Deep Learning
Text-Free Image-to-Speech Synthesis Using Learned Segmental Units
Hsu, Wei-Ning, Harwath, David, Song, Christopher, Glass, James
In this paper we present the first model for directly synthesizing fluent, natural-sounding spoken audio captions for images that does not require natural language text as an intermediate representation or source of supervision. Instead, we connect the image captioning module and the speech synthesis module with a set of discrete, sub-word speech units that are discovered with a self-supervised visual grounding task. We conduct experiments on the Flickr8k spoken caption dataset in addition to a novel corpus of spoken audio captions collected for the popular MSCOCO dataset, demonstrating that our generated captions also capture diverse visual semantics of the images they describe. We investigate several different intermediate speech representations, and empirically find that the representation must satisfy several important properties to serve as drop-in replacements for text.
Active Learning Under Malicious Mislabeling and Poisoning Attacks
Lin, Jing, Luley, Ryan, Xiong, Kaiqi
Deep neural networks usually require large labeled datasets for training to achieve the start-of-the-art performance in many tasks, such as image classification and natural language processing. Though a lot of data is created each day by active Internet users through various distributed systems across the world, most of these data are unlabeled and are vulnerable to data poisoning attacks. In this paper, we develop an efficient active learning method that requires fewer labeled instances and incorporates the technique of adversarial retraining in which additional labeled artificial data are generated without increasing the labeling budget. The generated adversarial examples also provide a way to measure the vulnerability of the model. To check the performance of the proposed method under an adversarial setting, i.e., malicious mislabeling and data poisoning attacks, we perform an extensive evaluation on the reduced CIFAR-10 dataset, which contains only two classes: 'airplane' and 'frog' by using the private cloud on campus. Our experimental results demonstrate that the proposed active learning method is efficient for defending against malicious mislabeling and data poisoning attacks. Specifically, whereas the baseline active learning method based on the random sampling strategy performs poorly (about 50%) under a malicious mislabeling attack, the proposed active learning method can achieve the desired accuracy of 89% using only one-third of the dataset on average.
Differentiable Programming \`a la Moreau
Roulet, Vincent, Harchaoui, Zaid
The notion of a Moreau envelope is central to the analysis of first-order optimization algorithms for machine learning. Yet, it has not been developed and extended to be applied to a deep network and, more broadly, to a machine learning system with a differentiable programming implementation. We define a compositional calculus adapted to Moreau envelopes and show how to integrate it within differentiable programming. The proposed framework casts in a mathematical optimization framework several variants of gradient back-propagation related to the idea of the propagation of virtual targets.
Selective Forgetting of Deep Networks at a Finer Level than Samples
Hayase, Tomohiro, Yasutomi, Suguru, Katoh, Takashi
Selective forgetting or removing information from deep neural networks (DNNs) is essential for continual learning and is challenging in controlling the DNNs. Such forgetting is crucial also in a practical sense since the deployed DNNs may be trained on the data with outliers, poisoned by attackers, or with leaked/sensitive information. In this paper, we formulate selective forgetting for classification tasks at a finer level than the samples' level. We specify the finer level based on four datasets distinguished by two conditions: whether they contain information to be forgotten and whether they are available for the forgetting procedure. Additionally, we reveal the need for such formulation with the datasets by showing concrete and practical situations. Moreover, we introduce the forgetting procedure as an optimization problem on three criteria; the forgetting, the correction, and the remembering term. Experimental results show that the proposed methods can make the model forget to use specific information for classification. Notably, in specific cases, our methods improved the model's accuracy on the datasets, which contains information to be forgotten but is unavailable in the forgetting procedure. Such data are unexpectedly found and misclassified in actual situations.
Explainability in Graph Neural Networks: A Taxonomic Survey
Yuan, Hao, Yu, Haiyang, Gui, Shurui, Ji, Shuiwang
Deep learning methods are achieving ever-increasing performance on many artificial intelligence tasks. A major limitation of deep models is that they are not amenable to interpretability. This limitation can be circumvented by developing post hoc techniques to explain the predictions, giving rise to the area of explainability. Recently, explainability of deep models on images and texts has achieved significant progress. In the area of graph data, graph neural networks (GNNs) and their explainability are experiencing rapid developments. However, there is neither a unified treatment of GNN explainability methods, nor a standard benchmark and testbed for evaluations. In this survey, we provide a unified and taxonomic view of current GNN explainability methods. Our unified and taxonomic treatments of this subject shed lights on the commonalities and differences of existing methods and set the stage for further methodological developments. To facilitate evaluations, we generate a set of benchmark graph datasets specifically for GNN explainability. We summarize current datasets and metrics for evaluating GNN explainability. Altogether, this work provides a unified methodological treatment of GNN explainability and a standardized testbed for evaluations.
