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 Learning Graphical Models


BayesL: Towards a Logical Framework for Bayesian Networks

arXiv.org Artificial Intelligence

We introduce BayesL, a novel logical framework for specifying, querying, and verifying the behaviour of Bayesian networks (BNs). BayesL (pronounced "Basil") is a structured language that allows for the creation of queries over BNs. It facilitates versatile reasoning concerning causal and evidence-based relationships, and permits comprehensive what-if scenario evaluations without the need for manual modifications to the model.


Deep neural networks can provably solve Bellman equations for Markov decision processes without the curse of dimensionality

arXiv.org Machine Learning

Discrete time stochastic optimal control problems and Markov decision processes (MDPs) are fundamental models for sequential decision-making under uncertainty and as such provide the mathematical framework underlying reinforcement learning theory. A central tool for solving MDPs is the Bellman equation and its solution, the so-called $Q$-function. In this article, we construct deep neural network (DNN) approximations for $Q$-functions associated to MDPs with infinite time horizon and finite control set $A$. More specifically, we show that if the the payoff function and the random transition dynamics of the MDP can be suitably approximated by DNNs with leaky rectified linear unit (ReLU) activation, then the solutions $Q_d\colon \mathbb R^d\to \mathbb R^{|A|}$, $d\in \mathbb{N}$, of the associated Bellman equations can also be approximated in the $L^2$-sense by DNNs with leaky ReLU activation whose numbers of parameters grow at most polynomially in both the dimension $d\in \mathbb{N}$ of the state space and the reciprocal $1/\varepsilon$ of the prescribed error $\varepsilon\in (0,1)$. Our proof relies on the recently introduced full-history recursive multilevel fixed-point (MLFP) approximation scheme.


Training of Spiking Neural Networks with Expectation-Propagation

arXiv.org Machine Learning

In this paper, we propose a unifying message-passing framework for training spiking neural networks (SNNs) using Expectation-Propagation. Our gradient-free method is capable of learning the marginal distributions of network parameters and simultaneously marginalizes nuisance parameters, such as the outputs of hidden layers. This framework allows for the first time, training of discrete and continuous weights, for deterministic and stochastic spiking networks, using batches of training samples. Although its convergence is not ensured, the algorithm converges in practice faster than gradient-based methods, without requiring a large number of passes through the training data. The classification and regression results presented pave the way for new efficient training methods for deep Bayesian networks.


GL-LowPopArt: A Nearly Instance-Wise Minimax-Optimal Estimator for Generalized Low-Rank Trace Regression

arXiv.org Machine Learning

We present `GL-LowPopArt`, a novel Catoni-style estimator for generalized low-rank trace regression. Building on `LowPopArt` (Jang et al., 2024), it employs a two-stage approach: nuclear norm regularization followed by matrix Catoni estimation. We establish state-of-the-art estimation error bounds, surpassing existing guarantees (Fan et al., 2019; Kang et al., 2022), and reveal a novel experimental design objective, $\mathrm{GL}(π)$. The key technical challenge is controlling bias from the nonlinear inverse link function, which we address by our two-stage approach. We prove a *local* minimax lower bound, showing that our `GL-LowPopArt` enjoys instance-wise optimality up to the condition number of the ground-truth Hessian. Applications include generalized linear matrix completion, where `GL-LowPopArt` achieves a state-of-the-art Frobenius error guarantee, and **bilinear dueling bandits**, a novel setting inspired by general preference learning (Zhang et al., 2024). Our analysis of a `GL-LowPopArt`-based explore-then-commit algorithm reveals a new, potentially interesting problem-dependent quantity, along with improved Borda regret bound than vectorization (Wu et al., 2024).


Learning Time-Aware Causal Representation for Model Generalization in Evolving Domains

arXiv.org Machine Learning

Endowing deep models with the ability to generalize in dynamic scenarios is of vital significance for real-world deployment, given the continuous and complex changes in data distribution. Recently, evolving domain generalization (EDG) has emerged to address distribution shifts over time, aiming to capture evolving patterns for improved model generalization. However, existing EDG methods may suffer from spurious correlations by modeling only the dependence between data and targets across domains, creating a shortcut between task-irrelevant factors and the target, which hinders generalization. To this end, we design a time-aware structural causal model (SCM) that incorporates dynamic causal factors and the causal mechanism drifts, and propose \textbf{S}tatic-D\textbf{YN}amic \textbf{C}ausal Representation Learning (\textbf{SYNC}), an approach that effectively learns time-aware causal representations. Specifically, it integrates specially designed information-theoretic objectives into a sequential VAE framework which captures evolving patterns, and produces the desired representations by preserving intra-class compactness of causal factors both across and within domains. Moreover, we theoretically show that our method can yield the optimal causal predictor for each time domain. Results on both synthetic and real-world datasets exhibit that SYNC can achieve superior temporal generalization performance.


