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 Learning Graphical Models


Algorithms for Learning Markov Field Policies

Neural Information Processing Systems

We present a new graph-based approach for incorporating domain knowledge in reinforcement learning applications. The domain knowledge is given as a weighted graph, or a kernel matrix, that loosely indicates which states should have similar optimal actions. We first introduce a bias into the policy search process by deriving a distribution on policies such that policies that disagree with the provided graph have low probabilities. This distribution corresponds to a Markov Random Field. We then present a reinforcement and an apprenticeship learning algorithms for finding such policy distributions. We also illustrate the advantage of the proposed approach on three problems: swing-up cart-balancing with nonuniform and smooth frictions, gridworlds, and teaching a robot to grasp new objects.


Tractable Objectives for Robust Policy Optimization

Neural Information Processing Systems

Robust policy optimization acknowledges that risk-aversion plays a vital role in real-world decision-making. When faced with uncertainty about the effects of actions, the policy that maximizes expected utility over the unknown parameters of the system may also carry with it a risk of intolerably poor performance. One might prefer to accept lower utility in expectation in order to avoid, or reduce the likelihood of, unacceptable levels of utility under harmful parameter realizations. In this paper, we take a Bayesian approach to parameter uncertainty, but unlike other methods avoid making any distributional assumptions about the form of this uncertainty. Instead we focus on identifying optimization objectives for which solutions can be efficiently approximated. We introduce percentile measures: a very general class of objectives for robust policy optimization, which encompasses most existing approaches, including ones known to be intractable. We then introduce a broad subclass of this family for which robust policies can be approximated efficiently. Finally, we frame these objectives in the context of a two-player, zero-sum, extensive-form game and employ a no-regret algorithm to approximate an optimal policy, with computation only polynomial in the number of states and actions of the MDP.


Bayesian nonparametric models for bipartite graphs

Neural Information Processing Systems

We develop a novel Bayesian nonparametric model for random bipartite graphs. The model is based on the theory of completely random measures and is able to handle a potentially infinite number of nodes. We show that the model has appealing properties and in particular it may exhibit a power-law behavior. We derive a posterior characterization, an Indian Buffet-like generative process for network growth, and a simple and efficient Gibbs sampler for posterior simulation. Our model is shown to be well fitted to several real-world social networks.


Learning the Architecture of Sum-Product Networks Using Clustering on Variables

Neural Information Processing Systems

The sum-product network (SPN) is a recently-proposed deep model consisting of a network of sum and product nodes, and has been shown to be competitive with state-of-the-art deep models on certain difficult tasks such as image completion. Designing an SPN network architecture that is suitable for the task at hand is an open question. We propose an algorithm for learning the SPN architecture from data. The idea is to cluster variables (as opposed to data instances) in order to identify variable subsets that strongly interact with one another. Nodes in the SPN network are then allocated towards explaining these interactions. Experimental evidence shows that learning the SPN architecture significantly improves its performance compared to using a previously-proposed static architecture.


Bayesian estimation of discrete entropy with mixtures of stick-breaking priors

Neural Information Processing Systems

We consider the problem of estimating Shannon's entropy H in the under-sampled regime, where the number of possible symbols may be unknown or countably infinite. Pitman-Yor processes (a generalization of Dirichlet processes) provide tractable prior distributions over the space of countably infinite discrete distributions, and have found major applications in Bayesian non-parametric statistics and machine learning. Here we show that they also provide natural priors for Bayesian entropy estimation, due to the remarkable fact that the moments of the induced posterior distribution over H can be computed analytically. We derive formulas for the posterior mean (Bayes' least squares estimate) and variance under such priors. Moreover, we show that a fixed Dirichlet or Pitman-Yor process prior implies a narrow prior on H, meaning the prior strongly determines the entropy estimate in the under-sampled regime. We derive a family of continuous mixing measures such that the resulting mixture of Pitman-Yor processes produces an approximately flat (improper) prior over H. We explore the theoretical properties of the resulting estimator, and show that it performs well on data sampled from both exponential and power-law tailed distributions.


