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 Learning Graphical Models


Categorization Under Complexity: A Unified MDL Account of Human Learning of Regular and Irregular Categories

Neural Information Processing Systems

We present an account of human concept learning-that is, learning of categories from examples-based on the principle of minimum description length (MDL). In support of this theory, we tested a wide range of two-dimensional concept types, including both regular (simple) and highly irregular (complex) structures, and found the MDL theory to give a good account of subjects' performance. This suggests that the intrinsic complexity ofa concept (that is, its description -length) systematically influences its leamability.


Prediction and Semantic Association

Neural Information Processing Systems

We explore the consequences of viewing semantic association as the result of attempting to predict the concepts likely to arise in a particular context. We argue that the success of existing accounts of semantic representation comes as a result of indirectly addressing this problem, and show that a closer correspondence to human data can be obtained by taking a probabilistic approach that explicitly models the generative structure of language.


The Effect of Singularities in a Learning Machine when the True Parameters Do Not Lie on such Singularities

Neural Information Processing Systems

A lot of learning machines with hidden variables used in information science have singularities in their parameter spaces. At singularities, the Fisher information matrix becomes degenerate, resulting that the learning theory of regular statistical models does not hold. Recently, it was proven that, if the true parameter is contained in singularities, then the coefficient of the Bayes generalization error is equal to the pole of the zeta function of the Kullback information.


Exponential Family PCA for Belief Compression in POMDPs

Neural Information Processing Systems

Standard value function approaches to finding policies for Partially Observable Markov Decision Processes (POMDPs) are intractable for large models. The intractability of these algorithms is due to a great extent to their generating an optimal policy over the entire belief space. However, in real POMDP problems most belief states are unlikely, and there is a structured, low-dimensional manifold of plausible beliefs embedded in the high-dimensional belief space. We introduce a new method for solving large-scale POMDPs by taking advantage of belief space sparsity. We reduce the dimensionality of the belief space by exponential family Principal Components Analysis [1], which allows us to turn the sparse, highdimensional belief space into a compact, low-dimensional representation in terms of learned features of the belief state. We then plan directly on the low-dimensional belief features. By planning in a low-dimensional space, we can find policies for POMDPs that are orders of magnitude larger than can be handled by conventional techniques. We demonstrate the use of this algorithm on a synthetic problem and also on a mobile robot navigation task.


Learning in Spiking Neural Assemblies

Neural Information Processing Systems

We consider a statistical framework for learning in a class of networks of spiking neurons. Our aim is to show how optimal local learning rules can be readily derived once the neural dynamics and desired functionality of the neural assembly have been specified, in contrast to other models which assume (sub-optimal) learning rules. Within this framework we derive local rules for learning temporal sequences in a model of spiking neurons and demonstrate its superior performance to correlation (Hebbian) based approaches. We further show how to include mechanisms such as synaptic depression and outline how the framework is readily extensible to learning in networks of highly complex spiking neurons. A stochastic quantal vesicle release mechanism is considered and implications on the complexity of learning discussed.


Learning Sparse Multiscale Image Representations

Neural Information Processing Systems

We describe a method for learning sparse multiscale image representations using a sparse prior distribution over the basis function coefficients. The prior consists of a mixture of a Gaussian and a Dirac delta function, and thus encourages coefficients to have exact zero values. Coefficients for an image are computed by sampling from the resulting posterior distribution with a Gibbs sampler. The learned basis is similar to the Steerable Pyramid basis, and yields slightly higher SNR for the same number of active coefficients. Denoising using the learned image model is demonstrated for some standard test images, with results that compare favorably with other denoising methods.


Replay, Repair and Consolidation

Neural Information Processing Systems

A standard view of memory consolidation is that episodes are stored temporarily in the hippocampus, and are transferred to the neocortex through replay. Various recent experimental challenges to the idea of transfer, particularly for human memory, are forcing its reevaluation. However, although there is independent neurophysiological evidence for replay, short of transfer, there are few theoretical ideas for what it might be doing. We suggest and demonstrate two important computational roles associated with neocortical indices.


Discriminative Densities from Maximum Contrast Estimation

Neural Information Processing Systems

We propose a framework for classifier design based on discriminative densities for representation of the differences of the class-conditional distributions in a way that is optimal for classification. The densities are selected from a parametrized set by constrained maximization of some objective function which measures the average (bounded) difference, i.e. the contrast between discriminative densities. We show that maximization of the contrast is equivalent to minimization of an approximation of the Bayes risk.


Timing and Partial Observability in the Dopamine System

Neural Information Processing Systems

According to a series of influential models, dopamine (DA) neurons signal reward prediction error using a temporal-difference (TD) algorithm. We address a problem not convincingly solved in these accounts: how to maintain a representation of cues that predict delayed consequences. Our new model uses a TD rule grounded in partially observable semi-Markov processes, a formalism that captures two largely neglected features of DA experiments: hidden state and temporal variability. Previous models predicted rewards using a tapped delay line representation of sensory inputs; we replace this with a more active process of inference about the underlying state of the world. The DA system can then learn to map these inferred states to reward predictions using TD. The new model can explain previously vexing data on the responses of DA neurons in the face of temporal variability. By combining statistical model-based learning with a physiologically grounded TD theory, it also brings into contact with physiology some insights about behavior that had previously been confined to more abstract psychological models.


A Note on the Representational Incompatibility of Function Approximation and Factored Dynamics

Neural Information Processing Systems

We establish a new hardness result that shows that the difficulty of planning in factored Markov decision processes is representational rather than just computational. More precisely, we give a fixed family of factored MDPs with linear rewards whose optimal policies and value functions simply cannot be represented succinctly in any standard parametric form. Previous hardness results indicated that computing good policies from the MDP parameters was difficult, but left open the possibility of succinct function approximation for any fixed factored MDP. Our result applies even to policies which yield a polynomially poor approximation to the optimal value, and highlights interesting connections with the complexity class of Arthur-Merlin games.