Deep Learning
Event-Related Bias Removal for Real-time Disaster Events
Spiliopoulou, Evangelia, Maza, Salvador Medina, Hovy, Eduard, Hauptmann, Alexander
Social media has become an important tool to share information about crisis events such as natural disasters and mass attacks. Detecting actionable posts that contain useful information requires rapid analysis of huge volume of data in real-time. This poses a complex problem due to the large amount of posts that do not contain any actionable information. Furthermore, the classification of information in real-time systems requires training on out-of-domain data, as we do not have any data from a new emerging crisis. Prior work focuses on models pre-trained on similar event types. However, those models capture unnecessary event-specific biases, like the location of the event, which affect the generalizability and performance of the classifiers on new unseen data from an emerging new event. In our work, we train an adversarial neural model to remove latent event-specific biases and improve the performance on tweet importance classification.
COOT: Cooperative Hierarchical Transformer for Video-Text Representation Learning
Ging, Simon, Zolfaghari, Mohammadreza, Pirsiavash, Hamed, Brox, Thomas
Many real-world video-text tasks involve different levels of granularity, such as frames and words, clip and sentences or videos and paragraphs, each with distinct semantics. In this paper, we propose a Cooperative hierarchical Transformer (COOT) to leverage this hierarchy information and model the interactions between different levels of granularity and different modalities. The method consists of three major components: an attention-aware feature aggregation layer, which leverages the local temporal context (intra-level, e.g., within a clip), a contextual transformer to learn the interactions between low-level and high-level semantics (inter-level, e.g. clip-video, sentence-paragraph), and a cross-modal cycle-consistency loss to connect video and text. The resulting method compares favorably to the state of the art on several benchmarks while having few parameters. All code is available open-source at https://github.com/gingsi/coot-videotext
An Overview of Multi-Agent Reinforcement Learning from Game Theoretical Perspective
Following the remarkable success of the AlphaGO series, 2019 was a booming year that witnessed significant advances in multi-agent reinforcement learning (MARL) techniques. MARL corresponds to the learning problem in a multi-agent system in which multiple agents learn simultaneously. MARL is an interdisciplinary domain with a long history that includes game theory, machine learning, stochastic control, psychology, and optimisation. Although MARL has achieved considerable empirical success in solving real-world games, there is a lack of a self-contained overview in the literature that elaborates the game theoretical foundations of modern MARL methods and summarises the recent advances. In fact, the majority of existing surveys are outdated and do not fully cover the recent developments since 2010. In this work, we provide a monograph on MARL that covers both the fundamentals and the latest developments in the research frontier. The goal of our monograph is to provide a self-contained assessment of the current state-of-the-art MARL techniques from a game theoretical perspective. We expect this work to serve as a stepping stone for both new researchers who are about to enter this fast-growing domain and existing domain experts who want to obtain a panoramic view and identify new directions based on recent advances.
DeepOpht: Medical Report Generation for Retinal Images via Deep Models and Visual Explanation
Huang, Jia-Hong, Yang, Chao-Han Huck, Liu, Fangyu, Tian, Meng, Liu, Yi-Chieh, Wu, Ting-Wei, Lin, I-Hung, Wang, Kang, Morikawa, Hiromasa, Chang, Hernghua, Tegner, Jesper, Worring, Marcel
In this work, we propose an AI-based method that intends to improve the conventional retinal disease treatment procedure and help ophthalmologists increase diagnosis efficiency and accuracy. The proposed method is composed of a deep neural networks-based (DNN-based) module, including a retinal disease identifier and clinical description generator, and a DNN visual explanation module. To train and validate the effectiveness of our DNN-based module, we propose a large-scale retinal disease image dataset. Also, as ground truth, we provide a retinal image dataset manually labeled by ophthalmologists to qualitatively show, the proposed AI-based method is effective. With our experimental results, we show that the proposed method is quantitatively and qualitatively effective. Our method is capable of creating meaningful retinal image descriptions and visual explanations that are clinically relevant.
WLV-RIT at HASOC-Dravidian-CodeMix-FIRE2020: Offensive Language Identification in Code-switched YouTube Comments
Ranasinghe, Tharindu, Gupte, Sarthak, Zampieri, Marcos, Nwogu, Ifeoma
This paper describes the WLV-RIT entry to the Hate Speech and Offensive Content Identification in Indo-European Languages (HASOC) shared task 2020. The HASOC 2020 organizers provided participants with annotated datasets containing social media posts of code-mixed in Dravidian languages (Malayalam-English and Tamil-English). We participated in task 1: Offensive comment identification in Code-mixed Malayalam Youtube comments. In our methodology, we take advantage of available English data by applying cross-lingual contextual word embeddings and transfer learning to make predictions to Malayalam data. We further improve the results using various fine tuning strategies. Our system achieved 0.89 weighted average F1 score for the test set and it ranked 5th place out of 12 participants.
