Goto

Collaborating Authors

 Deep Learning


Screen2Words: Automatic Mobile UI Summarization with Multimodal Learning

arXiv.org Artificial Intelligence

Mobile User Interface Summarization generates succinct language descriptions of mobile screens for conveying important contents and functionalities of the screen, which can be useful for many language-based application scenarios. We present Screen2Words, a novel screen summarization approach that automatically encapsulates essential information of a UI screen into a coherent language phrase. Summarizing mobile screens requires a holistic understanding of the multi-modal data of mobile UIs, including text, image, structures as well as UI semantics, motivating our multi-modal learning approach. We collected and analyzed a large-scale screen summarization dataset annotated by human workers. Our dataset contains more than 112k language summarization across $\sim$22k unique UI screens. We then experimented with a set of deep models with different configurations. Our evaluation of these models with both automatic accuracy metrics and human rating shows that our approach can generate high-quality summaries for mobile screens. We demonstrate potential use cases of Screen2Words and open-source our dataset and model to lay the foundations for further bridging language and user interfaces.


What Matters in Learning from Offline Human Demonstrations for Robot Manipulation

arXiv.org Artificial Intelligence

Imitating human demonstrations is a promising approach to endow robots with various manipulation capabilities. While recent advances have been made in imitation learning and batch (offline) reinforcement learning, a lack of open-source human datasets and reproducible learning methods make assessing the state of the field difficult. In this paper, we conduct an extensive study of six offline learning algorithms for robot manipulation on five simulated and three real-world multi-stage manipulation tasks of varying complexity, and with datasets of varying quality. Our study analyzes the most critical challenges when learning from offline human data for manipulation. Based on the study, we derive a series of lessons including the sensitivity to different algorithmic design choices, the dependence on the quality of the demonstrations, and the variability based on the stopping criteria due to the different objectives in training and evaluation. We also highlight opportunities for learning from human datasets, such as the ability to learn proficient policies on challenging, multi-stage tasks beyond the scope of current reinforcement learning methods, and the ability to easily scale to natural, real-world manipulation scenarios where only raw sensory signals are available. We have open-sourced our datasets and all algorithm implementations to facilitate future research and fair comparisons in learning from human demonstration data. Codebase, datasets, trained models, and more available at https://arise-initiative.github.io/robomimic-web/


Ensemble Augmentation for Deep Neural Networks Using 1-D Time Series Vibration Data

arXiv.org Artificial Intelligence

Time-series data are one of the fundamental types of raw data representation used in data-driven techniques. In machine condition monitoring, time-series vibration data are overly used in data mining for deep neural networks. Typically, vibration data is converted into images for classification using Deep Neural Networks (DNNs), and scalograms are the most effective form of image representation. However, the DNN classifiers require huge labeled training samples to reach their optimum performance. So, many forms of data augmentation techniques are applied to the classifiers to compensate for the lack of training samples. However, the scalograms are graphical representations where the existing augmentation techniques suffer because they either change the graphical meaning or have too much noise in the samples that change the physical meaning. In this study, a data augmentation technique named ensemble augmentation is proposed to overcome this limitation. This augmentation method uses the power of white noise added in ensembles to the original samples to generate real-like samples. After averaging the signal with ensembles, a new signal is obtained that contains the characteristics of the original signal. The parameters for the ensemble augmentation are validated using a simulated signal. The proposed method is evaluated using 10 class bearing vibration data using three state-of-the-art Transfer Learning (TL) models, namely, Inception-V3, MobileNet-V2, and ResNet50. Augmented samples are generated in two increments: the first increment generates the same number of fake samples as the training samples, and in the second increment, the number of samples is increased gradually. The outputs from the proposed method are compared with no augmentation, augmentations using deep convolution generative adversarial network (DCGAN), and several geometric transformation-based augmentations...


Semantic Segmentation and Object Detection Towards Instance Segmentation: Breast Tumor Identification

arXiv.org Artificial Intelligence

Breast cancer is one of the factors that cause the increase of mortality of women. The most widely used method for diagnosing this geological disease i.e. breast cancer is the ultrasound scan. Several key features such as the smoothness and the texture of the tumor captured through ultrasound scans encode the abnormality of the breast tumors (malignant from benign). However, ultrasound scans are often noisy and include irrelevant parts of the breast that may bias the segmentation of eventual tumors. In this paper, we are going to extract the region of interest ( i.e, bounding boxes of the tumors) and feed-forward them to one semantic segmentation encoder-decoder structure based on its classification (i.e, malignant or benign). the whole process aims to build an instance-based segmenter from a semantic segmenter and an object detector.


An Empirical Study on End-to-End Singing Voice Synthesis with Encoder-Decoder Architectures

arXiv.org Artificial Intelligence

With the rapid development of neural network architectures and speech processing models, singing voice synthesis with neural networks is becoming the cutting-edge technique of digital music production. In this work, in order to explore how to improve the quality and efficiency of singing voice synthesis, in this work, we use encoder-decoder neural models and a number of vocoders to achieve singing voice synthesis. We conduct experiments to demonstrate that the models can be trained using voice data with pitch information, lyrics and beat information, and the trained models can produce smooth, clear and natural singing voice that is close to real human voice. As the models work in the end-to-end manner, they allow users who are not domain experts to directly produce singing voice by arranging pitches, lyrics and beats.


