Deep Learning
Wasserstein Quantum Monte Carlo: A Novel Approach for Solving the Quantum Many-Body Schrödinger Equation
Solving the quantum many-body Schrödinger equation is a fundamental and challenging problem in the fields of quantum physics, quantum chemistry, and material sciences. One of the common computational approaches to this problem is Quantum Variational Monte Carlo (QVMC), in which ground-state solutions are obtained by minimizing the energy of the system within a restricted family of parameterized wave functions. Deep learning methods partially address the limitations of traditional QVMC by representing a rich family of wave functions in terms of neural networks. However, the optimization objective in QVMC remains notoriously hard to minimize and requires second-order optimization methods such as natural gradient. In this paper, we first reformulate energy functional minimization in the space of Born distributions corresponding to particle-permutation (anti-)symmetric wave functions, rather than the space of wave functions. We then interpret QVMC as the Fisher--Rao gradient flow in this distributional space, followed by a projection step onto the variational manifold. This perspective provides us with a principled framework to derive new QMC algorithms, by endowing the distributional space with better metrics, and following the projected gradient flow induced by those metrics. More specifically, we propose Wasserstein Quantum Monte Carlo (WQMC), which uses the gradient flow induced by the Wasserstein metric, rather than the Fisher--Rao metric, and corresponds to the probability mass, rather than it. We demonstrate empirically that the dynamics of WQMC results in faster convergence to the ground state of molecular systems.
Fast Attention Requires Bounded Entries
In modern machine learning, inner product attention computation is a fundamental task for training large language models such as Transformer, GPT-1, BERT, GPT-2, GPT-3 and ChatGPT. Formally, in this problem, one is given as input three matrices $Q, K, V \in [-B,B]^{n \times d}$, and the goal is to construct the matrix $\mathrm{Att}(Q,K,V):= \mathrm{diag}(A {\bf 1}_n)^{-1} A V \in \mathbb{R}^{n \times d}$, where $A = \exp(QK^\top/d)$ is the `attention matrix', and $\exp$ is applied entry-wise. Straightforward methods for this problem explicitly compute the $n \times n$ attention matrix $A$, and hence require time $\Omega(n^2)$ even when $d = n^{o(1)}$ is small. In this paper, we investigate whether faster algorithms are possible by \emph{implicitly} making use of the matrix $A$. We present two results, showing that there is a sharp transition at $B = \Theta(\sqrt{\log n})$.$\bullet$
NAR-Former V2: Rethinking Transformer for Universal Neural Network Representation Learning
As more deep learning models are being applied in real-world applications, there is a growing need for modeling and learning the representations of neural networks themselves. An effective representation can be used to predict target attributes of networks without the need for actual training and deployment procedures, facilitating efficient network design and deployment. Recently, inspired by the success of Transformer, some Transformer-based representation learning frameworks have been proposed and achieved promising performance in handling cell-structured models. However, graph neural network (GNN) based approaches still dominate the field of learning representation for the entire network. In this paper, we revisit the Transformer and compare it with GNN to analyze their different architectural characteristics. We then propose a modified Transformer-based universal neural network representation learning model NAR-Former V2.
Guiding Large Language Models via Directional Stimulus Prompting
We introduce Directional Stimulus Prompting, a novel framework for guiding black-box large language models (LLMs) towards specific desired outputs. Instead of directly adjusting LLMs, our method employs a small tunable policy model (e.g., T5) to generate an auxiliary directional stimulus prompt for each input instance. These directional stimulus prompts act as nuanced, instance-specific hints and clues to guide LLMs in generating desired outcomes, such as including specific keywords in the generated summary. Our approach sidesteps the challenges of direct LLM tuning by optimizing the policy model to explore directional stimulus prompts that align LLMs with desired behaviors. The policy model can be optimized through 1) supervised fine-tuning using labeled data and 2) reinforcement learning from offline or online rewards based on the LLM's output. We evaluate our method across various tasks, including summarization, dialogue response generation, and chain-of-thought reasoning. Our experiments indicate a consistent improvement in the performance of LLMs such as ChatGPT, Codex, and InstructGPT on these supervised tasks with minimal labeled data. Remarkably, by utilizing merely 80 dialogues from the MultiWOZ dataset, our approach boosts ChatGPT's performance by a relative 41.4%, achieving or exceeding the performance of some fully supervised state-of-the-art models. Moreover, the instance-specific chain-of-thought prompt generated through our method enhances InstructGPT's reasoning accuracy, outperforming both generalized human-crafted prompts and those generated through automatic prompt engineering.
