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 Learning Graphical Models


Latent Tree Models for Hierarchical Topic Detection

arXiv.org Machine Learning

We present a novel method for hierarchical topic detection where topics are obtained by clustering documents in multiple ways. Specifically, we model document collections using a class of graphical models called hierarchical latent tree models (HLTMs). The variables at the bottom level of an HLTM are observed binary variables that represent the presence/absence of words in a document. The variables at other levels are binary latent variables, with those at the lowest latent level representing word co-occurrence patterns and those at higher levels representing co-occurrence of patterns at the level below. Each latent variable gives a soft partition of the documents, and document clusters in the partitions are interpreted as topics. Latent variables at high levels of the hierarchy capture long-range word co-occurrence patterns and hence give thematically more general topics, while those at low levels of the hierarchy capture short-range word co-occurrence patterns and give thematically more specific topics. Unlike LDA-based topic models, HLTMs do not refer to a document generation process and use word variables instead of token variables. They use a tree structure to model the relationships between topics and words, which is conducive to the discovery of meaningful topics and topic hierarchies.


Bayesian Decision Process for Cost-Efficient Dynamic Ranking via Crowdsourcing

arXiv.org Machine Learning

Rank aggregation based on pairwise comparisons over a set of items has a wide range of applications. Although considerable research has been devoted to the development of rank aggregation algorithms, one basic question is how to efficiently collect a large amount of high-quality pairwise comparisons for the ranking purpose. Because of the advent of many crowdsourcing services, a crowd of workers are often hired to conduct pairwise comparisons with a small monetary reward for each pair they compare. Since different workers have different levels of reliability and different pairs have different levels of ambiguity, it is desirable to wisely allocate the limited budget for comparisons among the pairs of items and workers so that the global ranking can be accurately inferred from the comparison results. To this end, we model the active sampling problem in crowdsourced ranking as a Bayesian Markov decision process, which dynamically selects item pairs and workers to improve the ranking accuracy under a budget constraint. We further develop a computationally efficient sampling policy based on knowledge gradient as well as a moment matching technique for posterior approximation. Experimental evaluations on both synthetic and real data show that the proposed policy achieves high ranking accuracy with a lower labeling cost.


Naive Bayes for Dummies; A Simple Explanation

@machinelearnbot

This blog post was originally published as part of an ongoing series, "Popular Algorithms Explained in Simple English" on the AYLIEN Text Analysis Blog. Commonly used in Machine Learning, Naive Bayes is a collection of classification algorithms based on Bayes Theorem. It is not a single algorithm but a family of algorithms that all share a common principle, that every feature being classified is independent of the value of any other feature. So for example, a fruit may be considered to be an apple if it is red, round, and about 3" in diameter. A Naive Bayes classifier considers each of these "features" (red, round, 3" in diameter) to contribute independently to the probability that the fruit is an apple, regardless of any correlations between features.


Bayesian Machine Learning on Apache Spark - Cloudera Engineering Blog

#artificialintelligence

Bayesian Reasoning and Machine Learning by David Barber has a chapter on Approximate Sampling Christophe Andrieu et al. have written an introductory tutorial (pdf) on MCMC methods that covers most of the MCMC algorithms Dr. Daphne Koller offers an online course on Coursera, Probabilistic Graphical Models, which also covers the Gibbs Sampler and the Metropolis-Hastings Algorithm Dr. A. Taylan Cemgil has prepared very useful lecture notes (pdf) for his Monte Carlo methods course


This AI-augmented microscope uses deep learning to take on cancer » Behind the Headlines

#artificialintelligence

According to the American Cancer Society, cancer kills more than 8 million people each year. Early detection can boost survival rates. Researchers and clinicians are feverishly exploring avenues to provide early and accurate diagnoses, as well as more targeted treatments. Blood screenings are used to detect many types of cancers, including liver, ovarian, colon and lung cancers. Current blood screening methods typically rely on affixing biochemical labels to cells or biomolecules.


