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 Learning Graphical Models


Towards the Next-generation Bayesian Network Classifiers

arXiv.org Artificial Intelligence

Bayesian network classifiers provide a feasible solution to tabular data classification, with a number of merits like high time and memory efficiency, and great explainability. However, due to the parameter explosion and data sparsity issues, Bayesian network classifiers are restricted to low-order feature dependency modeling, making them struggle in extrapolating the occurrence probabilities of complex real-world data. In this paper, we propose a novel paradigm to design high-order Bayesian network classifiers, by learning distributional representations for feature values, as what has been done in word embedding and graph representation learning. The learned distributional representations are encoded with the semantic relatedness between different features through their observed co-occurrence patterns in training data, which then serve as a hallmark to extrapolate the occurrence probabilities of new test samples. As a classifier design realization, we remake the K-dependence Bayesian classifier (KDB) by extending it into a neural version, i.e., NeuralKDB, where a novel neural network architecture is designed to learn distributional representations of feature values and parameterize the conditional probabilities between interdependent features. A stochastic gradient descent based algorithm is designed to train the NeuralKDB model efficiently. Extensive classification experiments on 60 UCI datasets demonstrate that the proposed NeuralKDB classifier excels in capturing high-order feature dependencies and significantly outperforms the conventional Bayesian network classifiers, as well as other competitive classifiers, including two neural network based classifiers without distributional representation learning.


Comparison of D-Wave Quantum Annealing and Markov Chain Monte Carlo for Sampling from a Probability Distribution of a Restricted Boltzmann Machine

arXiv.org Artificial Intelligence

A local-valley (LV) centered approach to assessing the quality of sampling from Restricted Boltzmann Machines (RBMs) was applied to the latest generation of the D-Wave quantum annealer. D-Wave and Gibbs samples from a classically trained RBM were obtained at conditions relevant to the contrastive-divergence-based RBM learning. The samples were compared for the number of the LVs to which they belonged and the energy of the corresponding local minima. No significant (desirable) increase in the number of the LVs has been achieved by decreasing the D-Wave annealing time. At any training epoch, the states sampled by the D-Wave belonged to a somewhat higher number of LVs than in the Gibbs sampling. However, many of those LVs found by the two techniques differed. For high-probability sampled states, the two techniques were (unfavorably) less complementary and more overlapping. Nevertheless, many potentially "important" local minima, i.e., those having intermediate, even if not high, probability values, were found by only one of the two sampling techniques while missed by the other. The two techniques overlapped less at later than earlier training epochs, which is precisely the stage of the training when modest improvements to the sampling quality could make meaningful differences for the RBM trainability. The results of this work may explain the failure of previous investigations to achieve substantial (or any) improvement when using D-Wave-based sampling. However, the results reveal some potential for improvement, e.g., using a combined classical-quantum approach.


CogDDN: A Cognitive Demand-Driven Navigation with Decision Optimization and Dual-Process Thinking

arXiv.org Artificial Intelligence

Mobile robots are increasingly required to navigate and interact within unknown and unstructured environments to meet human demands. Demand-driven navigation (DDN) enables robots to identify and locate objects based on implicit human intent, even when object locations are unknown. However, traditional data-driven DDN methods rely on pre-collected data for model training and decision-making, limiting their generalization capability in unseen scenarios. In this paper, we propose CogDDN, a VLM-based framework that emulates the human cognitive and learning mechanisms by integrating fast and slow thinking systems and selectively identifying key objects essential to fulfilling user demands. CogDDN identifies appropriate target objects by semantically aligning detected objects with the given instructions. Furthermore, it incorporates a dual-process decision-making module, comprising a Heuristic Process for rapid, efficient decisions and an Analytic Process that analyzes past errors, accumulates them in a knowledge base, and continuously improves performance. Chain of Thought (CoT) reasoning strengthens the decision-making process. Extensive closed-loop evaluations on the AI2Thor simulator with the ProcThor dataset show that CogDDN outperforms single-view camera-only methods by 15\%, demonstrating significant improvements in navigation accuracy and adaptability. The project page is available at https://yuehaohuang.github.io/CogDDN/.


Central Path Proximal Policy Optimization

arXiv.org Artificial Intelligence

In constrained Markov decision processes, enforcing constraints during training is often thought of as decreasing the final return. Recently, it was shown that constraints can be incorporated directly into the policy geometry, yielding an optimization trajectory close to the central path of a barrier method, which does not compromise final return. Building on this idea, we introduce Central Path Proximal Policy Optimization (C3PO), a simple modification of the PPO loss that produces policy iterates, that stay close to the central path of the constrained optimization problem. Compared to existing on-policy methods, C3PO delivers improved performance with tighter constraint enforcement, suggesting that central path-guided updates offer a promising direction for constrained policy optimization.





Fast Bayesian Inference for Gaussian Cox Processes via Path Integral Formulation Hideaki Kim NTT Human Informatics Laboratories NTT Corporation hideaki.kin.cn@hco.ntt.co.jp

Neural Information Processing Systems

Gaussian Cox processes are widely-used point process models that use a Gaussian process to describe the Bayesian a priori uncertainty present in latent intensity functions. In this paper, we propose a novel Bayesian inference scheme for Gaussian Cox processes by exploiting a conceptually-intuitive path integral formulation. The proposed scheme does not rely on domain discretization, scales linearly with the number of observed events, has a lower complexity than the state-of-the-art variational Bayesian schemes with respect to the number of inducing points, and is applicable to a wide range of Gaussian Cox processes with various types of link functions. Our scheme is especially beneficial under the multi-dimensional input setting, where the number of inducing points tends to be large. We evaluate our scheme on synthetic and real-world data, and show that it achieves comparable predictive accuracy while being tens of times faster than reference methods.