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 Deep Learning


DeepRepair: Style-Guided Repairing for DNNs in the Real-world Operational Environment

arXiv.org Artificial Intelligence

Deep neural networks (DNNs) are being widely applied for various real-world applications across domains due to their high performance (e.g., high accuracy on image classification). Nevertheless, a well-trained DNN after deployment could oftentimes raise errors during practical use in the operational environment due to the mismatching between distributions of the training dataset and the potential unknown noise factors in the operational environment, e.g., weather, blur, noise etc. Hence, it poses a rather important problem for the DNNs' real-world applications: how to repair the deployed DNNs for correcting the failure samples (i.e., incorrect prediction) under the deployed operational environment while not harming their capability of handling normal or clean data. The number of failure samples we can collect in practice, caused by the noise factors in the operational environment, is often limited. Therefore, It is rather challenging how to repair more similar failures based on the limited failure samples we can collect. In this paper, we propose a style-guided data augmentation for repairing DNN in the operational environment. We propose a style transfer method to learn and introduce the unknown failure patterns within the failure data into the training data via data augmentation. Moreover, we further propose the clustering-based failure data generation for much more effective style-guided data augmentation. We conduct a large-scale evaluation with fifteen degradation factors that may happen in the real world and compare with four state-of-the-art data augmentation methods and two DNN repairing methods, demonstrating that our method can significantly enhance the deployed DNNs on the corrupted data in the operational environment, and with even better accuracy on clean datasets.


Mapping the landscape of Artificial Intelligence applications against COVID-19

Journal of Artificial Intelligence Research

COVID-19, the disease caused by the SARS-CoV-2 virus, has been declared a pandemic by the World Health Organization, which has reported over 18 million confirmed cases as of August 5, 2020. In this review, we present an overview of recent studies using Machine Learning and, more broadly, Artificial Intelligence, to tackle many aspects of the COVID-19 crisis. We have identified applications that address challenges posed by COVID-19 at different scales, including: molecular, by identifying new or existing drugs for treatment; clinical, by supporting diagnosis and evaluating prognosis based on medical imaging and non-invasive measures; and societal, by tracking both the epidemic and the accompanying infodemic using multiple data sources. We also review datasets, tools, and resources needed to facilitate Artificial Intelligence research, and discuss strategic considerations related to the operational implementation of multidisciplinary partnerships and open science. We highlight the need for international cooperation to maximize the potential of AI in this and future pandemics.


Certified Monotonic Neural Networks

arXiv.org Artificial Intelligence

Learning monotonic models with respect to a subset of the inputs is a desirable feature to effectively address the fairness, interpretability, and generalization issues in practice. Existing methods for learning monotonic neural networks either require specifically designed model structures to ensure monotonicity, which can be too restrictive/complicated, or enforce monotonicity by adjusting the learning process, which cannot provably guarantee the learned model is monotonic on selected features. In this work, we propose to certify the monotonicity of the general piece-wise linear neural networks by solving a mixed integer linear programming problem. This provides a new general approach for learning monotonic neural networks with arbitrary model structures. Our method allows us to train neural networks with heuristic monotonicity regularizations, and we can gradually increase the regularization magnitude until the learned network is certified monotonic. Compared to prior works, our approach does not require human-designed constraints on the weight space and also yields more accurate approximation. Empirical studies on various datasets demonstrate the efficiency of our approach over the state-of-the-art methods, such as Deep Lattice Networks [34].


Collaborative Storytelling with Large-scale Neural Language Models

arXiv.org Artificial Intelligence

Storytelling plays a central role in human socializing and entertainment. However, much of the research on automatic storytelling generation assumes that stories will be generated by an agent without any human interaction. In this paper, we introduce the task of collaborative storytelling, where an artificial intelligence agent and a person collaborate to create a unique story by taking turns adding to it. We present a collaborative storytelling system which works with a human storyteller to create a story by generating new utterances based on the story so far. We constructed the storytelling system by tuning a publicly-available large scale language model on a dataset of writing prompts and their accompanying fictional works. We identify generating sufficiently human-like utterances to be an important technical issue and propose a sample-and-rank approach to improve utterance quality. Quantitative evaluation shows that our approach outperforms a baseline, and we present qualitative evaluation of our system's capabilities.


The Fundamental Principles of Reproducibility

arXiv.org Artificial Intelligence

Reproducibility is a confused terminology. In this paper, I take a fundamental view on reproducibility rooted in the scientific method. The scientific method is analysed and characterised in order to develop the terminology required to define reproducibility. Further, the literature on reproducibility and replication is surveyed, and experiments are modeled as tasks and problem solving methods. Machine learning is used to exemplify the described approach. Based on the analysis, reproducibility is defined and three different types of reproducibility as well as four degrees of reproducibility are specified.