Directed Beam Search: Plug-and-Play Lexically Constrained Language Generation
Pascual, Damian, Egressy, Beni, Bolli, Florian, Wattenhofer, Roger
Large pre-trained language models are capable of generating realistic text. However, controlling these models so that the generated text satisfies lexical constraints, i.e., contains specific words, is a challenging problem. Given that state-of-the-art language models are too large to be trained from scratch in a manageable time, it is desirable to control these models without re-training them. Methods capable of doing this are called plug-and-play. Recent plug-and-play methods have been successful in constraining small bidirectional language models as well as forward models in tasks with a restricted search space, e.g., machine translation. However, controlling large transformer-based models to meet lexical constraints without re-training them remains a challenge. In this work, we propose Directed Beam Search (DBS), a plug-and-play method for lexically constrained language generation. Our method can be applied to any language model, is easy to implement and can be used for general language generation. In our experiments we use DBS to control GPT-2. We demonstrate its performance on keyword-to-phrase generation and we obtain comparable results as a state-of-the-art non-plug-and-play model for lexically constrained story generation.
3D Human motion anticipation and classification
Barsoum, Emad, Kender, John, Liu, Zicheng
Human motion prediction and understanding is a challenging problem. Due to the complex dynamic of human motion and the non-deterministic aspect of future prediction. We propose a novel sequence-to-sequence model for human motion prediction and feature learning, trained with a modified version of generative adversarial network, with a custom loss function that takes inspiration from human motion animation and can control the variation between multiple predicted motion from the same input poses. Our model learns to predict multiple future sequences of human poses from the same input sequence. We show that the discriminator learns general presentation of human motion by using the learned feature in action recognition task. Furthermore, to quantify the quality of the non-deterministic predictions, we simultaneously train a motion-quality-assessment network that learns the probability that a given sequence of poses is a real human motion or not. We test our model on two of the largest human pose datasets: NTURGB-D and Human3.6M. We train on both single and multiple action types. Its predictive power for motion estimation is demonstrated by generating multiple plausible futures from the same input and show the effect of each of the loss functions. Furthermore, we show that it takes less than half the number of epochs to train an activity recognition network by using the feature learned from the discriminator.
Robustness Testing of Language Understanding in Dialog Systems
Liu, Jiexi, Takanobu, Ryuichi, Wen, Jiaxin, Wan, Dazhen, Nie, Weiran, Li, Hongyan, Li, Cheng, Peng, Wei, Huang, Minlie
Most language understanding models in dialog systems are trained on a small amount of annotated training data, and evaluated in a small set from the same distribution. However, these models can lead to system failure or undesirable outputs when being exposed to natural perturbation in practice. In this paper, we conduct comprehensive evaluation and analysis with respect to the robustness of natural language understanding models, and introduce three important aspects related to language understanding in real-world dialog systems, namely, language variety, speech characteristics, and noise perturbation. We propose a model-agnostic toolkit LAUG to approximate natural perturbation for testing the robustness issues in dialog systems. Four data augmentation approaches covering the three aspects are assembled in LAUG, which reveals critical robustness issues in state-of-the-art models. The augmented dataset through LAUG can be used to facilitate future research on the robustness testing of language understanding in dialog systems.
Out of Order: How important is the sequential order of words in a sentence in Natural Language Understanding tasks?
Pham, Thang M., Bui, Trung, Mai, Long, Nguyen, Anh
Do state-of-the-art natural language understanding models care about word order - one of the most important characteristics of a sequence? Not always! We found 75% to 90% of the correct predictions of BERT-based classifiers, trained on many GLUE tasks, remain constant after input words are randomly shuffled. Despite BERT embeddings are famously contextual, the contribution of each individual word to downstream tasks is almost unchanged even after the word's context is shuffled. BERT-based models are able to exploit superficial cues (e.g. the sentiment of keywords in sentiment analysis; or the word-wise similarity between sequence-pair inputs in natural language inference) to make correct decisions when tokens are arranged in random orders. Encouraging classifiers to capture word order information improves the performance on most GLUE tasks, SQuAD 2.0 and out-of-samples. Our work suggests that many GLUE tasks are not challenging machines to understand the meaning of a sentence.
Accurate Word Representations with Universal Visual Guidance
Zhang, Zhuosheng, Yu, Haojie, Zhao, Hai, Wang, Rui, Utiyama, Masao
Word representation is a fundamental component in neural language understanding models. Recently, pre-trained language models (PrLMs) offer a new performant method of contextualized word representations by leveraging the sequence-level context for modeling. Although the PrLMs generally give more accurate contextualized word representations than non-contextualized models do, they are still subject to a sequence of text contexts without diverse hints for word representation from multimodality. This paper thus proposes a visual representation method to explicitly enhance conventional word embedding with multiple-aspect senses from visual guidance. In detail, we build a small-scale word-image dictionary from a multimodal seed dataset where each word corresponds to diverse related images. The texts and paired images are encoded in parallel, followed by an attention layer to integrate the multimodal representations. We show that the method substantially improves the accuracy of disambiguation. Experiments on 12 natural language understanding and machine translation tasks further verify the effectiveness and the generalization capability of the proposed approach.