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 Deep Learning


Unsupervised Pre-trained Models from Healthy ADLs Improve Parkinson's Disease Classification of Gait Patterns

arXiv.org Machine Learning

Application and use of deep learning algorithms for different healthcare applications is gaining interest at a steady pace. However, use of such algorithms can prove to be challenging as they require large amounts of training data that capture different possible variations. This makes it difficult to use them in a clinical setting since in most health applications researchers often have to work with limited data. Less data can cause the deep learning model to over-fit. In this paper, we ask how can we use data from a different environment, different use-case, with widely differing data distributions. We exemplify this use case by using single-sensor accelerometer data from healthy subjects performing activities of daily living - ADLs (source dataset), to extract features relevant to multi-sensor accelerometer gait data (target dataset) for Parkinson's disease classification. We train the pre-trained model using the source dataset and use it as a feature extractor. We show that the features extracted for the target dataset can be used to train an effective classification model. Our pre-trained source model consists of a convolutional autoencoder, and the target classification model is a simple multi-layer perceptron model. We explore two different pre-trained source models, trained using different activity groups, and analyze the influence the choice of pre-trained model has over the task of Parkinson's disease classification.


COVID-19 identification in chest X-ray images on flat and hierarchical classification scenarios

arXiv.org Machine Learning

The COVID-19 can cause severe pneumonia and is estimated to have a high impact on the healthcare system. The standard image diagnosis tests for pneumonia are chest X-ray (CXR) and computed tomography (CT) scan. CXR are useful in because it is cheaper, faster and more widespread than CT. This study aims to identify pneumonia caused by COVID-19 from other types and also healthy lungs using only CXR images. In order to achieve the objectives, we have proposed a classification schema considering the multi-class and hierarchical perspectives, since pneumonia can be structured as a hierarchy. Given the natural data imbalance in this domain, we also proposed the use of resampling algorithms in order to re-balance the classes distribution. Our classification schema extract features using some well-known texture descriptors and also using a pre-trained CNN model. We also explored early and late fusion techniques in order to leverage the strength of multiple texture descriptors and base classifiers at once. To evaluate the approach, we composed a database, named RYDLS-20, containing CXR images of pneumonia caused by different pathogens as well as CXR images of healthy lungs. The classes distribution follows a real-world scenario in which some pathogens are more common than others. The proposed approach achieved a macro-avg F1-Score of 0.65 using a multi-class approach and a F1-Score of 0.89 for the COVID-19 identification in the hierarchical classification scenario. As far as we know, we achieved the best nominal rate obtained for COVID-19 identification in an unbalanced environment with more than three classes. We must also highlight the novel proposed hierarchical classification approach for this task, which considers the types of pneumonia caused by the different pathogens and lead us to the best COVID-19 recognition rate obtained here.


Approaches and Applications of Early Classification of Time Series: A Review

arXiv.org Machine Learning

Early classification of time series has been extensively studied for minimizing class prediction delay in time-sensitive applications such as healthcare and finance. A primary task of an early classification approach is to classify an incomplete time series as soon as possible with some desired level of accuracy. Recent years have witnessed several approaches for early classification of time series. As most of the approaches have solved the early classification problem with different aspects, it becomes very important to make a thorough review of the existing solutions to know the current status of the area. These solutions have demonstrated reasonable performance in a wide range of applications including human activity recognition, gene expression based health diagnostic, industrial monitoring, and so on. In this paper, we present a systematic review of current literature on early classification approaches for both univariate and multivariate time series. We divide various existing approaches into four exclusive categories based on their proposed solution strategies. The four categories include prefix based, shapelet based, model based, and miscellaneous approaches. The authors also discuss the applications of early classification in many areas including industrial monitoring, intelligent transportation, and medical. Finally, we provide a quick summary of the current literature with future research directions.


