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 Deep Learning


Learning to Predict Without Looking Ahead: World Models Without Forward Prediction

Neural Information Processing Systems

Much of model-based reinforcement learning involves learning a model of an agent's world, and training an agent to leverage this model to perform a task more efficiently. While these models are demonstrably useful for agents, every naturally occurring model of the world of which we are aware---e.g., a brain---arose as the byproduct of competing evolutionary pressures for survival, not minimization of a supervised forward-predictive loss via gradient descent. That useful models can arise out of the messy and slow optimization process of evolution suggests that forward-predictive modeling can arise as a side-effect of optimization under the right circumstances. Crucially, this optimization process need not explicitly be a forward-predictive loss. In this work, we introduce a modification to traditional reinforcement learning which we call observational dropout, whereby we limit the agents ability to observe the real environment at each timestep. In doing so, we can coerce an agent into learning a world model to fill in the observation gaps during reinforcement learning. We show that the emerged world model, while not explicitly trained to predict the future, can help the agent learn key skills required to perform well in its environment. Videos of our results available at https://learningtopredict.github.io/


Latent Ordinary Differential Equations for Irregularly-Sampled Time Series

Neural Information Processing Systems

Time series with non-uniform intervals occur in many applications, and are difficult to model using standard recurrent neural networks (RNNs). We generalize RNNs to have continuous-time hidden dynamics defined by ordinary differential equations (ODEs), a model we call ODE-RNNs. Furthermore, we use ODE-RNNs to replace the recognition network of the recently-proposed Latent ODE model. Both ODE-RNNs and Latent ODEs can naturally handle arbitrary time gaps between observations, and can explicitly model the probability of observation times using Poisson processes. We show experimentally that these ODE-based models outperform their RNN-based counterparts on irregularly-sampled data.


Mapping State Space using Landmarks for Universal Goal Reaching

Neural Information Processing Systems

An agent that has well understood the environment should be able to apply its skills for any given goals, leading to the fundamental problem of learning the Universal Value Function Approximator (UVFA). A UVFA learns to predict the cumulative rewards between all state-goal pairs. However, empirically, the value function for long-range goals is always hard to estimate and may consequently result in failed policy. This has presented challenges to the learning process and the capability of neural networks. We propose a method to address this issue in large MDPs with sparse rewards, in which exploration and routing across remote states are both extremely challenging. Our method explicitly models the environment in a hierarchical manner, with a high-level dynamic landmark-based map abstracting the visited state space, and a low-level value network to derive precise local decisions. We use farthest point sampling to select landmark states from past experience, which has improved exploration compared with simple uniform sampling. Experimentally we showed that our method enables the agent to reach long-range goals at the early training stage, and achieve better performance than standard RL algorithms for a number of challenging tasks.


DeepUSPS: Deep Robust Unsupervised Saliency Prediction via Self-supervision

Neural Information Processing Systems

Deep neural network (DNN) based salient object detection in images based on high-quality labels is expensive. Alternative unsupervised approaches rely on careful selection of multiple handcrafted saliency methods to generate noisy pseudo-ground-truth labels. In this work, we propose a two-stage mechanism for robust unsupervised object saliency prediction, where the first stage involves refinement of the noisy pseudo labels generated from different handcrafted methods. Each handcrafted method is substituted by a deep network that learns to generate the pseudo labels. These labels are refined incrementally in multiple iterations via our proposed self-supervision technique. In the second stage, the refined labels produced from multiple networks representing multiple saliency methods are used to train the actual saliency detection network. We show that this self-learning procedure outperforms all the existing unsupervised methods over different datasets. Results are even comparable to those of fully-supervised state-of-the-art approaches.


Stand-Alone Self-Attention in Vision Models

Neural Information Processing Systems

Convolutions are a fundamental building block of modern computer vision systems. Recent approaches have argued for going beyond convolutions in order to capture long-range dependencies. These efforts focus on augmenting convolutional models with content-based interactions, such as self-attention and non-local means, to achieve gains on a number of vision tasks. The natural question that arises is whether attention can be a stand-alone primitive for vision models instead of serving as just an augmentation on top of convolutions. In developing and testing a pure self-attention vision model, we verify that self-attention can indeed be an effective stand-alone layer. A simple procedure of replacing all instances of spatial convolutions with a form of self-attention to ResNet-50 produces a fully self-attentional model that outperforms the baseline on ImageNet classification with 12% fewer FLOPS and 29% fewer parameters. On COCO object detection, a fully self-attention model matches the mAP of a baseline RetinaNet while having 39% fewer FLOPS and 34% fewer parameters. Detailed ablation studies demonstrate that self-attention is especially impactful when used in later layers. These results establish that stand-alone self-attention is an important addition to the vision practitioner's toolbox.


