Deep Learning
Learning to See the Wood for the Trees: Deep Laser Localization in Urban and Natural Environments on a CPU
Tinchev, Georgi, Penate-Sanchez, Adrian, Fallon, Maurice
Localization in challenging, natural environments such as forests or woodlands is an important capability for many applications from guiding a robot navigating along a forest trail to monitoring vegetation growth with handheld sensors. In this work we explore laser-based localization in both urban and natural environments, which is suitable for online applications. We propose a deep learning approach capable of learning meaningful descriptors directly from 3D point clouds by comparing triplets (anchor, positive and negative examples). The approach learns a feature space representation for a set of segmented point clouds that are matched between a current and previous observations. Our learning method is tailored towards loop closure detection resulting in a small model which can be deployed using only a CPU. The proposed learning method would allow the full pipeline to run on robots with limited computational payload such as drones, quadrupeds or UGVs.
Adaptive Gradient Methods with Dynamic Bound of Learning Rate
Luo, Liangchen, Xiong, Yuanhao, Liu, Yan, Sun, Xu
Adaptive optimization methods such as AdaGrad, RMSprop and Adam have been proposed to achieve a rapid training process with an element-wise scaling term on learning rates. Though prevailing, they are observed to generalize poorly compared with SGD or even fail to converge due to unstable and extreme learning rates. Recent work has put forward some algorithms such as AMSGrad to tackle this issue but they failed to achieve considerable improvement over existing methods. In our paper, we demonstrate that extreme learning rates can lead to poor performance. We provide new variants of Adam and AMSGrad, called AdaBound and AMSBound respectively, which employ dynamic bounds on learning rates to achieve a gradual and smooth transition from adaptive methods to SGD and give a theoretical proof of convergence. We further conduct experiments on various popular tasks and models, which is often insufficient in previous work. Experimental results show that new variants can eliminate the generalization gap between adaptive methods and SGD and maintain higher learning speed early in training at the same time. Moreover, they can bring significant improvement over their prototypes, especially on complex deep networks. The implementation of the algorithm can be found at https://github.com/Luolc/AdaBound .
Robust and Subject-Independent Driving Manoeuvre Anticipation through Domain-Adversarial Recurrent Neural Networks
Tonutti, Michele, Ruffaldi, Emanuele, Cattaneo, Alessandro, Avizzano, Carlo Alberto
Through deep learning and computer vision techniques, driving manoeuvres can be predicted accurately a few seconds in advance. Even though adapting a learned model to new drivers and different vehicles is key for robust driver-assistance systems, this problem has received little attention so far. This work proposes to tackle this challenge through domain adaptation, a technique closely related to transfer learning. A proof of concept for the application of a Domain-Adversarial Recurrent Neural Network (DA-RNN) to multi-modal time series driving data is presented, in which domain-invariant features are learned by maximizing the loss of an auxiliary domain classifier. Our implementation is evaluated using a leave-one-driver-out approach on individual drivers from the Brain4Cars dataset, as well as using a new dataset acquired through driving simulations, yielding an average increase in performance of 30% and 114% respectively compared to no adaptation. We also show the importance of fine-tuning sections of the network to optimise the extraction of domain-independent features. The results demonstrate the applicability of the approach to driver-assistance systems as well as training and simulation environments.
EvolveGCN: Evolving Graph Convolutional Networks for Dynamic Graphs
Pareja, Aldo, Domeniconi, Giacomo, Chen, Jie, Ma, Tengfei, Suzumura, Toyotaro, Kanezashi, Hiroki, Kaler, Tim, Leisersen, Charles E.
Graph representation learning resurges as a trending research subject owing to the widespread use of deep learning for Euclidean data, which inspire various creative designs of neural networks in the non-Euclidean domain, particularly graphs. With the success of these graph neural networks (GNN) in the static setting, we approach further practical scenarios where the graph dynamically evolves. For this case, combining the GNN with a recurrent neural network (RNN, broadly speaking) is a natural idea. Existing approaches typically learn one single graph model for all the graphs, by using the RNN to capture the dynamism of the output node embeddings and to implicitly regulate the graph model. In this work, we propose a different approach, coined EvolveGCN, that uses the RNN to evolve the graph model itself over time. This model adaptation approach is model oriented rather than node oriented, and hence is advantageous in the flexibility on the input. For example, in the extreme case, the model can handle at a new time step, a completely new set of nodes whose historical information is unknown, because the dynamism has been carried over to the GNN parameters. We evaluate the proposed approach on tasks including node classification, edge classification, and link prediction. The experimental results indicate a generally higher performance of EvolveGCN compared with related approaches.
Graph Neural Processes: Towards Bayesian Graph Neural Networks
Carr, Andrew N., Wingate, David
We introduce Graph Neural Processes (GNP), inspired by the recent work in conditional and latent neural processes. A Graph Neural Process is defined as a Conditional Neural Process that operates on arbitrary graph data. It takes features of sparsely observed context points as input, and outputs a distribution over target points. We demonstrate graph neural processes in edge imputation and discuss benefits and drawbacks of the method for other application areas. One major benefit of GNPs is the ability to quantify uncertainty in deep learning on graph structures. An additional benefit of this method is the ability to extend graph neural networks to inputs of dynamic sized graphs.