StateMask: Explaining Deep Reinforcement Learning through State Mask
Despite the promising performance of deep reinforcement learning (DRL) agents in many challenging scenarios, the black-box nature of these agents greatly limits their applications in critical domains. Prior research has proposed several explanation techniques to understand the deep learning-based policies in RL. Most existing methods explain why an agent takes individual actions rather than pinpointing the critical steps to its final reward. To fill this gap, we propose StateMask, a novel method to identify the states most critical to the agent's final reward. The high-level idea of StateMask is to learn a mask net that blinds a target agent and forces it to take random actions at some steps without compromising the agent's performance. Through careful design, we can theoretically ensure that the masked agent performs similarly to the original agent. We evaluate StateMask in various popular RL environments and show its superiority over existing explainers in explanation fidelity. We also show that StateMask has better utilities, such as launching adversarial attacks and patching policy errors.
LICO: Explainable Models with Language-Image COnsistency
Interpreting the decisions of deep learning models has been actively studied since the explosion of deep neural networks. One of the most convincing interpretation approaches is salience-based visual interpretation, such as Grad-CAM, where the generation of attention maps depends merely on categorical labels. Although existing interpretation methods can provide explainable decision clues, they often yield partial correspondence between image and saliency maps due to the limited discriminative information from one-hot labels. This paper develops a Language-Image COnsistency model for explainable image classification, termed LICO, by correlating learnable linguistic prompts with corresponding visual features in a coarse-to-fine manner. Specifically, we first establish a coarse global manifold structure alignment by minimizing the distance between the distributions of image and language features. We then achieve fine-grained saliency maps by applying optimal transport (OT) theory to assign local feature maps with class-specific prompts. Extensive experimental results on eight benchmark datasets demonstrate that the proposed LICO achieves a significant improvement in generating more explainable attention maps in conjunction with existing interpretation methods such as Grad-CAM. Remarkably, LICO improves the classification performance of existing models without introducing any computational overhead during inference.
Pairwise GUI Dataset Construction Between Android Phones and Tablets
In the current landscape of pervasive smartphones and tablets, apps frequently exist across both platforms.Although apps share most graphic user interfaces (GUIs) and functionalities across phones and tablets, developers often rebuild from scratch for tablet versions, escalating costs and squandering existing design resources.Researchers are attempting to collect data and employ deep learning in automated GUIs development to enhance developers' productivity.There are currently several publicly accessible GUI page datasets for phones, but none for pairwise GUIs between phones and tablets.This poses a significant barrier to the employment of deep learning in automated GUI development.In this paper, we introduce the Papt dataset, a pioneering pairwise GUI dataset tailored for Android phones and tablets, encompassing 10,035 phone-tablet GUI page pairs sourced from 5,593 unique app pairs.We propose novel pairwise GUI collection approaches for constructing this dataset and delineate its advantages over currently prevailing datasets in the field.Through preliminary experiments on this dataset, we analyze the present challenges of utilizing deep learning in automated GUI development.
Deep Non-line-of-sight Imaging from Under-scanning Measurements
Active confocal non-line-of-sight (NLOS) imaging has successfully enabled seeing around corners relying on high-quality transient measurements. However, acquiring spatial-dense transient measurement is time-consuming, raising the question of how to reconstruct satisfactory results from under-scanning measurements (USM). The existing solutions, involving the traditional algorithms, however, are hindered by unsatisfactory results or long computing times. To this end, we propose the first deep-learning-based approach to NLOS imaging from USM. Our proposed end-to-end network is composed of two main components: the transient recovery network (TRN) and the volume reconstruction network (VRN). Specifically, TRN takes the under-scanning measurements as input, utilizes a multiple kernel feature extraction module and a multiple feature fusion module, and outputs sufficient-scanning measurements at the high-spatial resolution.
Fine-Grained Human Feedback Gives Better Rewards for Language Model Training
Reinforcement learning from human feedback (RLHF)---where human preference judgments on LM outputs are transformed into a learning signal---has recently shown promise in addressing these issues. However, such holistic feedback conveys limited information on long text outputs; it does not indicate which aspects of the outputs influenced user preference; e.g., which parts contain what type(s) of errors. In this paper, we use fine-grained human feedback (e.g., which sentence is false, which sub-sentence is irrelevant) as an explicit training signal. We introduce Fine-Grained RLHF, a framework that enables training and learning from reward functions that are fine-grained in two respects: (1) density, providing a reward after every segment (e.g., a sentence) is generated; and (2) incorporating multiple reward models associated with different feedback types (e.g., factual incorrectness, irrelevance, and information incompleteness). We conduct experiments on detoxification and long-form question answering to illustrate how learning with this reward function leads to improved performance, supported by both automatic and human evaluation. Additionally, we show that LM behaviors can be customized using different combinations of fine-grained reward models. We release all data, collected human feedback, and codes at https://FineGrainedRLHF.github.io.