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 Deep Learning


Are ResNets Provably Better than Linear Predictors?

Neural Information Processing Systems

A residual network (or ResNet) is a standard deep neural net architecture, with state-of-the-art performance across numerous applications. The main premise of ResNets is that they allow the training of each layer to focus on fitting just the residual of the previous layer's output and the target output. Thus, we should expect that the trained network is no worse than what we can obtain if we remove the residual layers and train a shallower network instead. However, due to the non-convexity of the optimization problem, it is not at all clear that ResNets indeed achieve this behavior, rather than getting stuck at some arbitrarily poor local minimum. In this paper, we rigorously prove that arbitrarily deep, nonlinear residual units indeed exhibit this behavior, in the sense that the optimization landscape contains no local minima with value above what can be obtained with a linear predictor (namely a 1-layer network). Notably, we show this under minimal or no assumptions on the precise network architecture, data distribution, or loss function used. We also provide a quantitative analysis of approximate stationary points for this problem. Finally, we show that with a certain tweak to the architecture, training the network with standard stochastic gradient descent achieves an objective value close or better than any linear predictor.


Deep Defense: Training DNNs with Improved Adversarial Robustness

Neural Information Processing Systems

Despite the efficacy on a variety of computer vision tasks, deep neural networks (DNNs) are vulnerable to adversarial attacks, limiting their applications in security-critical systems. Recent works have shown the possibility of generating imperceptibly perturbed image inputs (a.k.a., adversarial examples) to fool well-trained DNN classifiers into making arbitrary predictions. To address this problem, we propose a training recipe named "deep defense". Our core idea is to integrate an adversarial perturbation-based regularizer into the classification objective, such that the obtained models learn to resist potential attacks, directly and precisely. The whole optimization problem is solved just like training a recursive network. Experimental results demonstrate that our method outperforms training with adversarial/Parseval regularizations by large margins on various datasets (including MNIST, CIFAR-10 and ImageNet) and different DNN architectures.


Sigsoftmax: Reanalysis of the Softmax Bottleneck

Neural Information Processing Systems

Softmax is an output activation function for modeling categorical probability distributions in many applications of deep learning. However, a recent study revealed that softmax can be a bottleneck of representational capacity of neural networks in language modeling (the softmax bottleneck). In this paper, we propose an output activation function for breaking the softmax bottleneck without additional parameters. We re-analyze the softmax bottleneck from the perspective of the output set of log-softmax and identify the cause of the softmax bottleneck. On the basis of this analysis, we propose sigsoftmax, which is composed of a multiplication of an exponential function and sigmoid function. Sigsoftmax can break the softmax bottleneck. The experiments on language modeling demonstrate that sigsoftmax and mixture of sigsoftmax outperform softmax and mixture of softmax, respectively.


PAC-learning in the presence of adversaries

Neural Information Processing Systems

The existence of evasion attacks during the test phase of machine learning algorithms represents a significant challenge to both their deployment and understanding. These attacks can be carried out by adding imperceptible perturbations to inputs to generate adversarial examples and finding effective defenses and detectors has proven to be difficult. In this paper, we step away from the attack-defense arms race and seek to understand the limits of what can be learned in the presence of an evasion adversary. In particular, we extend the Probably Approximately Correct (PAC)-learning framework to account for the presence of an adversary. We first define corrupted hypothesis classes which arise from standard binary hypothesis classes in the presence of an evasion adversary and derive the Vapnik-Chervonenkis (VC)-dimension for these, denoted as the adversarial VC-dimension. We then show that sample complexity upper bounds from the Fundamental Theorem of Statistical learning can be extended to the case of evasion adversaries, where the sample complexity is controlled by the adversarial VC-dimension. We then explicitly derive the adversarial VC-dimension for halfspace classifiers in the presence of a sample-wise norm-constrained adversary of the type commonly studied for evasion attacks and show that it is the same as the standard VC-dimension, closing an open question. Finally, we prove that the adversarial VC-dimension can be either larger or smaller than the standard VC-dimension depending on the hypothesis class and adversary, making it an interesting object of study in its own right.


Learning to Decompose and Disentangle Representations for Video Prediction

Neural Information Processing Systems

Our goal is to predict future video frames given a sequence of input frames. Despite large amounts of video data, this remains a challenging task because of the high-dimensionality of video frames. We address this challenge by proposing the Decompositional Disentangled Predictive Auto-Encoder (DDPAE), a framework that combines structured probabilistic models and deep networks to automatically (i) decompose the high-dimensional video that we aim to predict into components, and (ii) disentangle each component to have low-dimensional temporal dynamics that are easier to predict. Crucially, with an appropriately specified generative model of video frames, our DDPAE is able to learn both the latent decomposition and disentanglement without explicit supervision. For the Moving MNIST dataset, we show that DDPAE is able to recover the underlying components (individual digits) and disentanglement (appearance and location) as we would intuitively do. We further demonstrate that DDPAE can be applied to the Bouncing Balls dataset involving complex interactions between multiple objects to predict the video frame directly from the pixels and recover physical states without explicit supervision.