Learning Vertex Convolutional Networks for Graph Classification
Bai, Lu, Cui, Lixin, Wu, Shu, Jiao, Yuhang, Hancock, Edwin R.
In this paper, we develop a new aligned vertex convolutional network model to learn multi-scale local-level vertex features for graph classification. Our idea is to transform the graphs of arbitrary sizes into fixed-sized aligned vertex grid structures, and define a new vertex convolution operation by adopting a set of fixed-sized one-dimensional convolution filters on the grid structure. We show that the proposed model not only integrates the precise structural correspondence information between graphs but also minimises the loss of structural information residing on local-level vertices. Experiments on standard graph datasets demonstrate the effectiveness of the proposed model.
HexaGAN: Generative Adversarial Nets for Real World Classification
Hwang, Uiwon, Jung, Dahuin, Yoon, Sungroh
Most deep learning classification studies assume clean data. However, dirty data is prevalent in real world, and this undermines the classification performance. The data we practically encounter has problems such as 1) missing data, 2) class imbalance, and 3) missing label. Preprocessing techniques assume one of these problems and mitigate it, but an algorithm that assumes all three problems and resolves them has not yet been proposed. Therefore, in this paper, we propose HexaGAN, a generative adversarial network (GAN) framework that shows good classification performance for all three problems. We interpret the three problems from a similar perspective to solve them jointly. To enable this, the framework consists of six components, which interact in an end-to-end manner. We also devise novel loss functions corresponding to the architecture. The designed loss functions achieve state-of-the-art imputation performance with up to a 14% improvement and high-quality class-conditional data. We evaluate the classification performance (F1-score) of the proposed method with 20% missingness and confirm up to a 5% improvement in comparison with the combinations of state-of-the-art methods.
Neural Packet Classification
Liang, Eric, Zhu, Hang, Jin, Xin, Stoica, Ion
Packet classification is a fundamental problem in computer networking. This problem exposes a hard tradeoff between the computation and state complexity, which makes it particularly challenging. To navigate this tradeoff, existing solutions rely on complex hand-tuned heuristics, which are brittle and hard to optimize. In this paper, we propose a deep reinforcement learning (RL) approach to solve the packet classification problem. There are several characteristics that make this problem a good fit for Deep RL. First, many of the existing solutions are iteratively building a decision tree by splitting nodes in the tree. Second, the effects of these actions (e.g., splitting nodes) can only be evaluated once we are done with building the tree. These two characteristics are naturally captured by the ability of RL to take actions that have sparse and delayed rewards. Third, it is computationally efficient to generate data traces and evaluate decision trees, which alleviate the notoriously high sample complexity problem of Deep RL algorithms. Our solution, NeuroCuts, uses succinct representations to encode state and action space, and efficiently explore candidate decision trees to optimize for a global objective. It produces compact decision trees optimized for a specific set of rules and a given performance metric, such as classification time, memory footprint, or a combination of the two. Evaluation on ClassBench shows that NeuroCuts outperforms existing hand-crafted algorithms in classification time by 18% at the median, and reduces both time and memory footprint by up to 3x.
Reliable Deep Grade Prediction with Uncertainty Estimation
Currently, college-going students are taking longer to graduate than their parental generations. Further, in the United States, the six-year graduation rate has been 59% for decades. Improving the educational quality by training better-prepared students who can successfully graduate in a timely manner is critical. Accurately predicting students' grades in future courses has attracted much attention as it can help identify at-risk students early so that personalized feedback can be provided to them on time by advisors. Prior research on students' grade prediction include shallow linear models; however, students' learning is a highly complex process that involves the accumulation of knowledge across a sequence of courses that can not be sufficiently modeled by these linear models. In addition to that, prior approaches focus on prediction accuracy without considering prediction uncertainty, which is essential for advising and decision making. In this work, we present two types of Bayesian deep learning models for grade prediction. The MLP ignores the temporal dynamics of students' knowledge evolution. Hence, we propose RNN for students' performance prediction. To evaluate the performance of the proposed models, we performed extensive experiments on data collected from a large public university. The experimental results show that the proposed models achieve better performance than prior state-of-the-art approaches. Besides more accurate results, Bayesian deep learning models estimate uncertainty associated with the predictions. We explore how uncertainty estimation can be applied towards developing a reliable educational early warning system. In addition to uncertainty, we also develop an approach to explain the prediction results, which is useful for advisors to provide personalized feedback to students.
Surprise: AI In 2019
A long time ago in an innovation ecosystem far, far away… a recent MIT graduate started his career in a vintage 1970's Massachusetts Route 128 Artificial Intelligence (AI) startup doing speech recognition, re-named Verbex after Exxon acquired the company. Fast forward to AI in 2019, and what stands out most to that grad (me) are two pleasant surprises. The first surprise is the degree to which highly competitive IT businesses have embraced open source AI. Google's TensorFlow has over 120,000 stars on GitHub, which the largest home of open source code communities, and Microsoft acquired GitHub in 2018. Facebook's PyTorch is also quite popular, especially in academic and industrial research communities, with over 25,000 stars on GitHub.