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 Deep Learning


AspeRa: Aspect-based Rating Prediction Model

arXiv.org Artificial Intelligence

We propose a novel end-to-end Aspect-based Rating Prediction model (AspeRa) that estimates user rating based on review texts for the items and at the same time discovers coherent aspects of reviews that can be used to explain predictions or profile users. The AspeRa model uses max-margin losses for joint item and user embedding learning and a dual-headed architecture; it significantly outperforms recently proposed state-of-the-art models such as DeepCoNN, HFT, NARRE, and TransRev on two real world data sets of user reviews. With qualitative examination of the aspects and quantitative evaluation of rating prediction models based on these aspects, we show how aspect embeddings can be used in a recommender system.


Self-Attentive Model for Headline Generation

arXiv.org Artificial Intelligence

Headline generation is a special type of text summarization task. While the amount of available training data for this task is almost unlimited, it still remains challenging, as learning to generate headlines for news articles implies that the model has strong reasoning about natural language. To overcome this issue, we applied recent Universal Transformer architecture paired with byte-pair encoding technique and achieved new state-of-the-art results on the New York Times Annotated corpus with ROUGE-L F1-score 24.84 and ROUGE-2 F1-score 13.48. We also present the new RIA corpus and reach ROUGE-L F1-score 36.81 and ROUGE-2 F1-score 22.15 on it.


AlteregoNets: a way to human augmentation

arXiv.org Artificial Intelligence

A person dependent network, called an AlterEgo net, is proposed for development. The networks are created per person. It receives at input an object descriptions and outputs a simulation of the internal person's representation of the objects. The network generates a textual stream resembling the narrative stream of consciousness depicting multitudinous thoughts and feelings related to a perceived object. In this way, the object is described not by a 'static' set of its properties, like a dictionary, but by the stream of words and word combinations referring to the object. The network simulates a person's dialogue with a representation of the object. It is based on an introduced algorithmic scheme, where perception is modeled by two interacting iterative cycles, reminding one respectively the forward and backward propagation executed at training convolution neural networks. The 'forward' iterations generate a stream representing the 'internal world' of a human. The 'backward' iterations generate a stream representing an internal representation of the object. People perceive the world differently. Tuning AlterEgo nets to a specific person or group of persons, will allow simulation of their thoughts and feelings. Thereby these nets is potentially a new human augmentation technology for various applications.


Thirty Years of Machine Learning:The Road to Pareto-Optimal Next-Generation Wireless Networks

arXiv.org Machine Learning

Next-generation wireless networks (NGWN) have a substantial potential in terms of supporting a broad range of complex compelling applications both in military and civilian fields, where the users are able to enjoy high-rate, low-latency, low-cost and reliable information services. Achieving this ambitious goal requires new radio techniques for adaptive learning and intelligent decision making because of the complex heterogeneous nature of the network structures and wireless services. Machine learning algorithms have great success in supporting big data analytics, efficient parameter estimation and interactive decision making. Hence, in this article, we review the thirty-year history of machine learning by elaborating on supervised learning, unsupervised learning, reinforcement learning and deep learning, respectively. Furthermore, we investigate their employment in the compelling applications of NGWNs, including heterogeneous networks (HetNets), cognitive radios (CR), Internet of things (IoT), machine to machine networks (M2M), and so on. This article aims for assisting the readers in clarifying the motivation and methodology of the various machine learning algorithms, so as to invoke them for hitherto unexplored services as well as scenarios of future wireless networks.


Learning to navigate image manifolds induced by generative adversarial networks for unsupervised video generation

arXiv.org Machine Learning

In this work, we introduce a two-step framework for generative modeling of temporal data. Specifically, the generative adversarial networks (GANs) setting is employed to generate synthetic scenes of moving objects. To do so, we propose a two-step training scheme within which: a generator of static frames is trained first. Afterwards, a recurrent model is trained with the goal of providing a sequence of inputs to the previously trained frames generator, thus yielding scenes which look natural. The adversarial setting is employed in both training steps. However, with the aim of avoiding known training instabilities in GANs, a multiple discriminator approach is used to train both models. Results in the studied video dataset indicate that, by employing such an approach, the recurrent part is able to learn how to coherently navigate the image manifold induced by the frames generator, thus yielding more natural-looking scenes.