How a Defense of Christianity Revolutionized Brain Science - Facts So Romantic

Nautilus

Presbyterian reverend Thomas Bayes had no reason to suspect he'd make any lasting contribution to humankind. Born in England at the beginning of the 18th century, Bayes was a quiet and questioning man. He published only two works in his lifetime. In 1731, he wrote a defense of God's--and the British monarchy's--"divine benevolence," and in 1736, an anonymous defense of the logic of Isaac Newton's calculus. Yet an argument he wrote before his death in 1761 would shape the course of history.


Interaction Screening: Efficient and Sample-Optimal Learning of Ising Models

arXiv.org Machine Learning

We consider the problem of learning the underlying graph of an unknown Ising model on p spins from a collection of i.i.d. samples generated from the model. We suggest a new estimator that is computationally efficient and requires a number of samples that is near-optimal with respect to previously established information-theoretic lower-bound. Our statistical estimator has a physical interpretation in terms of "interaction screening". The estimator is consistent and is efficiently implemented using convex optimization. We prove that with appropriate regularization, the estimator recovers the underlying graph using a number of samples that is logarithmic in the system size p and exponential in the maximum coupling-intensity and maximum node-degree.


Mixing Times and Structural Inference for Bernoulli Autoregressive Processes

arXiv.org Machine Learning

We introduce a novel multivariate random process producing Bernoulli outputs per dimension, that can possibly formalize binary interactions in various graphical structures and can be used to model opinion dynamics, epidemics, financial and biological time series data, etc. We call this a Bernoulli Autoregressive Process (BAR). A BAR process models a discrete-time vector random sequence of $p$ scalar Bernoulli processes with autoregressive dynamics and corresponds to a particular Markov Chain. The benefit from the autoregressive dynamics is the description of a $2^p\times 2^p$ transition matrix by at most $pd$ effective parameters for some $d\ll p$ or by two sparse matrices of dimensions $p\times p^2$ and $p\times p$, respectively, parameterizing the transitions. Additionally, we show that the BAR process mixes rapidly, by proving that the mixing time is $O(\log p)$. The hidden constant in the previous mixing time bound depends explicitly on the values of the chain parameters and implicitly on the maximum allowed in-degree of a node in the corresponding graph. For a network with $p$ nodes, where each node has in-degree at most $d$ and corresponds to a scalar Bernoulli process generated by a BAR, we provide a greedy algorithm that can efficiently learn the structure of the underlying directed graph with a sample complexity proportional to the mixing time of the BAR process. The sample complexity of the proposed algorithm is nearly order-optimal as it is only a $\log p$ factor away from an information-theoretic lower bound. We present simulation results illustrating the performance of our algorithm in various setups, including a model for a biological signaling network.


Random Walk Models of Network Formation and Sequential Monte Carlo Methods for Graphs

arXiv.org Machine Learning

We introduce a class of network models that insert edges by connecting the starting and terminal vertices of a random walk on the network graph. Within the taxonomy of statistical network models, this class is distinguished by permitting the location of a new edge to explicitly depend on the structure of the graph, but being nonetheless statistically and computationally tractable. In the limit of infinite walk length, the model converges to an extension of the preferential attachment model---in this sense, it can be motivated alternatively by asking what preferential attachment is an approximation to. Theoretical properties, including the limiting degree sequence, are studied analytically. If the entire history of the graph is observed, parameters can be estimated by maximum likelihood. If only the final graph is available, its history can be imputed using MCMC. We develop a class of sequential Monte Carlo algorithms that are more generally applicable to sequential random graph models, and may be of interest in their own right. The model parameters can be recovered from a single graph generated by the model. Applications to data clarify the role of the random walk length as a length scale of interactions within the graph.


Naive Bayes Classification explained with Python code

@machinelearnbot

Within Machine Learning many tasks are - or can be reformulated as - classification tasks. In classification tasks we are trying to produce a model which can give the correlation between the input data and the class each input belongs to. This model is formed with the feature-values of the input-data. For example, the dataset contains datapoints belonging to the classes Apples, Pears and Oranges and based on the features of the datapoints (weight, color, size etc) we are trying to predict the class. We need some amount of training data to train the Classifier, i.e. form a correct model of the data.