Learning Graphical Models
Handling Looping and Optional Actions in YAPPR
Geib, Christopher (University of Edinburgh) | Goldman, Robert (SIFT LLC)
Previous work on the YAPPR plan recognition system provided algorithms for translating conventional HTN plan libraries into lexicalized grammars and treated the problem of plan recognition as one of parsing. To produce these grammars required a fixed bound for any loops within the grammar and a presented a problem for optional actions within HTN plans. In this work we show that well known transformations from formal language theory can be used to rewrite the plan grammars to remove these limitations on the plan libraries.
Teaching Introductory Artificial Intelligence with Pac-Man
DeNero, John (University of California, Berkeley) | Klein, Dan (University of California, Berkeley)
The projects that we have developed for UC Berkeley’s introductory artificial intelligence (AI) course teach foundational concepts using the classic video game Pac-Man. There are four project topics: state-space search, multi-agent search, probabilistic inference, and reinforcement learning. Each project requires students to implement general-purpose AI algorithms and then to inject domain knowledge about the Pac- Man environment using search heuristics, evaluation functions, and feature functions. We have found that the Pac-Man theme adds consistency to the course, as well as tapping in to students’ excitement about video games.
Application of Data Mining to Network Intrusion Detection: Classifier Selection Model
As network attacks have increased in number and severity over the past few years, intrusion detection system (IDS) is increasingly becoming a critical component to secure the network. Due to large volumes of security audit data as well as complex and dynamic properties of intrusion behaviors, optimizing performance of IDS becomes an important open problem that is receiving more and more attention from the research community. The uncertainty to explore if certain algorithms perform better for certain attack classes constitutes the motivation for the reported herein. In this paper, we evaluate performance of a comprehensive set of classifier algorithms using KDD99 dataset. Based on evaluation results, best algorithms for each attack category is chosen and two classifier algorithm selection models are proposed. The simulation result comparison indicates that noticeable performance improvement and real-time intrusion detection can be achieved as we apply the proposed models to detect different kinds of network attacks.
An axiomatic formalization of bounded rationality based on a utility-information equivalence
Ortega, Pedro A., Braun, Daniel A.
Classic decision-theory is based on the maximum expected utility (MEU) principle, but crucially ignores the resource costs incurred when determining optimal decisions. Here we propose an axiomatic framework for bounded decision-making that considers resource costs. Agents are formalized as probability measures over input-output streams. We postulate that any such probability measure can be assigned a corresponding conjugate utility function based on three axioms: utilities should be real-valued, additive and monotonic mappings of probabilities. We show that these axioms enforce a unique conversion law between utility and probability (and thereby, information). Moreover, we show that this relation can be characterized as a variational principle: given a utility function, its conjugate probability measure maximizes a free utility functional. Transformations of probability measures can then be formalized as a change in free utility due to the addition of new constraints expressed by a target utility function. Accordingly, one obtains a criterion to choose a probability measure that trades off the maximization of a target utility function and the cost of the deviation from a reference distribution. We show that optimal control, adaptive estimation and adaptive control problems can be solved this way in a resource-efficient way. When resource costs are ignored, the MEU principle is recovered. Our formalization might thus provide a principled approach to bounded rationality that establishes a close link to information theory.
Feature Construction for Relational Sequence Learning
Di Mauro, Nicola, Basile, Teresa M. A., Ferilli, Stefano, Esposito, Floriana
We tackle the problem of multi-class relational sequence learning using relevant patterns discovered from a set of labelled sequences. To deal with this problem, firstly each relational sequence is mapped into a feature vector using the result of a feature construction method. Since, the efficacy of sequence learning algorithms strongly depends on the features used to represent the sequences, the second step is to find an optimal subset of the constructed features leading to high classification accuracy. This feature selection task has been solved adopting a wrapper approach that uses a stochastic local search algorithm embedding a naive Bayes classifier. The performance of the proposed method applied to a real-world dataset shows an improvement when compared to other established methods, such as hidden Markov models, Fisher kernels and conditional random fields for relational sequences.
