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 Deep Learning


MambaLLIE: Implicit Retinex-Aware Low Light Enhancement with Global-then-Local State Space

Neural Information Processing Systems

Recent advances in low light image enhancement have been dominated by Retinex-based learning framework, leveraging convolutional neural networks (CNNs) and Transformers. However, the vanilla Retinex theory primarily addresses global illumination degradation and neglects local issues such as noise and blur in dark conditions. Moreover, CNNs and Transformers struggle to capture global degradation due to their limited receptive fields. While state space models (SSMs) have shown promise in the long-sequence modeling, they face challenges in combining local invariants and global context in visual data. In this paper, we introduce MambaLLIE, an implicit Retinex-aware low light enhancer featuring a global-then-local state space design. We first propose a Local-Enhanced State Space Module (LESSM) that incorporates an augmented local bias within a 2D selective scan mechanism, enhancing the original SSMs by preserving local 2D dependency. Additionally, an Implicit Retinex-aware Selective Kernel module (IRSK) dynamically selects features using spatially-varying operations, adapting to varying inputs through an adaptive kernel selection process.


MaskTune: Mitigating Spurious Correlations by Forcing to Explore

Neural Information Processing Systems

A fundamental challenge of over-parameterized deep learning models is learning meaningful data representations that yield good performance on a downstream task without over-fitting spurious input features. This work proposes MaskTune, a masking strategy that prevents over-reliance on spurious (or a limited number of) features. MaskTune forces the trained model to explore new features during a single epoch finetuning by masking previously discovered features. MaskTune, unlike earlier approaches for mitigating shortcut learning, does not require any supervision, such as annotating spurious features or labels for subgroup samples in a dataset. Our empirical results on biased MNIST, CelebA, Waterbirds, and ImagenNet-9L datasets show that MaskTune is effective on tasks that often suffer from the existence of spurious correlations. Finally, we show that \method{} outperforms or achieves similar performance to the competing methods when applied to the selective classification (classification with rejection option) task.


Quantification of Uncertainty with Adversarial Models

Neural Information Processing Systems

Quantifying uncertainty is important for actionable predictions in real-world applications. A crucial part of predictive uncertainty quantification is the estimation of epistemic uncertainty, which is defined as an integral of the product between a divergence function and the posterior. Current methods such as Deep Ensembles or MC dropout underperform at estimating the epistemic uncertainty, since they primarily consider the posterior when sampling models. We suggest Quantification of Uncertainty with Adversarial Models (QUAM) to better estimate the epistemic uncertainty. QUAM identifies regions where the whole product under the integral is large, not just the posterior. Consequently, QUAM has lower approximation error of the epistemic uncertainty compared to previous methods. Models for which the product is large correspond to adversarial models (not adversarial examples!). Adversarial models have both a high posterior as well as a high divergence between their predictions and that of a reference model. Our experiments show that QUAM excels in capturing epistemic uncertainty for deep learning models and outperforms previous methods on challenging tasks in the vision domain.


Reinforcement Learning with Augmented Data

Neural Information Processing Systems

Learning from visual observations is a fundamental yet challenging problem in Reinforcement Learning (RL). Although algorithmic advances combined with convolutional neural networks have proved to be a recipe for success, current methods are still lacking on two fronts: (a) data-efficiency of learning and (b) generalization to new environments. To this end, we present Reinforcement Learning with Augmented Data (RAD), a simple plug-and-play module that can enhance most RL algorithms. We perform the first extensive study of general data augmentations for RL on both pixel-based and state-based inputs, and introduce two new data augmentations - random translate and random amplitude scale. We show that augmentations such as random translate, crop, color jitter, patch cutout, random convolutions, and amplitude scale can enable simple RL algorithms to outperform complex state-of-the-art methods across common benchmarks. RAD sets a new state-of-the-art in terms of data-efficiency and final performance on the DeepMind Control Suite benchmark for pixel-based control as well as OpenAI Gym benchmark for state-based control. We further demonstrate that RAD significantly improves test-time generalization over existing methods on several OpenAI ProcGen benchmarks.


Dirichlet Energy Constrained Learning for Deep Graph Neural Networks

Neural Information Processing Systems

Graph neural networks (GNNs) integrate deep architectures and topological structure modeling in an effective way. However, the performance of existing GNNs would decrease significantly when they stack many layers, because of the over-smoothing issue. Node embeddings tend to converge to similar vectors when GNNs keep recursively aggregating the representations of neighbors. To enable deep GNNs, several methods have been explored recently. But they are developed from either techniques in convolutional neural networks or heuristic strategies.


