Goto

Collaborating Authors

 Deep Learning


Double Adaptive Stochastic Gradient Optimization

arXiv.org Machine Learning

Adaptive moment methods have been remarkably successful in deep learning optimization, particularly in the presence of noisy and/or sparse gradients. We further the advantages of adaptive moment techniques by proposing a family of double adaptive stochastic gradient methods~\textsc{DASGrad}. They leverage the complementary ideas of the adaptive moment algorithms widely used by deep learning community, and recent advances in adaptive probabilistic algorithms.We analyze the theoretical convergence improvements of our approach in a stochastic convex optimization setting, and provide empirical validation of our findings with convex and non convex objectives. We observe that the benefits of~\textsc{DASGrad} increase with the model complexity and variability of the gradients, and we explore the resulting utility in extensions of distribution-matching multitask learning.


A Novel Variational Family for Hidden Nonlinear Markov Models

arXiv.org Machine Learning

Latent variable models have been widely applied for the analysis and visualization of large datasets. In the case of sequential data, closed-form inference is possible when the transition and observation functions are linear. However, approximate inference techniques are usually necessary when dealing with nonlinear dynamics and observation functions. Here, we propose a novel variational inference framework for the explicit modeling of time series, Variational Inference for Nonlinear Dynamics (VIND), that is able to uncover nonlinear observation and transition functions from sequential data. The framework includes a structured approximate posterior, and an algorithm that relies on the fixed-point iteration method to find the best estimate for latent trajectories. We apply the method to several datasets and show that it is able to accurately infer the underlying dynamics of these systems, in some cases substantially outperforming state-of-the-art methods.


Neural Phrase-to-Phrase Machine Translation

arXiv.org Machine Learning

In recent years, we have witnessed the surge of neural sequence to sequence (seq2seq) models (Bah-danau et al., 2014; Sutskever et al., 2014). Gehring et al., 2017) and training techniques (V aswani et al., 2017; Ba et al., 2016) keep advancing Until recently, Huang et al. (2018) developed Neural Phrase-based Machine Translation This work was done when Jiangtao and Jiayuan interned in Google. We use "ยทยทยท " to indicate all the possible segmentsx In our model, given the phrase-level attentions, we develop a dictionary lookup decoding method with an external phrase-to-phrase dictionary. We show how it avoids the more costly dynamic programming used in NPMT (Huang et al., For segment indexn 1,..., (a) Update the attention state given all previous segments, a Similar to NPMT in Huang et al. (2018), direct computing Eq. (5) is intractable. We also need to develop a dynamic programming algorithms to efficiently compute the loss function.


CrystalGAN: Learning to Discover Crystallographic Structures with Generative Adversarial Networks

arXiv.org Machine Learning

Our main motivation is to propose an efficient approach to generate novel multi-element stable chemical compounds that can be used in real world applications. This task can be formulated as a combinatorial problem, and it takes many hours of human experts to construct, and to evaluate new data. Unsupervised learning methods such as Generative Adversarial Networks (GANs) can be efficiently used to produce new data. Cross-domain Generative Adversarial Networks were reported to achieve exciting results in image processing applications. However, in the domain of materials science, there is a need to synthesize data with higher order complexity compared to observed samples, and the state-of-the-art cross-domain GANs can not be adapted directly. In this contribution, we propose a novel GAN called CrystalGAN which generates new chemically stable crystallographic structures with increased domain complexity. We introduce an original architecture, we provide the corresponding loss functions, and we show that the CrystalGAN generates very reasonable data. We illustrate the efficiency of the proposed method on a real original problem of novel hydrides discovery that can be further used in development of hydrogen storage materials.


Quasi-Newton Optimization in Deep Q-Learning for Playing ATARI Games

arXiv.org Artificial Intelligence

Reinforcement Learning (RL) algorithms allow artificial agents to improve their selection of actions so as to increase rewarding experiences in their environments. The learning can become intractably slow as the state space of the environment grows. This has motivated methods to use deep artificial neural networks to learn the state representations. Deep reinforcement learning algorithms require solving a non-convex and nonlinear unconstrained optimization problem. Methods for solving the optimization problems in deep RL are restricted to the class of first-order algorithms, like stochastic gradient descent (SGD). The major drawback of the SGD methods is that they have the undesirable effect of not escaping saddle points. Furthermore, these methods require exhaustive trial and error to fine-tune many learning parameters. Using second derivative information can result in improved convergence properties, but computing the Hessian matrix for large-scale problems is not practical. Quasi-Newton methods, like SGD, require only first-order gradient information, but they can result in superlinear convergence, which makes them attractive alternatives. The limited-memory BFGS approach is one of the most popular quasi-Newton methods that construct positive definite Hessian approximations. In this paper, we introduce an efficient optimization method, based on the limited memory BFGS quasi-Newton method using line search strategy -- as an alternative to SGD methods. Our method bridges the disparity between first order methods and second order methods by continuing to use gradient information to calculate a low-rank Hessian approximations. We provide empirical results on variety of the classic ATARI 2600 games. Our results show a robust convergence with preferred generalization characteristics, as well as fast training time and no need for the experience replaying mechanism.


