Goto

Collaborating Authors

 Deep Learning


Differentiated Backprojection Domain Deep Learning for Conebeam Artifact Removal

arXiv.org Machine Learning

Conebeam CT using a circular trajectory is quite often used for various applications due to its relative simple geometry. For conebeam geometry, Feldkamp, Davis and Kress algorithm is regarded as the standard reconstruction method, but this algorithm suffers from so-called conebeam artifacts as the cone angle increases. Various model-based iterative reconstruction methods have been developed to reduce the cone-beam artifacts, but these algorithms usually require multiple applications of computational expensive forward and backprojections. In this paper, we develop a novel deep learning approach for accurate conebeam artifact removal. In particular, our deep network, designed on the differentiated backprojection domain, performs a data-driven inversion of an ill-posed deconvolution problem associated with the Hilbert transform. The reconstruction results along the coronal and sagittal directions are then combined using a spectral blending technique to minimize the spectral leakage. Experimental results show that our method outperforms the existing iterative methods despite significantly reduced runtime complexity.


An IoT Based Framework For Activity Recognition Using Deep Learning Technique

arXiv.org Machine Learning

Activity recognition is the ability to identify and recognize the action or goals of the agent. The agent can be any object or entity that performs action that has end goals. The agents can be a single agent performing the action or group of agents performing the actions or having some interaction. Human activity recognition has gained popularity due to its demands in many practical applications such as entertainment, healthcare, simulations and surveillance systems. Vision based activity recognition is gaining advantage as it does not require any human intervention or physical contact with humans. Moreover, there are set of cameras that are networked with the intention to track and recognize the activities of the agent. Traditional applications that were required to track or recognize human activities made use of wearable devices. However, such applications require physical contact of the person. To overcome such challenges, vision based activity recognition system can be used, which uses a camera to record the video and a processor that performs the task of recognition. The work is implemented in two stages. In the first stage, an approach for the Implementation of Activity recognition is proposed using background subtraction of images, followed by 3D- Convolutional Neural Networks. The impact of using Background subtraction prior to 3D-Convolutional Neural Networks has been reported. In the second stage, the work is further extended and implemented on Raspberry Pi, that can be used to record a stream of video, followed by recognizing the activity that was involved in the video. Thus, a proof-of-concept for activity recognition using small, IoT based device, is provided, which can enhance the system and extend its applications in various forms like, increase in portability, networking, and other capabilities of the device.


Adversarial attacks on Copyright Detection Systems

arXiv.org Machine Learning

It is well-known that many machine learning models are susceptible to so-called "adversarial attacks," in which an attacker evades a classifier by making small perturbations to inputs. This paper discusses how industrial copyright detection tools, which serve a central role on the web, are susceptible to adversarial attacks. We discuss a range of copyright detection systems, and why they are particularly vulnerable to attacks. These vulnerabilities are especially apparent for neural network based systems. As a proof of concept, we describe a well-known music identification method, and implement this system in the form of a neural net. We then attack this system using simple gradient methods. Adversarial music created this way successfully fools industrial systems, including the AudioTag copyright detector and YouTube's Content ID system. Our goal is to raise awareness of the threats posed by adversarial examples in this space, and to highlight the importance of hardening copyright detection systems to attacks.


Robust End to End Speaker Verification Using EEG

arXiv.org Machine Learning

In this paper we demonstrate that performance of a speaker verification system can be improved by concatenating electroencephalography (EEG) signal features with speech signal. We use state of art end to end deep learning model for performing speaker verification and we demonstrate our results for noisy speech. Our results indicate that EEG signals can improve the robustness of speaker verification systems.


What Can ResNet Learn Efficiently, Going Beyond Kernels?

arXiv.org Machine Learning

How can neural networks such as ResNet efficiently learn CIFAR-10 with test accuracy more than 96%, while other methods, especially kernel methods, fall relatively behind? Can we more provide theoretical justifications for this gap? Recently, there is an influential line of work relating neural networks to kernels in the over-parameterized regime, proving they can learn certain concept class that is also learnable by kernels with similar test error. Yet, can neural networks provably learn some concept class $\textit{better}$ than kernels? We answer this positively in the PAC-learning language. We prove neural networks can efficiently learn a notable class of functions, including those defined by three-layer residual networks with smooth activations, without any distributional assumption. At the same time, we prove there are simple functions in this class such that with the same number of training examples, the test error obtained by neural networks can be $\textit{much smaller}$ than $\textit{any}$ kernel method, including neural tangent kernels (NTK). The main intuition is that multi-layer neural networks can implicitly perform hierarchal learning using different layers, which reduces the sample complexity comparing to ``one-shot'' learning algorithms such as kernel methods. In the end, we also prove a computation complexity advantage of ResNet with respect to other learning methods including linear regression over arbitrary feature mappings.


