Learning Graphical Models
A Generalization of the Chow-Liu Algorithm and its Application to Statistical Learning
We extend the Chow-Liu algorithm for general random variables while the previous versions only considered finite cases. In particular, this paper applies the generalization to Suzuki's learning algorithm that generates from data forests rather than trees based on the minimum description length by balancing the fitness of the data to the forest and the simplicity of the forest. As a result, we successfully obtain an algorithm when both of the Gaussian and finite random variables are present.
A Minimum Relative Entropy Controller for Undiscounted Markov Decision Processes
Ortega, Pedro A., Braun, Daniel A.
Adaptive control problems are notoriously difficult to solve even in the presence of plant-specific controllers. One way to by-pass the intractable computation of the optimal policy is to restate the adaptive control as the minimization of the relative entropy of a controller that ignores the true plant dynamics from an informed controller. The solution is given by the Bayesian control rule-a set of equations characterizing a stochastic adaptive controller for the class of possible plant dynamics. Here, the Bayesian control rule is applied to derive BCR-MDP, a controller to solve undiscounted Markov decision processes with finite state and action spaces and unknown dynamics. In particular, we derive a non-parametric conjugate prior distribution over the policy space that encapsulates the agent's whole relevant history and we present a Gibbs sampler to draw random policies from this distribution. Preliminary results show that BCR-MDP successfully avoids sub-optimal limit cycles due to its built-in mechanism to balance exploration versus exploitation.
Confidence Sets Based on Penalized Maximum Likelihood Estimators in Gaussian Regression
Pötscher, Benedikt M., Schneider, Ulrike
Confidence intervals based on penalized maximum likelihood estimators such as the LASSO, adaptive LASSO, and hard-thresholding are analyzed. In the known-variance case, the finite-sample coverage properties of such intervals are determined and it is shown that symmetric intervals are the shortest. The length of the shortest intervals based on the hard-thresholding estimator is larger than the length of the shortest interval based on the adaptive LASSO, which is larger than the length of the shortest interval based on the LASSO, which in turn is larger than the standard interval based on the maximum likelihood estimator. In the case where the penalized estimators are tuned to possess the `sparsity property', the intervals based on these estimators are larger than the standard interval by an order of magnitude. Furthermore, a simple asymptotic confidence interval construction in the `sparse' case, that also applies to the smoothly clipped absolute deviation estimator, is discussed. The results for the known-variance case are shown to carry over to the unknown-variance case in an appropriate asymptotic sense.
Scalable Bayesian reduced-order models for high-dimensional multiscale dynamical systems
Koutsourelakis, P. S., Bilionis, Elias
While existing mathematical descriptions can accurately account for phenomena at microscopic scales (e.g. molecular dynamics), these are often high-dimensional, stochastic and their applicability over macroscopic time scales of physical interest is computationally infeasible or impractical. In complex systems, with limited physical insight on the coherent behavior of their constituents, the only available information is data obtained from simulations of the trajectories of huge numbers of degrees of freedom over microscopic time scales. This paper discusses a Bayesian approach to deriving probabilistic coarse-grained models that simultaneously address the problems of identifying appropriate reduced coordinates and the effective dynamics in this lower-dimensional representation. At the core of the models proposed lie simple, low-dimensional dynamical systems which serve as the building blocks of the global model. These approximate the latent, generating sources and parameterize the reduced-order dynamics. We discuss parallelizable, online inference and learning algorithms that employ Sequential Monte Carlo samplers and scale linearly with the dimensionality of the observed dynamics. We propose a Bayesian adaptive time-integration scheme that utilizes probabilistic predictive estimates and enables rigorous concurrent s imulation over macroscopic time scales. The data-driven perspective advocated assimilates computational and experimental data and thus can materialize data-model fusion. It can deal with applications that lack a mathematical description and where only observational data is available. Furthermore, it makes non-intrusive use of existing computational models.
A Monte Carlo Algorithm for Universally Optimal Bayesian Sequence Prediction and Planning
The aim of this work is to address the question of whether we can in principle design rational decision-making agents or artificial intelligences embedded in computable physics such that their decisions are optimal in reasonable mathematical senses. Recent developments in rare event probability estimation, recursive bayesian inference, neural networks, and probabilistic planning are sufficient to explicitly approximate reinforcement learners of the AIXI style with non-trivial model classes (here, the class of resource-bounded Turing machines). Consideration of the effects of resource limitations in a concrete implementation leads to insights about possible architectures for learning systems using optimal decision makers as components.
