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 Learning Graphical Models


The Lighthouse of Language: Enhancing LLM Agents via Critique-Guided Improvement

arXiv.org Artificial Intelligence

Large language models (LLMs) have recently transformed from text-based assistants to autonomous agents capable of planning, reasoning, and iteratively improving their actions. While numerical reward signals and verifiers can effectively rank candidate actions, they often provide limited contextual guidance. In contrast, natural language feedback better aligns with the generative capabilities of LLMs, providing richer and more actionable suggestions. However, parsing and implementing this feedback effectively can be challenging for LLM-based agents. In this work, we introduce Critique-Guided Improvement (CGI), a novel two-player framework, comprising an actor model that explores an environment and a critic model that generates detailed nature language feedback. By training the critic to produce fine-grained assessments and actionable revisions, and the actor to utilize these critiques, our approach promotes more robust exploration of alternative strategies while avoiding local optima. Experiments in three interactive environments show that CGI outperforms existing baselines by a substantial margin. Notably, even a small critic model surpasses GPT-4 in feedback quality. The resulting actor achieves state-of-the-art performance, demonstrating the power of explicit iterative guidance to enhance decision-making in LLM-based agents.


Enhancing Zero-Shot Image Recognition in Vision-Language Models through Human-like Concept Guidance

arXiv.org Artificial Intelligence

In zero-shot image recognition tasks, humans demonstrate remarkable flexibility in classifying unseen categories by composing known simpler concepts. However, existing vision-language models (VLMs), despite achieving significant progress through large-scale natural language supervision, often underperform in real-world applications because of sub-optimal prompt engineering and the inability to adapt effectively to target classes. To address these issues, we propose a Concept-guided Human-like Bayesian Reasoning (CHBR) framework. Grounded in Bayes' theorem, CHBR models the concept used in human image recognition as latent variables and formulates this task by summing across potential concepts, weighted by a prior distribution and a likelihood function. To tackle the intractable computation over an infinite concept space, we introduce an importance sampling algorithm that iteratively prompts large language models (LLMs) to generate discriminative concepts, emphasizing inter-class differences. We further propose three heuristic approaches involving Average Likelihood, Confidence Likelihood, and Test Time Augmentation (TTA) Likelihood, which dynamically refine the combination of concepts based on the test image. Extensive evaluations across fifteen datasets demonstrate that CHBR consistently outperforms existing state-of-the-art zero-shot generalization methods.


Efficient Bayesian Computation Using Plug-and-Play Priors for Poisson Inverse Problems

arXiv.org Machine Learning

This paper introduces a novel plug-and-play (PnP) Langevin sampling methodology for Bayesian inference in low-photon Poisson imaging problems, a challenging class of problems with significant applications in astronomy, medicine, and biology. PnP Langevin sampling algorithms offer a powerful framework for Bayesian image restoration, enabling accurate point estimation as well as advanced inference tasks, including uncertainty quantification and visualization analyses, and empirical Bayesian inference for automatic model parameter tuning. However, existing PnP Langevin algorithms are not well-suited for low-photon Poisson imaging due to high solution uncertainty and poor regularity properties, such as exploding gradients and non-negativity constraints. To address these challenges, we propose two strategies for extending Langevin PnP sampling to Poisson imaging models: (i) an accelerated PnP Langevin method that incorporates boundary reflections and a Poisson likelihood approximation and (ii) a mirror sampling algorithm that leverages a Riemannian geometry to handle the constraints and the poor regularity of the likelihood without approximations. The effectiveness of these approaches is demonstrated through extensive numerical experiments and comparisons with state-of-the-art methods.


TVineSynth: A Truncated C-Vine Copula Generator of Synthetic Tabular Data to Balance Privacy and Utility

arXiv.org Machine Learning

We propose TVineSynth, a vine copula based synthetic tabular data generator, which is designed to balance privacy and utility, using the vine tree structure and its truncation to do the trade-off. Contrary to synthetic data generators that achieve DP by globally adding noise, TVineSynth performs a controlled approximation of the estimated data generating distribution, so that it does not suffer from poor utility of the resulting synthetic data for downstream prediction tasks. TVineSynth introduces a targeted bias into the vine copula model that, combined with the specific tree structure of the vine, causes the model to zero out privacy-leaking dependencies while relying on those that are beneficial for utility. Privacy is here measured with membership (MIA) and attribute inference attacks (AIA). Further, we theoretically justify how the construction of TVineSynth ensures AIA privacy under a natural privacy measure for continuous sensitive attributes. When compared to competitor models, with and without DP, on simulated and on real-world data, TVineSynth achieves a superior privacy-utility balance.


Information maximization for a broad variety of multi-armed bandit games

arXiv.org Machine Learning

Information and free-energy maximization are physics principles that provide general rules for an agent to optimize actions in line with specific goals and policies. These principles are the building blocks for designing decision-making policies capable of efficient performance with only partial information. Notably, the information maximization principle has shown remarkable success in the classical bandit problem and has recently been shown to yield optimal algorithms for Gaussian and sub-Gaussian reward distributions. This article explores a broad extension of physics-based approaches to more complex and structured bandit problems. To this end, we cover three distinct types of bandit problems, where information maximization is adapted and leads to strong performance. Since the main challenge of information maximization lies in avoiding over-exploration, we highlight how information is tailored at various levels to mitigate this issue, paving the way for more efficient and robust decision-making strategies.