CheckNet: Secure Inference on Untrusted Devices

arXiv.org Machine Learning

We introduce CheckNet, a method for secure inference with deep neural networks on untrusted devices. CheckNet is like a checksum for neural network inference: it verifies the integrity of the inference computation performed by untrusted devices to 1) ensure the inference has actually been performed, and 2) ensure the inference has not been manipulated by an attacker. CheckNet is completely transparent to the third party running the computation, applicable to all types of neural networks, does not require specialized hardware, adds little overhead, and has negligible impact on model performance. CheckNet can be configured to provide different levels of security depending on application needs and compute/communication budgets. We present both empirical and theoretical validation of CheckNet on multiple popular deep neural network models, showing excellent attack detection (0.88-0.99 AUC) and attack success bounds.


Learning Execution through Neural Code Fusion

arXiv.org Artificial Intelligence

As the performance of computer systems stagnates due to the end of Moore's Law, there is a need for new models that can understand and optimize the execution of general purpose code. While there is a growing body of work on using Graph Neural Networks (GNNs) to learn representations of source code, these representations do not understand how code dynamically executes. In this work, we propose a new approach to use GNNs to learn fused representations of general source code and its execution. Our approach defines a multi-task GNN over low-level representations of source code and program state (i.e., assembly code and dynamic memory states), converting complex source code constructs and complex data structures into a simpler, more uniform format. We show that this leads to improved performance over similar methods that do not use execution and it opens the door to applying GNN models to new tasks that would not be feasible from static code alone. As an illustration of this, we apply the new model to challenging dynamic tasks (branch prediction and prefetching) from the SPEC CPU benchmark suite, outperforming the state-of-the-art by 26% and 45% respectively. Moreover, we use the learned fused graph embeddings to demonstrate transfer learning with high performance on an indirectly related task (algorithm classification).


Iterative Model-Based Reinforcement Learning Using Simulations in the Differentiable Neural Computer

arXiv.org Machine Learning

We propose a lifelong learning architecture, the Neural Computer Agent (NCA), where a Reinforcement Learning agent is paired with a predictive model of the environment learned by a Differentiable Neural Computer (DNC). The agent and DNC model are trained in conjunction iteratively. The agent improves its policy in simulations generated by the DNC model and rolls out the policy to the live environment, collecting experiences in new portions or tasks of the environment for further learning. Experiments in two synthetic environments show that DNC models can continually learn from pixels alone to simulate new tasks as they are encountered by the agent, while the agents can be successfully trained to solve the tasks using Proximal Policy Optimization entirely in simulations.


What you need is a more professional teacher

arXiv.org Machine Learning

We propose a simple and efficient method to combine semi-supervised learning with weakly-supervised learning for deep neural networks. Designing deep neural networks for weakly-supervised learning is always accompanied by a tradeoff between fine-information and coarse-level classification accuracy. While using unlabeled data for semi-supervised learning, in contrast to seeking for this tradeoff, we design two extremely different models for different targets, one of which just pursues finer information for the final target. Another one is more professional to achieve higher coarse-level classification accuracy so that it is regarded as a more professional teacher to teach the former model using unlabeled data. We present an end-to-end semi-supervised learning process termed guided learning for these two different models so that improve the training efficiency. Our approach improves the $1^{st}$ place result on Task4 of the DCASE2018 challenge from $32.4\%$ to $38.3\%$, achieving start-of-art performance.


Exact and Consistent Interpretation of Piecewise Linear Models Hidden behind APIs: A Closed Form Solution

arXiv.org Machine Learning

More and more AI services are provided through APIs on cloud where predictive models are hidden behind APIs. To build trust with users and reduce potential application risk, it is important to interpret how such predictive models hidden behind APIs make their decisions. The biggest challenge of interpreting such predictions is that no access to model parameters or training data is available. Existing works interpret the predictions of a model hidden behind an API by heuristically probing the response of the API with perturbed input instances. However, these methods do not provide any guarantee on the exactness and consistency of their interpretations. In this paper, we propose an elegant closed form solution named \texttt{OpenAPI} to compute exact and consistent interpretations for the family of Piecewise Linear Models (PLM), which includes many popular classification models. The major idea is to first construct a set of overdetermined linear equation systems with a small set of perturbed instances and the predictions made by the model on those instances. Then, we solve the equation systems to identify the decision features that are responsible for the prediction on an input instance. Our extensive experiments clearly demonstrate the exactness and consistency of our method.