Learning Graphical Models
Non-Uniform Camera Shake Removal Using a Spatially-Adaptive Sparse Penalty
Typical blur from camera shake often deviates from the standard uniform convolutional assumption, in part because of problematic rotations which create greater blurring away from some unknown center point. Consequently, successful blind deconvolution for removing shake artifacts requires the estimation of a spatially-varying or non-uniform blur operator. Using ideas from Bayesian inference and convex analysis, this paper derives a non-uniform blind deblurring algorithm with several desirable, yet previously-unexplored attributes. The underlying objective function includes a spatially-adaptive penalty that couples the latent sharp image, non-uniform blur operator, and noise level together. This coupling allows the penalty to automatically adjust its shape based on the estimated degree of local blur and image structure such that regions with large blur or few prominent edges are discounted. Remaining regions with modest blur and revealing edges therefore dominate the overall estimation process without explicitly incorporating structure-selection heuristics. The algorithm can be implemented using an optimization strategy that is virtually parameter free and simpler than existing methods. Detailed theoretical analysis and empirical validation on real images serve to validate the proposed method.
Top-Down Regularization of Deep Belief Networks
Goh, Hanlin, Thome, Nicolas, Cord, Matthieu, Lim, Joo-Hwee
Designing a principled and effective algorithm for learning deep architectures is a challenging problem. The current approach involves two training phases: a fully unsupervised learning followed by a strongly discriminative optimization. We suggest a deep learning strategy that bridges the gap between the two phases, resulting in a three-phase learning procedure. We propose to implement the scheme using a method to regularize deep belief networks with top-down information. The network is constructed from building blocks of restricted Boltzmann machines learned by combining bottom-up and top-down sampled signals. A global optimization procedure that merges samples from a forward bottom-up pass and a top-down pass is used. Experiments on the MNIST dataset show improvements over the existing algorithms for deep belief networks. Object recognition results on the Caltech-101 dataset also yield competitive results.
(More) Efficient Reinforcement Learning via Posterior Sampling
Osband, Ian, Russo, Daniel, Roy, Benjamin Van
Most provably efficient learning algorithms introduce optimism about poorly-understood states and actions to encourage exploration. We study an alternative approach for efficient exploration, posterior sampling for reinforcement learning (PSRL). This algorithm proceeds in repeated episodes of known duration. At the start of each episode, PSRL updates a prior distribution over Markov decision processes and takes one sample from this posterior. PSRL then follows the policy that is optimal for this sample during the episode. The algorithm is conceptually simple, computationally efficient and allows an agent to encode prior knowledge in a natural way. We establish an $\tilde{O}(\tau S \sqrt{AT} )$ bound on the expected regret, where $T$ is time, $\tau$ is the episode length and $S$ and $A$ are the cardinalities of the state and action spaces. This bound is one of the first for an algorithm not based on optimism and close to the state of the art for any reinforcement learning algorithm. We show through simulation that PSRL significantly outperforms existing algorithms with similar regret bounds.
Learning Stochastic Feedforward Neural Networks
Tang, Yichuan, Salakhutdinov, Ruslan R.
Multilayer perceptrons (MLPs) or neural networks are popular models used for nonlinear regression and classification tasks. As regressors, MLPs model the conditional distribution of the predictor variables Y given the input variables X. However, this predictive distribution is assumed to be unimodal (e.g. Gaussian). For tasks such as structured prediction problems, the conditional distribution should be multimodal, forming one-to-many mappings. By using stochastic hidden variables rather than deterministic ones, Sigmoid Belief Nets (SBNs) can induce a rich multimodal distribution in the output space. However, previously proposed learning algorithms for SBNs are very slow and do not work well for real-valued data. In this paper, we propose a stochastic feedforward network with hidden layers having \emph{both deterministic and stochastic} variables. A new Generalized EM training procedure using importance sampling allows us to efficiently learn complicated conditional distributions. We demonstrate the superiority of our model to conditional Restricted Boltzmann Machines and Mixture Density Networks on synthetic datasets and on modeling facial expressions. Moreover, we show that latent features of our model improves classification and provide additional qualitative results on color images.
Variational Inference for Mahalanobis Distance Metrics in Gaussian Process Regression
AUEB, Michalis Titsias RC, Lazaro-Gredilla, Miguel
We introduce a novel variational method that allows to approximately integrate out kernel hyperparameters, such as length-scales, in Gaussian process regression. This approach consists of a novel variant of the variational framework that has been recently developed for the Gaussian process latent variable model which additionally makes use of a standardised representation of the Gaussian process. We consider this technique for learning Mahalanobis distance metrics in a Gaussian process regression setting and provide experimental evaluations and comparisons with existing methods by considering datasets with high-dimensional inputs.
