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 Deep Learning


Coop: Memory is not a Commodity

Neural Information Processing Systems

Tensor rematerialization allows the training of deep neural networks (DNNs) under limited memory budgets by checkpointing the models and recomputing the evicted tensors as needed. However, the existing tensor rematerialization techniques overlook the memory system in deep learning frameworks and implicitly assume that free memory blocks at different addresses are identical. Under this flawed assumption, discontiguous tensors are evicted, among which some are not used to allocate the new tensor. This leads to severe memory fragmentation and increases the cost of potential rematerializations.To address this issue, we propose to evict tensors within a sliding window to ensure all evictions are contiguous and are immediately used. Furthermore, we proposed cheap tensor partitioning and recomputable in-place to further reduce the rematerialization cost by optimizing the tensor allocation.We named our method Coop as it is a co-optimization of tensor allocation and tensor rematerialization. We evaluated Coop on eight representative DNNs. The experimental results demonstrate that Coop achieves up to $2\times$ memory saving and hugely reduces compute overhead, search latency, and memory fragmentation compared to the state-of-the-art baselines.


A fast heuristic to optimize time-space tradeoff for large models

Neural Information Processing Systems

Training large-scale neural networks is heavily constrained by GPU memory. In order to circumvent this limitation, gradient checkpointing, or recomputation is a powerful technique. There is active research in this area with methods such as Checkmake or Moccasin. However, both Checkmate and Moccasin rely on mixed integer linear programming or constraint programming, resulting in limited scalability due to their exponentially large search space.This paper proposes a novel algorithm for recomputation (FastSA) based on a simulated annealing heuristic that achieves comparable or even better solutions than state-of-the-art alternatives. FastSA can optimize computational graphs with thousands of nodes within 3 to 30 seconds, several orders of magnitude faster than current solutions.We applied FastSA to PyTorch models and verified its effectiveness through popular large vision and text models, including recent language models with the transformer architecture. The results demonstrate significant memory reductions by 73% with extra 18% computational overheads on average. Our experiments demonstrate the practicality and effectiveness of our recomputation algorithm, further highlighting its potential for wide application in various deep learning domains.


Sequential Preference Ranking for Efficient Reinforcement Learning from Human Feedback

Neural Information Processing Systems

However, existing RLHF models are considered inefficient as they produce only a single preference data from each human feedback. To tackle this problem, we propose a novel RLHF framework called SeqRank, that uses sequential preference ranking to enhance the feedback efficiency. Our method samples trajectories in a sequential manner by iteratively selecting a defender from the set of previously chosen trajectories $\mathcal{K}$ and a challenger from the set of unchosen trajectories $\mathcal{U}\setminus\mathcal{K}$, where $\mathcal{U}$ is the replay buffer. We propose two trajectory comparison methods with different defender sampling strategies: (1) sequential pairwise comparison that selects the most recent trajectory and (2) root pairwise comparison that selects the most preferred trajectory from $\mathcal{K}$. We construct a data structure and rank trajectories by preference to augment additional queries. The proposed method results in at least 39.2% higher average feedback efficiency than the baseline and also achieves a balance between feedback efficiency and data dependency. We examine the convergence of the empirical risk and the generalization bound of the reward model with Rademacher complexity. While both trajectory comparison methods outperform conventional pairwise comparison, root pairwise comparison improves the average reward in locomotion tasks and the average success rate in manipulation tasks by 29.0% and 25.0%, respectively. The source code and the videos are provided in the supplementary material.


RealTime QA: What's the Answer Right Now?

Neural Information Processing Systems

We introduce RealTime QA, a dynamic question answering (QA) platform that announces questions and evaluates systems on a regular basis (weekly in this version). RealTime QA inquires about the current world, and QA systems need to answer questions about novel events or information. It therefore challenges static, conventional assumptions in open-domain QA datasets and pursues instantaneous applications. We build strong baseline models upon large pretrained language models, including GPT-3 and T5. Our benchmark is an ongoing effort, and this paper presents real-time evaluation results over the past year. Our experimental results show that GPT-3 can often properly update its generation results, based on newly-retrieved documents, highlighting the importance of up-to-date information retrieval. Nonetheless, we find that GPT-3 tends to return outdated answers when retrieved documents do not provide sufficient information to find an answer. This suggests an important avenue for future research: can an open-domain QA system identify such unanswerable cases and communicate with the user or even the retrieval module to modify the retrieval results? We hope that RealTime QA will spur progress in instantaneous applications of question answering and beyond.


