Deep Learning
Impact of Low-bitwidth Quantization on the Adversarial Robustness for Embedded Neural Networks
Bernhard, Rรฉmi, Moellic, Pierre-Alain, Dutertre, Jean-Max
As the will to deploy neural networks models on embedded systems grows, and considering the related memory footprint and energy consumption issues, finding lighter solutions to store neural networks such as weight quantization and more efficient inference methods become major research topics. Parallel to that, adversarial machine learning has risen recently with an impressive and significant attention, unveiling some critical flaws of machine learning models, especially neural networks. In particular, perturbed inputs called adversarial examples have been shown to fool a model into making incorrect predictions. In this article, we investigate the adversarial robustness of quantized neural networks under different threat models for a classical supervised image classification task. We show that quantization does not offer any robust protection, results in severe form of gradient masking and advance some hypotheses to explain it. However, we experimentally observe poor transferability capacities which we explain by quantization value shift phenomenon and gradient misalignment and explore how these results can be exploited with an ensemble-based defense.
Learning to compute inner consensus -- A noble approach to modeling agreement between Capsules
The now called field of Deep Learning has expanded these ideas by creating models that stack multiple layers of Perceptrons. These Multilayer Perceptrons, commonly known as Neural Networks [7], achieve greater representation capacity, due to the layered manner the computational complexity is added, especially when compared with its precursor. Attributable to this compositional approach they are especially hard-wired to learn a nested hierarchy of concepts [27]. As an approach to soft-computing, Neural Networks stand in opposition to the precisely stated view of analytical algorithms that, unlike the human mind, are not tolerant of imprecision, uncertainty, partial truth and approximation [5]. In conjunction with other Deep Learning models, they stand at the vanguard of Artificial Intelligence Research, employed in tasks that previously have been found computationally intractable.
Maximal adversarial perturbations for obfuscation: Hiding certain attributes while preserving rest
Ilanchezian, Indu, Vepakomma, Praneeth, Singh, Abhishek, Gupta, Otkrist, Prasanna, G. N. Srinivasa, Raskar, Ramesh
In this paper we investigate the usage of adversarial perturbations for the purpose of privacy from human perception and model (machine) based detection. We employ adversarial perturbations for obfuscating certain variables in raw data while preserving the rest. Current adversarial perturbation methods are used for data poisoning with minimal perturbations of the raw data such that the machine learning model's performance is adversely impacted while the human vision cannot perceive the difference in the poisoned dataset due to minimal nature of perturbations. We instead apply relatively maximal perturbations of raw data to conditionally damage model's classification of one attribute while preserving the model performance over another attribute. In addition, the maximal nature of perturbation helps adversely impact human perception in classifying hidden attribute apart from impacting model performance. We validate our result qualitatively by showing the obfuscated dataset and quantitatively by showing the inability of models trained on clean data to predict the hidden attribute from the perturbed dataset while being able to predict the rest of attributes.
Alleviating Privacy Attacks via Causal Learning
Tople, Shruti, Sharma, Amit, Nori, Aditya
Machine learning models, especially deep neural networks have been shown to reveal membership information of inputs in the training data. Such membership inference attacks are a serious privacy concern, for example, patients providing medical records to build a model that detects HIV would not want their identity to be leaked. Further, we show that the attack accuracy amplifies when the model is used to predict samples that come from a different distribution than the training set, which is often the case in real world applications. Therefore, we propose the use of causal learning approaches where a model learns the causal relationship between the input features and the outcome. Causal models are known to be invariant to the training distribution and hence generalize well to shifts between samples from the same distribution and across different distributions. First, we prove that models learned using causal structure provide stronger differential privacy guarantees than associational models under reasonable assumptions. Next, we show that causal models trained on sufficiently large samples are robust to membership inference attacks across different distributions of datasets and those trained on smaller sample sizes always have lower attack accuracy than corresponding associational models. Finally, we confirm our theoretical claims with experimental evaluation on $4$ datasets with moderately complex Bayesian networks. We observe that neural network-based associational models exhibit up to 80% attack accuracy under different test distributions and sample sizes whereas causal models exhibit attack accuracy close to a random guess. Our results confirm the value of the generalizability of causal models in reducing susceptibility to privacy attacks.
