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 Learning Graphical Models


Sampling Networks and Aggregate Simulation for Online POMDP Planning

Neural Information Processing Systems

The paper introduces a new algorithm for planning in partially observable Markov decision processes (POMDP) based on the idea of aggregate simulation. The algorithm uses product distributions to approximate the belief state and shows how to build a representation graph of an approximate action-value function over belief space. The algorithm supports large observation spaces using sampling networks, a representation of the process of sampling values of observations, which is integrated into the graph representation. Following previous work in MDPs this approach enables action selection in POMDPs through gradient optimization over the graph representation. This approach complements recent algorithms for POMDPs which are based on particle representations of belief states and an explicit search for action selection.


On the Efficient Implementation of High Accuracy Optimality of Profile Maximum Likelihood

Neural Information Processing Systems

We provide an efficient unified plug-in approach for estimating symmetric properties of distributions given n independent samples. Our estimator is based on profile-maximum-likelihood (PML) and is sample optimal for estimating various symmetric properties when the estimation error \epsilon \gg n {-1/3} . This result improves upon the previous best accuracy threshold of \epsilon \gg n {-1/4} achievable by polynomial time computable PML-based universal estimators \cite{ACSS20, ACSS20b}. Our estimator reaches a theoretical limit for universal symmetric property estimation as \cite{Han20} shows that a broad class of universal estimators (containing many well known approaches including ours) cannot be sample optimal for every 1 -Lipschitz property when \epsilon \ll n {-1/3} .


Learning Rich Rankings

Neural Information Processing Systems

Although the foundations of ranking are well established, the ranking literature has primarily been focused on simple, unimodal models, e.g. the Mallows and Plackett-Luce models, that define distributions centered around a single total ordering. Explicit mixture models have provided some tools for modelling multimodal ranking data, though learning such models from data is often difficult. In this work, we contribute a contextual repeated selection (CRS) model that leverages recent advances in choice modeling to bring a natural multimodality and richness to the rankings space. We provide rigorous theoretical guarantees for maximum likelihood estimation under the model through structure-dependent tail risk and expected risk bounds. As a by-product, we also furnish the first tight bounds on the expected risk of maximum likelihood estimators for the multinomial logit (MNL) choice model and the Plackett-Luce (PL) ranking model, as well as the first tail risk bound on the PL ranking model.


Learning Hawkes Processes from a handful of events

Neural Information Processing Systems

Learning the causal-interaction network of multivariate Hawkes processes is a useful task in many applications. Maximum-likelihood estimation is the most common approach to solve the problem in the presence of long observation sequences. However, when only short sequences are available, the lack of data amplifies the risk of overfitting and regularization becomes critical. Due to the challenges of hyper-parameter tuning, state-of-the-art methods only parameterize regularizers by a single shared hyper-parameter, hence limiting the power of representation of the model. To solve both issues, we develop in this work an efficient algorithm based on variational expectation-maximization.


Near-Optimal Randomized Exploration for Tabular Markov Decision Processes

Neural Information Processing Systems

We study algorithms using randomized value functions for exploration in reinforcement learning. This type of algorithms enjoys appealing empirical performance. We show that when we use 1) a single random seed in each episode, and 2) a Bernstein-type magnitude of noise, we obtain a worst-case \widetilde{O}\left(H\sqrt{SAT}\right) regret bound for episodic time-inhomogeneous Markov Decision Process where S is the size of state space, A is the size of action space, H is the planning horizon and T is the number of interactions. This bound polynomially improves all existing bounds for algorithms based on randomized value functions, and for the first time, matches the \Omega\left(H\sqrt{SAT}\right) lower bound up to logarithmic factors. Our result highlights that randomized exploration can be near-optimal, which was previously achieved only by optimistic algorithms.


Non-Stationary Markov Decision Processes, a Worst-Case Approach using Model-Based Reinforcement Learning

Neural Information Processing Systems

This work tackles the problem of robust zero-shot planning in non-stationary stochastic environments. We study Markov Decision Processes (MDPs) evolving over time and consider Model-Based Reinforcement Learning algorithms in this setting. We make two hypotheses: 1) the environment evolves continuously with a bounded evolution rate; 2) a current model is known at each decision epoch but not its evolution. Our contribution can be presented in four points. We introduce the notion of regular evolution by making an hypothesis of Lipschitz-Continuity on the transition and reward functions w.r.t.


Learning Multiple Markov Chains via Adaptive Allocation

Neural Information Processing Systems

We study the problem of learning the transition matrices of a set of Markov chains from a single stream of observations on each chain. We assume that the Markov chains are ergodic but otherwise unknown. The learner can sample Markov chains sequentially to observe their states. The goal of the learner is to sequentially select various chains to learn transition matrices uniformly well with respect to some loss function. We introduce a notion of loss that naturally extends the squared loss for learning distributions to the case of Markov chains, and further characterize the notion of being \emph{uniformly good} in all problem instances.


Recursive Causal Structure Learning in the Presence of Latent Variables and Selection Bias

Neural Information Processing Systems

We consider the problem of learning the causal MAG of a system from observational data in the presence of latent variables and selection bias. Constraint-based methods are one of the main approaches for solving this problem, but the existing methods are either computationally impractical when dealing with large graphs or lacking completeness guarantees. We propose a novel computationally efficient recursive constraint-based method that is sound and complete. The key idea of our approach is that at each iteration a specific type of variable is identified and removed. This allows us to learn the structure efficiently and recursively, as this technique reduces both the number of required conditional independence (CI) tests and the size of the conditioning sets.


Hamiltonian Monte Carlo using an adjoint-differentiated Laplace approximation: Bayesian inference for latent Gaussian models and beyond

Neural Information Processing Systems

Gaussian latent variable models are a key class of Bayesian hierarchical models with applications in many fields. Performing Bayesian inference on such models can be challenging as Markov chain Monte Carlo algorithms struggle with the geometry of the resulting posterior distribution and can be prohibitively slow. An alternative is to use a Laplace approximation to marginalize out the latent Gaussian variables and then integrate out the remaining hyperparameters using dynamic Hamiltonian Monte Carlo, a gradient-based Markov chain Monte Carlo sampler. To implement this scheme efficiently, we derive a novel adjoint method that propagates the minimal information needed to construct the gradient of the approximate marginal likelihood. This strategy yields a scalable differentiation method that is orders of magnitude faster than state of the art differentiation techniques when the hyperparameters are high dimensional.


Matrix Completion with Hierarchical Graph Side Information

Neural Information Processing Systems

We consider a matrix completion problem that exploits social or item similarity graphs as side information. We develop a universal, parameter-free, and computationally efficient algorithm that starts with hierarchical graph clustering and then iteratively refines estimates both on graph clustering and matrix ratings. Under a hierarchical stochastic block model that well respects practically-relevant social graphs and a low-rank rating matrix model (to be detailed), we demonstrate that our algorithm achieves the information-theoretic limit on the number of observed matrix entries (i.e., optimal sample complexity) that is derived by maximum likelihood estimation together with a lower-bound impossibility result. One consequence of this result is that exploiting the hierarchical structure of social graphs yields a substantial gain in sample complexity relative to the one that simply identifies different groups without resorting to the relational structure across them. We conduct extensive experiments both on synthetic and real-world datasets to corroborate our theoretical results as well as to demonstrate significant performance improvements over other matrix completion algorithms that leverage graph side information.