Online Off-policy Prediction

arXiv.org Artificial Intelligence

This paper investigates the problem of online prediction learning, where learning proceeds continuously as the agent interacts with an environment. The predictions made by the agent are contingent on a particular way of behaving, represented as a value function. However, the behavior used to select actions and generate the behavior data might be different from the one used to define the predictions, and thus the samples are generated off-policy. The ability to learn behavior-contingent predictions online and off-policy has long been advocated as a key capability of predictive-knowledge learning systems but remained an open algorithmic challenge for decades. The issue lies with the temporal difference (TD) learning update at the heart of most prediction algorithms: combining bootstrapping, off-policy sampling and function approximation may cause the value estimate to diverge. A breakthrough came with the development of a new objective function that admitted stochastic gradient descent variants of TD. Since then, many sound online off-policy prediction algorithms have been developed, but there has been limited empirical work investigating the relative merits of all the variants. This paper aims to fill these empirical gaps and provide clarity on the key ideas behind each method. We summarize the large body of literature on off-policy learning, focusing on 1- methods that use computation linear in the number of features and are convergent under off-policy sampling, and 2- other methods which have proven useful with non-fixed, nonlinear function approximation. We provide an empirical study of off-policy prediction methods in two challenging microworlds. We report each method's parameter sensitivity, empirical convergence rate, and final performance, providing new insights that should enable practitioners to successfully extend these new methods to large-scale applications.[Abridged abstract]


Synaptic Strength For Convolutional Neural Network

arXiv.org Artificial Intelligence

Convolutional Neural Networks(CNNs) are both computation and memory intensive which hindered their deployment in mobile devices. Inspired by the relevant concept in neural science literature, we propose Synaptic Pruning: a data-driven method to prune connections between input and output feature maps with a newly proposed class of parameters called Synaptic Strength. Synaptic Strength is designed to capture the importance of a connection based on the amount of information it transports. Experiment results show the effectiveness of our approach. On CIFAR-10, we prune connections for various CNN models with up to 96% , which results in significant size reduction and computation saving. Further evaluation on ImageNet demonstrates that synaptic pruning is able to discover efficient models which is competitive to state-of-the-art compact CNNs such as MobileNet-V2 and NasNet-Mobile. Our contribution is summarized as following: (1) We introduce Synaptic Strength, a new class of parameters for CNNs to indicate the importance of each connections. (2) Our approach can prune various CNNs with high compression without compromising accuracy. (3) Further investigation shows, the proposed Synaptic Strength is a better indicator for kernel pruning compared with the previous approach in both empirical result and theoretical analysis.


Semantic bottleneck for computer vision tasks

arXiv.org Artificial Intelligence

This paper introduces a novel method for the representation of images that is semantic by nature, addressing the question of computation intelligibility in computer vision tasks. More specifically, our proposition is to introduce what we call a semantic bottleneck in the processing pipeline, which is a crossing point in which the representation of the image is entirely expressed with natural language , while retaining the efficiency of numerical representations. We show that our approach is able to generate semantic representations that give state-of-the-art results on semantic content-based image retrieval and also perform very well on image classification tasks. Intelligibility is evaluated through user centered experiments for failure detection.


Representation Learning by Reconstructing Neighborhoods

arXiv.org Artificial Intelligence

Since its introduction, unsupervised representation learning has attracted a lot of attention from the research community, as it is demonstrated to be highly effective and easy-to-apply in tasks such as dimension reduction, clustering, visualization, information retrieval, and semi-supervised learning. In this work, we propose a novel unsupervised representation learning framework called neighbor-encoder, in which domain knowledge can be easily incorporated into the learning process without modifying the general encoder-decoder architecture of the classic autoencoder.In contrast to autoencoder, which reconstructs the input data itself, neighbor-encoder reconstructs the input data's neighbors. As the proposed representation learning problem is essentially a neighbor reconstruction problem, domain knowledge can be easily incorporated in the form of an appropriate definition of similarity between objects. Based on that observation, our framework can leverage any off-the-shelf similarity search algorithms or side information to find the neighbor of an input object. Applications of other algorithms (e.g., association rule mining) in our framework are also possible, given that the appropriate definition of neighbor can vary in different contexts. We have demonstrated the effectiveness of our framework in many diverse domains, including images, text, and time series, and for various data mining tasks including classification, clustering, and visualization. Experimental results show that neighbor-encoder not only outperforms autoencoder in most of the scenarios we consider, but also achieves the state-of-the-art performance on text document clustering.


Learning Abstract Options

arXiv.org Artificial Intelligence

Building systems that autonomously create temporal abstractions from data is a key challenge in scaling learning and planning in reinforcement learning. One popular approach for addressing this challenge is the options framework (Sutton et al., 1999). However, only recently in (Bacon et al., 2017) was a policy gradient theorem derived for online learning of general purpose options in an end to end fashion. In this work, we extend previous work on this topic that only focuses on learning a two-level hierarchy including options and primitive actions to enable learning simultaneously at multiple resolutions in time. We achieve this by considering an arbitrarily deep hierarchy of options where high level temporally extended options are composed of lower level options with finer resolutions in time. We extend results from (Bacon et al., 2017) and derive policy gradient theorems for a deep hierarchy of options. Our proposed hierarchical option-critic architecture is capable of learning internal policies, termination conditions, and hierarchical compositions over options without the need for any intrinsic rewards or subgoals. Our empirical results in both discrete and continuous environments demonstrate the efficiency of our framework.