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 Deep Learning


Stochastic Latent Residual Video Prediction

arXiv.org Machine Learning

Designing video prediction models that account for the inherent uncertainty of the future is challenging. Most works in the literature are based on stochastic image-autoregressive recurrent networks, which raises several performance and applicability issues. An alternative is to use fully latent temporal models which untie frame synthesis and temporal dynamics. However, no such model for stochastic video prediction has been proposed in the literature yet, due to design and training difficulties. In this paper, we overcome these difficulties by introducing a novel stochastic temporal model whose dynamics are governed in a latent space by a residual update rule. This first-order scheme is motivated by discretization schemes of differential equations. It naturally models video dynamics as it allows our simpler, more interpretable, latent model to outperform prior state-of-the-art methods on challenging datasets.


An Investigation of Interpretability Techniques for Deep Learning in Predictive Process Analytics

arXiv.org Machine Learning

This paper explores interpretability techniques for two of the most successful learning algorithms in medical decision-making literature: deep neural networks and random forests. We applied these algorithms in a real-world medical dataset containing information about patients with cancer, where we learn models that try to predict the type of cancer of the patient, given their set of medical activity records. We explored different algorithms based on neural network architectures using long short term deep neural networks, and random forests. Since there is a growing need to provide decision-makers understandings about the logic of predictions of black boxes, we also explored different techniques that provide interpretations for these classifiers. In one of the techniques, we intercepted some hidden layers of these neural networks and used autoencoders in order to learn what is the representation of the input in the hidden layers. In another, we investigated an interpretable model locally around the random forest's prediction. Results show learning an interpretable model locally around the model's prediction leads to a higher understanding of why the algorithm is making some decision. Use of local and linear model helps identify the features used in prediction of a specific instance or data point. We see certain distinct features used for predictions that provide useful insights about the type of cancer, along with features that do not generalize well. In addition, the structured deep learning approach using autoencoders provided meaningful prediction insights, which resulted in the identification of nonlinear clusters correspondent to the patients' different types of cancer.


Black-Box Certification with Randomized Smoothing: A Functional Optimization Based Framework

arXiv.org Machine Learning

Randomized classifiers have been shown to provide a promising approach for achieving certified robustness against adversarial attacks in deep learning. However, most existing methods only leverage Gaussian smoothing noise and only work for $\ell_2$ perturbation. We propose a general framework of adversarial certification with non-Gaussian noise and for more general types of attacks, from a unified functional optimization perspective. Our new framework allows us to identify a key trade-off between accuracy and robustness via designing smoothing distributions, helping to design new families of non-Gaussian smoothing distributions that work more efficiently for different $\ell_p$ settings, including $\ell_1$, $\ell_2$ and $\ell_\infty$ attacks. Our proposed methods achieve better certification results than previous works and provide a new perspective on randomized smoothing certification.


Few-shot acoustic event detection via meta-learning

arXiv.org Machine Learning

We study few-shot acoustic event detection (AED) in this paper. Few-shot learning enables detection of new events with very limited labeled data. Compared to other research areas like computer vision, few-shot learning for audio recognition has been under-studied. We formulate few-shot AED problem and explore different ways of utilizing traditional supervised methods for this setting as well as a variety of meta-learning approaches, which are conventionally used to solve few-shot classification problem. Compared to supervised baselines, meta-learning models achieve superior performance, thus showing its effectiveness on generalization to new audio events. Our analysis including impact of initialization and domain discrepancy further validate the advantage of meta-learning approaches in few-shot AED.


Disentangling Controllable Object through Video Prediction Improves Visual Reinforcement Learning

arXiv.org Machine Learning

In many vision-based reinforcement learning (RL) problems, the agent controls a movable object in its visual field, e.g., the player's avatar in video games and the robotic arm in visual grasping and manipulation. Leveraging action-conditioned video prediction, we propose an end-to-end learning framework to disentangle the controllable object from the observation signal. The disentangled representation is shown to be useful for RL as additional observation channels to the agent. Experiments on a set of Atari games with the popular Double DQN algorithm demonstrate improved sample efficiency and game performance (from 222.8% to 261.4% measured in normalized game scores, with prediction bonus reward).