Logically Consistent Loss for Visual Question Answering

arXiv.org Artificial Intelligence

Given an image, a back-ground knowledge, and a set of questions about an object, human learners answer the questions very consistently regardless of question forms and semantic tasks. The current advancement in neural-network based Visual Question Answering (VQA), despite their impressive performance, cannot ensure such consistency due to identically distribution (i.i.d.) assumption. We propose a new model-agnostic logic constraint to tackle this issue by formulating a logically consistent loss in the multi-task learning framework as well as a data organisation called family-batch and hybrid-batch. To demonstrate usefulness of this proposal, we train and evaluate MAC-net based VQA machines with and without the proposed logically consistent loss and the proposed data organization. The experiments confirm that the proposed loss formulae and introduction of hybrid-batch leads to more consistency as well as better performance. Though the proposed approach is tested with MAC-net, it can be utilised in any other QA methods whenever the logical consistency between answers exist.


Creative Sketch Generation

arXiv.org Artificial Intelligence

Sketching or doodling is a popular creative activity that people engage in. However, most existing work in automatic sketch understanding or generation has focused on sketches that are quite mundane. In this work, we introduce two datasets of creative sketches -- Creative Birds and Creative Creatures -- containing 10k sketches each along with part annotations. We propose DoodlerGAN -- a part-based Generative Adversarial Network (GAN) -- to generate unseen compositions of novel part appearances. Quantitative evaluations as well as human studies demonstrate that sketches generated by our approach are more creative and of higher quality than existing approaches. In fact, in Creative Birds, subjects prefer sketches generated by DoodlerGAN over those drawn by humans! Our code can be found at https://github.com/facebookresearch/DoodlerGAN and a demo can be found at http://doodlergan.cloudcv.org.


Using Text to Teach Image Retrieval

arXiv.org Artificial Intelligence

Image retrieval relies heavily on the quality of the data modeling and the distance measurement in the feature space. Building on the concept of image manifold, we first propose to represent the feature space of images, learned via neural networks, as a graph. Neighborhoods in the feature space are now defined by the geodesic distance between images, represented as graph vertices or manifold samples. When limited images are available, this manifold is sparsely sampled, making the geodesic computation and the corresponding retrieval harder. To address this, we augment the manifold samples with geometrically aligned text, thereby using a plethora of sentences to teach us about images. In addition to extensive results on standard datasets illustrating the power of text to help in image retrieval, a new public dataset based on CLEVR is introduced to quantify the semantic similarity between visual data and text data. The experimental results show that the joint embedding manifold is a robust representation, allowing it to be a better basis to perform image retrieval given only an image and a textual instruction on the desired modifications over the image


Lifelong Knowledge Learning in Rule-based Dialogue Systems

arXiv.org Artificial Intelligence

One of the main weaknesses of current chatbots or dialogue systems is that they do not learn online during conversations after they are deployed. This is a major loss of opportunity. Clearly, each human user has a great deal of knowledge about the world that may be useful to others. If a chatbot can learn from their users during chatting, it will greatly expand its knowledge base and serve its users better. This paper proposes to build such a learning capability in a rule-based chatbot so that it can continuously acquire new knowledge in its chatting with users. This work is useful because many real-life deployed chatbots are rule-based.


ReAssert: Deep Learning for Assert Generation

arXiv.org Artificial Intelligence

The automated generation of test code can reduce the time and effort required to build software while increasing its correctness and robustness. In this paper, we present RE-ASSERT, an approach for the automated generation of JUnit test asserts which produces more accurate asserts than previous work with fewer constraints. This is achieved by targeting projects individually, using precise code-to-test traceability for learning and by generating assert statements from the method-under-test directly without the need to write an assert-less test first. We also utilise Reformer, a state-of-the-art deep learning model, along with two models from previous work to evaluate ReAssert and an existing approach, known as ATLAS, using lexical accuracy,uniqueness, and dynamic analysis. Our evaluation of ReAssert shows up to 44% of generated asserts for a single project match exactly with the ground truth, increasing to 51% for generated asserts that compile. We also improve on the ATLAS results through our use of Reformer with 28% of generated asserts matching exactly with the ground truth. Reformer also produces the greatest proportion of unique asserts (71%), giving further evidence that Reformer produces the most useful asserts.