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Forecasting Industrial Aging Processes with Machine Learning Methods

arXiv.org Machine Learning

By accurately predicting industrial aging processes (IAPs), it is possible to schedule maintenance events further in advance, thereby ensuring a cost-efficient and reliable operation of the plant. So far, these degradation processes were usually described by mechanistic models or simple empirical prediction models. In this paper, we evaluate a wider range of data-driven models for this task, comparing some traditional stateless models (linear and kernel ridge regression, feed-forward neural networks) to more complex recurrent neural networks (echo state networks and LSTMs). To examine how much historical data is needed to train each of the models, we first examine their performance on a synthetic dataset with known dynamics. Next, the models are tested on real-world data from a large scale chemical plant. Our results show that LSTMs produce near perfect predictions when trained on a large enough dataset, while linear models may generalize better given small datasets with changing conditions.


Extracting dispersion curves from ambient noise correlations using deep learning

arXiv.org Machine Learning

We present a machine-learning approach to classifying the phases of surface wave dispersion curves. Standard FTAN analysis of surfaces observed on an array of receivers is converted to an image, of which, each pixel is classified as fundamental mode, first overtone, or noise. We use a convolutional neural network (U-net) architecture with a supervised learning objective and incorporate transfer learning. The training is initially performed with synthetic data to learn coarse structure, followed by fine-tuning of the network using approximately 10% of the real data based on human classification. The results show that the machine classification is nearly identical to the human picked phases. Expanding the method to process multiple images at once did not improve the performance. The developed technique will faciliate automated processing of large dispersion curve datasets.


Vocoder-free End-to-End Voice Conversion with Transformer Network

arXiv.org Machine Learning

Mel-frequency filter bank (MFB) based approaches have the advantage of learning speech compared to raw spectrum since MFB has less feature size. However, speech generator with MFB approaches require additional vocoder that needs a huge amount of computation expense for training process. The additional pre/post processing such as MFB and vocoder is not essential to convert real human speech to others. It is possible to only use the raw spectrum along with the phase to generate different style of voices with clear pronunciation. In this regard, we propose a fast and effective approach to convert realistic voices using raw spectrum in a parallel manner. Our transformer-based model architecture which does not have any CNN or RNN layers has shown the advantage of learning fast and solved the limitation of sequential computation of conventional RNN. In this paper, we introduce a vocoder-free end-to-end voice conversion method using transformer network. The presented conversion model can also be used in speaker adaptation for speech recognition. Our approach can convert the source voice to a target voice without using MFB and vocoder. We can get an adapted MFB for speech recognition by multiplying the converted magnitude with phase. We perform our voice conversion experiments on TIDIGITS dataset using the metrics such as naturalness, similarity, and clarity with mean opinion score, respectively.


Goal-Oriented Multi-Task BERT-Based Dialogue State Tracker

arXiv.org Machine Learning

Dialogue State Tracking (DST) is a core component of virtual assistants such as Alexa or Siri. To accomplish various tasks, these assistants need to support an increasing number of services and APIs. The Schema-Guided State Tracking track of the 8th Dialogue System Technology Challenge highlighted the DST problem for unseen services. The organizers introduced the Schema-Guided Dialogue (SGD) dataset with multi-domain conversations and released a zero-shot dialogue state tracking model. In this work, we propose a GOaL-Oriented Multi-task BERT-based dialogue state tracker (GOLOMB) inspired by architectures for reading comprehension question answering systems. The model "queries" dialogue history with descriptions of slots and services as well as possible values of slots. This allows to transfer slot values in multi-domain dialogues and have a capability to scale to unseen slot types. Our model achieves a joint goal accuracy of 53.97% on the SGD dataset, outperforming the baseline model.


Faster On-Device Training Using New Federated Momentum Algorithm

arXiv.org Machine Learning

Mobile crowdsensing has gained significant attention in recent years and has become a critical paradigm for emerging Internet of Things applications. The sensing devices continuously generate a significant quantity of data, which provide tremendous opportunities to develop innovative intelligent applications. To utilize these data to train machine learning models while not compromising user privacy, federated learning has become a promising solution. However, there is little understanding of whether federated learning algorithms are guaranteed to converge. We reconsider model averaging in federated learning and formulate it as a gradient-based method with biased gradients. This novel perspective assists analysis of its convergence rate and provides a new direction for more acceleration. We prove for the first time that the federated averaging algorithm is guaranteed to converge for non-convex problems, without imposing additional assumptions. We further propose a novel accelerated federated learning algorithm and provide a convergence guarantee. Simulated federated learning experiments are conducted to train deep neural networks on benchmark datasets, and experimental results show that our proposed method converges faster than previous approaches.