Knapsack Pruning with Inner Distillation

arXiv.org Machine Learning

Neural network pruning reduces the computational cost of an over-parameterized network to improve its efficiency. Popular methods vary from $\ell_1$-norm sparsification to Neural Architecture Search (NAS). In this work, we propose a novel pruning method that optimizes the final accuracy of the pruned network and distills knowledge from the over-parameterized parent network's inner layers. To enable this approach, we formulate the network pruning as a Knapsack Problem which optimizes the trade-off between the importance of neurons and their associated computational cost. Then we prune the network channels while maintaining the high-level structure of the network. The pruned network is fine-tuned under the supervision of the parent network using its inner network knowledge, a technique we refer to as the Inner Knowledge Distillation. Our method leads to state-of-the-art pruning results on ImageNet, CIFAR-10 and CIFAR-100 using ResNet backbones. To prune complex network structures such as convolutions with skip-links and depth-wise convolutions, we propose a block grouping approach to cope with these structures. Through this we produce compact architectures with the same FLOPs as EfficientNet-B0 and MobileNetV3 but with higher accuracy, by $1\%$ and $0.3\%$ respectively on ImageNet, and faster runtime on GPU.


Discrete Action On-Policy Learning with Action-Value Critic

arXiv.org Machine Learning

Reinforcement learning (RL) in discrete action space is ubiquitous in real-world applications, but its complexity grows exponentially with the action-space dimension, making it challenging to apply existing on-policy gradient based deep RL algorithms efficiently. To effectively operate in multidimensional discrete action spaces, we construct a critic to estimate action-value functions, apply it on correlated actions, and combine these critic estimated action values to control the variance of gradient estimation. We follow rigorous statistical analysis to design how to generate and combine these correlated actions, and how to sparsify the gradients by shutting down the contributions from certain dimensions. These efforts result in a new discrete action on-policy RL algorithm that empirically outperforms related on-policy algorithms relying on variance control techniques. We demonstrate these properties on OpenAI Gym benchmark tasks, and illustrate how discretizing the action space could benefit the exploration phase and hence facilitate convergence to a better local optimal solution thanks to the flexibility of discrete policy.


Soft Threshold Weight Reparameterization for Learnable Sparsity

arXiv.org Machine Learning

Sparsity in Deep Neural Networks (DNNs) is studied extensively with the focus of maximizing prediction accuracy given an overall parameter budget. Existing methods rely on uniform or heuristic non-uniform sparsity budgets which have sub-optimal layer-wise parameter allocation resulting in a) lower prediction accuracy or b) higher inference cost (FLOPs). This work proposes Soft Threshold Reparameterization (STR), a novel use of the soft-threshold operator on DNN weights. STR smoothly induces sparsity while learning pruning thresholds thereby obtaining a non-uniform sparsity budget. Our method achieves state-of-the-art accuracy for unstructured sparsity in CNNs (ResNet50 and MobileNetV1 on ImageNet-1K), and, additionally, learns non-uniform budgets that empirically reduce the FLOPs by up to 50%. Notably, STR boosts the accuracy over existing results by up to 10% in the ultra sparse (99%) regime and can also be used to induce low-rank (structured sparsity) in RNNs. In short, STR is a simple mechanism which learns effective sparsity budgets that contrast with popular heuristics.


Online Learning in Contextual Bandits using Gated Linear Networks

arXiv.org Artificial Intelligence

We introduce a new and completely online contextual bandit algorithm called Gated Linear Contextual Bandits (GLCB). This algorithm is based on Gated Linear Networks (GLNs), a recently introduced deep learning architecture with properties well-suited to the online setting. Leveraging data-dependent gating properties of the GLN we are able to estimate prediction uncertainty with effectively zero algorithmic overhead. We empirically evaluate GLCB compared to 9 state-of-the-art algorithms that leverage deep neural networks, on a standard benchmark suite of discrete and continuous contextual bandit problems. GLCB obtains median first-place despite being the only online method, and we further support these results with a theoretical study of its convergence properties.


Training Question Answering Models From Synthetic Data

arXiv.org Artificial Intelligence

Question and answer generation is a data augmentation method that aims to improve question answering (QA) models given the limited amount of human labeled data. However, a considerable gap remains between synthetic and human-generated question-answer pairs. This work aims to narrow this gap by taking advantage of large language models and explores several factors such as model size, quality of pretrained models, scale of data synthesized, and algorithmic choices. On the SQuAD1.1 question answering task, we achieve higher accuracy using solely synthetic questions and answers than when using the SQuAD1.1 training set questions alone. Removing access to real Wikipedia data, we synthesize questions and answers from a synthetic corpus generated by an 8.3 billion parameter GPT-2 model. With no access to human supervision and only access to other models, we are able to train state of the art question answering networks on entirely model-generated data that achieve 88.4 Exact Match (EM) and 93.9 F1 score on the SQuAD1.1 dev set. We further apply our methodology to SQuAD2.0 and show a 2.8 absolute gain on EM score compared to prior work using synthetic data.