Predicting mutational effects on protein-protein binding via a side-chain diffusion probabilistic model

Neural Information Processing Systems

Many crucial biological processes rely on networks of protein-protein interactions. Predicting the effect of amino acid mutations on protein-protein binding is important in protein engineering, including therapeutic discovery. However, the scarcity of annotated experimental data on binding energy poses a significant challenge for developing computational approaches, particularly deep learning-based methods. In this work, we propose SidechainDiff, a novel representation learning-based approach that leverages unlabelled experimental protein structures. SidechainDiff utilizes a Riemannian diffusion model to learn the generative process of side-chain conformations and can also give the structural context representations of mutations on the protein-protein interface. Leveraging the learned representations, we achieve state-of-the-art performance in predicting the mutational effects on protein-protein binding. Furthermore, SidechainDiff is the first diffusion-based generative model for side-chains, distinguishing it from prior efforts that have predominantly focused on the generation of protein backbone structures.


Global Update Tracking: A Decentralized Learning Algorithm for Heterogeneous Data

Neural Information Processing Systems

Decentralized learning enables the training of deep learning models over large distributed datasets generated at different locations, without the need for a central server. However, in practical scenarios, the data distribution across these devices can be significantly different, leading to a degradation in model performance. In this paper, we focus on designing a decentralized learning algorithm that is less susceptible to variations in data distribution across devices. We propose Global Update Tracking (GUT), a novel tracking-based method that aims to mitigate the impact of heterogeneous data in decentralized learning without introducing any communication overhead. We demonstrate the effectiveness of the proposed technique through an exhaustive set of experiments on various Computer Vision datasets (CIFAR-10, CIFAR-100, Fashion MNIST, and ImageNette), model architectures, and network topologies. Our experiments show that the proposed method achieves state-of-the-art performance for decentralized learning on heterogeneous data via a 1-6% improvement in test accuracy compared to other existing techniques.


Generalization bounds for neural ordinary differential equations and deep residual networks

Neural Information Processing Systems

Neural ordinary differential equations (neural ODEs) are a popular family of continuous-depth deep learning models. In this work, we consider a large family of parameterized ODEs with continuous-in-time parameters, which include time-dependent neural ODEs. We derive a generalization bound for this class by a Lipschitz-based argument. By leveraging the analogy between neural ODEs and deep residual networks, our approach yields in particular a generalization bound for a class of deep residual networks. The bound involves the magnitude of the difference between successive weight matrices. We illustrate numerically how this quantity affects the generalization capability of neural networks.


On the choice of Perception Loss Function for Learned Video Compression

Neural Information Processing Systems

We study causal, low-latency, sequential video compression when the output is subjected to both a mean squared-error (MSE) distortion loss as well as a perception loss to target realism. Motivated by prior approaches, we consider two different perception loss functions (PLFs). The first, PLF-JD, considers the joint distribution (JD) of all the video frames up to the current one, while the second metric, PLF-FMD, considers the framewise marginal distributions (FMD) between the source and reconstruction. Using information theoretic analysis and deep-learning based experiments, we demonstrate that the choice of PLF can have a significant effect on the reconstruction, especially at low-bit rates. In particular, while the reconstruction based on PLF-JD can better preserve the temporal correlation across frames, it also imposes a significant penalty in distortion compared to PLF-FMD and further makes it more difficult to recover from errors made in the earlier output frames. Although the choice of PLF decisively affects reconstruction quality, we also demonstrate that it may not be essential to commit to a particular PLF during encoding and the choice of PLF can be delegated to the decoder. In particular, encoded representations generated by training a system to minimize the MSE (without requiring either PLF) can be {\em near universal} and can generate close to optimal reconstructions for either choice of PLF at the decoder. We validate our results using (one-shot) information-theoretic analysis, detailed study of the rate-distortion-perception tradeoff of the Gauss-Markov source model as well as deep-learning based experiments on moving MNIST and KTH datasets.


Retaining Beneficial Information from Detrimental Data for Neural Network Repair

Neural Information Processing Systems

The performance of deep learning models heavily relies on the quality of the training data. Inadequacies in the training data, such as corrupt input or noisy labels, can lead to the failure of model generalization. Recent studies propose repairing the model by identifying the training samples that contribute to the failure and removing their influence from the model. However, it is important to note that the identified data may contain both beneficial and detrimental information. Simply erasing the information of the identified data from the model can have a negative impact on its performance, especially when accurate data is mistakenly identified as detrimental and removed.


Aging with GRACE: Lifelong Model Editing with Discrete Key-Value Adaptors

Neural Information Processing Systems

Deployed language models decay over time due to shifting inputs, changing user needs, or emergent world-knowledge gaps. When such problems are identified, we want to make targeted edits while avoiding expensive retraining. However, current model editors, which modify such behaviors of pre-trained models, degrade model performance quickly across multiple, sequential edits. We propose GRACE, a \textit{lifelong} model editing method, which implements spot-fixes on streaming errors of a deployed model, ensuring minimal impact on unrelated inputs. GRACE writes new mappings into a pre-trained model's latent space, creating a discrete, local codebook of edits without altering model weights. This is the first method enabling thousands of sequential edits using only streaming errors. Our experiments on T5, BERT, and GPT models show GRACE's state-of-the-art performance in making and retaining edits, while generalizing to unseen inputs. Our code is available at github.com/thartvigsen/grace .