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 Learning Graphical Models


YQX Plays Chopin

AI Magazine

The article is about AI research in the context of a complex artistic behavior: expressive music performance. A computer program is presented that learns to play piano with 'expression' and that even won an international computer piano performance contest. A superficial analysis of an expressive performance generated by the system seems to suggest creative musical abilities. After a critical discussion of the processes underlying this behavior, we abandon the question of whether the system is really creative, and turn to the true motivation that drives this research: to use AI methods to investigate and better understand music performance as a human creative behavior. A number of recent and current results from our research are briefly presented that indicate that machines can give us interesting insights into such a complex creative behavior, even if they may not be creative themselves.


Learning Class-Level Bayes Nets for Relational Data

arXiv.org Artificial Intelligence

Many databases store data in relational format, with different types of entities and information about links between the entities. The field of statistical-relational learning (SRL) has developed a number of new statistical models for such data. In this paper we focus on learning class-level or first-order dependencies, which model the general database statistics over attributes of linked objects and links (e.g., the percentage of A grades given in computer science classes). Class-level statistical relationships are important in themselves, and they support applications like policy making, strategic planning, and query optimization. Most current SRL methods find class-level dependencies, but their main task is to support instance-level predictions about the attributes or links of specific entities. We focus only on class-level prediction, and describe algorithms for learning class-level models that are orders of magnitude faster for this task. Our algorithms learn Bayes nets with relational structure, leveraging the efficiency of single-table nonrelational Bayes net learners. An evaluation of our methods on three data sets shows that they are computationally feasible for realistic table sizes, and that the learned structures represent the statistical information in the databases well. After learning compiles the database statistics into a Bayes net, querying these statistics via Bayes net inference is faster than with SQL queries, and does not depend on the size of the database.


Efficient Bayesian analysis of multiple changepoint models with dependence across segments

arXiv.org Machine Learning

We consider Bayesian analysis of a class of multiple changepoint models. While there are a variety of efficient ways to analyse these models if the parameters associated with each segment are independent, there are few general approaches for models where the parameters are dependent. Under the assumption that the dependence is Markov, we propose an efficient online algorithm for sampling from an approximation to the posterior distribution of the number and position of the changepoints. In a simulation study, we show that the approximation introduced is negligible. We illustrate the power of our approach through fitting piecewise polynomial models to data, under a model which allows for either continuity or discontinuity of the underlying curve at each changepoint. This method is competitive with, or out-performs, other methods for inferring curves from noisy data; and uniquely it allows for inference of the locations of discontinuities in the underlying curve.


An Immune Inspired Approach to Anomaly Detection

arXiv.org Artificial Intelligence

The immune system provides a rich metaphor for computer security: anomaly detection that works in nature should work for machines. However, early artificial immune system approaches for computer security had only limited success. Arguably, this was due to these artificial systems being based on too simplistic a view of the immune system. We present here a second generation artificial immune system for process anomaly detection. It improves on earlier systems by having different artificial cell types that process information. Following detailed information about how to build such second generation systems, we find that communication between cells types is key to performance. Through realistic testing and validation we show that second generation artificial immune systems are capable of anomaly detection beyond generic system policies. The paper concludes with a discussion and outline of the next steps in this exciting area of computer security.


$L_0$ regularized estimation for nonlinear models that have sparse underlying linear structures

arXiv.org Machine Learning

We study the estimation of $\beta$ for the nonlinear model $y = f(X\sp{\top}\beta) + \epsilon$ when $f$ is a nonlinear transformation that is known, $\beta$ has sparse nonzero coordinates, and the number of observations can be much smaller than that of parameters ($n\ll p$). We show that in order to bound the $L_2$ error of the $L_0$ regularized estimator $\hat\beta$, i.e., $\|\hat\beta - \beta\|_2$, it is sufficient to establish two conditions. Based on this, we obtain bounds of the $L_2$ error for (1) $L_0$ regularized maximum likelihood estimation (MLE) for exponential linear models and (2) $L_0$ regularized least square (LS) regression for the more general case where $f$ is analytic. For the analytic case, we rely on power series expansion of $f$, which requires taking into account the singularities of $f$.


