Learning Graphical Models
Temporally Adaptive Restricted Boltzmann Machine for Background Modeling
Xu, Linli (University of Science and Technology of China) | Li, Yitan (University of Science and Technology of China) | Wang, Yubo (University of Science and Technology of China) | Chen, Enhong (University of Science and Technology of China)
We examine the fundamental problem of background modeling which is to model the background scenes in video sequences and segment the moving objects from the background. A novel approach is proposed based on the Restricted Boltzmann Machine (RBM) while exploiting the temporal nature of the problem. In particular, we augment the standard RBM to take a window of sequential video frames as input and generate the background model while enforcing the background smoothly adapting to the temporal changes. As a result, the augmented temporally adaptive model can generate stable background given noisy inputs and adapt quickly to the changes in background while keeping all the advantages of RBMs including exact inference and effective learning procedure. Experimental results demonstrate the effectiveness of the proposed method in modeling the temporal nature in background.
Exploiting Determinism to Scale Relational Inference
Ibrahim, Mohamed Hamza (Ecole Polytechnique Montreal) | Pal, Christopher (Ecole Polytechnique Montreal) | Pesant, Gilles (Ecole Polytechnique Montreal)
One key challenge in statistical relational learning (SRL) is scalable inference. Unfortunately, most real-world problems in SRL have expressive models that translate into large grounded networks, representing a bottleneck for any inference method and weakening its scalability. In this paper we introduce Preference Relaxation (PR), a two-stage strategy that uses the determinism present in the underlying model to improve the scalability of relational inference. The basic idea of PR is that if the underlying model involves mandatory (i.e. hard) constraints as well as preferences (i.e. soft constraints) then it is potentially wasteful to allocate memory for all constraints in advance when performing inference. To avoid this, PR starts by relaxing preferences and performing inference with hard constraints only. It then removes variables that violate hard constraints, thereby avoiding irrelevant computations involving preferences. In addition it uses the removed variables to enlarge the evidence database. This reduces the effective size of the grounded network. Our approach is general and can be applied to various inference methods in relational domains. Experiments on real-world applications show how PR substantially scales relational inference with a minor impact on accuracy.
Approximate Linear Programming for Constrained Partially Observable Markov Decision Processes
Poupart, Pascal (University of Waterloo) | Malhotra, Aarti (University of Waterloo) | Pei, Pei (University of Waterloo) | Kim, Kee-Eung (Korean Advanced Institute of Science and Technology) | Goh, Bongseok (Korean Advanced Institute of Science and Technology) | Bowling, Michael (University of Alberta)
In many situations, it is desirable to optimize a sequence of decisions by maximizing a primary objective while respecting some constraints with respect to secondary objectives. Such problems can be naturally modeled as constrained partially observable Markov decision processes (CPOMDPs) when the environment is partially observable. In this work, we describe a technique based on approximate linear programming to optimize policies in CPOMDPs. The optimization is performed offline and produces a finite state controller with desirable performance guarantees. The approach outperforms a constrained version of point-based value iteration on a suite of benchmark problems.
A Bayesian Approach to Perceptual 3D Object-Part Decomposition Using Skeleton-Based Representations
El-Gaaly, Tarek (Rutgers University) | Froyen, Vicky (Rutgers University) | Elgammal, Ahmed (Rutgers University) | Feldman, Jacob (Rutgers University) | Singh, Manish (Rutgers University)
We present a probabilistic approach to shape decomposition that creates a skeleton-based shape representation of a 3D object while simultaneously decomposing it into constituent parts. Our approach probabilistically combines two prominent threads from the shape literature: skeleton-based (medial axis) representations of shape, and part-based representations of shape, in which shapes are combinations of primitive parts. Our approach recasts skeleton-based shape representation as a mixture estimation problem, allowing us to apply probabilistic estimation techniques to the problem of 3D shape decomposition, extending earlier work on the 2D case. The estimated 3D shape decompositions approximate human shape decomposition judgments. We present a tractable implementation of the framework, which begins by over-segmenting objects at concavities, and then probabilistically merges them to create a distribution over possible decompositions. This results in a hierarchy of decompositions at different structural scales, again closely matching known properties of human shape representation. The probabilistic estimation procedures that arise naturally in the model allow effective prediction of missing parts. We present results on shapes from a standard database illustrating the effectiveness of the approach.
A Comparison of Qualitative and Metric Spatial Relation Models for Scene Understanding
Thippur, Akshaya (KTH Royal Institute of Technology) | Burbridge, Chris (University of Birmingham) | Kunze, Lars (University of Birmingham) | Alberti, Marina (KTH Royal Institute of Technology) | Folkesson, John (KTH Royal Institute of Technology) | Jensfelt, Patric (KTH Royal Institute of Technology) | Hawes, Nick (University of Birmingham)
Object recognition systems can be unreliable when run in isolation depending on only image based features, but their performance can be improved when taking scene context into account. In this paper, we present techniques to model and infer object labels in real scenes based on a variety of spatial relations — geometric features which capture how objects co-occur — and compare their efficacy in the context of augmenting perception based object classification in real-world table-top scenes. We utilise a long-term dataset of office table-tops for qualitatively comparing the performances of these techniques. On this dataset, we show that more intricate techniques, have a superior performance but do not generalise well on small training data. We also show that techniques using coarser information perform crudely but sufficiently well in standalone scenarios and generalise well on small training data. We conclude the paper, expanding on the insights we have gained through these comparisons and comment on a few fundamental topics with respect to long-term autonomous robots.