Variational Policy Search via Trajectory Optimization
Levine, Sergey, Koltun, Vladlen
In order to learn effective control policies for dynamical systems, policy search methods must be able to discover successful executions of the desired task. While random exploration can work well in simple domains, complex and high-dimensional tasks present a serious challenge, particularly when combined with high-dimensional policies that make parameter-space exploration infeasible. We present a method that uses trajectory optimization as a powerful exploration strategy that guides the policy search. A variational decomposition of a maximum likelihood policy objective allows us to use standard trajectory optimization algorithms such as differential dynamic programming, interleaved with standard supervised learning for the policy itself. We demonstrate that the resulting algorithm can outperform prior methods on two challenging locomotion tasks.
Probabilistic Principal Geodesic Analysis
Zhang, Miaomiao, Fletcher, Tom
Principal geodesic analysis (PGA) is a generalization of principal component analysis (PCA) for dimensionality reduction of data on a Riemannian manifold. Currently PGA is defined as a geometric fit to the data, rather than as a probabilistic model. Inspired by probabilistic PCA, we present a latent variable model for PGA that provides a probabilistic framework for factor analysis on manifolds. To compute maximum likelihood estimates of the parameters in our model, we develop a Monte Carlo Expectation Maximization algorithm, where the expectation is approximated by Hamiltonian Monte Carlo sampling of the latent variables. We demonstrate the ability of our method to recover the ground truth parameters in simulated sphere data, as well as its effectiveness in analyzing shape variability of a corpus callosum data set from human brain images.
Optimal integration of visual speed across different spatiotemporal frequency channels
Jogan, Matjaz, Stocker, Alan A.
How does the human visual system compute the speed of a coherent motion stimulus that contains motion energy in different spatiotemporal frequency bands? Here we propose that perceived speed is the result of optimal integration of speed information from independent spatiotemporal frequency tuned channels. We formalize this hypothesis with a Bayesian observer model that treats the channel activity as independent cues, which are optimally combined with a prior expectation for slow speeds. We test the model against behavioral data from a 2AFC speed discrimination task with which we measured subjects' perceived speed of drifting sinusoidal gratings with different contrasts and spatial frequencies, and of various combinations of these single gratings. We find that perceived speed of the combined stimuli is independent of the relative phase of the underlying grating components, and that the perceptual biases and discrimination thresholds are always smaller for the combined stimuli, supporting the cue combination hypothesis. The proposed Bayesian model fits the data well, accounting for perceptual biases and thresholds of both simple and combined stimuli. Fits are improved if we assume that the channel responses are subject to divisive normalization, which is in line with physiological evidence. Our results provide an important step toward a more complete model of visual motion perception that can predict perceived speeds for stimuli of arbitrary spatial structure.
Restricting exchangeable nonparametric distributions
Williamson, Sinead A., MacEachern, Steve N., Xing, Eric P.
Distributions over matrices with exchangeable rows and infinitely many columns are useful in constructing nonparametric latent variable models. However, the distribution impliedby such models over the number of features exhibited by each data point may be poorly-suited for many modeling tasks. In this paper, we propose aclass of exchangeable nonparametric priors obtained by restricting the domain ofexisting models. Such models allow us to specify the distribution over the number of features per data point, and can achieve better performance on data sets where the number of features is not well-modeled by the original distribution.
Online Learning in Markov Decision Processes with Adversarially Chosen Transition Probability Distributions
Abbasi, Yasin, Bartlett, Peter L., Kanade, Varun, Seldin, Yevgeny, Szepesvari, Csaba
We study the problem of online learning Markov Decision Processes (MDPs) when both the transition distributions and loss functions are chosen by an adversary. We present an algorithm that, under a mixing assumption, achieves $O(\sqrt{T\log|\Pi|}+\log|\Pi|)$ regret with respect to a comparison set of policies $\Pi$. The regret is independent of the size of the state and action spaces. When expectations over sample paths can be computed efficiently and the comparison set $\Pi$ has polynomial size, this algorithm is efficient. We also consider the episodic adversarial online shortest path problem. Here, in each episode an adversary may choose a weighted directed acyclic graph with an identified start and finish node. The goal of the learning algorithm is to choose a path that minimizes the loss while traversing from the start to finish node. At the end of each episode the loss function (given by weights on the edges) is revealed to the learning algorithm. The goal is to minimize regret with respect to a fixed policy for selecting paths. This problem is a special case of the online MDP problem. For randomly chosen graphs and adversarial losses, this problem can be efficiently solved. We show that it also can be efficiently solved for adversarial graphs and randomly chosen losses. When both graphs and losses are adversarially chosen, we present an efficient algorithm whose regret scales linearly with the number of distinct graphs. Finally, we show that designing efficient algorithms for the adversarial online shortest path problem (and hence for the adversarial MDP problem) is as hard as learning parity with noise, a notoriously difficult problem that has been used to design efficient cryptographic schemes.