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 Learning Graphical Models


Reinforcement Learning to Play an Optimal Nash Equilibrium in Team Markov Games

Neural Information Processing Systems

Multiagent learning is a key problem in AI. In the presence of multiple Nash equilibria, even agents with non-conflicting interests may not be able to learn an optimal coordination policy. The problem is exaccerbated if the agents do not know the game and independently receive noisy payoffs. So, multiagent reinforfcement learning involves two interrelated problems: identifying the game and learning to play.


Dynamic Structure Super-Resolution

Neural Information Processing Systems

The problem of super-resolution involves generating feasible higher resolution images, which are pleasing to the eye and realistic, from a given low resolution image. This might be attempted by using simplefilters for smoothing out the high resolution blocks or through applications where substantial prior information is used to imply the textures and shapes which will occur in the images. In this paper we describe an approach which lies between the two extremes. It is a generic unsupervised method which is usable in all domains, but goes beyond simple smoothing methods in what it achieves. We use a dynamic treelike architecture to model the high resolution data. Approximate conditioning on the low resolution image is achieved through a mean field approach.


On the Dirichlet Prior and Bayesian Regularization

Neural Information Processing Systems

In the Bayesian approach, regularization is achieved by specifying a prior distribution over the parameters and subsequently averaging over the posterior distribution. This regularization provides not only smoother estimates of the parameters compared to maximum likelihood but also guides the selection of model structures. It was pointed out in [6] that a very large scale parameter of the Dirichlet prior can degrade predictive accuracy due to severe regularization of the parameter estimates. We complement this discussion here and show that a very small scale parameter can lead to poor over-regularized structures when a product of (conjugate) Dirichlet priors is used over multinomial conditional distributions (Section 3). Section 4 demonstrates the effect of the scale parameter and how it can be calibrated. We focus on the class of Bayesian network models throughout this paper.


Automatic Derivation of Statistical Algorithms: The EM Family and Beyond

Neural Information Processing Systems

Machine learning has reached a point where many probabilistic methods can be understood as variations, extensions and combinations of a much smaller set of abstract themes, e.g., as different instances of the EM algorithm. This enables the systematic derivation of algorithms customized for different models.


An Asynchronous Hidden Markov Model for Audio-Visual Speech Recognition

Neural Information Processing Systems

They are very well suited to handle discrete of continuous sequences of varying sizes. Moreover, an efficient training algorithm (EM) is available, as well as an efficient decoding algorithm (Viterbi), which provides the optimal sequence of states (and the corresponding sequence of high level events) associated with a given sequence of low-level data. On the other hand, multimodal information processing is currently a very challenging framework of applications including multimodal person authentication, multimodal speech recognition, multimodal event analyzers, etc. In that framework, the same sequence of events is represented not only by a single sequence of data but by a series of sequences of data, each of them coming eventually from a different modality: video streams with various viewpoints, audio stream(s), etc. One such task, which will be presented in this paper, is multimodal speech recognition using both a microphone and a camera recording a speaker simultaneously while he (she) speaks.


Prediction and Semantic Association

Neural Information Processing Systems

We explore the consequences of viewing semantic association as the result of attempting to predict the concepts likely to arise in a particular context. We argue that the success of existing accounts of semantic representation comes as a result of indirectly addressing this problem, and show that a closer correspondence to human data can be obtained by taking a probabilistic approach that explicitly models the generative structure of language.


Discriminative Densities from Maximum Contrast Estimation

Neural Information Processing Systems

We propose a framework for classifier design based on discriminative densities for representation of the differences of the class-conditional distributions in a way that is optimal for classification. The densities are selected from a parametrized set by constrained maximization of some objective function which measures the average (bounded) difference, i.e. the contrast between discriminative densities. We show that maximization of the contrast is equivalent to minimization of an approximation of the Bayes risk.


Clustering with the Fisher Score

Neural Information Processing Systems

Recently the Fisher score (or the Fisher kernel) is increasingly used as a feature extractor for classification problems. The Fisher score is a vector of parameter derivatives of loglikelihood of a probabilistic model. This paper gives a theoretical analysis about how class information is preserved in the space of the Fisher score, which turns out that the Fisher score consists of a few important dimensions with class information and many nuisance dimensions. When we perform clustering with the Fisher score, K-Means type methods are obviously inappropriate because they make use of all dimensions. So we will develop a novel but simple clustering algorithm specialized for the Fisher score, which can exploit important dimensions. This algorithm is successfully tested in experiments with artificial data and real data (amino acid sequences).


Learning Graphical Models with Mercer Kernels

Neural Information Processing Systems

We present a class of algorithms for learning the structure of graphical models from data. The algorithms are based on a measure known as the kernel generalized variance (KGV), which essentially allows us to treat all variables on an equal footing as Gaussians in a feature space obtained from Mercer kernels. Thus we are able to learn hybrid graphs involving discrete and continuous variables of arbitrary type. We explore the computational properties of our approach, showing how to use the kernel trick to compute the relevant statistics in linear time. We illustrate our framework with experiments involving discrete and continuous data.


Value-Directed Compression of POMDPs

Neural Information Processing Systems

We examine the problem of generating state-space compressions of POMDPs in a way that minimally impacts decision quality. We analyze the impact of compressions on decision quality, observing that compressions that allow accurate policy evaluation (prediction of expected future reward) will not affect decision quality. We derive a set of sufficient conditions that ensure accurate prediction in this respect, illustrate interesting mathematical properties these confer on lossless linear compressions, and use these to derive an iterative procedure for finding good linear lossy compressions. We also elaborate on how structured representations of a POMDP can be used to find such compressions.