Client-server multi-task learning from distributed datasets
Dinuzzo, Francesco, Pillonetto, Gianluigi, De Nicolao, Giuseppe
A client-server architecture to simultaneously solve multiple learning tasks from distributed datasets is described. In such architecture, each client is associated with an individual learning task and the associated dataset of examples. The goal of the architecture is to perform information fusion from multiple datasets while preserving privacy of individual data. The role of the server is to collect data in real-time from the clients and codify the information in a common database. The information coded in this database can be used by all the clients to solve their individual learning task, so that each client can exploit the informative content of all the datasets without actually having access to private data of others. The proposed algorithmic framework, based on regularization theory and kernel methods, uses a suitable class of mixed effect kernels. The new method is illustrated through a simulated music recommendation system.
Learning Gaussian Tree Models: Analysis of Error Exponents and Extremal Structures
Tan, Vincent Y. F., Anandkumar, Animashree, Willsky, Alan S.
The problem of learning tree-structured Gaussian graphical models from independent and identically distributed (i.i.d.) samples is considered. The influence of the tree structure and the parameters of the Gaussian distribution on the learning rate as the number of samples increases is discussed. Specifically, the error exponent corresponding to the event that the estimated tree structure differs from the actual unknown tree structure of the distribution is analyzed. Finding the error exponent reduces to a least-squares problem in the very noisy learning regime. In this regime, it is shown that the extremal tree structure that minimizes the error exponent is the star for any fixed set of correlation coefficients on the edges of the tree. If the magnitudes of all the correlation coefficients are less than 0.63, it is also shown that the tree structure that maximizes the error exponent is the Markov chain. In other words, the star and the chain graphs represent the hardest and the easiest structures to learn in the class of tree-structured Gaussian graphical models. This result can also be intuitively explained by correlation decay: pairs of nodes which are far apart, in terms of graph distance, are unlikely to be mistaken as edges by the maximum-likelihood estimator in the asymptotic regime.
Bayesian orthogonal component analysis for sparse representation
Dobigeon, Nicolas, Tourneret, Jean-Yves
This paper addresses the problem of identifying a lower dimensional space where observed data can be sparsely represented. This under-complete dictionary learning task can be formulated as a blind separation problem of sparse sources linearly mixed with an unknown orthogonal mixing matrix. This issue is formulated in a Bayesian framework. First, the unknown sparse sources are modeled as Bernoulli-Gaussian processes. To promote sparsity, a weighted mixture of an atom at zero and a Gaussian distribution is proposed as prior distribution for the unobserved sources. A non-informative prior distribution defined on an appropriate Stiefel manifold is elected for the mixing matrix. The Bayesian inference on the unknown parameters is conducted using a Markov chain Monte Carlo (MCMC) method. A partially collapsed Gibbs sampler is designed to generate samples asymptotically distributed according to the joint posterior distribution of the unknown model parameters and hyperparameters. These samples are then used to approximate the joint maximum a posteriori estimator of the sources and mixing matrix. Simulations conducted on synthetic data are reported to illustrate the performance of the method for recovering sparse representations. An application to sparse coding on under-complete dictionary is finally investigated.
Why Programming-By-Demonstration Systems Fail: Lessons Learned for Usable AI
Lau, Tessa (IBM Almaden Research Center)
Programming by demonstration systems have long attempted to make it possible for people to program computers without writing code. However, while these systems have resulted in many publications in AI venues, none of the technologies have yet achieved widespread.adoption. Usability remains a critical barrier to their success. On the basis of lessons learned from three different programming by demonstration systems, we present a set of guidelines to consider when designing usable AI-based systems.
Learning to Explore and Exploit in POMDPs
Cai, Chenghui, Liao, Xuejun, Carin, Lawrence
A fundamental objective in reinforcement learning is the maintenance of a proper balance between exploration and exploitation. This problem becomes more challenging when the agent can only partially observe the states of its environment. In this paper we propose a dual-policy method for jointly learning the agent behavior and the balance between exploration exploitation, in partially observable environments. The method subsumes traditional exploration, in which the agent takes actions to gather information about the environment, and active learning, in which the agent queries an oracle for optimal actions (with an associated cost for employing the oracle). The form of the employed exploration is dictated by the specific problem. Theoretical guarantees are provided concerning the optimality of the balancing of exploration and exploitation. The effectiveness of the method is demonstrated by experimental results on benchmark problems.