Finite element model selection using Particle Swarm Optimization

arXiv.org Artificial Intelligence

This paper proposes the application of particle swarm optimization (PSO) to the problem of finite element model (FEM) selection. This problem arises when a choice of the best model for a system has to be made from set of competing models, each developed a priori from engineering judgment. PSO is a population-based stochastic search algorithm inspired by the behaviour of biological entities in nature when they are foraging for resources. Each potentially correct model is represented as a particle that exhibits both individualistic and group behaviour. Each particle moves within the model search space looking for the best solution by updating the parameters values that define it. The most important step in the particle swarm algorithm is the method of representing models which should take into account the number, location and variables of parameters to be updated. One example structural system is used to show the applicability of PSO in finding an optimal FEM. An optimal model is defined as the model that has the least number of updated parameters and has the smallest parameter variable variation from the mean material properties. Two different objective functions are used to compare performance of the PSO algorithm.


BRAINSTORMING: Consensus Learning in Practice

arXiv.org Machine Learning

We present here an introduction to Brainstorming approach, that was recently proposed as a consensus meta-learning technique, and used in several practical applications in bioinformatics and chemoinformatics. The consensus learning denotes heterogeneous theoretical classification method, where one trains an ensemble of machine learning algorithms using different types of input training data representations. In the second step all solutions are gathered and the consensus is build between them. Therefore no early solution, given even by a generally low performing algorithm, is not discarder until the late phase of prediction, when the final conclusion is drawn by comparing different machine learning models. This final phase, i.e. consensus learning, is trying to balance the generality of solution and the overall performance of trained model.


Statistical Decision Making for Authentication and Intrusion Detection

arXiv.org Machine Learning

User authentication and intrusion detection differ from standard classification problems in that while we have data generated from legitimate users, impostor or intrusion data is scarce or non-existent. We review existing techniques for dealing with this problem and propose a novel alternative based on a principled statistical decision-making view point. We examine the technique on a toy problem and validate it on complex real-world data from an RFID based access control system. The results indicate that it can significantly outperform the classical world model approach. The method could be more generally useful in other decision-making scenarios where there is a lack of adversary data.


Discrete MDL Predicts in Total Variation

arXiv.org Machine Learning

The Minimum Description Length (MDL) principle selects the model that has the shortest code for data plus model. We show that for a countable class of models, MDL predictions are close to the true distribution in a strong sense. The result is completely general. No independence, ergodicity, stationarity, identifiability, or other assumption on the model class need to be made. More formally, we show that for any countable class of models, the distributions selected by MDL (or MAP) asymptotically predict (merge with) the true measure in the class in total variation distance. Implications for non-i.i.d. domains like time-series forecasting, discriminative learning, and reinforcement learning are discussed.


Navigation Planning in Probabilistic Roadmaps with Uncertainty

AAAI Conferences

Probabilistic Roadmaps (PRM) are a commonly used class of algorithms for robot navigation tasks where obstacles are present in the environment. We examine the situation where the obstacle positions are not precisely known. A subset of the edges in the PRM graph may possibly intersect the obstacles, and as the robot traverses the graph it can make noisy observations of these uncertain edges to determine if it can traverse them or not. The problem is to traverse the graph from an initial vertex to a goal without taking a blocked edge, and to do this optimally the robot needs to consider the observations it can make as well as the structure of the graph. In this paper we show how this problem can be represented as a POMDP. We show that while too large to be solved with exact methods, approximate point based methods can provide a good quality solution. While feasible for smaller examples, this approach isn't scalable. By exploiting the structure in the belief space, we can construct an approximate belief-space MDP that can be solved efficiently using recent techniques in MDP planning. We then demonstrate that this gives near optimal results in most cases while achieving an order of magnitude speed-up in policy generation time.