Learning Graphical Models
Ideal Observers for Detecting Motion: Correspondence Noise
We derive a Bayesian Ideal Observer (BIO) for detecting motion and solving the correspondence problem. We obtain Barlow and Tripathy's classic model as an approximation. Our psychophysical experiments show that the trends of human performance are similar to the Bayesian Ideal, but overall human performance is far worse. We investigate ways to degrade the Bayesian Ideal but show that even extreme degradations do not approach human performance. Instead we propose that humans perform motion tasks using generic, general purpose, models of motion. We perform more psychophysical experiments which are consistent with humans using a Slow-and-Smooth model and which rule out an alternative modelusing Slowness.
Goal-Based Imitation as Probabilistic Inference over Graphical Models
Humans are extremely adept at learning new skills by imitating the actions ofothers. A progression of imitative abilities has been observed in children, ranging from imitation of simple body movements to goalbased imitationbased on inferring intent. In this paper, we show that the problem of goal-based imitation can be formulated as one of inferring goals and selecting actions using a learned probabilistic graphical model of the environment. We first describe algorithms for planning actions to achieve a goal state using probabilistic inference. We then describe how planning can be used to bootstrap the learning of goal-dependent policies byutilizing feedback from the environment. The resulting graphical model is then shown to be powerful enough to allow goal-based imitation. Usinga simple maze navigation task, we illustrate how an agent can infer the goals of an observed teacher and imitate the teacher even when the goals are uncertain and the demonstration is incomplete.
Maximum Margin Semi-Supervised Learning for Structured Variables
Altun, Y., McAllester, D., Belkin, M.
Many real-world classification problems involve the prediction of multiple interdependent variables forming some structural dependency. Recentprogress in machine learning has mainly focused on supervised classification of such structured variables. In this paper, we investigate structured classification in a semi-supervised setting. We present a discriminative approach that utilizes the intrinsic geometry ofinput patterns revealed by unlabeled data points and we derive a maximum-margin formulation of semi-supervised learning for structured variables.
Extracting Dynamical Structure Embedded in Neural Activity
Yu, Byron M., Afshar, Afsheen, Santhanam, Gopal, Ryu, Stephen I., Shenoy, Krishna V., Sahani, Maneesh
Spiking activity from neurophysiological experiments often exhibits dynamics beyondthat driven by external stimulation, presumably reflecting the extensive recurrence of neural circuitry. Characterizing these dynamics may reveal important features of neural computation, particularly duringinternally-driven cognitive operations. For example, the activity of premotor cortex (PMd) neurons during an instructed delay periodseparating movement-target specification and a movementinitiation cueis believed to be involved in motor planning. We show that the dynamics underlying this activity can be captured by a lowdimensional non-lineardynamical systems model, with underlying recurrent structure and stochastic point-process output.
Bayesian Sets
Ghahramani, Zoubin, Heller, Katherine A.
Sets", we consider the problem of retrieving items from a concept or cluster, given a query consisting of a few items from that cluster. We formulate this as a Bayesian inference problem and describe avery simple algorithm for solving it. Our algorithm uses a modelbased concept of a cluster and ranks items using a score which evaluates the marginal probability that each item belongs to a cluster containing the query items. For exponential family models with conjugate priors this marginal probability is a simple function of sufficient statistics. We focus on sparse binary data and show that our score can be evaluated exactly usinga single sparse matrix multiplication, making it possible to apply our algorithm to very large datasets. We evaluate our algorithm on three datasets: retrieving movies from EachMovie, finding completions of author sets from the NIPS dataset, and finding completions of sets of words appearing in the Grolier encyclopedia.
Bayesian Surprise Attracts Human Attention
Itti, Laurent, Baldi, Pierre F.
The concept of surprise is central to sensory processing, adaptation, learning, and attention. Yet, no widely-accepted mathematical theory currently exists to quantitatively characterize surprise elicited by a stimulus orevent, for observers that range from single neurons to complex natural or engineered systems. We describe a formal Bayesian definition ofsurprise that is the only consistent formulation under minimal axiomatic assumptions.Surprise quantifies how data affects a natural or artificial observer, by measuring the difference between posterior and prior beliefs of the observer. Using this framework we measure the extent to which humans direct their gaze towards surprising items while watching television and video games. We find that subjects are strongly attracted towards surprising locations, with 72% of all human gaze shifts directed towards locations more surprising than the average, a figure which rises to 84% when considering only gaze targets simultaneously selected by all subjects. The resulting theory of surprise is applicable across different spatio-temporalscales, modalities, and levels of abstraction.
Fast Information Value for Graphical Models
Anderson, Brigham S., Moore, Andrew W.
Calculations that quantify the dependencies between variables are vital to many operations with graphical models, e.g., active learning and sensitivity analysis.Previously, pairwise information gain calculation has involved a cost quadratic in network size. In this work, we show how to perform a similar computation with cost linear in network size. The loss function that allows this is of a form amenable to computation by dynamic programming. The message-passing algorithm that results is described and empirical results demonstrate large speedups without decrease inaccuracy. In the cost-sensitive domains examined, superior accuracy isachieved.
Worst-Case Bounds for Gaussian Process Models
Kakade, Sham M., Seeger, Matthias W., Foster, Dean P.
Dean P. Foster University of Pennsylvania We present a competitive analysis of some nonparametric Bayesian algorithms ina worst-case online learning setting, where no probabilistic assumptions about the generation of the data are made. We consider models which use a Gaussian process prior (over the space of all functions) andprovide bounds on the regret (under the log loss) for commonly usednon-parametric Bayesian algorithms -- including Gaussian regression and logistic regression -- which show how these algorithms can perform favorably under rather general conditions.
Learning Depth from Single Monocular Images
Saxena, Ashutosh, Chung, Sung H., Ng, Andrew Y.
We consider the task of depth estimation from a single monocular image. Wetake a supervised learning approach to this problem, in which we begin by collecting a training set of monocular images (of unstructured outdoorenvironments which include forests, trees, buildings, etc.) and their corresponding ground-truth depthmaps. Then, we apply supervised learningto predict the depthmap as a function of the image. Depth estimation is a challenging problem, since local features alone are insufficient to estimate depth at a point, and one needs to consider the global context of the image. Our model uses a discriminatively-trained Markov Random Field (MRF) that incorporates multiscale local-and global-image features, and models both depths at individual points as well as the relation between depths at different points. We show that, even on unstructured scenes, our algorithm is frequently able to recover fairly accurate depthmaps.
Sensory Adaptation within a Bayesian Framework for Perception
Stocker, Alan A., Simoncelli, Eero P.
We extend a previously developed Bayesian framework for perception to account for sensory adaptation. We first note that the perceptual effects ofadaptation seems inconsistent with an adjustment of the internally represented prior distribution. Instead, we postulate that adaptation increases the signal-to-noise ratio of the measurements by adapting the operational range of the measurement stage to the input range. We show that this changes the likelihood function in such a way that the Bayesian estimator model can account for reported perceptual behavior. In particular, wecompare the model's predictions to human motion discrimination data and demonstrate that the model accounts for the commonly observed perceptual adaptation effects of repulsion and enhanced discriminability.