MGP-AttTCN: An Interpretable Machine Learning Model for the Prediction of Sepsis
Rosnati, Margherita, Fortuin, Vincent
With a mortality rate of 5.4 million lives worldwide every year and a healthcare cost of more than 16 billion dollars in the USA alone, sepsis is one of the leading causes of hospital mortality and an increasing concern in the ageing western world. Recently, medical and technological advances have helped re-define the illness criteria of this disease, which is otherwise poorly understood by the medical society. Together with the rise of widely accessible Electronic Health Records, the advances in data mining and complex nonlinear algorithms are a promising avenue for the early detection of sepsis. This work contributes to the research effort in the field of automated sepsis detection with an open-access labelling of the medical MIMIC-III data set. Moreover, we propose MGP-AttTCN: a joint multitask Gaussian Process and attention-based deep learning model to early predict the occurrence of sepsis in an interpretable manner. We show that our model outperforms the current state-of-the-art and present evidence that different labelling heuristics lead to discrepancies in task difficulty.
Federated User Representation Learning
Bui, Duc, Malik, Kshitiz, Goetz, Jack, Liu, Honglei, Moon, Seungwhan, Kumar, Anuj, Shin, Kang G.
Collaborative personalization, such as through learned user representations (em-beddings), can improve the prediction accuracy of neural-network-based models significantly. We propose Federated User Representation Learning (FURL), a simple, scalable, privacy-preserving and resource-efficient way to utilize existing neural personalization techniques in the Federated Learning (FL) setting. FURL divides model parameters into federated and private parameters. Private parameters, such as private user embeddings, are trained locally, but unlike federated parameters, they are not transferred to or averaged on the server. We show theoretically that this parameter split does not affect training for most model per-sonalization approaches. Storing user embeddings locally not only preserves user privacy, but also improves memory locality of personalization compared to on-server training. We evaluate FURL on two datasets, demonstrating a significant improvement in model quality with 8% and 51% performance increases, and approximately the same level of performance as centralized training with only 0% and 4% reductions. Furthermore, we show that user embeddings learned in FL and the centralized setting have a very similar structure, indicating that FURL can learn collaboratively through the shared parameters while preserving user privacy.
Reweighted Proximal Pruning for Large-Scale Language Representation
Guo, Fu-Ming, Liu, Sijia, Mungall, Finlay S., Lin, Xue, Wang, Yanzhi
These pre-trained language representations can create state-of-the-art results on a wide range of downstream tasks. Along with continuous significant performance improvement, the size and complexity of these pre-trained neural models continue to increase rapidly. Is it possible to compress these large-scale language representation models? How will the pruned language representation affect the downstream multi-task transfer learning objectives? In this paper, we propose Reweighted Proximal Pruning (RPP), a new pruning method specifically designed for a large-scale language representation model. Through experiments on SQuAD and the GLUE benchmark suite, we show that proximal pruned BERT keeps high accuracy for both the pre-training task and the downstream multiple fine-tuning tasks at high prune ratio. RPP provides a new perspective to help us analyze what large-scale language representation might learn. Additionally, RPP makes it possible to deploy a large state-of-the-art language representation model such as BERT on a series of distinct devices (e.g., online servers, mobile phones, and edge devices). More interestingly, the pre-trained BERT model can be fine-tuned with just one additional output layer to create state-of-the-art models for a wide range of tasks, such as question answering (Rajpurkar et al., 2016; 2018), and language inference (Bowman et al., 2015; Williams et al., 2017), without substantial task-specific architecture modifications. BERT is conceptually simple and empirically powerful (Devlin et al., 2019).