AceNAS: Learning to Rank Ace Neural Architectures with Weak Supervision of Weight Sharing

arXiv.org Artificial Intelligence

Architecture performance predictors have been widely used in neural architecture search (NAS). Although they are shown to be simple and effective, the optimization objectives in previous arts (e.g., precise accuracy estimation or perfect ranking of all architectures in the space) did not capture the ranking nature of NAS. In addition, a large number of ground-truth architecture-accuracy pairs are usually required to build a reliable predictor, making the process too computationally expensive. To overcome these, in this paper, we look at NAS from a novel point of view and introduce Learning to Rank (LTR) methods to select the best (ace) architectures from a space. Specifically, we propose to use Normalized Discounted Cumulative Gain (NDCG) as the target metric and LambdaRank as the training algorithm. We also propose to leverage weak supervision from weight sharing by pretraining architecture representation on weak labels obtained from the super-net and then finetuning the ranking model using a small number of architectures trained from scratch. Extensive experiments on NAS benchmarks and large-scale search spaces demonstrate that our approach outperforms SOTA with a significantly reduced search cost.


On Designing Good Representation Learning Models

arXiv.org Artificial Intelligence

The goal of representation learning is different from the ultimate objective of machine learning such as decision making, it is therefore very difficult to establish clear and direct objectives for training representation learning models. It has been argued that a good representation should disentangle the underlying variation factors, yet how to translate this into training objectives remains unknown. This paper presents an attempt to establish direct training criterions and design principles for developing good representation learning models. We propose that a good representation learning model should be maximally expressive, i.e., capable of distinguishing the maximum number of input configurations. We formally define expressiveness and introduce the maximum expressiveness (MEXS) theorem of a general learning model. We propose to train a model by maximizing its expressiveness while at the same time incorporating general priors such as model smoothness. We present a conscience competitive learning algorithm which encourages the model to reach its MEXS whilst at the same time adheres to model smoothness prior. We also introduce a label consistent training (LCT) technique to boost model smoothness by encouraging it to assign consistent labels to similar samples. We present extensive experimental results to show that our method can indeed design representation learning models capable of developing representations that are as good as or better than state of the art. We also show that our technique is computationally efficient, robust against different parameter settings and can work effectively on a variety of datasets. Code available at https://github.com/qlilx/odgrlm.git


Synthetic Benchmarks for Scientific Research in Explainable Machine Learning

arXiv.org Artificial Intelligence

As machine learning models grow more complex and their applications become more high-stakes, tools for explaining model predictions have become increasingly important. This has spurred a flurry of research in model explainability and has given rise to feature attribution methods such as LIME and SHAP. Despite their widespread use, evaluating and comparing different feature attribution methods remains challenging: evaluations ideally require human studies, and empirical evaluation metrics are often data-intensive or computationally prohibitive on real-world datasets. In this work, we address this issue by releasing XAI-Bench: a suite of synthetic datasets along with a library for benchmarking feature attribution algorithms. Unlike real-world datasets, synthetic datasets allow the efficient computation of conditional expected values that are needed to evaluate ground-truth Shapley values and other metrics. The synthetic datasets we release offer a wide variety of parameters that can be configured to simulate real-world data. We demonstrate the power of our library by benchmarking popular explainability techniques across several evaluation metrics and across a variety of settings. The versatility and efficiency of our library will help researchers bring their explainability methods from development to deployment. Our code is available at https://github.com/abacusai/xai-bench.


OpenAI's New Code Generator: GitHub Copilot (and Codex)

#artificialintelligence

I explain Artificial Intelligence terms and news to non-experts. You've probably heard of the recent Copilot tool by GitHub, which generates code for you. You can see this tool as an auto-complete for code. You give it the name of a function along with some additional info, and it generates the code for you quite accurately! Rather, it will try to understand what you are trying to do to generate it.


GitHub Copilot And The Unfulfilled Promises Of An Artificial Intelligence Future

#artificialintelligence

In late June of 2021, GitHub launched a'technical preview' of what they termed GitHub Copilot, described as an'AI pair programmer which helps you write better code'. Quite predictably, responses to this announcement varied from glee at the glorious arrival of our code-generating AI overlords, to dismay and predictions of doom and gloom as before long companies would be firing software developers en-masse. As is usually the case with such controversial topics, neither of these extremes are even remotely close to the truth. In fact, the OpenAI Codex machine learning model which underlies GitHub's Copilot is derived from OpenAI's GPT-3 natural language model, and features many of the same stumbles and gaffes which GTP-3 has. So if Codex and with it Copilot isn't everything it's cracked up to be, what is the big deal, and why show it at all?