Learning to Predict Combinatorial Structures
The major challenge in designing a discriminative learning algorithm for predicting structured data is to address the computational issues arising from the exponential size of the output space. Existing algorithms make different assumptions to ensure efficient, polynomial time estimation of model parameters. For several combinatorial structures, including cycles, partially ordered sets, permutations and other graph classes, these assumptions do not hold. In this thesis, we address the problem of designing learning algorithms for predicting combinatorial structures by introducing two new assumptions: (i) The first assumption is that a particular counting problem can be solved efficiently. The consequence is a generalisation of the classical ridge regression for structured prediction. (ii) The second assumption is that a particular sampling problem can be solved efficiently. The consequence is a new technique for designing and analysing probabilistic structured prediction models. These results can be applied to solve several complex learning problems including but not limited to multi-label classification, multi-category hierarchical classification, and label ranking.
Computing p-values of LiNGAM outputs via Multiscale Bootstrap
Komatsu, Yusuke, Shimizu, Shohei, Shimodaira, Hidetoshi
Structural equation models and Bayesian networks have been widely used to study causal relationships between continuous variables. Recently, a non-Gaussian method called LiNGAM was proposed to discover such causal models and has been extended in various directions. An important problem with LiNGAM is that the results are affected by the random sampling of the data as with any statistical method. Thus, some analysis of the statistical reliability or confidence level should be conducted. A common method to evaluate a confidence level is a bootstrap method. However, a confidence level computed by ordinary bootstrap method is known to be biased as a probability-value ($p$-value) of hypothesis testing. In this paper, we propose a new procedure to apply an advanced bootstrap method called multiscale bootstrap to compute confidence levels, i.e., p-values, of LiNGAM outputs. The multiscale bootstrap method gives unbiased $p$-values with asymptotic much higher accuracy. Experiments on artificial data demonstrate the utility of our approach.
Stability Approach to Regularization Selection (StARS) for High Dimensional Graphical Models
Liu, Han, Roeder, Kathryn, Wasserman, Larry
A challenging problem in estimating high-dimensional graphical models is to choose the regularization parameter in a data-dependent way. The standard techniques include $K$-fold cross-validation ($K$-CV), Akaike information criterion (AIC), and Bayesian information criterion (BIC). Though these methods work well for low-dimensional problems, they are not suitable in high dimensional settings. In this paper, we present StARS: a new stability-based method for choosing the regularization parameter in high dimensional inference for undirected graphs. The method has a clear interpretation: we use the least amount of regularization that simultaneously makes a graph sparse and replicable under random sampling. This interpretation requires essentially no conditions. Under mild conditions, we show that StARS is partially sparsistent in terms of graph estimation: i.e. with high probability, all the true edges will be included in the selected model even when the graph size diverges with the sample size. Empirically, the performance of StARS is compared with the state-of-the-art model selection procedures, including $K$-CV, AIC, and BIC, on both synthetic data and a real microarray dataset. StARS outperforms all these competing procedures.
Products of Weighted Logic Programs
Cohen, Shay B., Simmons, Robert J., Smith, Noah A.
Weighted logic programming, a generalization of bottom-up logic programming, is a well-suited framework for specifying dynamic programming algorithms. In this setting, proofs correspond to the algorithm's output space, such as a path through a graph or a grammatical derivation, and are given a real-valued score (often interpreted as a probability) that depends on the real weights of the base axioms used in the proof. The desired output is a function over all possible proofs, such as a sum of scores or an optimal score. We describe the PRODUCT transformation, which can merge two weighted logic programs into a new one. The resulting program optimizes a product of proof scores from the original programs, constituting a scoring function known in machine learning as a ``product of experts.'' Through the addition of intuitive constraining side conditions, we show that several important dynamic programming algorithms can be derived by applying PRODUCT to weighted logic programs corresponding to simpler weighted logic programs. In addition, we show how the computation of Kullback-Leibler divergence, an information-theoretic measure, can be interpreted using PRODUCT.
MDPs with Unawareness
Halpern, Joseph Y., Rong, Nan, Saxena, Ashutosh
Markov decision processes (MDPs) are widely used for modeling decision-making problems in robotics, automated control, and economics. Traditional MDPs assume that the decision maker (DM) knows all states and actions. However, this may not be true in many situations of interest. We define a new framework, MDPs with unawareness (MDPUs) to deal with the possibilities that a DM may not be aware of all possible actions. We provide a complete characterization of when a DM can learn to play near-optimally in an MDPU, and give an algorithm that learns to play near-optimally when it is possible to do so, as efficiently as possible. In particular, we characterize when a near-optimal solution can be found in polynomial time.