Slice Normalized Dynamic Markov Logic Networks

Neural Information Processing Systems

Markov logic is a widely used tool in statistical relational learning, which uses a weighted first-order logic knowledge base to specify a Markov random field (MRF) or a conditional random field (CRF). In many applications, a Markov logic network (MLN) is trained in one domain, but used in a different one. This paper focuses on dynamic Markov logic networks, where the domain of time points typically varies between training and testing. It has been previously pointed out that the marginal probabilities of truth assignments to ground atoms can change if one extends or reduces the domains of predicates in an MLN. We show that in addition to this problem, the standard way of unrolling a Markov logic theory into a MRF may result in time-inhomogeneity of the underlying Markov chain. Furthermore, even if these representational problems are not significant for a given domain, we show that the more practical problem of generating samples in a sequential conditional random field for the next slice relying on the samples from the previous slice has high computational cost in the general case, due to the need to estimate a normalization factor for each sample. We propose a new discriminative model, slice normalized dynamic Markov logic networks (SN-DMLN), that suffers from none of these issues. It supports efficient online inference, and can directly model influences between variables within a time slice that do not have a causal direction, in contrast with fully directed models (e.g., DBNs). Experimental results show an improvement in accuracy over previous approaches to online inference in dynamic Markov logic networks.


Repulsive Mixtures

Neural Information Processing Systems

Discrete mixtures are used routinely in broad sweeping applications ranging from unsupervised settings to fully supervised multi-task learning. Indeed, finite mixtures and infinite mixtures, relying on Dirichlet processes and modifications, have become a standard tool. One important issue that arises in using discrete mixtures is low separation in the components; in particular, different components can be introduced that are very similar and hence redundant. Such redundancy leads to too many clusters that are too similar, degrading performance in unsupervised learning and leading to computational problems and an unnecessarily complex model in supervised settings. Redundancy can arise in the absence of a penalty on components placed close together even when a Bayesian approach is used to learn the number of components. To solve this problem, we propose a novel prior that generates components from a repulsive process, automatically penalizing redundant components. We characterize this repulsive prior theoretically and propose a Markov chain Monte Carlo sampling algorithm for posterior computation. The methods are illustrated using synthetic examples and an iris data set.


Neurally Plausible Reinforcement Learning of Working Memory Tasks

Neural Information Processing Systems

A key function of brains is undoubtedly the abstraction and maintenance of information from the environment for later use. Neurons in association cortex play an important role in this process: during learning these neurons become tuned to relevant features and represent the information that is required later as a persistent elevation of their activity. It is however not well known how these neurons acquire their task-relevant tuning. Here we introduce a biologically plausible learning scheme that explains how neurons become selective for relevant information when animals learn by trial and error. We propose that the action selection stage feeds back attentional signals to earlier processing levels. These feedback signals interact with feedforward signals to form synaptic tags at those connections that are responsible for the stimulus-response mapping. A globally released neuromodulatory signal interacts with these tagged synapses to determine the sign and strength of plasticity. The learning scheme is generic because it can train networks in different tasks, simply by varying inputs and rewards. It explains how neurons in association cortex learn to (1) temporarily store task-relevant information in non-linear stimulus-response mapping tasks and (2) learn to optimally integrate probabilistic evidence for perceptual decision making.


Bayesian Nonparametric Modeling of Suicide Attempts

Neural Information Processing Systems

The National Epidemiologic Survey on Alcohol and Related Conditions (NESARC) database contains a large amount of information, regarding the way of life, medical conditions, depression, etc., of a representative sample of the U.S. population. In the present paper, we are interested in seeking the hidden causes behind the suicide attempts, for which we propose to model the subjects using a nonparametric latent model based on the Indian Buffet Process (IBP). Due to the nature of the data, we need to adapt the observation model for discrete random variables. We propose a generative model in which the observations are drawn from a multinomial-logit distribution given the IBP matrix. The implementation of an efficient Gibbs sampler is accomplished using the Laplace approximation, which allows us to integrate out the weighting factors of the multinomial-logit likelihood model. Finally, the experiments over the NESARC database show that our model properly captures some of the hidden causes that model suicide attempts.


On the Use of Non-Stationary Policies for Stationary Infinite-Horizon Markov Decision Processes

Neural Information Processing Systems

We consider infinite-horizon stationary $\gamma$-discounted Markov Decision Processes, for which it is known that there exists a stationary optimal policy. Using Value and Policy Iteration with some error $\epsilon$ at each iteration, it is well-known that one can compute stationary policies that are $\frac{2\gamma{(1-\gamma)^2}\epsilon$-optimal. After arguing that this guarantee is tight, we develop variations of Value and Policy Iteration for computing non-stationary policies that can be up to $\frac{2\gamma}{1-\gamma}\epsilon$-optimal, which constitutes a significant improvement in the usual situation when $\gamma$ is close to $1$. Surprisingly, this shows that the problem of ``computing near-optimal non-stationary policies'' is much simpler than that of ``computing near-optimal stationary policies''.