Dual Sequential Monte Carlo: Tunneling Filtering and Planning in Continuous POMDPs
Wang, Yunbo, Liu, Bo, Wu, Jiajun, Zhu, Yuke, Du, Simon S., Fei-Fei, Li, Tenenbaum, Joshua B.
We present the DualSMC network that solves continuous POMDPs by learning belief representations and then leveraging them for planning. It is based on the fact that filtering, i.e. state estimation, and planning can be viewed as two related sequential Monte Carlo processes, with one in the belief space and the other in the future planning trajectory space. In particular, we first introduce a novel particle filter network that makes better use of the adversarial relationship between the proposer model and the observation model. We then introduce a new planning algorithm over the belief representations, which learns uncertainty-dependent policies. We allow these two parts to be trained jointly with each other. We testify the effectiveness of our approach on three continuous control and planning tasks: the floor positioning, the 3D light-dark navigation, and a modified Reacher task.
Counterfactual States for Atari Agents via Generative Deep Learning
Olson, Matthew L., Neal, Lawrence, Li, Fuxin, Wong, Weng-Keen
Although deep reinforcement learning agents have produced impressive results in many domains, their decision making is difficult to explain to humans. To address this problem, past work has mainly focused on explaining why an action was chosen in a given state. A different type of explanation that is useful is a counterfactual, which deals with "what if?" scenarios. In this work, we introduce the concept of a counterfactual state to help humans gain a better understanding of what would need to change (minimally) in an Atari game image for the agent to choose a different action. We introduce a novel method to create counterfactual states from a generative deep learning architecture. In addition, we evaluate the effectiveness of counterfactual states on human participants who are not machine learning experts. Our user study results suggest that our generated counterfactual states are useful in helping non-expert participants gain a better understanding of an agent's decision making process.
Automated curricula through setter-solver interactions
Racaniere, Sebastien, Lampinen, Andrew K., Santoro, Adam, Reichert, David P., Firoiu, Vlad, Lillicrap, Timothy P.
A BSTRACT Reinforcement learning algorithms use correlations between policies and rewards to improve agent performance. But in dynamic or sparsely rewarding environments these correlations are often too small, or rewarding events are too infrequent to make learning feasible. Human education instead relies on curricula-the breakdown of tasks into simpler, static challenges with dense rewards-to build up to complex behaviors. While curricula are also useful for artificial agents, handcrafting them is time consuming. This has lead researchers to explore automatic curriculum generation. Here we explore automatic curriculum generation in rich, dynamic environments. Using a setter-solver paradigm we show the importance of considering goal validity, goal feasibility, and goal coverage to construct useful curricula. We demonstrate the success of our approach in rich but sparsely rewarding 2D and 3D environments, where an agent is tasked to achieve a single goal selected from a set of possible goals that varies between episodes, and identify challenges for future work. Finally, we demonstrate the value of a novel technique that guides agents towards a desired goal distribution. Altogether, these results represent a substantial step towards applying automatic task curricula to learn complex, otherwise unlearnable goals, and to our knowledge are the first to demonstrate automated curriculum generation for goal-conditioned agents in environments where the possible goals vary between episodes. 1 I NTRODUCTION Reinforcement learning (RL) algorithms use correlations between policies and environmental rewards to reinforce and improve agent performance. But such correlation-based learning may struggle in dynamic environments with constantly changing settings or goals, because policies that correlate with rewards in one episode may fail to correlate with rewards in a subsequent episode. Correlation-based learning may also struggle in sparsely rewarding environments since by definition there are fewer rewards, and hence fewer instances when policy-reward correlations can be measured and learned from. In the most problematic tasks, agents may fail to begin learning at all. While RL has been used to achieve expert-level performance in some sparsely rewarding games (Silver et al., 2016; OpenAI, 2018; Vinyals et al., 2019), success has often required carefully engineered curricula to bootstrap learning, such as learning from millions of expert games or handcrafted shaping rewards. In some cases self-play between agents as they improve can serve as a powerful automatic curriculum for achieving expert or superhuman performance (Silver et al., 2018; Vinyals et al., 2019).