Learning Graphical Models
A Unified Learning Scheme: Bayesian-Kullback Ying-Yang Machine
A Bayesian-Kullback learning scheme, called Ying-Yang Machine, is proposed based on the two complement but equivalent Bayesian representations for joint density and their Kullback divergence. Not only the scheme unifies existing major supervised and unsupervised learnings, including the classical maximum likelihood or least square learning, the maximum information preservation, the EM & em algorithm and information geometry, the recent popular Helmholtz machine, as well as other learning methods with new variants and new results; but also the scheme provides a number of new learning models. 1 INTRODUCTION Many different learning models have been developed in the literature. We may come to an age of searching a unified scheme for them. With a unified scheme, we may understand deeply the existing models and their relationships, which may cause cross-fertilization on them to obtain new results and variants; We may also be guided to develop new learning models, after we get better understanding on which cases we have already studied or missed, which deserve to be further explored. Recently, a Baysian-Kullback scheme, called the YING-YANG Machine, has been proposed as such an effort(Xu, 1995a). It bases on the Kullback divergence and two complement but equivalent Baysian representations for the joint distribution of the input space and the representation space, instead of merely using Kullback divergence for matching un-structuralized joint densities in information geometry type learnings (Amari, 1995a&b; Byrne, 1992; Csiszar, 1975).
REMAP: Recursive Estimation and Maximization of A Posteriori Probabilities - Application to Transition-Based Connectionist Speech Recognition
Konig, Yochai, Bourlard, Hervé, Morgan, Nelson
In this paper, we introduce REMAP, an approach for the training and estimation of posterior probabilities using a recursive algorithm that is reminiscent of the EMbased Forward-Backward (Liporace 1982) algorithm for the estimation of sequence likelihoods. Although very general, the method is developed in the context of a statistical model for transition-based speech recognition using Artificial Neural Networks (ANN) to generate probabilities for Hidden Markov Models (HMMs). In the new approach, we use local conditional posterior probabilities of transitions to estimate global posterior probabilities of word sequences. Although we still use ANNs to estimate posterior probabilities, the network is trained with targets that are themselves estimates of local posterior probabilities. An initial experimental result shows a significant decrease in error-rate in comparison to a baseline system. 1 INTRODUCTION The ultimate goal in speech recognition is to determine the sequence of words that has been uttered.
Handwritten Word Recognition using Contextual Hybrid Radial Basis Function Network/Hidden Markov Models
Lemarié, Bernard, Gilloux, Michel, Leroux, Manuel
A hybrid and contextual radial basis function networklhidden Markov model off-line handwritten word recognition system is presented. The task assigned to the radial basis function networks is the estimation of emission probabilities associated to Markov states. The model is contextual because the estimation of emission probabilities takes into account the left context of the current image segment as represented by its predecessor in the sequence. The new system does not outperform the previous system without context but acts differently.
Onset-based Sound Segmentation
A technique for segmenting sounds using processing based on mammalian early auditory processing is presented. The technique is based on features in sound which neuron spike recording suggests are detected in the cochlear nucleus. The sound signal is bandpassed and each signal processed to enhance onsets and offsets. The onset and offset signals are compressed, then clustered both in time and across frequency channels using a network of integrateand-fire neurons. Onsets and offsets are signalled by spikes, and the timing of these spikes used to segment the sound. 1 Background Traditional speech interpretation techniques based on Fourier transforms, spectrum recoding, and a hidden Markov model or neural network interpretation stage have limitations both in continuous speech and in interpreting speech in the presence of noise, and this has led to interest in front ends modelling biological auditory systems for speech interpretation systems (Ainsworth and Meyer 92; Cosi 93; Cole et al 95).
Bayesian Methods for Mixtures of Experts
Waterhouse, Steve R., MacKay, David, Robinson, Anthony J.
ABSTRACT We present a Bayesian framework for inferring the parameters of a mixture of experts model based on ensemble learning by variational free energy minimisation. The Bayesian approach avoids the over-fitting and noise level underestimation problems of traditional maximum likelihood inference. We demonstrate these methods on artificial problems and sunspot time series prediction. INTRODUCTION The task of estimating the parameters of adaptive models such as artificial neural networks using Maximum Likelihood (ML) is well documented ego Geman, Bienenstock & Doursat (1992). ML estimates typically lead to models with high variance, a process known as "over-fitting".
Learning the Structure of Similarity
The additive clustering (ADCL US) model (Shepard & Arabie, 1979) treats the similarity of two stimuli as a weighted additive measure of their common features. Inspired by recent work in unsupervised learning with multiple cause models, we propose anew, statistically well-motivated algorithm for discovering the structure of natural stimulus classes using the ADCLUS model, which promises substantial gains in conceptual simplicity, practical efficiency, and solution quality over earlier efforts.
Stable Fitted Reinforcement Learning
We describe the reinforcement learning problem, motivate algorithms which seek an approximation to the Q function, and present new convergence results for two such algorithms. 1 INTRODUCTION AND BACKGROUND Imagine an agent acting in some environment. At time t, the environment is in some state Xt chosen from a finite set of states. The agent perceives Xt, and is allowed to choose an action at from some finite set of actions. Meanwhile, the agent experiences a real-valued cost Ct, chosen from a distribution which also depends only on Xt and at and which has finite mean and variance. Such an environment is called a Markov decision process, or MDP.
Family Discovery
"Family discovery" is the task of learning the dimension and structure of a parameterized family of stochastic models. It is especially appropriate when the training examples are partitioned into "episodes" of samples drawn from a single parameter value. We present three family discovery algorithms based on surface learning and show that they significantly improve performance over two alternatives on a parameterized classification task.