Assessment Modeling: Fundamental Pre-training Tasks for Interactive Educational Systems

arXiv.org Artificial Intelligence

Interactive Educational Systems (IESs) have developed rapidly in recent years to address the issue of quality and affordability of education. Analogous to other domains in AI, there are specific tasks of AIEd for which labels are scarce. For instance, labels like exam score and grade are considered important in educational and social context. However, obtaining the labels is costly as they require student actions taken outside the system. Likewise, while student events like course dropout and review correctness are automatically recorded by IESs, they are few in number as the events occur sporadically in practice. A common way of circumventing the label-scarcity problem is the pre-train/fine-tine method. Accordingly, existing works pre-train a model to learn representations of contents in learning items. However, such methods fail to utilize the student interaction data available and model student learning behavior. To this end, we propose assessment modeling, fundamental pre-training tasks for IESs. An assessment is a feature of student-system interactions which can act as pedagogical evaluation, such as student response correctness or timeliness. Assessment modeling is the prediction of assessments conditioned on the surrounding context of interactions. Although it is natural to pre-train interactive features available in large amount, narrowing down the prediction targets to assessments holds relevance to the label-scarce educational problems while reducing irrelevant noises. To the best of our knowledge, this is the first work investigating appropriate pre-training method of predicting educational features from student-system interactions. While the effectiveness of different combinations of assessments is open for exploration, we suggest assessment modeling as a guiding principle for selecting proper pre-training tasks for the label-scarce educational problems.


EEG based Continuous Speech Recognition using Transformers

arXiv.org Machine Learning

--In this paper we investigate continuous speech recognition using electroencephalography (EEG) features using recently introduced end-to-end transformer based automatic speech recognition (ASR) model. Our results show that transformer based model demonstrate faster inference and training compared to recurrent neural network (RNN) based sequence-to-sequence EEG models but performance of the RNN based models were better than transformer based model during test time on a limited English vocabulary. Continuous speech recognition using non invasive brain signals or electroencephalography (EEG) signals is an emerging area of research where non invasive EEG signals recorded from the scalp of the subject is translated to text. EEG based continuous speech recognition technology enables people with speaking disabilities or people who are not able to speak to have better technology accessibility. Current state-of-the-art voice assistant systems process mainly acoustic input features limiting technology accessibility for people with speaking disabilities or people with no ability to produce voice.


PAC Confidence Sets for Deep Neural Networks via Calibrated Prediction

arXiv.org Machine Learning

We propose an algorithm combining calibrated prediction and generalization bounds from learning theory to construct confidence sets for deep neural networks with PAC guarantees---i.e., the confidence set for a given input contains the true label with high probability. We demonstrate how our approach can be used to construct PAC confidence sets on ResNet for ImageNet, a visual object tracking model, and a dynamics model the half-cheetah reinforcement learning problem.


Deep Attentive Ranking Networks for Learning to Order Sentences

arXiv.org Machine Learning

We present an attention-based ranking framework for learning to order sentences given a paragraph. Our framework is built on a bidirectional sentence encoder and a self-attention based transformer network to obtain an input order invariant representation of paragraphs. Moreover, it allows seamless training using a variety of ranking based loss functions, such as pointwise, pairwise, and listwise ranking. We apply our framework on two tasks: Sentence Ordering and Order Discrimination. Our framework outperforms various state-of- the-art methods on these tasks on a variety of evaluation metrics. We also show that it achieves better results when using pairwise and listwise ranking losses, rather than the pointwise ranking loss, which suggests that incorporating relative positions of two or more sentences in the loss function contributes to better learning.


On the Difference Between the Information Bottleneck and the Deep Information Bottleneck

arXiv.org Machine Learning

Combining the Information Bottleneck model with deep learning by replacing mutual information terms with deep neural nets has proved successful in areas ranging from generative modelling to interpreting deep neural networks. In this paper, we revisit the Deep Variational Information Bottleneck and the assumptions needed for its derivation. The two assumed properties of the data $X$, $Y$ and their latent representation $T$ take the form of two Markov chains $T-X-Y$ and $X-T-Y$. Requiring both to hold during the optimisation process can be limiting for the set of potential joint distributions $P(X,Y,T)$. We therefore show how to circumvent this limitation by optimising a lower bound for $I(T;Y)$ for which only the latter Markov chain has to be satisfied. The actual mutual information consists of the lower bound which is optimised in DVIB and cognate models in practice and of two terms measuring how much the former requirement $T-X-Y$ is violated. Finally, we propose to interpret the family of information bottleneck models as directed graphical models and show that in this framework the original and deep information bottlenecks are special cases of a fundamental IB model.