Understanding the Decision Boundary of Deep Neural Networks: An Empirical Study

arXiv.org Machine Learning

Despite achieving remarkable performance on many image classification tasks, state-of-the-art machine learning (ML) classifiers remain vulnerable to small input perturbations. Especially, the existence of adversarial examples raises concerns about the deployment of ML models in safety- and security-critical environments, like autonomous driving and disease detection. Over the last few years, numerous defense methods have been published with the goal of improving adversarial as well as corruption robustness. However, the proposed measures succeeded only to a very limited extent. This limited progress is partly due to the lack of understanding of the decision boundary and decision regions of deep neural networks. Therefore, we study the minimum distance of data points to the decision boundary and how this margin evolves over the training of a deep neural network. By conducting experiments on MNIST, FASHION-MNIST, and CIFAR-10, we observe that the decision boundary moves closer to natural images over training. This phenomenon even remains intact in the late epochs of training, where the classifier already obtains low training and test error rates. On the other hand, adversarial training appears to have the potential to prevent this undesired convergence of the decision boundary.


Continuous Melody Generation via Disentangled Short-Term Representations and Structural Conditions

arXiv.org Artificial Intelligence

Automatic music generation is an interdisciplinary research topic that combines computational creativity and semantic analysis of music to create automatic machine improvisations. An important property of such a system is allowing the user to specify conditions and desired properties of the generated music. In this paper we designed a model for composing melodies given a user specified symbolic scenario combined with a previous music context. We add manual labeled vectors denoting external music quality in terms of chord function that provides a low dimensional representation of the harmonic tension and resolution. Our model is capable of generating long melodies by regarding 8-beat note sequences as basic units, and shares consistent rhythm pattern structure with another specific song. The model contains two stages and requires separate training where the first stage adopts a Conditional Variational Autoencoder (C-VAE) to build a bijection between note sequences and their latent representations, and the second stage adopts long short-term memory networks (LSTM) with structural conditions to continue writing future melodies. We further exploit the disentanglement technique via C-VAE to allow melody generation based on pitch contour information separately from conditioning on rhythm patterns. Finally, we evaluate the proposed model using quantitative analysis of rhythm and the subjective listening study. Results show that the music generated by our model tends to have salient repetition structures, rich motives, and stable rhythm patterns. The ability to generate longer and more structural phrases from disentangled representations combined with semantic scenario specification conditions shows a broad application of our model.


Temporal-adaptive Hierarchical Reinforcement Learning

arXiv.org Artificial Intelligence

Hierarchical reinforcement learning (HRL) helps address large-scale and sparse reward issues in reinforcement learning. In HRL, the policy model has an inner representation structured in levels. With this structure, the reinforcement learning task is expected to be decomposed into corresponding levels with sub-tasks, and thus the learning can be more efficient. In HRL, although it is intuitive that a high-level policy only needs to make macro decisions in a low frequency, the exact frequency is hard to be simply determined. Previous HRL approaches often employed a fixed-time skip strategy or learn a terminal condition without taking account of the context, which, however, not only requires manual adjustments but also sacrifices some decision granularity. In this paper, we propose the \emph{temporal-adaptive hierarchical policy learning} (TEMPLE) structure, which uses a temporal gate to adaptively control the high-level policy decision frequency. We train the TEMPLE structure with PPO and test its performance in a range of environments including 2-D rooms, Mujoco tasks, and Atari games. The results show that the TEMPLE structure can lead to improved performance in these environments with a sequential adaptive high-level control.


Learning Fine Grained Place Embeddings with Spatial Hierarchy from Human Mobility Trajectories

arXiv.org Artificial Intelligence

Place embeddings generated from human mobility trajectories have become a popular method to understand the functionality of places. Place embeddings with high spatial resolution are desirable for many applications, however, downscaling the spatial resolution deteriorates the quality of embeddings due to data sparsity, especially in less populated areas. We address this issue by proposing a method that generates fine grained place embeddings, which leverages spatial hierarchical information according to the local density of observed data points. The effectiveness of our fine grained place embeddings are compared to baseline methods via next place prediction tasks using real world trajectory data from 3 cities in Japan. In addition, we demonstrate the value of our fine grained place embeddings for land use classification applications. We believe that our technique of incorporating spatial hierarchical information can complement and reinforce various place embedding generating methods.