Diffusion-Based Forecasting for Uncertainty-Aware Model Predictive Control

arXiv.org Artificial Intelligence

We propose Diffusion-Informed Model Predictive Control (D-I MPC), a generic framework for uncertainty-aware prediction and decision-making in partially observable stochastic systems by integrating diffusion-based time series forecasting models in Model Predictive Control algorithms. In our approach, a diffusion-based time series forecasting model is used to probabilistically estimate the evolution of the system's stochastic components. These forecasts are then incorporated into MPC algorithms to estimate future trajectories and optimize action selection under the uncertainty of the future. We evaluate the framework on the task of energy arbitrage, where a Battery Energy Storage System participates in the day-ahead electricity market of the New York state. Experimental results indicate that our model-based approach with a diffusion-based forecaster significantly outperforms both implementations with classical forecasting methods and model-free reinforcement learning baselines.


Advancing Deep Learning through Probability Engineering: A Pragmatic Paradigm for Modern AI

arXiv.org Machine Learning

Recent years have witnessed the rapid progression of deep learning, pushing us closer to the realization of AGI (Artificial General Intelligence). Probabilistic modeling is critical to many of these advancements, which provides a foundational framework for capturing data distributions. However, as the scale and complexity of AI applications grow, traditional probabilistic modeling faces escalating challenges, such as high-dimensional parameter spaces, heterogeneous data sources, and evolving real-world requirements often render classical approaches insufficiently flexible. This paper proposes a novel concept, Probability Engineering, which treats the already-learned probability distributions within deep learning as engineering artifacts. Rather than merely fitting or inferring distributions, we actively modify and reinforce them to better address the diverse and evolving demands of modern AI. Specifically, Probability Engineering introduces novel techniques and constraints to refine existing probability distributions, improving their robustness, efficiency, adaptability, or trustworthiness. We showcase this paradigm through a series of applications spanning Bayesian deep learning, Edge AI (including federated learning and knowledge distillation), and Generative AI (such as text-to-image generation with diffusion models and high-quality text generation with large language models). These case studies demonstrate how probability distributions once treated as static objects can be engineered to meet the diverse and evolving requirements of large-scale, data-intensive, and trustworthy AI systems. By systematically expanding and strengthening the role of probabilistic modeling, Probability Engineering paves the way for more robust, adaptive, efficient, and trustworthy deep learning solutions in today's fast-growing AI era.


Preference Construction: A Bayesian Interactive Preference Elicitation Framework Based on Monte Carlo Tree Search

arXiv.org Artificial Intelligence

We present a novel preference learning framework to capture participant preferences efficiently within limited interaction rounds. It involves three main contributions. First, we develop a variational Bayesian approach to infer the participant's preference model by estimating posterior distributions and managing uncertainty from limited information. Second, we propose an adaptive questioning policy that maximizes cumulative uncertainty reduction, formulating questioning as a finite Markov decision process and using Monte Carlo Tree Search to prioritize promising question trajectories. By considering long-term effects and leveraging the efficiency of the Bayesian approach, the policy avoids shortsightedness. Third, we apply the framework to Multiple Criteria Decision Aiding, with pairwise comparison as the preference information and an additive value function as the preference model. We integrate the reparameterization trick to address high-variance issues, enhancing robustness and efficiency. Computational studies on real-world and synthetic datasets demonstrate the framework's practical usability, outperforming baselines in capturing preferences and achieving superior uncertainty reduction within limited interactions.


Multi-Agent Actor-Critic with Harmonic Annealing Pruning for Dynamic Spectrum Access Systems

arXiv.org Artificial Intelligence

Multi-Agent Deep Reinforcement Learning (MADRL) has emerged as a powerful tool for optimizing decentralized decision-making systems in complex settings, such as Dynamic Spectrum Access (DSA). However, deploying deep learning models on resource-constrained edge devices remains challenging due to their high computational cost. To address this challenge, in this paper, we present a novel sparse recurrent MARL framework integrating gradual neural network pruning into the independent actor global critic paradigm. Additionally, we introduce a harmonic annealing sparsity scheduler, which achieves comparable, and in certain cases superior, performance to standard linear and polynomial pruning schedulers at large sparsities. Our experimental investigation demonstrates that the proposed DSA framework can discover superior policies, under diverse training conditions, outperforming conventional DSA, MADRL baselines, and state-of-the-art pruning techniques.


Speed Optimization Algorithm based on Deterministic Markov Decision Process for Automated Highway Merge

arXiv.org Artificial Intelligence

This study presents a robust optimization algorithm for automated highway merge. The merging scenario is one of the challenging scenes in automated driving, because it requires adjusting ego vehicle's speed to match other vehicles before reaching the end point. Then, we model the speed planning problem as a deterministic Markov decision process. The proposed scheme is able to compute each state value of the process and reliably derive the optimal sequence of actions. In our approach, we adopt jerk as the action of the process to prevent a sudden change of acceleration. However, since this expands the state space, we also consider ways to achieve a real-time operation. We compared our scheme with a simple algorithm with the Intelligent Driver Model. We not only evaluated the scheme in a simulation environment but also conduct a real world testing.