Learning Graphical Models
Learning the Similarity of Documents: An Information-Geometric Approach to Document Retrieval and Categorization
The project pursued in this paper is to develop from first information-geometric principles a general method for learning the similarity between text documents. Each individual document is modeled as a memoryless information source. Based on a latent class decomposition of the term-document matrix, a lowdimensional (curved) multinomial subfamily is learned. From this model a canonical similarity function - known as the Fisher kernel - is derived. Our approach can be applied for unsupervised and supervised learning problems alike.
Kirchoff Law Markov Fields for Analog Circuit Design
Three contributions to developing an algorithm for assisting engineers in designing analog circuits are provided in this paper. First, a method for representing highly nonlinear and noncontinuous analog circuits using Kirchoff current law potential functions within the context of a Markov field is described. Second, a relatively efficient algorithm for optimizing the Markov field objective function is briefly described and the convergence proof is briefly sketched. And third, empirical results illustrating the strengths and limitations of the approach are provided within the context of a JFET transistor design problem. The proposed algorithm generated a set of circuit components for the JFET circuit model that accurately generated the desired characteristic curves. 1 Analog circuit design using Markov random fields
A SNoW-Based Face Detector
Yang, Ming-Hsuan, Roth, Dan, Ahuja, Narendra
A novel learning approach for human face detection using a network of linear units is presented. The SNoW learning architecture is a sparse network of linear functions over a predefined or incrementally learned feature space and is specifically tailored for learning in the presence of a very large number of features. A wide range of face images in different poses, with different expressions and under different lighting conditions are used as a training set to capture the variations of human faces. Experimental results on commonly used benchmark data sets of a wide range of face images show that the SNoW-based approach outperforms methods that use neural networks, Bayesian methods, support vector machines and others. Furthermore, learning and evaluation using the SNoW-based method are significantly more efficient than with other methods. 1 Introduction Growing interest in intelligent human computer interactions has motivated a recent surge in research on problems such as face tracking, pose estimation, face expression and gesture recognition. Most methods, however, assume human faces in their input images have been detected and localized.
Hierarchical Image Probability (H1P) Models
We formulate a model for probability distributions on image spaces. We show that any distribution of images can be factored exactly into conditional distributions of feature vectors at one resolution (pyramid level) conditioned on the image information at lower resolutions. We would like to factor this over positions in the pyramid levels to make it tractable, but such factoring may miss long-range dependencies. To fix this, we introduce hidden class labels at each pixel in the pyramid. The result is a hierarchical mixture of conditional probabilities, similar to a hidden Markov model on a tree. The model parameters can be found with maximum likelihood estimation using the EM algorithm. We have obtained encouraging preliminary results on the problems of detecting various objects in SAR images and target recognition in optical aerial images. 1 Introduction
Bayesian Reconstruction of 3D Human Motion from Single-Camera Video
Howe, Nicholas R., Leventon, Michael E., Freeman, William T.
The three-dimensional motion of humans is underdetermined when the observation is limited to a single camera, due to the inherent 3D ambiguity of 2D video. We present a system that reconstructs the 3D motion of human subjects from single-camera video, relying on prior knowledge about human motion, learned from training data, to resolve those ambiguities. After initialization in 2D, the tracking and 3D reconstruction is automatic; we show results for several video sequences. The results show the power of treating 3D body tracking as an inference problem.
Constrained Hidden Markov Models
By thinking of each state in a hidden Markov model as corresponding to some spatial region of a fictitious topology space it is possible to naturally define neighbouring states as those which are connected in that space. The transition matrix can then be constrained to allow transitions only between neighbours; this means that all valid state sequences correspond to connected paths in the topology space. I show how such constrained HMMs can learn to discover underlying structure in complex sequences of high dimensional data, and apply them to the problem of recovering mouth movements from acoustics in continuous speech.
Bayesian Modelling of fMRI lime Series
Højen-Sørensen, Pedro A. d. F. R., Hansen, Lars Kai, Rasmussen, Carl Edward
We present a Hidden Markov Model (HMM) for inferring the hidden psychological state (or neural activity) during single trial tMRI activation experiments with blocked task paradigms. Inference is based on Bayesian methodology, using a combination of analytical and a variety of Markov Chain Monte Carlo (MCMC) sampling techniques. The advantage of this method is that detection of short time learning effects between repeated trials is possible since inference is based only on single trial experiments.
Manifold Stochastic Dynamics for Bayesian Learning
We propose a new Markov Chain Monte Carlo algorithm which is a generalization of the stochastic dynamics method. The algorithm performs exploration of the state space using its intrinsic geometric structure, facilitating efficient sampling of complex distributions. Applied to Bayesian learning in neural networks, our algorithm was found to perform at least as well as the best state-of-the-art method while consuming considerably less time. 1 Introduction
The Relevance Vector Machine
The support vector machine (SVM) is a state-of-the-art technique for regression and classification, combining excellent generalisation properties with a sparse kernel representation. However, it does suffer from a number of disadvantages, notably the absence of probabilistic outputs, the requirement to estimate a tradeoff parameter and the need to utilise'Mercer' kernel functions. In this paper we introduce the Relevance Vector Machine (RVM), a Bayesian treatment of a generalised linear model of identical functional form to the SVM. The RVM suffers from none of the above disadvantages, and examples demonstrate that for comparable generalisation performance, the RVM requires dramatically fewer kernel functions.
Building Predictive Models from Fractal Representations of Symbolic Sequences
We propose a novel approach for building finite memory predictive models similar in spirit to variable memory length Markov models (VLMMs). The models are constructed by first transforming the n-block structure of the training sequence into a spatial structure of points in a unit hypercube, such that the longer is the common suffix shared by any two n-blocks, the closer lie their point representations. Such a transformation embodies a Markov assumption - n-blocks with long common suffixes are likely to produce similar continuations. Finding a set of prediction contexts is formulated as a resource allocation problem solved by vector quantizing the spatial n-block representation. We compare our model with both the classical and variable memory length Markov models on three data sets with different memory and stochastic components. Our models have a superior performance, yet, their construction is fully automatic, which is shown to be problematic in the case of VLMMs.