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 Deep Learning


Composing graphical models with neural networks for structured representations and fast inference

Neural Information Processing Systems

We propose a general modeling and inference framework that combines the complementary strengths of probabilistic graphical models and deep learning methods. For inference, we use recognition networks to produce local evidence potentials, then combine them with the model distribution using efficient message-passing algorithms. All components are trained simultaneously with a single stochastic variational inference objective. We illustrate this framework by automatically segmenting and categorizing mouse behavior from raw depth video, and demonstrate several other example models. Papers published at the Neural Information Processing Systems Conference.


Conditional Generative Moment-Matching Networks

Neural Information Processing Systems

Maximum mean discrepancy (MMD) has been successfully applied to learn deep generative models for characterizing a joint distribution of variables via kernel mean embedding. In this paper, we present conditional generative moment-matching networks (CGMMN), which learn a conditional distribution given some input variables based on a conditional maximum mean discrepancy (CMMD) criterion. The learning is performed by stochastic gradient descent with the gradient calculated by back-propagation. We evaluate CGMMN on a wide range of tasks, including predictive modeling, contextual generation, and Bayesian dark knowledge, which distills knowledge from a Bayesian model by learning a relatively small CGMMN student network. Our results demonstrate competitive performance in all the tasks.


Deep Learning for Remote Sensing Image Understanding

#artificialintelligence

These high-level feature representations are more powerful and robust in typical visual tasks. In the intelligent interpretation of remote sensing images, the automatic target detection (or recognition) and high-resolution remotely sensed image classification are two hot topics, and both of these two tasks are carried out by first computing the low-level features in the raw images. For different kinds of remote sensing images (e.g., SAR images and hyperspectral images), the corresponding specific feature representations are available. Through applying deep learning methods, we are free of these handcrafted low-level features and can automatically learn mid-level and higher-level ones from a large amount of unlabeled raw samples beyond the types and domains of remote sensing images. Deep leaning methods can undoubtedly offer better feature representations for the related remote sensing task, and there is a bright prospect of seeing more and more researchers dedicated to learning better features for the target detection and scene classification tasks by utilizing deep learning methods appropriately. This special issue concentrates on the research in new methods, algorithms, and architectures of deep learning to handle the practical challenges in remote sensing image processing. The papers in this issue can be roughly organized into three main categories: (a) remote sensing imagery classification, (b) change detection of multitemporal remote sensing images, and (c) fusion of diverse types of images.


Deep Learning for Real-Time Atari Game Play Using Offline Monte-Carlo Tree Search Planning

Neural Information Processing Systems

The combination of modern Reinforcement Learning and Deep Learning approaches holds the promise of making significant progress on challenging applications requiring both rich perception and policy-selection. The Arcade Learning Environment (ALE) provides a set of Atari games that represent a useful benchmark set of such applications. A recent breakthrough in combining model-free reinforcement learning with deep learning, called DQN, achieves the best real-time agents thus far. Planning-based approaches achieve far higher scores than the best model-free approaches, but they exploit information that is not available to human players, and they are orders of magnitude slower than needed for real-time play. Our main goal in this work is to build a better real-time Atari game playing agent than DQN.


On Multiplicative Integration with Recurrent Neural Networks

Neural Information Processing Systems

We introduce a general simple structural design called "Multiplicative Integration" (MI) to improve recurrent neural networks (RNNs). MI changes the way of how the information flow gets integrated in the computational building block of an RNN, while introducing almost no extra parameters. The new structure can be easily embedded into many popular RNN models, including LSTMs and GRUs. We empirically analyze its learning behaviour and conduct evaluations on several tasks using different RNN models. Our experimental results demonstrate that Multiplicative Integration can provide a substantial performance boost over many of the existing RNN models.


Step Size Matters in Deep Learning

Neural Information Processing Systems

Training a neural network with the gradient descent algorithm gives rise to a discrete-time nonlinear dynamical system. Consequently, behaviors that are typically observed in these systems emerge during training, such as convergence to an orbit but not to a fixed point or dependence of convergence on the initialization. Step size of the algorithm plays a critical role in these behaviors: it determines the subset of the local optima that the algorithm can converge to, and it specifies the magnitude of the oscillations if the algorithm converges to an orbit. To elucidate the effects of the step size on training of neural networks, we study the gradient descent algorithm as a discrete-time dynamical system, and by analyzing the Lyapunov stability of different solutions, we show the relationship between the step size of the algorithm and the solutions that can be obtained with this algorithm. The results provide an explanation for several phenomena observed in practice, including the deterioration in the training error with increased depth, the hardness of estimating linear mappings with large singular values, and the distinct performance of deep residual networks. Papers published at the Neural Information Processing Systems Conference.


Net-Trim: Convex Pruning of Deep Neural Networks with Performance Guarantee

Neural Information Processing Systems

We introduce and analyze a new technique for model reduction for deep neural networks. While large networks are theoretically capable of learning arbitrarily complex models, overfitting and model redundancy negatively affects the prediction accuracy and model variance. Our Net-Trim algorithm prunes (sparsifies) a trained network layer-wise, removing connections at each layer by solving a convex optimization program. This program seeks a sparse set of weights at each layer that keeps the layer inputs and outputs consistent with the originally trained model. The algorithms and associated analysis are applicable to neural networks operating with the rectified linear unit (ReLU) as the nonlinear activation.


Learning to Optimize Tensor Programs

Neural Information Processing Systems

We introduce a learning-based framework to optimize tensor programs for deep learning workloads. Efficient implementations of tensor operators, such as matrix multiplication and high dimensional convolution are key enablers of effective deep learning systems. However, existing systems rely on manually optimized libraries such as cuDNN where only a narrow range of server class GPUs are well-supported. The reliance on hardware specific operator libraries limits the applicability of high-level graph optimizations and incurs significant engineering costs when deploying to new hardware targets. We use learning to remove this engineering burden.


How transferable are features in deep neural networks?

Neural Information Processing Systems

Many deep neural networks trained on natural images exhibit a curious phenomenon in common: on the first layer they learn features similar to Gabor filters and color blobs. Such first-layer features appear not to be specific to a particular dataset or task, but general in that they are applicable to many datasets and tasks. Features must eventually transition from general to specific by the last layer of the network, but this transition has not been studied extensively. In this paper we experimentally quantify the generality versus specificity of neurons in each layer of a deep convolutional neural network and report a few surprising results. Transferability is negatively affected by two distinct issues: (1) the specialization of higher layer neurons to their original task at the expense of performance on the target task, which was expected, and (2) optimization difficulties related to splitting networks between co-adapted neurons, which was not expected.


Deep Neural Networks with Inexact Matching for Person Re-Identification

Neural Information Processing Systems

Person Re-Identification is the task of matching images of a person across multiple camera views. Almost all prior approaches address this challenge by attempting to learn the possible transformations that relate the different views of a person from a training corpora. Then, they utilize these transformation patterns for matching a query image to those in a gallery image bank at test time. Deep learning approaches, such as Convolutional Neural Networks (CNN), simultaneously do both and have shown great promise recently. In this work, we propose two CNN-based architectures for Person Re-Identification.