Goto

Collaborating Authors

 Learning Graphical Models


A Bayesian LDA-based model for semi-supervised part-of-speech tagging

Neural Information Processing Systems

We present a novel Bayesian model for semi-supervised part-of-speech tagging. Our model extends the Latent Dirichlet Allocation model and incorporates the intuition that words' distributions over tags, p(t w), are sparse. In addition we introduce a model for determining the set of possible tags of a word which captures important dependencies in the ambiguity classes of words. Our model outperforms the best previously proposed model for this task on a standard dataset.


Random Sampling of States in Dynamic Programming

Neural Information Processing Systems

We combine two threads of research on approximate dynamic programming: random sampling of states and using local trajectory optimizers to globally optimize a policy and associated value function. This combination allows us to replace a dense multidimensional grid with a much sparser adaptive sampling of states. Our focus is on finding steady state policies for the deterministic time invariant discrete time control problems with continuous states and actions often found in robotics. In this paper we show that we can now solve problems we couldn't solve previously with regular grid-based approaches.


The Infinite Gamma-Poisson Feature Model

Neural Information Processing Systems

We address the problem of factorial learning which associates a set of latent causes or features with the observed data. Factorial models usually assume that each feature has a single occurrence in a given data point. However, there are data such as images where latent features have multiple occurrences, e.g. a visual object class can have multiple instances shown in the same image. To deal with such cases, we present a probability model over non-negative integer valued matrices with possibly unbounded number of columns. This model can play the role of the prior in an nonparametric Bayesian learning scenario where both the latent features and the number of their occurrences are unknown. We use this prior together with a likelihood model for unsupervised learning from images using a Markov Chain Monte Carlo inference algorithm.


What makes some POMDP problems easy to approximate?

Neural Information Processing Systems

Point-based algorithms have been surprisingly successful in computing approximately optimalsolutions for partially observable Markov decision processes (POMDPs) in high dimensional belief spaces. In this work, we seek to understand the belief-space properties that allow some POMDP problems to be approximated efficiently and thus help to explain the point-based algorithms' success often observed inthe experiments. We show that an approximately optimal POMDP solution can be computed in time polynomial in the covering number of a reachable belief space, which is the subset of the belief space reachable from a given belief point. We also show that under the weaker condition of having a small covering number for an optimal reachable space, which is the subset of the belief space reachable under an optimal policy, computing an approximately optimal solution is NPhard. However, given a suitable set of points that "cover" an optimal reachable spacewell, an approximate solution can be computed in polynomial time. The covering number highlights several interesting properties that reduce the complexity ofPOMDP planning in practice, e.g., fully observed state variables, beliefs with sparse support, smooth beliefs, and circulant state-transition matrices.


What makes some POMDP problems easy to approximate?

Neural Information Processing Systems

Point-based algorithms have been surprisingly successful in computing approximately optimal solutions for partially observable Markov decision processes (POMDPs) in high dimensional belief spaces. In this work, we seek to understand the belief-space properties that allow some POMDP problems to be approximated efficiently and thus help to explain the point-based algorithms' success often observed in the experiments. We show that an approximately optimal POMDP solution can be computed in time polynomial in the covering number of a reachable belief space, which is the subset of the belief space reachable from a given belief point. We also show that under the weaker condition of having a small covering number for an optimal reachable space, which is the subset of the belief space reachable under an optimal policy, computing an approximately optimal solution is NPhard. However, given a suitable set of points that "cover" an optimal reachable space well, an approximate solution can be computed in polynomial time. The covering number highlights several interesting properties that reduce the complexity of POMDP planning in practice, e.g., fully observed state variables, beliefs with sparse support, smooth beliefs, and circulant state-transition matrices.



Infinite State Bayes-Nets for Structured Domains

Neural Information Processing Systems

A general modeling framework is proposed that unifies nonparametric-Bayesian models, topic-models and Bayesian networks. This class of infinite state Bayes nets (ISBN) can be viewed as directed networks of'hierarchical Dirichlet processes' (HDPs) where the domain of the variables can be structured (e.g.


The Infinite Markov Model

Neural Information Processing Systems

We present a nonparametric Bayesian method of estimating variable order Markov processes up to a theoretically infinite order. By extending a stick-breaking prior, which is usually defined on a unit interval, "vertically" to the trees of infinite depth associated with a hierarchical Chinese restaurant process, our model directly infers the hidden orders of Markov dependencies from which each symbol originated. Experiments on character and word sequences in natural language showed that the model has a comparative performance with an exponentially large full-order model, while computationally much efficient in both time and space. We expect that this basic model will also extend to the variable order hierarchical clustering of general data.


Markov Chain Monte Carlo with People

Neural Information Processing Systems

Many formal models of cognition implicitly use subjective probability distributions to capture the assumptions of human learners. Most applications of these models determine these distributions indirectly. We propose a method for directly determining the assumptions of human learners by sampling from subjective probability distributions. Using a correspondence between a model of human choice and Markov chain Monte Carlo (MCMC), we describe a method for sampling from the distributions over objects that people associate with different categories. In our task, subjects choose whether to accept or reject a proposed change to an object. The task is constructed so that these decisions follow an MCMC acceptance rule, defining a Markov chain for which the stationary distribution is the category distribution. We test this procedure for both artificial categories acquired in the laboratory, and natural categories acquired from experience.


A probabilistic model for generating realistic lip movements from speech

Neural Information Processing Systems

The present work aims to model the correspondence between facial motion and speech. The face and sound are modelled separately, with phonemes being the link between both. We propose a sequential model and evaluate its suitability for the generation of the facial animation from a sequence of phonemes, which we obtain from speech. We evaluate the results both by computing the error between generated sequences and real video, as well as with a rigorous double-blind test with human subjects. Experiments show that our model compares favourably to other existing methods and that the sequences generated are comparable to real video sequences.