Improving Cyberbully Detection with User Interaction
Ge, Suyu, Cheng, Lu, Liu, Huan
Cyberbullying, identified as intended and repeated online bullying behavior, has become increasingly prevalent in the past few decades. Despite the significant progress made thus far, the focus of most existing work on cyberbullying detection lies in the independent content analysis of different comments within a social media session. We argue that such leading notions of analysis suffer from three key limitations: they overlook the temporal correlations among different comments; they only consider the content within a single comment rather than the topic coherence across comments; they remain generic and exploit limited interactions between social media users. In this work, we observe that user comments in the same session may be inherently related, e.g., discussing similar topics, and their interaction may evolve over time. We also show that modeling such topic coherence and temporal interaction are critical to capture the repetitive characteristics of bullying behavior, thus leading to better predicting performance. To achieve the goal, we first construct a unified temporal graph for each social media session. Drawing on recent advances in graph neural network, we then propose a principled approach for modeling the temporal dynamics and topic coherence throughout user interactions. We empirically evaluate the effectiveness of our approach with the tasks of session-level bullying detection and comment-level case study.
Learning Transferrable Parameters for Long-tailed Sequential User Behavior Modeling
Yin, Jianwen, Liu, Chenghao, Wang, Weiqing, Sun, Jianling, Hoi, Steven C. H.
Sequential user behavior modeling plays a crucial role in online user-oriented services, such as product purchasing, news feed consumption, and online advertising. The performance of sequential modeling heavily depends on the scale and quality of historical behaviors. However, the number of user behaviors inherently follows a long-tailed distribution, which has been seldom explored. In this work, we argue that focusing on tail users could bring more benefits and address the long tails issue by learning transferrable parameters from both optimization and feature perspectives. Specifically, we propose a gradient alignment optimizer and adopt an adversarial training scheme to facilitate knowledge transfer from the head to the tail. Such methods can also deal with the cold-start problem of new users. Moreover, it could be directly adaptive to various well-established sequential models. Extensive experiments on four real-world datasets verify the superiority of our framework compared with the state-of-the-art baselines.
A Level-wise Taxonomic Perspective on Automated Machine Learning to Date and Beyond: Challenges and Opportunities
Santu, Shubhra Kanti Karmaker, Hassan, Md. Mahadi, Smith, Micah J., Xu, Lei, Zhai, ChengXiang, Veeramachaneni, Kalyan
Automated machine learning (AutoML) is essentially automating the process of applying machine learning to real-world problems. The primary goals of AutoML tools are to provide methods and processes to make Machine Learning available for non-Machine Learning experts (domain experts), to improve efficiency of Machine Learning and to accelerate research on Machine Learning. Although automation and efficiency are some of AutoML's main selling points, the process still requires a surprising level of human involvement. A number of vital steps of the machine learning pipeline, including understanding the attributes of domain-specific data, defining prediction problems, creating a suitable training data set etc. still tend to be done manually by a data scientist on an ad-hoc basis. Often, this process requires a lot of back-and-forth between the data scientist and domain experts, making the whole process more difficult and inefficient. Altogether, AutoML systems are still far from a "real automatic system". In this review article, we present a level-wise taxonomic perspective on AutoML systems to-date and beyond, i.e., we introduce a new classification system with seven levels to distinguish AutoML systems based on their level of autonomy. We first start with a discussion on how an end-to-end Machine learning pipeline actually looks like and which sub-tasks of Machine learning Pipeline has indeed been automated so far. Next, we highlight the sub-tasks which are still done manually by a data-scientist in most cases and how that limits a domain expert's access to Machine learning. Then, we introduce the novel level-based taxonomy of AutoML systems and define each level according to their scope of automation support. Finally, we provide a road-map of future research endeavor in the area of AutoML and discuss some important challenges in achieving this ambitious goal.
A Practical Guide to Graph Neural Networks
Ward, Isaac Ronald, Joyner, Jack, Lickfold, Casey, Rowe, Stash, Guo, Yulan, Bennamoun, Mohammed
NN variants have been designed to increase performance in certain problem domains; the convolutional neural network (CNN) excels in the context of image-based tasks, and the recurrent neural network (RNN) in the space of natural language processing and time series analysis. NNs have also been leveraged as components in composite DL frameworks -- they have been used as trainable generators and discriminators in generative adversarial networks (GANs), and as encoders and decoders in transformers [46]. Although they seem unrelated, the images used as inputs in computer vision, and the sentences used as inputs in natural language processing can both be represented by a single, general data structure: the graph (see Figure 1). Formally, a graph is a set of distinct vertices (representing items or entities) that are joined optionally to each other by edges (representing relationships). The learning architecture that has been designed to process said graphs is the titular graph neural network (GNN). Uniquely, the graphs fed into a GNN (during training and evaluation) do not have strict structural requirements per se; the number of vertices and edges between input graphs can change. In this way, GNNs can handle unstructured, non-Euclidean data [4], a property which makes them valuable in certain problem domains where graph data is abundant. Conversely, NN-based algorithms are typically required to operate on structured inputs with strictly defined dimensions.
Reward Propagation Using Graph Convolutional Networks
Klissarov, Martin, Precup, Doina
Potential-based reward shaping provides an approach for designing good reward functions, with the purpose of speeding up learning. However, automatically finding potential functions for complex environments is a difficult problem (in fact, of the same difficulty as learning a value function from scratch). We propose a new framework for learning potential functions by leveraging ideas from graph representation learning. Our approach relies on Graph Convolutional Networks which we use as a key ingredient in combination with the probabilistic inference view of reinforcement learning. More precisely, we leverage Graph Convolutional Networks to perform message passing from rewarding states. The propagated messages can then be used as potential functions for reward shaping to accelerate learning. We verify empirically that our approach can achieve considerable improvements in both small and high-dimensional control problems.