Deep Divergence Learning

arXiv.org Machine Learning

These methods, known as Mahalanobis metric learning approaches, have been analyzed Classical linear metric learning methods have recently theoretically, are scalable, and usually involve convex optimization been extended along two distinct lines: problems that can be solved globally (Kulis, 2013; deep metric learning methods for learning embeddings Bellet et al., 2015). of the data using neural networks, and Classical metric learning methods have been extended along Bregman divergence learning approaches for extending various axes; two important directions are deep metric learning learning Euclidean distances to more general and Bregman divergence learning. Deep metric learning divergence measures such as divergences over approaches replace the linear mapping learned in Mahalanobis distributions. In this paper, we introduce deep metric learning methods with more general mappings Bregman divergences, which are based on learning that are learned via neural networks (Hoffer & Ailon, and parameterizing functional Bregman divergences 2015; Chopra et al., 2005). On the other hand, Bregman using neural networks, and which unify divergence methods replace the squared Euclidean distance and extend these existing lines of work. We show with arbitrary Bregman divergences (Bregman, 1967), and in particular how deep metric learning formulations, learn the underlying generating function of the Bregman kernel metric learning, Mahalanobis metric divergence via piecewise linear approximators (Siahkamari learning, and moment-matching functions for et al., 2019) or convex combinations of existing basis functions comparing distributions arise as special cases of (Wu et al., 2009).


Neural translation and automated recognition of ICD10 medical entities from natural language

arXiv.org Machine Learning

The recognition of medical entities from natural language is an ubiquitous problem in the medical field, with applications ranging from medical act coding to the analysis of electronic health data for public health. It is however a complex task usually requiring human expert intervention, thus making it expansive and time consuming. The recent advances in artificial intelligence, specifically the raise of deep learning methods, has enabled computers to make efficient decisions on a number of complex problems, with the notable example of neural sequence models and their powerful applications in natural language processing. They however require a considerable amount of data to learn from, which is typically their main limiting factor. However, the C\'epiDc stores an exhaustive database of death certificates at the French national scale, amounting to several millions of natural language examples provided with their associated human coded medical entities available to the machine learning practitioner. This article investigates the applications of deep neural sequence models to the medical entity recognition from natural language problem.


A Proposal for Intelligent Agents with Episodic Memory

arXiv.org Artificial Intelligence

In the future we can expect that artificial intelligent agents, once deployed, will be required to learn continually from their experience during their operational lifetime. Such agents will also need to communicate with humans and other agents regarding the content of their experience, in the context of passing along their learnings, for the purpose of explaining their actions in specific circumstances or simply to relate more naturally to humans concerning experiences the agent acquires that are not necessarily related to their assigned tasks. We argue that to support these goals, an agent would benefit from an episodic memory; that is, a memory that encodes the agent's experience in such a way that the agent can relive the experience, communicate about it and use its past experience, inclusive of the agents own past actions, to learn more effective models and policies. In this short paper, we propose one potential approach to provide an AI agent with such capabilities. We draw upon the ever-growing body of work examining the function and operation of the Medial Temporal Lobe (MTL) in mammals to guide us in adding an episodic memory capability to an AI agent composed of artificial neural networks (ANNs). Based on that, we highlight important aspects to be considered in the memory organization and we propose an architecture combining ANNs and standard Computer Science techniques for supporting storage and retrieval of episodic memories. Despite being initial work, we hope this short paper can spark discussions around the creation of intelligent agents with memory or, at least, provide a different point of view on the subject.


Safe Reinforcement Learning through Meta-learned Instincts

arXiv.org Artificial Intelligence

An important goal in reinforcement learning is to create agents that can quickly adapt to new goals while avoiding situations that might cause damage to themselves or their environments. One way agents learn is through exploration mechanisms, which are needed to discover new policies. However, in deep reinforcement learning, exploration is normally done by injecting noise in the action space. While performing well in many domains, this setup has the inherent risk that the noisy actions performed by the agent lead to unsafe states in the environment. Here we introduce a novel approach called Meta-Learned Instinctual Networks (MLIN) that allows agents to safely learn during their lifetime while avoiding potentially hazardous states. At the core of the approach is a plastic network trained through reinforcement learning and an evolved "instinctual" network, which does not change during the agent's lifetime but can modulate the noisy output of the plastic network. We test our idea on a simple 2D navigation task with no-go zones, in which the agent has to learn to approach new targets during deployment. MLIN outperforms standard meta-trained networks and allows agents to learn to navigate to new targets without colliding with any of the no-go zones. These results suggest that meta-learning augmented with an instinctual network is a promising new approach for safe AI, which may enable progress in this area on a variety of different domains.


