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 Learning Graphical Models


PAC Reinforcement Learning with Rich Observations

Neural Information Processing Systems

We propose and study a new model for reinforcement learning with rich observations, generalizing contextual bandits to sequential decision making. These models require an agent to take actions based on observations (features) with the goal of achieving long-term performance competitive with a large set of policies. To avoid barriers to sample-efficient learning associated with large observation spaces and general POMDPs, we focus on problems that can be summarized by a small number of hidden states and have long-term rewards that are predictable by a reactive function class. In this setting, we design and analyze a new reinforcement learning algorithm, Least Squares Value Elimination by Exploration. We prove that the algorithm learns near optimal behavior after a number of episodes that is polynomial in all relevant parameters, logarithmic in the number of policies, and independent of the size of the observation space. Our result provides theoretical justification for reinforcement learning with function approximation.


Iterative Refinement of the Approximate Posterior for Directed Belief Networks

Neural Information Processing Systems

Variational methods that rely on a recognition network to approximate the posterior of directed graphical models offer better inference and learning than previous methods. Recent advances that exploit the capacity and flexibility in this approach have expanded what kinds of models can be trained. However, as a proposal for the posterior, the capacity of the recognition network is limited, which can constrain the representational power of the generative model and increase the variance of Monte Carlo estimates. To address these issues, we introduce an iterative refinement procedure for improving the approximate posterior of the recognition network and show that training with the refined posterior is competitive with state-of-the-art methods. The advantages of refinement are further evident in an increased effective sample size, which implies a lower variance of gradient estimates.




Quantized Random Projections and Non-Linear Estimation of Cosine Similarity

Neural Information Processing Systems

Random projections constitute a simple, yet effective technique for dimensionality reduction with applications in learning and search problems. In the present paper, we consider the problem of estimating cosine similarities when the projected data undergo scalar quantization to b bits. We here argue that the maximum likelihood estimator (MLE) is a principled approach to deal with the non-linearity resulting from quantization, and subsequently study its computational and statistical properties. A specific focus is on the on the trade-off between bit depth and the number of projections given a fixed budget of bits for storage or transmission. Along the way, we also touch upon the existence of a qualitative counterpart to the Johnson-Lindenstrauss lemma in the presence of quantization.




Learning Bayesian networks with ancestral constraints

Neural Information Processing Systems

We consider the problem of learning Bayesian networks optimally, when subject to background knowledge in the form of ancestral constraints. Our approach is based on a recently proposed framework for optimal structure learning based on non-decomposable scores, which is general enough to accommodate ancestral constraints. The proposed framework exploits oracles for learning structures using decomposable scores, which cannot accommodate ancestral constraints since they are non-decomposable. We show how to empower these oracles by passing them decomposable constraints that they can handle, which are inferred from ancestral constraints that they cannot handle. Empirically, we demonstrate that our approach can be orders-of-magnitude more efficient than alternative frameworks, such as those based on integer linear programming.


Improving PAC Exploration Using the Median Of Means

Neural Information Processing Systems

We present the first application of the median of means in a PAC exploration algorithm for MDPs. Using the median of means allows us to significantly reduce the dependence of our bounds on the range of values that the value function can take, while introducing a dependence on the (potentially much smaller) variance of the Bellman operator. Additionally, our algorithm is the first algorithm with PAC bounds that can be applied to MDPs with unbounded rewards.


Finite-Dimensional BFRY Priors and Variational Bayesian Inference for Power Law Models

Neural Information Processing Systems

Bayesian nonparametric methods based on the Dirichlet Process (DP), gamma process and beta process, have proven effective in capturing aspects of various datasets arising in machine learning. However, it is now recognized that such processes have their limitations in terms of the ability to capture power law behavior. As such there is now considerable interest in models based on the Stable Processs (SP), Generalized Gamma process (GGP) and Stable-Beta Process (SBP).