Sparse DNNs with Improved Adversarial Robustness

Neural Information Processing Systems

Deep neural networks (DNNs) are computationally/memory-intensive and vulnerable to adversarial attacks, making them prohibitive in some real-world applications. By converting dense models into sparse ones, pruning appears to be a promising solution to reducing the computation/memory cost. This paper studies classification models, especially DNN-based ones, to demonstrate that there exists intrinsic relationships between their sparsity and adversarial robustness. Our analyses reveal, both theoretically and empirically, that nonlinear DNN-based classifiers behave differently under $l_2$ attacks from some linear ones. We further demonstrate that an appropriately higher model sparsity implies better robustness of nonlinear DNNs, whereas over-sparsified models can be more difficult to resist adversarial examples.


Text-Adaptive Generative Adversarial Networks: Manipulating Images with Natural Language

Neural Information Processing Systems

This paper addresses the problem of manipulating images using natural language description. Our task aims to semantically modify visual attributes of an object in an image according to the text describing the new visual appearance. Although existing methods synthesize images having new attributes, they do not fully preserve text-irrelevant contents of the original image. In this paper, we propose the text-adaptive generative adversarial network (TAGAN) to generate semantically manipulated images while preserving text-irrelevant contents. The key to our method is the text-adaptive discriminator that creates word level local discriminators according to input text to classify fine-grained attributes independently. With this discriminator, the generator learns to generate images where only regions that correspond to the given text is modified. Experimental results show that our method outperforms existing methods on CUB and Oxford-102 datasets, and our results were mostly preferred on a user study. Extensive analysis shows that our method is able to effectively disentangle visual attributes and produce pleasing outputs.


Visual Object Networks: Image Generation with Disentangled 3D Representations

Neural Information Processing Systems

Recent progress in deep generative models has led to tremendous breakthroughs in image generation. While being able to synthesize photorealistic images, existing models lack an understanding of our underlying 3D world. Different from previous works built on 2D datasets and models, we present a new generative model, Visual Object Networks (VONs), synthesizing natural images of objects with a disentangled 3D representation. Inspired by classic graphics rendering pipelines, we unravel the image formation process into three conditionally independent factors---shape, viewpoint, and texture---and present an end-to-end adversarial learning framework that jointly models 3D shape and 2D texture. Our model first learns to synthesize 3D shapes that are indistinguishable from real shapes. It then renders the object's 2.5D sketches (i.e., silhouette and depth map) from its shape under a sampled viewpoint. Finally, it learns to add realistic textures to these 2.5D sketches to generate realistic images. The VON not only generates images that are more realistic than the state-of-the-art 2D image synthesis methods but also enables many 3D operations such as changing the viewpoint of a generated image, shape and texture editing, linear interpolation in texture and shape space, and transferring appearance across different objects and viewpoints.


Explanations based on the Missing: Towards Contrastive Explanations with Pertinent Negatives

Neural Information Processing Systems

In this paper we propose a novel method that provides contrastive explanations justifying the classification of an input by a black box classifier such as a deep neural network. Given an input we find what should be minimally and sufficiently present (viz. important object pixels in an image) to justify its classification and analogously what should be minimally and necessarily \emph{absent} (viz. certain background pixels). We argue that such explanations are natural for humans and are used commonly in domains such as health care and criminology. What is minimally but critically \emph{absent} is an important part of an explanation, which to the best of our knowledge, has not been explicitly identified by current explanation methods that explain predictions of neural networks. We validate our approach on three real datasets obtained from diverse domains; namely, a handwritten digits dataset MNIST, a large procurement fraud dataset and a brain activity strength dataset. In all three cases, we witness the power of our approach in generating precise explanations that are also easy for human experts to understand and evaluate.


MetaReg: Towards Domain Generalization using Meta-Regularization

Neural Information Processing Systems

Training models that generalize to new domains at test time is a problem of fundamental importance in machine learning. In this work, we encode this notion of domain generalization using a novel regularization function. We pose the problem of finding such a regularization function in a Learning to Learn (or) meta-learning framework. The objective of domain generalization is explicitly modeled by learning a regularizer that makes the model trained on one domain to perform well on another domain. Experimental validations on computer vision and natural language datasets indicate that our method can learn regularizers that achieve good cross-domain generalization.