Learning Graphical Models
Map-Reduce for Machine Learning on Multicore
Chu, Cheng-tao, Kim, Sang K., Lin, Yi-an, Yu, Yuanyuan, Bradski, Gary, Olukotun, Kunle, Ng, Andrew Y.
We are at the beginning of the multicore era. Computers will have increasingly many cores (processors), but there is still no good programming framework for these architectures, and thus no simple and unified way for machine learning to take advantage of the potential speed up. In this paper, we develop a broadly applicable parallel programming method, one that is easily applied to many different learning algorithms. Our work is in distinct contrast to the tradition in machine learning of designing (often ingenious) ways to speed up a single algorithm at a time. Specifically, we show that algorithms that fit the Statistical Query model [15] can be written in a certain "summation form," which allows them to be easily parallelized on multicore computers. We adapt Google's map-reduce [7] paradigm to demonstrate this parallel speed up technique on a variety of learning algorithms including locally weighted linear regression (LWLR), k-means, logistic regression (LR), naive Bayes (NB), SVM, ICA, PCA, gaussian discriminant analysis (GDA), EM, and backpropagation (NN). Our experimental results show basically linear speedup with an increasing number of processors.
Automated Hierarchy Discovery for Planning in Partially Observable Environments
Charlin, Laurent, Poupart, Pascal, Shioda, Romy
Planning in partially observable domains is a notoriously difficult problem. However, in many real-world scenarios, planning can be simplified by decomposing the task into a hierarchy of smaller planning problems. Several approaches have been proposed to optimize a policy that decomposes according to a hierarchy specified a priori. In this paper, we investigate the problem of automatically discovering the hierarchy. More precisely, we frame the optimization of a hierarchical policy as a non-convex optimization problem that can be solved with general nonlinear solvers, a mixed-integer nonlinear approximation or a form of bounded hierarchical policy iteration. By encoding the hierarchical structure as variables of the optimization problem, we can automatically discover a hierarchy. Our method is flexible enough to allow any parts of the hierarchy to be specified based on prior knowledge while letting the optimization discover the unknown parts. It can also discover hierarchical policies, including recursive policies, that are more compact (potentially infinitely fewer parameters) and often easier to understand given the decomposition induced by the hierarchy.
Dirichlet-Enhanced Spam Filtering based on Biased Samples
Bickel, Steffen, Scheffer, Tobias
We study a setting that is motivated by the problem of filtering spam messages for many users. Each user receives messages according to an individual, unknown distribution, reflected only in the unlabeled inbox. The spam filter for a user is required to perform well with respect to this distribution. Labeled messages from publicly available sources can be utilized, but they are governed by a distinct distribution, not adequately representing most inboxes. We devise a method that minimizes a loss function with respect to a user's personal distribution based on the available biased sample. A nonparametric hierarchical Bayesian model furthermore generalizes across users by learning a common prior which is imposed on new email accounts. Empirically, we observe that bias-corrected learning outperforms naive reliance on the assumption of independent and identically distributed data; Dirichlet-enhanced generalization across users outperforms a single ("one size fits all") filter as well as independent filters for all users.
Greedy Layer-Wise Training of Deep Networks
Bengio, Yoshua, Lamblin, Pascal, Popovici, Dan, Larochelle, Hugo
Complexity theory of circuits strongly suggests that deep architectures can be much more efficient (sometimes exponentially) than shallow architectures, in terms of computational elements required to represent some functions. Deep multi-layer neural networks have many levels of non-linearities allowing them to compactly represent highly nonlinear and highly-varying functions. However, until recently it was not clear how to train such deep networks, since gradient-based optimization starting from random initialization appears to often get stuck in poor solutions. Hinton et al. recently introduced a greedy layer-wise unsupervised learning algorithm for Deep Belief Networks (DBN), a generative model with many layers of hidden causal variables. In the context of the above optimization problem, we study this algorithm empirically and explore variants to better understand its success and extend it to cases where the inputs are continuous or where the structure of the input distribution is not revealing enough about the variable to be predicted in a supervised task. Our experiments also confirm the hypothesis that the greedy layer-wise unsupervised training strategy mostly helps the optimization, by initializing weights in a region near a good local minimum, giving rise to internal distributed representations that are high-level abstractions of the input, bringing better generalization.