ISeeU: Visually interpretable deep learning for mortality prediction inside the ICU

arXiv.org Machine Learning

To improve the performance of Intensive Care Units (ICUs), the field of bio-statistics has developed scores which try to predict the likelihood of negative outcomes. These help evaluate the effectiveness of treatments and clinical practice, and also help to identify patients with unexpected outcomes. However, they have been shown by several studies to offer sub-optimal performance. Alternatively, Deep Learning offers state of the art capabilities in certain prediction tasks and research suggests deep neural networks are able to outperform traditional techniques. Nevertheless, a main impediment for the adoption of Deep Learning in healthcare is its reduced interpretability, for in this field it is crucial to gain insight on the why of predictions, to assure that models are actually learning relevant features instead of spurious correlations. To address this, we propose a deep multi-scale convolutional architecture trained on the Medical Information Mart for Intensive Care III (MIMIC-III) for mortality prediction, and the use of concepts from coalitional game theory to construct visual explanations aimed to show how important these inputs are deemed by the network. Our results show our model attains state of the art performance while remaining interpretable. Supporting code can be found at https://github.com/williamcaicedo/ISeeU.


Loss Landscapes of Regularized Linear Autoencoders

arXiv.org Machine Learning

Autoencoders are a deep learning model for representation learning. When trained to minimize the Euclidean distance between the data and its reconstruction, linear autoencoders (LAEs) learn the subspace spanned by the top principal directions but cannot learn the principal directions themselves. In this paper, we prove that $L_2$-regularized LAEs learn the principal directions as the left singular vectors of the decoder, providing an extremely simple and scalable algorithm for rank-$k$ SVD. More generally, we consider LAEs with (i) no regularization, (ii) regularization of the composition of the encoder and decoder, and (iii) regularization of the encoder and decoder separately. We relate the minimum of (iii) to the MAP estimate of probabilistic PCA and show that for all critical points the encoder and decoder are transposes. Building on topological intuition, we smoothly parameterize the critical manifolds for all three losses via a novel unified framework and illustrate these results empirically. Overall, this work clarifies the relationship between autoencoders and Bayesian models and between regularization and orthogonality.


Decoupled Greedy Learning of CNNs

arXiv.org Machine Learning

A commonly cited inefficiency of neural network training by back-propagation is the update locking problem: each layer must wait for the signal to propagate through the network before updating. We consider and analyze a training procedure, Decoupled Greedy Learning (DGL), that addresses this problem more effectively and at scales beyond those of previous solutions. It is based on a greedy relaxation of the joint training objective, recently shown to be effective in the context of Convolutional Neural Networks (CNNs) on large-scale image classification. We consider an optimization of this objective that permits us to decouple the layer training, allowing for layers or modules in networks to be trained with a potentially linear parallelization in layers. We show theoretically and empirically that this approach converges. In addition, we empirically find that it can lead to better generalization than sequential greedy optimization and even standard end-to-end back-propagation. We show that an extension of this approach to asynchronous settings, where modules can operate with large communication delays, is possible with the use of a replay buffer. We demonstrate the effectiveness of DGL on the CIFAR-10 datasets against alternatives and on the large-scale ImageNet dataset, where we are able to effectively train VGG and ResNet-152 models.


Causal Reasoning from Meta-reinforcement Learning

arXiv.org Machine Learning

Discovering and exploiting the causal structure in the environment is a crucial challenge for intelligent agents. Here we explore whether causal reasoning can emerge via meta-reinforcement learning. We train a recurrent network with model-free reinforcement learning to solve a range of problems that each contain causal structure. We find that the trained agent can perform causal reasoning in novel situations in order to obtain rewards. The agent can select informative interventions, draw causal inferences from observational data, and make counterfactual predictions. Although established formal causal reasoning algorithms also exist, in this paper we show that such reasoning can arise from model-free reinforcement learning, and suggest that causal reasoning in complex settings may benefit from the more end-to-end learning-based approaches presented here. This work also offers new strategies for structured exploration in reinforcement learning, by providing agents with the ability to perform -- and interpret -- experiments.


Hypergraph Convolution and Hypergraph Attention

arXiv.org Machine Learning

Recently, graph neural networks have attracted great attention and achieved prominent performance in various research fields. Most of those algorithms have assumed pairwise relationships of objects of interest. However, in many real applications, the relationships between objects are in higher-order, beyond a pairwise formulation. To efficiently learn deep embeddings on the high-order graph-structured data, we introduce two end-to-end trainable operators to the family of graph neural networks, i.e., hypergraph convolution and hypergraph attention. Whilst hypergraph convolution defines the basic formulation of performing convolution on a hypergraph, hypergraph attention further enhances the capacity of representation learning by leveraging an attention module. With the two operators, a graph neural network is readily extended to a more flexible model and applied to diverse applications where non-pairwise relationships are observed. Extensive experimental results with semi-supervised node classification demonstrate the effectiveness of hypergraph convolution and hypergraph attention.