance, allowing to analyze various model hypotheses and perform smart decision making. However, most density estimation techniques are limited in their representation expressiveness to specific kernel type or predetermined distribution family, and have other restrictions. For example, kernel density estimation (KDE) methods require meticulous parameter search and are extremely slow at querying new points. In this paper we present a novel non-parametric density estimation approach, DeepPDF, that uses a neural network to approximate a target pdf given samples from thereof. Such a representation provides high inference accuracy for a wide range of target pdfs using a relatively simple network structure, making our method highly statistically robust. This is done via a new stochastic optimization algorithm, \emph{Probabilistic Surface Optimization} (PSO), that turns to advantage the stochastic nature of sample points in order to force network output to be identical to the output of a target pdf. Once trained, query point evaluation can be efficiently done in DeepPDF by a simple network forward pass, with linear complexity in the number of query points. Moreover, the PSO algorithm is capable of inferring the frequency of data samples and may also be used in other statistical tasks such as conditional estimation and distribution transformation. We compare the derived approach with KDE methods showing its superior performance and accuracy.


Mobility Mode Detection Using WiFi Signals

arXiv.org Machine Learning

We utilize Wi-Fi communications from smartphones to predict their mobility mode, i.e. walking, biking and driving. Wi-Fi sensors were deployed at four strategic locations in a closed loop on streets in downtown Toronto. Deep neural network (Multilayer Perceptron) along with three decision tree based classifiers (Decision Tree, Bagged Decision Tree and Random Forest) are developed. Results show that the best prediction accuracy is achieved by Multilayer Perceptron, with 86.52% correct predictions of mobility modes.


Document Informed Neural Autoregressive Topic Models with Distributional Prior

arXiv.org Artificial Intelligence

We address two challenges in topic models: (1) Context information around words helps in determining their actual meaning, e.g., "networks" used in the contexts artificial neural networks vs. biological neuron networks. Generative topic models infer topic-word distributions, taking no or only little context into account. Here, we extend a neural autoregressive topic model to exploit the full context information around words in a document in a language modeling fashion. The proposed model is named as iDocNADE. (2) Due to the small number of word occurrences (i.e., lack of context) in short text and data sparsity in a corpus of few documents, the application of topic models is challenging on such texts. Therefore, we propose a simple and efficient way of incorporating external knowledge into neural autoregressive topic models: we use embeddings as a distributional prior. The proposed variants are named as DocNADE2 and iDocNADE2. We present novel neural autoregressive topic model variants that consistently outperform state-of-the-art generative topic models in terms of generalization, interpretability (topic coherence) and applicability (retrieval and classification) over 6 long-text and 8 short-text datasets from diverse domains.


Adversarial Reinforcement Learning for Observer Design in Autonomous Systems under Cyber Attacks

arXiv.org Machine Learning

Complex autonomous control systems are subjected to sensor failures, cyber-attacks, sensor noise, communication channel failures, etc. that introduce errors in the measurements. The corrupted information, if used for making decisions, can lead to degraded performance. We develop a framework for using adversarial deep reinforcement learning to design observer strategies that are robust to adversarial errors in information channels. We further show through simulation studies that the learned observation strategies perform remarkably well when the adversary's injected errors are bounded in some sense. We use neural network as function approximator in our studies with the understanding that any other suitable function approximating class can be used within our framework.


Dual Memory Network Model for Biased Product Review Classification

arXiv.org Artificial Intelligence

In sentiment analysis (SA) of product reviews, both user and product information are proven to be useful. Current tasks handle user profile and product information in a unified model which may not be able to learn salient features of users and products effectively. In this work, we propose a dual user and product memory network (DUPMN) model to learn user profiles and product reviews using separate memory networks. Then, the two representations are used jointly for sentiment prediction. The use of separate models aims to capture user profiles and product information more effectively. Compared to state-of-the-art unified prediction models, the evaluations on three benchmark datasets, IMDB, Yelp13, and Yelp14, show that our dual learning model gives performance gain of 0.6%, 1.2%, and 0.9%, respectively. The improvements are also deemed very significant measured by p-values.


Sampled Policy Gradient for Learning to Play the Game Agar.io

arXiv.org Artificial Intelligence

In this paper, a new offline actor-critic learning algorithm is introduced: Sampled Policy Gradient (SPG). SPG samples in the action space to calculate an approximated policy gradient by using the critic to evaluate the samples. This sampling allows SPG to search the action-Q-value space more globally than deterministic policy gradient (DPG), enabling it to theoretically avoid more local optima. SPG is compared to Q-learning and the actor-critic algorithms CACLA and DPG in a pellet collection task and a self play environment in the game Agar.io. The online game Agar.io has become massively popular on the internet due to intuitive game design and the ability to instantly compete against players around the world. From the point of view of artificial intelligence this game is also very intriguing: The game has a continuous input and action space and allows to have diverse agents with complex strategies compete against each other. The experimental results show that Q-Learning and CACLA outperform a pre-programmed greedy bot in the pellet collection task, but all algorithms fail to outperform this bot in a fighting scenario. The SPG algorithm is analyzed to have great extendability through offline exploration and it matches DPG in performance even in its basic form without extensive sampling.


Answering Science Exam Questions Using Query Rewriting with Background Knowledge

arXiv.org Artificial Intelligence

Open-domain question answering (QA) is an important problem in AI and NLP that is emerging as a bellwether for progress on the generalizability of AI methods and techniques. Much of the progress in open-domain QA systems has been realized through advances in information retrieval methods and corpus construction. In this paper, we focus on the recently introduced ARC Challenge dataset, which contains 2,590 multiple choice questions authored for grade-school science exams. These questions are selected to be the most challenging for current QA systems, and current state of the art performance is only slightly better than random chance. We present a system that rewrites a given question into queries that are used to retrieve supporting text from a large corpus of science-related text. Our rewriter is able to incorporate background knowledge from ConceptNet and -- in tandem with a generic textual entailment system trained on SciTail that identifies support in the retrieved results -- outperforms several strong baselines on the end-to-end QA task despite only being trained to identify essential terms in the original source question. We use a generalizable decision methodology over the retrieved evidence and answer candidates to select the best answer. By combining query rewriting, background knowledge, and textual entailment our system is able to outperform several strong baselines on the ARC dataset.