Sample Complexity of Policy Search with Known Dynamics
Bartlett, Peter L., Tewari, Ambuj
We consider methods that try to find a good policy for a Markov decision process by choosing one from a given class. The policy is chosen based on its empirical performance in simulations. We are interested in conditions on the complexity of the policy class that ensure the success of such simulation based policy search methods. We show that under bounds on the amount of computation involved in computing policies, transition dynamics and rewards, uniform convergence of empirical estimates to true value functions occurs. Previously, such results were derived by assuming boundedness of pseudodimension and Lipschitz continuity. These assumptions and ours are both stronger than the usual combinatorial complexity measures. We show, via minimax inequalities, that this is essential: boundedness of pseudodimension or fat-shattering dimension alone is not sufficient.
A Novel Gaussian Sum Smoother for Approximate Inference in Switching Linear Dynamical Systems
Barber, David, Mesot, Bertrand
We introduce a method for approximate smoothed inference in a class of switching linear dynamical systems, based on a novel form of Gaussian Sum smoother. This class includes the switching Kalman Filter and the more general case of switch transitions dependent on the continuous latent state. The method improves on the standard Kim smoothing approach by dispensing with one of the key approximations, thus making fuller use of the available future information. Whilst the only central assumption required is projection to a mixture of Gaussians, we show that an additional conditional independence assumption results in a simpler but stable and accurate alternative. Unlike the alternative unstable Expectation Propagation procedure, our method consists only of a single forward and backward pass and is reminiscent of the standard smoothing'correction' recursions in the simpler linear dynamical system. The algorithm performs well on both toy experiments and in a large scale application to noise robust speech recognition.
Unified Inference for Variational Bayesian Linear Gaussian State-Space Models
Barber, David, Chiappa, Silvia
Linear Gaussian State-Space Models are widely used and a Bayesian treatment of parameters is therefore of considerable interest. The approximate Variational Bayesian method applied to these models is an attractive approach, used successfully in applications ranging from acoustics to bioinformatics. The most challenging aspect of implementing the method is in performing inference on the hidden state sequence of the model. We show how to convert the inference problem so that standard Kalman Filtering/Smoothing recursions from the literature may be applied. This is in contrast to previously published approaches based on Belief Propagation. Our framework both simplifies and unifies the inference problem, so that future applications may be more easily developed. We demonstrate the elegance of the approach on Bayesian temporal ICA, with an application to finding independent dynamical processes underlying noisy EEG signals.
The Robustness-Performance Tradeoff in Markov Decision Processes
Computation of a satisfactory control policy for a Markov decision process when the parameters of the model are not exactly known is a problem encountered in many practical applications. The traditional robust approach is based on a worstcase analysis and may lead to an overly conservative policy. In this paper we consider the tradeoff between nominal performance and the worst case performance over all possible models. Based on parametric linear programming, we propose a method that computes the whole set of Pareto efficient policies in the performancerobustness plane when only the reward parameters are subject to uncertainty. In the more general case when the transition probabilities are also subject to error, we show that the strategy with the "optimal" tradeoff might be non-Markovian and hence is in general not tractable.
A Scalable Machine Learning Approach to Go
Go is an ancient board game that poses unique opportunities and challenges for AI and machine learning. Here we develop a machine learning approach to Go, and related board games, focusing primarily on the problem of learning a good evaluation function in a scalable way. Scalability is essential at multiple levels, from the library of local tactical patterns, to the integration of patterns across the board, to the size of the board itself. The system we propose is capable of automatically learning the propensity of local patterns from a library of games. Propensity and other local tactical information are fed into a recursive neural network, derived from a Bayesian network architecture.
Particle Filtering for Nonparametric Bayesian Matrix Factorization
Wood, Frank, Griffiths, Thomas L.
Many unsupervised learning problems can be expressed as a form of matrix factorization, reconstructing an observed data matrix as the product of two matrices of latent variables. A standard challenge in solving these problems is determining the dimensionality of the latent matrices. Nonparametric Bayesian matrix factorization is one way of dealing with this challenge, yielding a posterior distribution over possible factorizations of unbounded dimensionality. A drawback to this approach is that posterior estimation is typically done using Gibbs sampling, which can be slow for large problems and when conjugate priors cannot be used. As an alternative, we present a particle filter for posterior estimation in nonparametric Bayesian matrix factorization models. We illustrate this approach with two matrix factorization models and show favorable performance relative to Gibbs sampling.