Cost-effective Reduced-Order Modeling via Bayesian Active Learning

arXiv.org Machine Learning

Machine Learning surrogates have been developed to accelerate solving systems dynamics of complex processes in different science and engineering applications. To faithfully capture governing systems dynamics, these methods rely on large training datasets, hence restricting their applicability in real-world problems. In this work, we propose BayPOD-AL, an active learning framework based on an uncertainty-aware Bayesian proper orthogonal decomposition (POD) approach, which aims to effectively learn reduced-order models from high-fidelity full-order models representing complex systems. Experimental results on predicting the temperature evolution over a rod demonstrate BayPOD-AL's effectiveness in suggesting the informative data and reducing computational cost related to constructing a training dataset compared to other uncertainty-guided active learning strategies. Furthermore, we demonstrate BayPOD-AL's generalizability and efficiency by evaluating its performance on a dataset of higher temporal resolution than the training dataset.


Unleashing Embodied Task Planning Ability in LLMs via Reinforcement Learning

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have demonstrated remarkable capabilities across various tasks, yet they face significant challenges in embodied task planning scenarios that require continuous environmental understanding and action generation. Existing approaches generate open-loop action scripts based on static knowledge, making it difficult to learn causal relationships between actions and environmental feedback, particularly in partially observable environments. We introduce Embodied Planner-R1, a novel outcome-driven reinforcement learning framework that enables LLMs to develop interactive capabilities through autonomous exploration with minimal supervision. Our framework incorporates three key innovations: (1) Without human annotations, we employ pure reinforcement learning with group rollout, incorporating in-environment interaction through parallel exploration; (2) completion-driven sparse reward; and (3) Interactive Policy Optimization (IPO) for efficient learning from grouped trajectories. Across two challenging text-based Embodied planning benchmarks, Embodied Planner-R1 achieves impressive completion rates of 97.78% on ALFWorld and 79.92% on ScienceWorld, surpassing prior methods by a large margin, and suffers only a -3.66% drop in previously unseen environments, evidencing strong generalization.


Learning Motion Skills with Adaptive Assistive Curriculum Force in Humanoid Robots

arXiv.org Artificial Intelligence

A key challenge in this domain is the balance between exploration and exploitation, which often results in slow learning and suboptimal performance [10], [11]. These limitations highlight the need for more effective learning strategies that can improve both the speed and performance of skill acquisition, especially for high-dimensional humanoid control tasks. During human development, external assistance plays a crucial role in learning motion skills [12]. Infants, for example, often rely on parental support during their first steps, with walkers or direct physical assistance to help them gain the confidence and balance needed for independent locomotion [13], [14]. Similarly, in the case of highly complexmovementslikebackflips,experiencedcoachesprovide physical guidance, supporting the learner's back and applying upward forces to prevent falls and promote proper technique [15]. Studies indicate that such external aids not only expedite the learning process but also help prevent learners from adopting ineffective or unsafe strategies [16].


Machine Understanding of Scientific Language

arXiv.org Artificial Intelligence

Scientific information expresses human understanding of nature. This knowledge is largely disseminated in different forms of text, including scientific papers, news articles, and discourse among people on social media. While important for accelerating our pursuit of knowledge, not all scientific text is faithful to the underlying science. As the volume of this text has burgeoned online in recent years, it has become a problem of societal importance to be able to identify the faithfulness of a given piece of scientific text automatically. This thesis is concerned with the cultivation of datasets, methods, and tools for machine understanding of scientific language, in order to analyze and understand science communication at scale. To arrive at this, I present several contributions in three areas of natural language processing and machine learning: automatic fact checking, learning with limited data, and scientific text processing. These contributions include new methods and resources for identifying check-worthy claims, adversarial claim generation, multi-source domain adaptation, learning from crowd-sourced labels, cite-worthiness detection, zero-shot scientific fact checking, detecting exaggerated scientific claims, and modeling degrees of information change in science communication. Critically, I demonstrate how the research outputs of this thesis are useful for effectively learning from limited amounts of scientific text in order to identify misinformative scientific statements and generate new insights into the science communication process


Ad-Hoc Human-AI Coordination Challenge

arXiv.org Artificial Intelligence

Achieving seamless coordination between AI agents and humans is crucial for real-world applications, yet it remains a significant open challenge. Hanabi is a cooperative card game featuring imperfect information, constrained communication, theory of mind requirements, and coordinated action -- making it an ideal testbed for human-AI coordination. However, its use for human-AI interaction has been limited by the challenges of human evaluation. In this work, we introduce the Ad-Hoc Human-AI Coordination Challenge (AH2AC2) to overcome the constraints of costly and difficult-to-reproduce human evaluations. We develop \textit{human proxy agents} on a large-scale human dataset that serve as robust, cheap, and reproducible human-like evaluation partners in AH2AC2. To encourage the development of data-efficient methods, we open-source a dataset of 3,079 games, deliberately limiting the amount of available human gameplay data. We present baseline results for both two- and three- player Hanabi scenarios. To ensure fair evaluation, we host the proxy agents through a controlled evaluation system rather than releasing them publicly. The code is available at \href{https://github.com/FLAIROx/ah2ac2}{https://github.com/FLAIROx/ah2ac2}.