DeepRacing: Parameterized Trajectories for Autonomous Racing

arXiv.org Artificial Intelligence

We consider the challenging problem of high speed autonomous racing in a realistic Formula One environment. DeepRacing is a novel end-to-end framework, and a virtual testbed for training and evaluating algorithms for autonomous racing. The virtual testbed is implemented using the realistic F1 series of video games, developed by Codemasters, which many Formula One drivers use for training. This virtual testbed is released under an open-source license both as a standalone C++ API and as a binding to the popular Robot Operating System 2 (ROS2) framework. This open-source API allows anyone to use the high fidelity physics and photo-realistic capabilities of the F1 game as a simulator, and without hacking any game engine code. We use this framework to evaluate several neural network methodologies for autonomous racing. Specifically, we consider several fully end-to-end models that directly predict steering and acceleration commands for an autonomous race car as well as a model that predicts a list of waypoints to follow in the car's local coordinate system, with the task of selecting a steering/throttle angle left to a classical control algorithm. We also present a novel method of autonomous racing by training a deep neural network to predict a parameterized representation of a trajectory rather than a list of waypoints. We evaluate these models performance in our open-source simulator and show that trajectory prediction far outperforms end-to-end driving. Additionally, we show that open-loop performance for an end-to-end model, i.e. root-mean-square error for a model's predicted control values, does not necessarily correlate with increased driving performance in the closed-loop sense, i.e. actual ability to race around a track. Finally, we show that our proposed model of parameterized trajectory prediction outperforms both end-to-end control and waypoint prediction.


Building A User-Centric and Content-Driven Socialbot

arXiv.org Artificial Intelligence

To build Sounding Board, we develop a system architecture that is capable of accommodating dialog strategies that we designed for socialbot conversations. The architecture consists of a multi-dimensional language understanding module for analyzing user utterances, a hierarchical dialog management framework for dialog context tracking and complex dialog control, and a language generation process that realizes the response plan and makes adjustments for speech synthesis. Additionally, we construct a new knowledge base to power the socialbot by collecting social chat content from a variety of sources. An important contribution of the system is the synergy between the knowledge base and the dialog management, i.e., the use of a graph structure to organize the knowledge base that makes dialog control very efficient in bringing related content to the discussion. Using the data collected from Sounding Board during the competition, we carry out in-depth analyses of socialbot conversations and user ratings which provide valuable insights in evaluation methods for socialbots. We additionally investigate a new approach for system evaluation and diagnosis that allows scoring individual dialog segments in the conversation. Finally, observing that socialbots suffer from the issue of shallow conversations about topics associated with unstructured data, we study the problem of enabling extended socialbot conversations grounded on a document. To bring together machine reading and dialog control techniques, a graph-based document representation is proposed, together with methods for automatically constructing the graph. Using the graph-based representation, dialog control can be carried out by retrieving nodes or moving along edges in the graph. To illustrate the usage, a mixed-initiative dialog strategy is designed for socialbot conversations on news articles.


Weakly-Supervised Neural Response Selection from an Ensemble of Task-Specialised Dialogue Agents

arXiv.org Artificial Intelligence

Dialogue engines that incorporate different types of agents to converse with humans are popular. However, conversations are dynamic in the sense that a selected response will change the conversation on-the-fly, influencing the subsequent utterances in the conversation, which makes the response selection a challenging problem. We model the problem of selecting the best response from a set of responses generated by a heterogeneous set of dialogue agents by taking into account the conversational history, and propose a \emph{Neural Response Selection} method. The proposed method is trained to predict a coherent set of responses within a single conversation, considering its own predictions via a curriculum training mechanism. Our experimental results show that the proposed method can accurately select the most appropriate responses, thereby significantly improving the user experience in dialogue systems.