Wisdom of the Ensemble: Improving Consistency of Deep Learning Models

Neural Information Processing Systems

Deep learning classifiers are assisting humans in making decisions and hence the user's trust in these models is of paramount importance. Trust is often a function of constant behavior. From an AI model perspective it means given the same input the user would expect the same output, especially for correct outputs, or in other words consistently correct outputs. This paper studies a model behavior in the context of periodic retraining of deployed models where the outputs from successive generations of the models might not agree on the correct labels assigned to the same input. We formally define consistency and correct-consistency of a learning model. We prove that consistency and correct-consistency of an ensemble learner is not less than the average consistency and correct-consistency of individual learners and correct-consistency can be improved with a probability by combining learners with accuracy not less than the average accuracy of ensemble component learners. To validate the theory using three datasets and two state-of-the-art deep learning classifiers we also propose an efficient dynamic snapshot ensemble method and demonstrate its value.


Beyond accuracy: generalization properties of bio-plausible temporal credit assignment rules

Neural Information Processing Systems

To unveil how the brain learns, ongoing work seeks biologically-plausible approximations of gradient descent algorithms for training recurrent neural networks (RNNs). Yet, beyond task accuracy, it is unclear if such learning rules converge to solutions that exhibit different levels of generalization than their non-biologically-plausible counterparts. Leveraging results from deep learning theory based on loss landscape curvature, we ask: how do biologically-plausible gradient approximations affect generalization? We first demonstrate that state-of-the-art biologically-plausible learning rules for training RNNs exhibit worse and more variable generalization performance compared to their machine learning counterparts that follow the true gradient more closely. Next, we verify that such generalization performance is correlated significantly with loss landscape curvature, and we show that biologically-plausible learning rules tend to approach high-curvature regions in synaptic weight space. Using tools from dynamical systems, we derive theoretical arguments and present a theorem explaining this phenomenon. This predicts our numerical results, and explains why biologically-plausible rules lead to worse and more variable generalization properties. Finally, we suggest potential remedies that could be used by the brain to mitigate this effect. To our knowledge, our analysis is the first to identify the reason for this generalization gap between artificial and biologically-plausible learning rules, which can help guide future investigations into how the brain learns solutions that generalize.


Towards Understanding the Mixture-of-Experts Layer in Deep Learning

Neural Information Processing Systems

The Mixture-of-Experts (MoE) layer, a sparsely-activated model controlled by a router, has achieved great success in deep learning. However, the understanding of such architecture remains elusive. In this paper, we formally study how the MoE layer improves the performance of neural network learning and why the mixture model will not collapse into a single model. Our empirical results suggest that the cluster structure of the underlying problem and the non-linearity of the expert are pivotal to the success of MoE. This motivates us to consider a challenging classification problem with intrinsic cluster structures. Theoretically, we proved that this problem is hard to solve by a single expert such as a two-layer convolutional neural network (CNN). Yet with the MoE layer with each expert being a two-layer CNN, the problem can be solved successfully. In particular, our theory shows that the router can learn the cluster-center features, which helps divide the input complex problem into simpler classification sub-problems that individual experts can conquer. To our knowledge, this is the first theoretical result toward formally understanding the mechanism of the MoE layer for deep learning.


Model, sample, and epoch-wise descents: exact solution of gradient flow in the random feature model

Neural Information Processing Systems

Recent evidence has shown the existence of a so-called double-descent and even triple-descent behavior for the generalization error of deep-learning models. This important phenomenon commonly appears in implemented neural network architectures, and also seems to emerge in epoch-wise curves during the training process. A recent line of research has highlighted that random matrix tools can be used to obtain precise analytical asymptotics of the generalization (and training) errors of the random feature model. In this contribution, we analyze the whole temporal behavior of the generalization and training errors under gradient flow for the random feature model. We show that in the asymptotic limit of large system size the full time-evolution path of both errors can be calculated analytically. This allows us to observe how the double and triple descents develop over time, if and when early stopping is an option, and also observe time-wise descent structures. Our techniques are based on Cauchy complex integral representations of the errors together with recent random matrix methods based on linear pencils.


Online Learning in Contextual Bandits using Gated Linear Networks

Neural Information Processing Systems

We introduce a new and completely online contextual bandit algorithm called Gated Linear Contextual Bandits (GLCB). This algorithm is based on Gated Linear Networks (GLNs), a recently introduced deep learning architecture with properties well-suited to the online setting. Leveraging data-dependent gating properties of the GLN we are able to estimate prediction uncertainty with effectively zero algorithmic overhead. We empirically evaluate GLCB compared to 9 state-of-the-art algorithms that leverage deep neural networks, on a standard benchmark suite of discrete and continuous contextual bandit problems. GLCB obtains mean first-place despite being the only online method, and we further support these results with a theoretical study of its convergence properties.