Better Be Lucky than Good: Exceeding Expectations in MDP Evaluation
Keller, Thomas (University of Freiburg) | Geißer, Florian (University of Freiburg)
Two other algorithms require the knowledge Markov Decision Processes (MDPs) offer a general framework of the optimal policy and its expected reward. We show to describe probabilistic planning problems of varying that the expected reward of the optimal policy is a lower complexity. The development of algorithms that act successfully bound for the expected performance of both strategies. in MDPs is important to many AI applications. Our final algorithm switches between the application of Since it is often impossible or intractable to evaluate MDP the optimal policy and the policy with the highest possible algorithms based on a theoretical analysis alone, the International outcome, which can be computed without notable overhead Probabilistic Planning Competition (IPPC) was introduced in the Trial-based Heuristic Tree Search (THTS) framework to allow a comparison based on experimental evaluation. (Keller and Helmert 2013). We show theoretically and empirically The idea is to approximate the quality of an MDP that all algorithms outperform the naïve base approach solver by performing a sequence of runs on a problem instance, that ignores the potential of optimizing evaluation and by using the average of the obtained results as runs in hindsight, and that it pays off to take suboptimal base an approximation of the expected reward.
Submodular Surrogates for Value of Information
Chen, Yuxin (ETH Zurich) | Javdani, Shervin (Carnegie Mellon University) | Karbasi, Amin (Yale University) | Bagnell, J. Andrew (Carnegie Mellon University) | Srinivasa, Siddhartha (Carnegie Mellon University) | Krause, Andreas (ETH Zurich)
How should we gather information to make effective decisions? A classical answer to this fundamental problem is given by the decision-theoretic value of information. Unfortunately, optimizing this objective is intractable, and myopic (greedy) approximations are known to perform poorly. In this paper, we introduce DiRECt, an efficient yet near-optimal algorithm for nonmyopically optimizing value of information. Crucially, DiRECt uses a novel surrogate objective that is: (1) aligned with the value of information problem (2) efficient to evaluate and (3) adaptive submodular. This latter property enables us to utilize an efficient greedy optimization while providing strong approximation guarantees. We demonstrate the utility of our approach on four diverse case-studies: touch-based robotic localization, comparison-based preference learning, wild-life conservation management, and preference elicitation in behavioral economics. In the first application, we demonstrate DiRECt in closed-loop on an actual robotic platform.
Value of Information Based on Decision Robustness
Chen, Suming Jeremiah (University of California, Los Angeles) | Choi, Arthur (University of California, Los Angeles) | Darwiche, Adnan (University of California, Los Angeles)
There are many criteria for measuring the value of information (VOI), each based on a different principle that is usually suitable for specific applications. We propose a new criterion for measuring the value of information, which values information that leads to robust decisions (i.e., ones that are unlikely to change due to new information). We also introduce an algorithm for Naive Bayes networks that selects features with maximal VOI under the new criteria. We discuss the application of the new criteria to classification tasks, showing how it can be used to tradeoff the budget, allotted for acquiring information, with the classification accuracy. In particular, we show empirically that the new criteria can reduce the expended budget significantly while reducing the classification accuracy only slightly. We also show empirically that the new criterion leads to decisions that are much more robust than those based on traditional VOI criteria, such as information gain and classification loss. This make the new criteria particularly suitable for certain decision making applications.
Bayesian Networks Specified Using Propositional and Relational Constructs: Combined, Data, and Domain Complexity
Cozman, Fabio Gagliardi (Universidade de Sao Paulo) | Maua, Denis Deratani (Universidade de Sao Paulo)
We examine the inferential complexity of Bayesian networks specified through logical constructs. We first consider simple propositional languages, and then move to relational languages. We examine both the combined complexity of inference (as network size and evidence size are not bounded) and the data complexity of inference (where network size is bounded); we also examine the connection to liftability through domain complexity. Combined and data complexity of several inference problems are presented, ranging from polynomial to exponential classes.
Scalable Planning and Learning for Multiagent POMDPs
Amato, Christopher (Massachusetts Institute of Technology) | Oliehoek, Frans A (University of Amsterdam and University of Liverpool)
Online, sample-based planning algorithms for POMDPs have shown great promise in scaling to problems with large state spaces, but they become intractable for large action and observation spaces. This is particularly problematic in multiagent POMDPs where the action and observation space grows exponentially with the number of agents. To combat this intractability, we propose a novel scalable approach based on sample-based planning and factored value functions that exploits structure present in many multiagent settings. This approach applies not only in the planning case, but also in the Bayesian reinforcement learning setting. Experimental results show that we are able to provide high quality solutions to large multiagent planning and learning problems.